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Apr 6th, 2020
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  1. /* ********************************************************************************* */
  2. /*            many checks should be set to true instead of false.                    */
  3. /*     These are just diabled because the average user doesn't read this file..      */
  4. /* ********************************************************************************* */
  5. /*  Items Added Check    */ _IAC = false;   /* true or false */ /* checks if Items are being added unrightful! */
  6. /*  Local Vehicle Check  */ _LVC = true;    /* true or false */
  7. /*  unitRecoil checks    */ _URC = false;   /* true or false */ /* checks unitRecoilCoefficient and resets default unitRecoilCoefficient */
  8. /*  Notification check   */ _UNC = false;   /* true or false */ /* _UNC = false; on AltisLife! - showNotification check */
  9. /*  Use MPInterrupt check*/ _UMP = false;   /* true or false */
  10. /*  Check BTTNs on D49   */ _B49 = false;   /* true or false */ /* will announce: BadButton on 49 */
  11. /*  whitelist for _B49   */ _excludedButtons = [];  /* Will Kick for BadButton XYZ if a customnized button is not white-listed here. Example: _excludedButtons = [1010]; */
  12. /*  Block Hold Actions   */ _BHA = false;   /* true or false */ /* recommended:  true  Used for Hackmenus. */
  13. /*  Check Actions Plr    */ _CAP = false;   /* true or false */ /* "Actions: xxx/xxx possible scroll menu hack (or you added custom actions..)" */
  14. /*  Remove Actions Plr   */ _OAP = false;   /* true or false */ /* Remove ALL Actions on Player Object: (mousewheel actions) needs to be  false  for AltisLife for e.g. gathering */
  15. /*  Remove Actions Objs  */ _OAO = false;   /* true or false */ /* Remove ALL Actions on Objects near Player: (mousewheel actions) needs to be  false  when using e.g. IgiLoad */
  16. /*  Check Attached Objs  */ _CAO = false;   /* true or false */ /* needs to be  false  when using e.g. IgiLoad */
  17. /*  Use Anti Teleport    */ _UAT = false;   /* true or false */ /* might need to be set to false on other mods than Epoch! */
  18. /*  Chat-Vote Day/Night  */ _VDN = true;    /* true or false */
  19. /*  Check Vision Mode    */ _CVM = false;   /* true or false */
  20. /*  check view distance  */ _CVD = false;   /* true or false */ /* if the viewdistance is not 1600 - ban. */
  21. /*  check cameraOn       */ _CCO = false;   /* true or false */ /* needs to be false for UAV drones and such things.. */
  22. /*  Map Icon Check       */ _MIC = false;   /* true or false */ /* Needs to be  false  on some WasteLand versions */
  23. /*  Remove All Mines     */ _RAM = false;   /* true or false */
  24. /*  Remove All UAVs      */ _RUS = false;   /* true or false */
  25. /*  custom HandleDamage  */ _CHD = {};      /* this needs to be CODE */
  26. /*  Revert allowDamage   */ _RAD = false;   /* true or false */ /* if you have safezones using "player allowDamage false;" or similar.. set _RAD = false; */
  27. /*  Revert HandleDamage  */ _RHD = false;   /* true or false */ /* Needs to be  false  for Paintball script */
  28. /*  EH_Draw3D check      */ _C3D = false;   /* true or false */ /* announces: "EH_Draw3D x should be y" */
  29. /*  Revert KeyUp         */ _RUK = false;   /* true or false */ /* recommended:  true  Removes custom KeyUps and sets back the default ones (false with Task Force Radio ?) */
  30. /*  Revert KeyDown       */ _RDK = false;   /* true or false */ /* recommended:  true  Removes custom KeyDowns and sets back the default ones (false with Task Force Radio ?) */
  31. /*  Check Keybinds       */ _CKB = false;   /* true or false */ /* recommended:  true  _RKB needs to be true! Checks Keybinds, if it finds added ones it shows: "KeyBinds added   %1 should be %2" */
  32. /*  check MapSingleClick */ _OMC = false;   /* true or false */ /* announces: "MapSingleClick modified", if modification is found - NEEDS _MBC to be true! */
  33. /*  Remove Hit Handler   */ _REH = false;   /* true or false */ /* Needs to be  false  for Paintball script */
  34. /*  Revert InventoryOpen */ _RIO = false;   /* true or false */ /* AltisLife only: Sets the custom InventoryOpened Handler */
  35. /*  Revert Killed EH     */ _RKH = false;   /* true or false */
  36. /*  check for RscDisplayArsenal */ _checkRscDisplayArsenal = true;  /* true or false */
  37.  
  38.  
  39. /*
  40.     this needs to be CODE
  41.     Example:
  42.     _customOnPlayerConnected = {
  43.         params['_id','_uid','_name','_jip','_owner'];
  44.         diag_log format['%1(%2) connected!',_name,_uid];
  45.     };
  46. */
  47. _customOnPlayerConnected = {}; 
  48.  
  49.  
  50.  
  51.  
  52. /* ------- MONEY CHECKS - BELOW ------- */
  53. _USE_MONEY_CHECKS = false;          // Enable/disable these checks (off by default)
  54.  
  55. _LIFE_CASH_VAR = "life_cash";
  56. _LIFE_CASH_ADD_LOG = 5000;          // Log if x was added within 0.1 seconds
  57. _LIFE_CASH_ADD_KICK = 5000;         // Kick if x was added within 0.1 seconds
  58.  
  59. _LIFE_BANK_VAR = "life_bank";
  60. _LIFE_BANK_ADD_LOG = 5000;          // Log if x was added within 0.1 seconds
  61. _LIFE_BANK_ADD_KICK = 5000;         // Kick if x was added within 0.1 seconds
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