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- variables:
- {eier.%player%} = 0
- on chat:
- cancel event
- if player has the permission "xD.xD":
- broadcast "&7[&eEier: &6%{eier.%player%}%&7] &c%player% &8> &b%message%"
- else:
- broadcast "&7[&eEier: &6%{eier.%player%}%&7] &a%player% &8> &f%message%"
- on join:
- teleport player to {oster.event}
- loop 50 times:
- send " "
- send "&f&m-&7[&b+&7]&f&m--------------------&7[&bOsterEvent&7]&f&m--------------------&7[&b+&7]&f&m-"
- send " &b&lWillkommen %player% bei dem OsterEvent "
- send " "
- send "&6&l>> &3Bei dem Oster Event musst du &8&lPokemon Baelle &3finden es gibt insgesammt 60 Stueck"
- send "&6&l>> &3Du darfst überall auf der Map suchen, bei der Glas Kuppel ist Ende"
- send "&6&l>> &3Mit &8/osterstats <player> - &3Kannst du sehen wieviele Pokemon Baelle ein Spieler hat"
- send "&6&l>> &3Mit &8/osterevent - &3Kannst du dich zum Spawn des Osterevents teleportieren"
- send " "
- send "&cDie Teamler von TimeLess wuenschen dir schöne Ostern!"
- send "&7Plugin by &7&lpascal25565"
- send "&f&m-&7[&b+&7]&f&m------------------------------------------------------&7[&b+&7]&f&m-"
- wait 2 second
- teleport player to {oster.event}
- set the maximum health of the player to 20
- on drop:
- name of player is not "H0peLess" or "pascal25565"
- cancel event
- send "&7[&eOsterEvent&7] Das darfst du nicht!"
- on break:
- name of player is not "pascal25565" or "H0peLess"
- cancel event
- send "&7[&eOsterEvent&7] &cDu darfst hier nichts zerstören!"
- on place:
- name of player is not "pascal25565" or "H0peLess"
- cancel event
- send "&7[&eOsterEvent&7] &cDu darfst hier nichts bauen!"
- on gamemode change:
- name of player is not "pascal25565" or "H0peLess"
- cancel event
- on any movement:
- loop all players:
- loop-player has the permission "mario.haha"
- spawn 5 of particle cloud offset by 0, 0.10, 0 at loop-player
- command /osterevent [<text>]:
- trigger:
- if argument 1 is not set:
- if {oster.event} is set:
- loop 50 times:
- send " "
- send "&f&m-&7[&b+&7]&f&m--------------------&7[&bOsterEvent&7]&f&m--------------------&7[&b+&7]&f&m-"
- send " &b&lWillkommen %player% bei dem OsterEvent "
- send " "
- send "&6&l>> &3Bei dem Oster Event musst du &8&lPokemon Baelle &3finden es gibt insgesammt 60 Stueck (Rechtsklick auf den PokemonBall)"
- send "&6&l>> &3Du darfst überall auf der Map suchen, bei der Glas Kuppel ist Ende"
- send "&6&l>> &3Mit &8/osterstats <player> - &3Kannst du sehen wieviele Pokemon Baelle ein Spieler hat"
- send "&6&l>> &3Mit &8/osterevent - &3Kannst du dich zum Spawn des Osterevents teleportieren"
- send " "
- send "&cDie Teamler von TimeLess wuenschen dir schöne Ostern!"
- send "&7Plugin by &7&lpascal25565"
- send "&f&m-&7[&b+&7]&f&m------------------------------------------------------&7[&b+&7]&f&m-"
- teleport player to {oster.event}
- set the maximum health of the player to 20
- else:
- send "&7[&eOsterEvent&7] &cEs wurde noch kein Spawn gesetzt!"
- else if argument 1 is "setzen":
- if player has the permission "mario.stirbt":
- if {oster.event} is not set:
- send "&7[&eOsterEvent&7] &aDu hast gerade den Spawn gesetzt!"
- set {oster.event} to location of player
- else:
- send "&7[&eOsterEvent&7] &aDer Spawn wurde gerade ueberschrieben!"
- else:
- send "&7[&eOsterEvent&7] &cDu hast dazu keine Rechte!"
- every 10 minutes:
- broadcast "&7[&eOsterEvent&7] &3Viel Spaß bei dem OsterEvent!"
- every 3 minutes:
- broadcast "&7[&eOsterEvent&7] &3Mit &8/osterevent &3kommst du zum EventSpawn!"
- every 4 minutes:
- broadcast "&7[&eOsterEvent&7] &3Mit &8/osterstats&3kommst du deine OsterEier sehen"
- every 10 seconds:
- loop all players:
- if {eier.%loop-player%} is 60:
- loop 10 times:
- broadcast "&7[&eOsterEvent&7] &4&l%loop-player% &c&lhat alle Eier gefunden!"
- set {eier.%loop-player%} to 100
- command /osterstats [<text>]:
- trigger:
- if arg 1 is not set:
- if {eier.%player%} is 100:
- send "&f&m-&7[&b+&7]&f&m------------------------------------------------------&7[&b+&7]&f&m-"
- send "&aDeine Stats:"
- send "&aDein IngameName: &6&l%player%"
- send " "
- send "&4&lDu hast das Oster Event Geschaft!"
- send "&aMach hiervon ein Screenshot und sende es "
- send "&2H0peLess&a &aoder &2pascal25565&a in Skype!"
- send "&bSkype: H0peLess - official.h0peless | pascal25565 - pascal25565"
- send "&f&m-&7[&b+&7]&f&m------------------------------------------------------&7[&b+&7]&f&m-"
- else:
- send "&f&m-&7[&b+&7]&f&m------------------------------------------------------&7[&b+&7]&f&m-"
- send "&aDeine Stats:"
- send "&8Du hast &6%{eier.%player%}% &8von &660 &8Pokemon Bällen"
- send "&f&m-&7[&b+&7]&f&m------------------------------------------------------&7[&b+&7]&f&m-"
- command /eierloeschen:
- permission: eier.loeschen
- trigger:
- loop all players:
- set {Ei.%loop-player%.1} to false
- set {eier.%loop-player%} to 0
- set {Ei.%loop-player%.2} to false
- set {Ei.%loop-player%.3} to false
- set {Ei.%loop-player%.4} to false
- set {Ei.%loop-player%.5} to false
- set {Ei.%loop-player%.6} to false
- set {Ei.%loop-player%.7} to false
- set {Ei.%loop-player%.8} to false
- set {Ei.%loop-player%.9} to false
- set {Ei.%loop-player%.10} to false
- set {Ei.%loop-player%.11} to false
- set {Ei.%loop-player%.12} to false
- set {Ei.%loop-player%.13} to false
- set {Ei.%loop-player%.14} to false
- set {Ei.%loop-player%.15} to false
- set {Ei.%loop-player%.16} to false
- set {Ei.%loop-player%.17} to false
- set {Ei.%loop-player%.18} to false
- set {Ei.%loop-player%.19} to false
- set {Ei.%loop-player%.20} to false
- set {Ei.%loop-player%.21} to false
- set {Ei.%loop-player%.22} to false
- set {Ei.%loop-player%.23} to false
- set {Ei.%loop-player%.24} to false
- set {Ei.%loop-player%.25} to false
- set {Ei.%loop-player%.26} to false
- set {Ei.%loop-player%.27} to false
- set {Ei.%loop-player%.28} to false
- set {Ei.%loop-player%.29} to false
- set {Ei.%loop-player%.30} to false
- set {Ei.%loop-player%.31} to false
- set {Ei.%loop-player%.32} to false
- set {Ei.%loop-player%.33} to false
- set {Ei.%loop-player%.34} to false
- set {Ei.%loop-player%.35} to false
- set {Ei.%loop-player%.36} to false
- set {Ei.%loop-player%.37} to false
- set {Ei.%loop-player%.38} to false
- set {Ei.%loop-player%.39} to false
- set {Ei.%loop-player%.40} to false
- set {Ei.%loop-player%.41} to false
- set {Ei.%loop-player%.42} to false
- set {Ei.%loop-player%.43} to false
- set {Ei.%loop-player%.44} to false
- set {Ei.%loop-player%.45} to false
- set {Ei.%loop-player%.46} to false
- set {Ei.%loop-player%.47} to false
- set {Ei.%loop-player%.48} to false
- set {Ei.%loop-player%.49} to false
- set {Ei.%loop-player%.50} to false
- set {Ei.%loop-player%.51} to false
- set {Ei.%loop-player%.52} to false
- set {Ei.%loop-player%.53} to false
- set {Ei.%loop-player%.54} to false
- set {Ei.%loop-player%.55} to false
- set {Ei.%loop-player%.56} to false
- set {Ei.%loop-player%.57} to false
- set {Ei.%loop-player%.58} to false
- set {Ei.%loop-player%.59} to false
- set {Ei.%loop-player%.60} to false
- set {Ei.%loop-player%.61} to false
- broadcast "&7[&eOsterEvent&7] &cEs wurden von jeden Spieler die Eier zurueckgesetzt!"
- variables:
- {Ei.%player%.1} = false
- {Ei.%player%.2} = false
- {Ei.%player%.3} = false
- {Ei.%player%.4} = false
- {Ei.%player%.5} = false
- {Ei.%player%.6} = false
- {Ei.%player%.7} = false
- {Ei.%player%.8} = false
- {Ei.%player%.9} = false
- {Ei.%player%.10} = false
- {Ei.%player%.11} = false
- {Ei.%player%.12} = false
- {Ei.%player%.13} = false
- {Ei.%player%.14} = false
- {Ei.%player%.15} = false
- {Ei.%player%.16} = false
- {Ei.%player%.17} = false
- {Ei.%player%.18} = false
- {Ei.%player%.19} = false
- {Ei.%player%.20} = false
- {Ei.%player%.21} = false
- {Ei.%player%.22} = false
- {Ei.%player%.23} = false
- {Ei.%player%.24} = false
- {Ei.%player%.25} = false
- {Ei.%player%.26} = false
- {Ei.%player%.27} = false
- {Ei.%player%.28} = false
- {Ei.%player%.29} = false
- {Ei.%player%.30} = false
- {Ei.%player%.31} = false
- {Ei.%player%.32} = false
- {Ei.%player%.33} = false
- {Ei.%player%.34} = false
- {Ei.%player%.35} = false
- {Ei.%player%.36} = false
- {Ei.%player%.37} = false
- {Ei.%player%.38} = false
- {Ei.%player%.39} = false
- {Ei.%player%.40} = false
- {Ei.%player%.41} = false
- {Ei.%player%.42} = false
- {Ei.%player%.43} = false
- {Ei.%player%.44} = false
- {Ei.%player%.45} = false
- {Ei.%player%.46} = false
- {Ei.%player%.47} = false
- {Ei.%player%.48} = false
- {Ei.%player%.49} = false
- {Ei.%player%.50} = false
- {Ei.%player%.51} = false
- {Ei.%player%.52} = false
- {Ei.%player%.53} = false
- {Ei.%player%.54} = false
- {Ei.%player%.55} = false
- {Ei.%player%.56} = false
- {Ei.%player%.57} = false
- {Ei.%player%.58} = false
- {Ei.%player%.59} = false
- {Ei.%player%.60} = false
- {Ei.%player%.61} = false
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[1]"
- set {Ei.1} to clicked block
- send "&cDu hast Ei &e1 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[2]"
- set {Ei.2} to clicked block
- send "&cDu hast Ei &e2 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[3]"
- set {Ei.3} to clicked block
- send "&cDu hast Ei &e3 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[4]"
- set {Ei.4} to clicked block
- send "&cDu hast Ei &e4 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[5]"
- set {Ei.5} to clicked block
- send "&cDu hast Ei &e5 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[6]"
- set {Ei.6} to clicked block
- send "&cDu hast Ei &e6 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[7]"
- set {Ei.7} to clicked block
- send "&cDu hast Ei &e7 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[8]"
- set {Ei.8} to clicked block
- send "&cDu hast Ei &e8 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[9]"
- set {Ei.9} to clicked block
- send "&cDu hast Ei &e9 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[10]"
- set {Ei.10} to clicked block
- send "&cDu hast Ei &e10 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[11]"
- set {Ei.11} to clicked block
- send "&cDu hast Ei &e11 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[12]"
- set {Ei.12} to clicked block
- send "&cDu hast Ei &e12 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[13]"
- set {Ei.13} to clicked block
- send "&cDu hast Ei &e13 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[14]"
- set {Ei.14} to clicked block
- send "&cDu hast Ei &e14 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[15]"
- set {Ei.15} to clicked block
- send "&cDu hast Ei &e15 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[16]"
- set {Ei.16} to clicked block
- send "&cDu hast Ei &e16 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[17]"
- set {Ei.17} to clicked block
- send "&cDu hast Ei &e17 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[18]"
- set {Ei.18} to clicked block
- send "&cDu hast Ei &e18 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[19]"
- set {Ei.19} to clicked block
- send "&cDu hast Ei &e19 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[20]"
- set {Ei.20} to clicked block
- send "&cDu hast Ei &e20 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[21]"
- set {Ei.21} to clicked block
- send "&cDu hast Ei &e21 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[22]"
- set {Ei.22} to clicked block
- send "&cDu hast Ei &e22 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[23]"
- set {Ei.23} to clicked block
- send "&cDu hast Ei &e23 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[24]"
- set {Ei.24} to clicked block
- send "&cDu hast Ei &e24 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[25]"
- set {Ei.25} to clicked block
- send "&cDu hast Ei &e25 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[26]"
- set {Ei.26} to clicked block
- send "&cDu hast Ei &e26 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[27]"
- set {Ei.27} to clicked block
- send "&cDu hast Ei &e27 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[28]"
- set {Ei.28} to clicked block
- send "&cDu hast Ei &e28 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[29]"
- set {Ei.29} to clicked block
- send "&cDu hast Ei &e29 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[30]"
- set {Ei.30} to clicked block
- send "&cDu hast Ei &e30 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[31]"
- set {Ei.31} to clicked block
- send "&cDu hast Ei &e31 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[32]"
- set {Ei.32} to clicked block
- send "&cDu hast Ei &e32 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[33]"
- set {Ei.33} to clicked block
- send "&cDu hast Ei &e33 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[34]"
- set {Ei.34} to clicked block
- send "&cDu hast Ei &e34 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[35]"
- set {Ei.35} to clicked block
- send "&cDu hast Ei &e35 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[36]"
- set {Ei.36} to clicked block
- send "&cDu hast Ei &e36 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[37]"
- set {Ei.37} to clicked block
- send "&cDu hast Ei &e37 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[38]"
- set {Ei.38} to clicked block
- send "&cDu hast Ei &e38 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[39]"
- set {Ei.39} to clicked block
- send "&cDu hast Ei &e39 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[40]"
- set {Ei.40} to clicked block
- send "&cDu hast Ei &e40 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[41]"
- set {Ei.41} to clicked block
- send "&cDu hast Ei &e41 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[42]"
- set {Ei.42} to clicked block
- send "&cDu hast Ei &e42 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[43]"
- set {Ei.43} to clicked block
- send "&cDu hast Ei &e43 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[44]"
- set {Ei.44} to clicked block
- send "&cDu hast Ei &e44 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[45]"
- set {Ei.45} to clicked block
- send "&cDu hast Ei &e45 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[46]"
- set {Ei.46} to clicked block
- send "&cDu hast Ei &e46 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[47]"
- set {Ei.47} to clicked block
- send "&cDu hast Ei &e47 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[48]"
- set {Ei.48} to clicked block
- send "&cDu hast Ei &e48 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[49]"
- set {Ei.49} to clicked block
- send "&cDu hast Ei &e49 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[50]"
- set {Ei.50} to clicked block
- send "&cDu hast Ei &e50 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[51]"
- set {Ei.51} to clicked block
- send "&cDu hast Ei &e46 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[52]"
- set {Ei.52} to clicked block
- send "&cDu hast Ei &e47 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[53]"
- set {Ei.53} to clicked block
- send "&cDu hast Ei &e48 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[54]"
- set {Ei.54} to clicked block
- send "&cDu hast Ei &e49 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[55]"
- set {Ei.55} to clicked block
- send "&cDu hast Ei &e50 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[56]"
- set {Ei.56} to clicked block
- send "&cDu hast Ei &e56 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[57]"
- set {Ei.57} to clicked block
- send "&cDu hast Ei &e57 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[58]"
- set {Ei.58} to clicked block
- send "&cDu hast Ei &e58 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[59]"
- set {Ei.59} to clicked block
- send "&cDu hast Ei &e59 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[60]"
- set {Ei.60} to clicked block
- send "&cDu hast Ei &e60 &cgesetzt"
- on rightclick with a stick:
- name of player is "pascal25565"
- name of tool is "&4&lEi Setzer &e[61]"
- set {Ei.61} to clicked block
- send "&cDu hast Ei &e61 &cgesetzt"
- command /eierzuruecksetzen <player>:
- permission: eier.rueck
- trigger:
- set {Ei.%argument%.1} to false
- set {eier.%argument%} to 0
- set {Ei.%argument%.2} to false
- set {Ei.%argument%.3} to false
- set {Ei.%argument%.4} to false
- set {Ei.%argument%.5} to false
- set {Ei.%argument%.6} to false
- set {Ei.%argument%.7} to false
- set {Ei.%argument%.8} to false
- set {Ei.%argument%.9} to false
- set {Ei.%argument%.10} to false
- set {Ei.%argument%.11} to false
- set {Ei.%argument%.12} to false
- set {Ei.%argument%.13} to false
- set {Ei.%argument%.14} to false
- set {Ei.%argument%.15} to false
- set {Ei.%argument%.16} to false
- set {Ei.%argument%.17} to false
- set {Ei.%argument%.18} to false
- set {Ei.%argument%.19} to false
- set {Ei.%argument%.20} to false
- set {Ei.%argument%.21} to false
- set {Ei.%argument%.22} to false
- set {Ei.%argument%.23} to false
- set {Ei.%argument%.24} to false
- set {Ei.%argument%.25} to false
- set {Ei.%argument%.26} to false
- set {Ei.%argument%.27} to false
- set {Ei.%argument%.28} to false
- set {Ei.%argument%.29} to false
- set {Ei.%argument%.30} to false
- set {Ei.%argument%.31} to false
- set {Ei.%argument%.32} to false
- set {Ei.%argument%.33} to false
- set {Ei.%argument%.34} to false
- set {Ei.%argument%.35} to false
- set {Ei.%argument%.36} to false
- set {Ei.%argument%.37} to false
- set {Ei.%argument%.38} to false
- set {Ei.%argument%.39} to false
- set {Ei.%argument%.40} to false
- set {Ei.%argument%.41} to false
- set {Ei.%argument%.42} to false
- set {Ei.%argument%.43} to false
- set {Ei.%argument%.44} to false
- set {Ei.%argument%.45} to false
- set {Ei.%argument%.46} to false
- set {Ei.%argument%.47} to false
- set {Ei.%argument%.48} to false
- set {Ei.%argument%.49} to false
- set {Ei.%argument%.50} to false
- set {Ei.%argument%.51} to false
- set {Ei.%argument%.52} to false
- set {Ei.%argument%.53} to false
- set {Ei.%argument%.54} to false
- set {Ei.%argument%.55} to false
- set {Ei.%argument%.56} to false
- set {Ei.%argument%.57} to false
- set {Ei.%argument%.58} to false
- set {Ei.%argument%.59} to false
- set {Ei.%argument%.60} to false
- set {Ei.%argument%.61} to false
- send "&7[&eOsterEvent&7] &cDeine gefundenen Eier wurden von &4%player% &czurueckgesetzt!" to argument
- send "&7[&eOsterEvent&7] &eDu hast die Eier von &6%argument% &ezurueckgesetzt!"
- command /ei setzen [<text>]:
- permission: mario.xD
- trigger:
- if arg 1 is "1":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[1]" to player
- if arg 1 is "2":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[2]" to player
- if arg 1 is "3":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[3]" to player
- if arg 1 is "4":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[4]" to player
- if arg 1 is "5":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[5]" to player
- if arg 1 is "6":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[6]" to player
- if arg 1 is "7":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[7]" to player
- if arg 1 is "8":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[8]" to player
- if arg 1 is "9":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[9]" to player
- if arg 1 is "10":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[10]" to player
- if arg 1 is "11":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[11]" to player
- if arg 1 is "12":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[12]" to player
- if arg 1 is "13":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[13]" to player
- if arg 1 is "14":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[14]" to player
- if arg 1 is "15":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[15]" to player
- if arg 1 is "16":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[16]" to player
- if arg 1 is "17":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[17]" to player
- if arg 1 is "18":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[18]" to player
- if arg 1 is "19":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[19]" to player
- if arg 1 is "20":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[20]" to player
- if arg 1 is "21":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[21]" to player
- if arg 1 is "22":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[22]" to player
- if arg 1 is "23":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[23]" to player
- if arg 1 is "24":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[24]" to player
- if arg 1 is "25":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[25]" to player
- if arg 1 is "26":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[26]" to player
- if arg 1 is "27":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[27]" to player
- if arg 1 is "28":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[28]" to player
- if arg 1 is "29":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[29]" to player
- if arg 1 is "30":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[30]" to player
- if arg 1 is "31":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[31]" to player
- if arg 1 is "32":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[32]" to player
- if arg 1 is "33":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[33]" to player
- if arg 1 is "34":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[34]" to player
- if arg 1 is "35":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[35]" to player
- if arg 1 is "36":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[36]" to player
- if arg 1 is "37":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[37]" to player
- if arg 1 is "38":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[38]" to player
- if arg 1 is "39":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[39]" to player
- if arg 1 is "40":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[40]" to player
- if arg 1 is "41":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[41]" to player
- if arg 1 is "42":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[42]" to player
- if arg 1 is "43":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[43]" to player
- if arg 1 is "44":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[44]" to player
- if arg 1 is "45":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[45]" to player
- if arg 1 is "46":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[46]" to player
- if arg 1 is "47":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[47]" to player
- if arg 1 is "48":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[48]" to player
- if arg 1 is "49":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[49]" to player
- if arg 1 is "50":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[50]" to player
- if arg 1 is "51":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[51]" to player
- if arg 1 is "52":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[52]" to player
- if arg 1 is "53":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[53]" to player
- if arg 1 is "54":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[54]" to player
- if arg 1 is "55":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[55]" to player
- if arg 1 is "56":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[56]" to player
- if arg 1 is "57":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[57]" to player
- if arg 1 is "58":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[58]" to player
- if arg 1 is "59":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[59]" to player
- if arg 1 is "60":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[60]" to player
- if arg 1 is "61":
- if player has the permission "ei.setzen":
- give 1 stick with name "&4&lEi Setzer &e[61]" to player
- #1
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.1}:
- if {Ei.%player%.1} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.1} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.1}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #2
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.2}:
- if {Ei.%player%.2} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.2} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.2}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #3
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.3}:
- if {Ei.%player%.3} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.3} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.3}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #4
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.4}:
- if {Ei.%player%.4} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.4} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.4}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #5
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.5}:
- if {Ei.%player%.5} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.5} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.5}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #6
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.6}:
- if {Ei.%player%.6} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.6} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.6}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #7
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.7}:
- if {Ei.%player%.7} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.7} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.7}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #8
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.8}:
- if {Ei.%player%.8} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.8} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.8}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #9
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.9}:
- if {Ei.%player%.9} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.9} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.9}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #10
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.10}:
- if {Ei.%player%.10} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.10} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.10}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #11
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.11}:
- if {Ei.%player%.11} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.11} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.11}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #12
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.12}:
- if {Ei.%player%.12} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.12} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.12}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #13
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.13}:
- if {Ei.%player%.13} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.13} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.13}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #14
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.14}:
- if {Ei.%player%.14} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.14} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.14}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #15
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.15}:
- if {Ei.%player%.15} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.15} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.15}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #16
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.16}:
- if {Ei.%player%.16} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.16} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.16}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #17
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.17}:
- if {Ei.%player%.17} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.17} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.17}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #18
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.18}:
- if {Ei.%player%.18} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.18} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.18}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #19
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.19}:
- if {Ei.%player%.19} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.19} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.19}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #20
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.20}:
- if {Ei.%player%.20} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.20} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.20}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #21
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.21}:
- if {Ei.%player%.21} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.21} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.21}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #22
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.22}:
- if {Ei.%player%.22} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.22} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.22}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #23
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.23}:
- if {Ei.%player%.23} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.23} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.23}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #24
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.24}:
- if {Ei.%player%.24} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.24} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.24}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #25
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.25}:
- if {Ei.%player%.25} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.25} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.25}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #26
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.26}:
- if {Ei.%player%.26} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.26} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.26}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #27
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.27}:
- if {Ei.%player%.27} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.27} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.27}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #28
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.28}:
- if {Ei.%player%.28} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.28} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.28}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #29
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.29}:
- if {Ei.%player%.29} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.29} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.29}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #30
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.30}:
- if {Ei.%player%.30} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.30} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.30}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #31
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.31}:
- if {Ei.%player%.31} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.31} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.31}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #32
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.32}:
- if {Ei.%player%.32} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.32} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.32}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #33
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.33}:
- if {Ei.%player%.33} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.33} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.33}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #34
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.34}:
- if {Ei.%player%.34} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.34} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.34}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #35
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.35}:
- if {Ei.%player%.35} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.35} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.35}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #36
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.36}:
- if {Ei.%player%.36} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.36} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.36}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #37
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.37}:
- if {Ei.%player%.37} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.37} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.37}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #38
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.38}:
- if {Ei.%player%.38} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.38} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.38}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #39
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.39}:
- if {Ei.%player%.39} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.39} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.39}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #40
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.40}:
- if {Ei.%player%.40} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.40} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.40}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #41
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.41}:
- if {Ei.%player%.41} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.41} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.41}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #42
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.42}:
- if {Ei.%player%.42} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.42} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.42}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #43
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.43}:
- if {Ei.%player%.43} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.43} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.43}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #44
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.44}:
- if {Ei.%player%.44} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.44} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.44}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #45
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.45}:
- if {Ei.%player%.45} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.45} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.45}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #46
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.46}:
- if {Ei.%player%.46} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.46} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.46}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #47
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.47}:
- if {Ei.%player%.47} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.47} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.47}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #48
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.48}:
- if {Ei.%player%.48} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.48} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.48}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #49
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.49}:
- if {Ei.%player%.49} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.49} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.49}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #50
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.50}:
- if {Ei.%player%.50} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.50} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.50}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #51
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.51}:
- if {Ei.%player%.51} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.51} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.51}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #52
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.52}:
- if {Ei.%player%.52} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.52} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.52}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #53
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.53}:
- if {Ei.%player%.53} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.53} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.53}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #54
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.54}:
- if {Ei.%player%.54} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.54} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.54}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #55
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.55}:
- if {Ei.%player%.55} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.55} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.55}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #56
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.56}:
- if {Ei.%player%.56} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.56} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.56}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #57
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.57}:
- if {Ei.%player%.57} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.57} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.57}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #58
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.58}:
- if {Ei.%player%.58} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.58} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.58}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #59
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.59}:
- if {Ei.%player%.59} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.59} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.59}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #60
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.60}:
- if {Ei.%player%.60} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.60} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.60}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
- #61
- on rightclick on head:
- player is not sneaking:
- if targeted block is {Ei.61}:
- if {Ei.%player%.61} is false:
- add 1 to {eier.%player%}
- broadcast "&b&l&m--------------------------------------------------"
- broadcast "&7[&eOsterEvent&7] &a%player% hat ein Ei gefunden! Er hat nun &6%{eier.%player%}% &aEi/er"
- broadcast "&b&l&m--------------------------------------------------"
- set {Ei.%player%.61} to true
- spawn 20 of particle cloud offset by 0, 0, 0 at {Ei.61}
- else:
- send "&7[&eOsterEvent&7] &cDu hast dieses Ei bereits gefunden!"
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