Vinetos

Créer un plugin Bukkit | #52 - ItemFrame

Oct 14th, 2015
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  1. import org.bukkit.Material;
  2. import org.bukkit.Rotation;
  3. import org.bukkit.command.Command;
  4. import org.bukkit.command.CommandSender;
  5. import org.bukkit.entity.EntityType;
  6. import org.bukkit.entity.ItemFrame;
  7. import org.bukkit.entity.Player;
  8. import org.bukkit.inventory.ItemStack;
  9. import org.bukkit.plugin.java.JavaPlugin;
  10.  
  11. /**
  12. * @author VINETOS on 14/10/2015.
  13. */
  14. public class Main extends JavaPlugin{
  15.  
  16. @Override
  17. public void onEnable() {
  18.  
  19. }
  20.  
  21. @Override
  22. public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
  23. Player p = (Player) sender;
  24. if(command.getName().equalsIgnoreCase("item")){
  25. ItemFrame item = (ItemFrame) p.getWorld().spawnEntity(p.getLocation(), EntityType.ITEM_FRAME);
  26. item.setItem(new ItemStack(Material.ARROW));
  27. item.setRotation(Rotation.CLOCKWISE_135);
  28. }
  29. return super.onCommand(sender, command, label, args);
  30. }
  31. }
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