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- import org.bukkit.Material;
- import org.bukkit.Rotation;
- import org.bukkit.command.Command;
- import org.bukkit.command.CommandSender;
- import org.bukkit.entity.EntityType;
- import org.bukkit.entity.ItemFrame;
- import org.bukkit.entity.Player;
- import org.bukkit.inventory.ItemStack;
- import org.bukkit.plugin.java.JavaPlugin;
- /**
- * @author VINETOS on 14/10/2015.
- */
- public class Main extends JavaPlugin{
- @Override
- public void onEnable() {
- }
- @Override
- public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
- Player p = (Player) sender;
- if(command.getName().equalsIgnoreCase("item")){
- ItemFrame item = (ItemFrame) p.getWorld().spawnEntity(p.getLocation(), EntityType.ITEM_FRAME);
- item.setItem(new ItemStack(Material.ARROW));
- item.setRotation(Rotation.CLOCKWISE_135);
- }
- return super.onCommand(sender, command, label, args);
- }
- }
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