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- [09/14/16] Info : --->Prepared to write to the log
- [09/14/16] Info : //=============================================//
- [09/14/16] Info : // INITIALIZING NEW SESSION
- [09/14/16] Info : //=============================================//
- [09/14/16] Success : clear
- [09/14/16] Success : Scipt Action : CLEAR
- [09/14/16] Success : seed
- [09/14/16] Success : Scipt Action : SEED
- [09/14/16] Success : show_splash
- [09/14/16] Success : func set_title "Eternal Studios Engine | Initialization"
- [09/14/16] Success : Scipt Action : CALL FUNCTION set_title
- [09/14/16] Success : Scipt Action : SET TITLE Eternal Studios Engine | Initialization
- [09/14/16] Success : sound loop sounds\ghastly.wav
- [09/14/16] Success : Scipt Action : SOUND LOOP sounds\ghastly.wav
- [09/14/16] Success : write [Creating color variables...]
- [09/14/16] Success : Scipt Action : COUT Creating color variables...
- [09/14/16] Success : break
- [09/14/16] Success : Scipt Action : LINEBREAK
- [09/14/16] Success : int blue
- [09/14/16] Success : Scipt Action : CREATE INT blue
- [09/14/16] Success : int green
- [09/14/16] Success : Scipt Action : CREATE INT green
- [09/14/16] Success : int cyan
- [09/14/16] Success : Scipt Action : CREATE INT cyan
- [09/14/16] Success : int red
- [09/14/16] Success : Scipt Action : CREATE INT red
- [09/14/16] Success : int magenta
- [09/14/16] Success : Scipt Action : CREATE INT magenta
- [09/14/16] Success : int brown
- [09/14/16] Success : Scipt Action : CREATE INT brown
- [09/14/16] Success : int light_gray
- [09/14/16] Success : Scipt Action : CREATE INT light_gray
- [09/14/16] Success : int dark_gray
- [09/14/16] Success : Scipt Action : CREATE INT dark_gray
- [09/14/16] Success : int light_blue
- [09/14/16] Success : Scipt Action : CREATE INT light_blue
- [09/14/16] Success : int light_green
- [09/14/16] Success : Scipt Action : CREATE INT light_green
- [09/14/16] Success : int light_cyan
- [09/14/16] Success : Scipt Action : CREATE INT light_cyan
- [09/14/16] Success : int light_red
- [09/14/16] Success : Scipt Action : CREATE INT light_red
- [09/14/16] Success : int light_magenta
- [09/14/16] Success : Scipt Action : CREATE INT light_magenta
- [09/14/16] Success : int yellow
- [09/14/16] Success : Scipt Action : CREATE INT yellow
- [09/14/16] Success : int white
- [09/14/16] Success : Scipt Action : CREATE INT white
- [09/14/16] Success : write [Setting color variables...]
- [09/14/16] Success : Scipt Action : COUT Setting color variables...
- [09/14/16] Success : break
- [09/14/16] Success : Scipt Action : LINEBREAK
- [09/14/16] Success : int blue = 1
- [09/14/16] Success : Scipt Action : SET INT blue
- [09/14/16] Success : int green = 2
- [09/14/16] Success : Scipt Action : SET INT green
- [09/14/16] Success : int cyan = 3
- [09/14/16] Success : Scipt Action : SET INT cyan
- [09/14/16] Success : int red = 4
- [09/14/16] Success : Scipt Action : SET INT red
- [09/14/16] Success : int magenta = 5
- [09/14/16] Success : Scipt Action : SET INT magenta
- [09/14/16] Success : int brown = 6
- [09/14/16] Success : Scipt Action : SET INT brown
- [09/14/16] Success : int light_gray = 7
- [09/14/16] Success : Scipt Action : SET INT light_gray
- [09/14/16] Success : int dark_gray = 8
- [09/14/16] Success : Scipt Action : SET INT dark_gray
- [09/14/16] Success : int light_blue = 9
- [09/14/16] Success : Scipt Action : SET INT light_blue
- [09/14/16] Success : int light_green = 10
- [09/14/16] Success : Scipt Action : SET INT light_green
- [09/14/16] Success : int light_cyan = 11
- [09/14/16] Success : Scipt Action : SET INT light_cyan
- [09/14/16] Success : int light_red = 12
- [09/14/16] Success : Scipt Action : SET INT light_red
- [09/14/16] Success : int light_magenta = 13
- [09/14/16] Success : Scipt Action : SET INT light_magenta
- [09/14/16] Success : int yellow = 14
- [09/14/16] Success : Scipt Action : SET INT yellow
- [09/14/16] Success : int white = 15
- [09/14/16] Success : Scipt Action : SET INT white
- [09/14/16] Success : write [Creating player variables...]
- [09/14/16] Success : Scipt Action : COUT Creating player variables...
- [09/14/16] Success : break
- [09/14/16] Success : Scipt Action : LINEBREAK
- [09/14/16] Success : int experience
- [09/14/16] Success : Scipt Action : CREATE INT experience
- [09/14/16] Success : int level
- [09/14/16] Success : Scipt Action : CREATE INT level
- [09/14/16] Success : int damage
- [09/14/16] Success : Scipt Action : CREATE INT damage
- [09/14/16] Success : int health
- [09/14/16] Success : Scipt Action : CREATE INT health
- [09/14/16] Success : int potions
- [09/14/16] Success : Scipt Action : CREATE INT potions
- [09/14/16] Success : int x
- [09/14/16] Success : Scipt Action : CREATE INT x
- [09/14/16] Success : int y
- [09/14/16] Success : Scipt Action : CREATE INT y
- [09/14/16] Success : string name
- [09/14/16] Success : Scipt Action : CREATE STRING name
- [09/14/16] Success : string class
- [09/14/16] Success : Scipt Action : CREATE STRING class
- [09/14/16] Success : write [Setting player variables...]
- [09/14/16] Success : Scipt Action : COUT Setting player variables...
- [09/14/16] Success : break
- [09/14/16] Success : Scipt Action : LINEBREAK
- [09/14/16] Success : int experience = 0
- [09/14/16] Success : Scipt Action : SET INT experience
- [09/14/16] Success : int level = 1
- [09/14/16] Success : Scipt Action : SET INT level
- [09/14/16] Success : int damage = 1
- [09/14/16] Success : Scipt Action : SET INT damage
- [09/14/16] Success : int health = 10
- [09/14/16] Success : Scipt Action : SET INT health
- [09/14/16] Success : int potions = 5
- [09/14/16] Success : Scipt Action : SET INT potions
- [09/14/16] Success : int x = 0
- [09/14/16] Success : Scipt Action : SET INT x
- [09/14/16] Success : int y = 0
- [09/14/16] Success : Scipt Action : SET INT y
- [09/14/16] Success : string name = "Unnamed Hero"
- [09/14/16] Success : Scipt Action : SET STRING name
- [09/14/16] Success : string class = "Fighter"
- [09/14/16] Success : Scipt Action : SET STRING class
- [09/14/16] Success : write [Creating game variables...]
- [09/14/16] Success : Scipt Action : COUT Creating game variables...
- [09/14/16] Success : break
- [09/14/16] Success : Scipt Action : LINEBREAK
- [09/14/16] Success : string location_description
- [09/14/16] Success : Scipt Action : CREATE STRING location_description
- [09/14/16] Success : string location_name
- [09/14/16] Success : Scipt Action : CREATE STRING location_name
- [09/14/16] Success : string opt_examine
- [09/14/16] Success : Scipt Action : CREATE STRING opt_examine
- [09/14/16] Success : write [Setting game variables...]
- [09/14/16] Success : Scipt Action : COUT Setting game variables...
- [09/14/16] Success : string location_description = "You are in a dark, dry room and you can smell decay all around you. After a quick look around, you notice what appears to be tombs around you and a few bones scattered around."
- [09/14/16] Success : Scipt Action : SET STRING location_description
- [09/14/16] Success : string location_name = "Mysterious Dark Room"
- [09/14/16] Success : Scipt Action : SET STRING location_name
- [09/14/16] Success : string opt_examine = "Examine"
- [09/14/16] Success : Scipt Action : SET STRING opt_examine
- [09/14/16] Success : func set_title "Eternal Studios Engine | RPG Sample Game v1.0"
- [09/14/16] Success : Scipt Action : CALL FUNCTION set_title
- [09/14/16] Success : Scipt Action : SET TITLE Eternal Studios Engine | RPG Sample Game v1.0
- [09/14/16] Success : call draw.chs
- [09/14/16] Success : Scipt Action : CALLSCRIPT draw.chs
- [09/14/16] Success : clear
- [09/14/16] Success : Scipt Action : CLEAR
- [09/14/16] Success : TextColor = yellow
- [09/14/16] Success : Scipt Action : SETCOLOR
- [09/14/16] Success : write [oOo=====(]
- [09/14/16] Success : Scipt Action : COUT oOo=====(
- [09/14/16] Success : write var location_name
- [09/14/16] Success : write [)=====oOo]
- [09/14/16] Success : Scipt Action : COUT )=====oOo
- [09/14/16] Success : break
- [09/14/16] Success : Scipt Action : LINEBREAK
- [09/14/16] Success : TextColor = light_gray
- [09/14/16] Success : Scipt Action : SETCOLOR
- [09/14/16] Success : write var location_description
- [09/14/16] Success : break
- [09/14/16] Success : Scipt Action : LINEBREAK
- [09/14/16] Success : TextColor = yellow
- [09/14/16] Success : Scipt Action : SETCOLOR
- [09/14/16] Success : write [oOo=====(]
- [09/14/16] Success : Scipt Action : COUT oOo=====(
- [09/14/16] Success : write var location_name
- [09/14/16] Success : write [)=====oOo]
- [09/14/16] Success : Scipt Action : COUT )=====oOo
- [09/14/16] Success : break
- [09/14/16] Success : Scipt Action : LINEBREAK
- [09/14/16] Success : TextColor = dark_gray
- [09/14/16] Success : Scipt Action : SETCOLOR
- [09/14/16] Success : write [Press "C" to continue]
- [09/14/16] Success : Scipt Action : COUT Press "C" to continue
- [09/14/16] Success : break
- [09/14/16] Success : Scipt Action : LINEBREAK
- [09/14/16] Success : GetInput from C
- [09/14/16] Success : Scipt Action : INPUT
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