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Fishykarp

Decay Golem Skills

Nov 29th, 2020 (edited)
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  1. DecayHookshoot:
  2. Cooldown: 600
  3. Conditions:
  4. - height <6
  5. Skills:
  6. - signal{s=HOOK} @MIR{r=12;types:DecayHook}
  7. - DELAY 80
  8. - setgravity{g=true} @self
  9. - potion{type=SLOW;duration=320;level=255}
  10. - potion{type=JUMP;duration=320;level=255}
  11. - DELAY 20
  12. - skill{s=DecaySlam} @Ring{radius=1;points=6}
  13. - DELAY 10
  14. - skill{s=DecaySlam} @Ring{radius=1.5;points=8}
  15. - DELAY 10
  16. - skill{s=DecaySlam} @Ring{radius=2;points=10}
  17. - DELAY 10
  18. - skill{s=DecaySlam} @Ring{radius=2.5;points=12}
  19. - DELAY 10
  20. - skill{s=DecaySlam} @Ring{radius=3;points=14}
  21. - DELAY 10
  22. - skill{s=DecaySlam} @Ring{radius=3.5;points=16}
  23. - DELAY 10
  24. - skill{s=DecaySlam} @Ring{radius=4;points=18}
  25. - DELAY 10
  26. - skill{s=DecaySlam} @Ring{radius=4.5;points=20}
  27. - DELAY 10
  28. - skill{s=DecaySlam} @Ring{radius=5;points=22}
  29. - DELAY 10
  30. - skill{s=DecaySlam} @Ring{radius=5.5;points=24}
  31. - DELAY 10
  32. - skill{s=DecaySlam} @Ring{radius=6;points=26}
  33. - DELAY 10
  34. - skill{s=DecaySlam} @Ring{radius=6.5;points=28}
  35. - DELAY 10
  36. - skill{s=DecaySlam} @Ring{radius=7;points=30}
  37. - DELAY 10
  38. - skill{s=DecaySlam} @Ring{radius=7.5;points=32}
  39. - DELAY 10
  40. - skill{s=DecaySlam} @Ring{radius=8;points=34}
  41. - DELAY 10
  42. - skill{s=DecaySlam} @Ring{radius=8.5;points=36}
  43. - DELAY 10
  44. - skill{s=DecaySlam} @Ring{radius=9;points=38}
  45. - DELAY 10
  46. - skill{s=DecaySlam} @Ring{radius=9.5;points=40}
  47. - DELAY 10
  48. - skill{s=DecaySlam} @Ring{radius=10;points=42}
  49. - DELAY 10
  50. - skill{s=DecaySlam} @Ring{radius=10.5;points=44}
  51. - DELAY 10
  52. - skill{s=DecaySlam} @Ring{radius=11;points=46}
  53. - DELAY 10
  54. - skill{s=DecaySlam} @Ring{radius=11.5;points=48}
  55. - DELAY 10
  56. - skill{s=DecaySlam} @Ring{radius=12;points=50}
  57. - DELAY 10
  58. - skill{s=DecaySlam} @Ring{radius=12.5;points=52}
  59. - DELAY 10
  60. - skill{s=DecaySlam} @Ring{radius=13;points=54}
  61. - DELAY 10
  62. - skill{s=DecaySlam} @Ring{radius=13.5;points=56}
  63. - DELAY 10
  64. - skill{s=DecaySlam} @Ring{radius=14;points=58}
  65. - DELAY 10
  66. - skill{s=DecaySlam} @Ring{radius=14.5;points=60}
  67. - DELAY 10
  68. - skill{s=DecaySlam} @Ring{radius=15;points=62}
  69. - DELAY 10
  70. - skill{s=DecaySlam} @Ring{radius=15.5;points=64}
  71.  
  72. DecaySlam:
  73. Skills:
  74. - damage{a=160} @PlayersNearOrigin{r=0.2}
  75. - effect:particles{particle=block_crack_wood_2;amount=15;hS=0.25;vS=0.4;yOffset=-1}
  76. - effect:particles{particle=block_crack_dirt_0;amount=15;hS=0.25;vS=0.4;yOffset=-1}
  77. - DELAY 10
  78. - damage{a=140} @PlayersNearOrigin{r=0.4} <25%
  79. - effect:particles{particle=block_crack_wood_2;amount=15;hS=0.25;vS=0.6;yOffset=-1} <25%
  80. - effect:particles{particle=block_crack_dirt_0;amount=15;hS=0.25;vS=0.6;yOffset=-1} <25%
  81. - DELAY 10
  82. - damage{a=120} @PlayersNearOrigin{r=0.6} <10%
  83. - effect:particles{particle=block_crack_wood_2;amount=15;hS=0.25;vS=0.8;yOffset=-1} <10%
  84. - effect:particles{particle=block_crack_dirt_0;amount=15;hS=0.25;vS=0.8;yOffset=-1} <10%
  85.  
  86.  
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