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Oct 16th, 2017
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  1. Items in this game are extremely important that all PCs will use on whatever job they have to keep themselves safe, give them a warm fire to sleep around, food to eat, etc. Items that are place in the bags, which may or may not carried due to the weight of the total weight one can hold at any given time. When one gets to the maximum limit to what they can carry, they are unable to do some of their rolls like, Dodge; Escape Artist; Tumble; Balance; Climb; Jump, and Swim checks. It is very important that PCs who wish to carry more in their bags and not get a handicap must level up their Strength stats. However, there are a few items that will make one PC’s bag load comes down to zero, regardless of what they are holding.
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  3. Now, items in this game have weight and each of those items will push the PC’s whatever they can hold to their max. The circumstances that determines whether a PC is able to carry more or less truly depends whatever class, size and shape (being a mon or morph) of the PC. The main condition, out of them all, is the class that a PC picks to be. The reasoning behind it is that; some classes requesting more strength to gear their gear, like a heavy gear set, like plating, and weapons, like two handed swords.
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  5. Now, with the factor, (other thing being class), is the size factor. Another difference between mons and morphs is that the mons will be able to carry bigger loads then their morphs brothers and sisters because they have a stronger back than the morphs for one reason or another. Items, even the gear when worn, will go to how much they will be able to wear at any given time.
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