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John_Tsalikis

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Apr 3rd, 2020
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  1. Initialize engine version: 5.0.0f4 (5b98b70ebeb9)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 9.0c [nvldumdx.dll 26.21.14.4575]
  5. Renderer: NVIDIA GeForce GT 1030
  6. Vendor: NVIDIA
  7. VRAM: 1982 MB (via DXGI)
  8. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: D:\My Summer Car-v18.02.2020\mysummercar_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading D:\My Summer Car-v18.02.2020\mysummercar_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: D:\My Summer Car-v18.02.2020\mysummercar_Data\Managed\I18N.dll (this message is harmless)
  13. Platform assembly: D:\My Summer Car-v18.02.2020\mysummercar_Data\Managed\I18N.West.dll (this message is harmless)
  14. Platform assembly: D:\My Summer Car-v18.02.2020\mysummercar_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  15. Loading D:\My Summer Car-v18.02.2020\mysummercar_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  16. Platform assembly: D:\My Summer Car-v18.02.2020\mysummercar_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  17. Loading D:\My Summer Car-v18.02.2020\mysummercar_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  18. Platform assembly: D:\My Summer Car-v18.02.2020\mysummercar_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  19. Loading D:\My Summer Car-v18.02.2020\mysummercar_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  20. Platform assembly: D:\My Summer Car-v18.02.2020\mysummercar_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  21. Loading D:\My Summer Car-v18.02.2020\mysummercar_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  22. Platform assembly: D:\My Summer Car-v18.02.2020\mysummercar_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  23. Loading D:\My Summer Car-v18.02.2020\mysummercar_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  24. Platform assembly: D:\My Summer Car-v18.02.2020\mysummercar_Data\Managed\System.Drawing.dll (this message is harmless)
  25. Loading D:\My Summer Car-v18.02.2020\mysummercar_Data\Managed\System.Drawing.dll into Unity Child Domain
  26. Platform assembly: D:\My Summer Car-v18.02.2020\mysummercar_Data\Managed\cInput.dll (this message is harmless)
  27. Loading D:\My Summer Car-v18.02.2020\mysummercar_Data\Managed\cInput.dll into Unity Child Domain
  28. Platform assembly: D:\My Summer Car-v18.02.2020\mysummercar_Data\Managed\ES2.dll (this message is harmless)
  29. Loading D:\My Summer Car-v18.02.2020\mysummercar_Data\Managed\ES2.dll into Unity Child Domain
  30. Platform assembly: D:\My Summer Car-v18.02.2020\mysummercar_Data\Managed\MoodkieSecurity.dll (this message is harmless)
  31. Loading D:\My Summer Car-v18.02.2020\mysummercar_Data\Managed\MoodkieSecurity.dll into Unity Child Domain
  32. Platform assembly: D:\My Summer Car-v18.02.2020\mysummercar_Data\Managed\PlayMaker.dll (this message is harmless)
  33. Loading D:\My Summer Car-v18.02.2020\mysummercar_Data\Managed\PlayMaker.dll into Unity Child Domain
  34. Platform assembly: D:\My Summer Car-v18.02.2020\mysummercar_Data\Managed\HOTween.dll (this message is harmless)
  35. Loading D:\My Summer Car-v18.02.2020\mysummercar_Data\Managed\HOTween.dll into Unity Child Domain
  36. - Completed reload, in 0.111 seconds
  37. desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
  38. <RI> Initializing input.
  39.  
  40. <RI> Input initialized.
  41.  
  42. <RI> Initialized touch support.
  43.  
  44. Platform assembly: D:\My Summer Car-v18.02.2020\mysummercar_Data\Managed\System.Core.dll (this message is harmless)
  45. Platform assembly: D:\My Summer Car-v18.02.2020\mysummercar_Data\Managed\System.dll (this message is harmless)
  46. Shader 'Hidden/Nature/Tree Creator Leaves Optimized': dependency 'BillboardShader' shader 'Hidden/Nature/Tree Creator Leaves Rendertex' not found
  47. WARNING: Shader Unsupported: 'Hidden/Nature/Tree Creator Leaves Optimized' - Setting to default shader.
  48. Shader 'Hidden/Nature/Tree Creator Leaves Optimized': dependency 'BillboardShader' shader 'Hidden/Nature/Tree Creator Leaves Rendertex' not found
  49. WARNING: Shader Unsupported: 'Hidden/Nature/Tree Creator Leaves Optimized' - Setting to default shader.
  50. Setting up 1 worker threads for Enlighten.
  51. Thread -> id: 1828 -> priority: 1
  52. LoadLevel: MainMenu
  53.  
  54. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  55.  
  56. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  57. UnloadTime: 2.312500 ms
  58. Platform assembly: D:\My Summer Car-v18.02.2020\mysummercar_Data\Managed\MSCLoader.dll (this message is harmless)
  59. Platform assembly: D:\My Summer Car-v18.02.2020\mysummercar_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
  60. MSCLoader Message: Loading Asset: console.unity3d...
  61.  
  62. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  63.  
  64. MSCLoader Message: Loading Asset: settingsui.unity3d...
  65.  
  66. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  67.  
  68. Platform assembly: D:\My Summer Car-v18.02.2020\mysummercar_Data\Managed\System.Runtime.Serialization.dll (this message is harmless)
  69. Platform assembly: D:\My Summer Car-v18.02.2020\mysummercar_Data\Managed\System.Data.dll (this message is harmless)
  70. Platform assembly: D:\My Summer Car-v18.02.2020\mysummercar_Data\Managed\System.Xml.dll (this message is harmless)
  71. MSCLoader Message: Loading core assets...
  72.  
  73. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  74.  
  75. MSCLoader Message: Loading Asset: core.unity3d...
  76.  
  77. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  78.  
  79. MSCLoader Message: Loading core assets completed!
  80.  
  81. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  82.  
  83. MSCLoader Message: ModLoader v1.1.6 ready
  84.  
  85. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  86.  
  87. Non platform assembly: D:\My Summer Car-v18.02.2020\Mods\CarryMore.dll (this message is harmless)
  88. Non platform assembly: D:\My Summer Car-v18.02.2020\Mods\ChaseCamera.dll (this message is harmless)
  89. Non platform assembly: D:\My Summer Car-v18.02.2020\Mods\MOP.dll (this message is harmless)
  90. Non platform assembly: D:\My Summer Car-v18.02.2020\Mods\RailRoadCrossing.dll (this message is harmless)
  91. Non platform assembly: D:\My Summer Car-v18.02.2020\Mods\ShowBoltSize.dll (this message is harmless)
  92. Non platform assembly: D:\My Summer Car-v18.02.2020\Mods\Sleep Sofa Home.dll (this message is harmless)
  93. Non platform assembly: D:\My Summer Car-v18.02.2020\Mods\StableMoped.dll (this message is harmless)
  94. Non platform assembly: D:\My Summer Car-v18.02.2020\Mods\WearCheckup.dll (this message is harmless)
  95. MSCLoader Message: Found 8 mods!
  96.  
  97. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  98.  
  99. MSCLoader ERROR: Steam client doesn't exists.
  100.  
  101. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  102.  
  103. System.InvalidOperationException: Steamworks is not initialized.
  104.  
  105. at Steamworks.InteropHelp.TestIfAvailableClient () [0x00000] in <filename unknown>:0
  106.  
  107. at Steamworks.SteamUser.GetSteamID () [0x00000] in <filename unknown>:0
  108.  
  109. at MSCLoader.ModLoader.Init () [0x00000] in <filename unknown>:0
  110.  
  111. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  112.  
  113. MSCLoader Message: MOP 2.5.2 initialized!
  114.  
  115. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  116.  
  117. Platform assembly: D:\My Summer Car-v18.02.2020\mysummercar_Data\Managed\Mono.Security.dll (this message is harmless)
  118. MSCLoader Message: [MOP] Looking for rule updates...
  119.  
  120. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  121.  
  122. MSCLoader Message: [MOP] No rule files found.
  123.  
  124. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  125.  
  126. Windows 8.1 (6.3.18363) 64bit
  127.  
  128. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  129.  
  130. InvalidOperationException: Steamworks is not initialized.
  131. at Steamworks.InteropHelp.TestIfAvailableClient () [0x00000] in <filename unknown>:0
  132.  
  133. at Steamworks.SteamUser.GetSteamID () [0x00000] in <filename unknown>:0
  134.  
  135. at HutongGames.PlayMaker.Actions.SteamGetUserID.OnEnter () [0x00000] in <filename unknown>:0
  136.  
  137. at HutongGames.PlayMaker.FsmState.ActivateActions (Int32 startIndex) [0x00000] in <filename unknown>:0
  138.  
  139. at HutongGames.PlayMaker.FsmState.OnEnter () [0x00000] in <filename unknown>:0
  140.  
  141. at HutongGames.PlayMaker.Fsm.EnterState (HutongGames.PlayMaker.FsmState state) [0x00000] in <filename unknown>:0
  142.  
  143. at HutongGames.PlayMaker.Fsm.SwitchState (HutongGames.PlayMaker.FsmState toState) [0x00000] in <filename unknown>:0
  144.  
  145. at HutongGames.PlayMaker.Fsm.UpdateStateChanges () [0x00000] in <filename unknown>:0
  146.  
  147. at HutongGames.PlayMaker.Fsm.Start () [0x00000] in <filename unknown>:0
  148.  
  149. at HutongGames.PlayMaker.Fsm.ProcessEvent (HutongGames.PlayMaker.FsmEvent fsmEvent, HutongGames.PlayMaker.FsmEventData eventData) [0x00000] in <filename unknown>:0
  150.  
  151. at HutongGames.PlayMaker.Fsm.BroadcastEvent (HutongGames.PlayMaker.FsmEvent fsmEvent, Boolean excludeSelf) [0x00000] in <filename unknown>:0
  152.  
  153. at HutongGames.PlayMaker.Fsm.Event (HutongGames.PlayMaker.FsmEventTarget eventTarget, HutongGames.PlayMaker.FsmEvent fsmEvent) [0x00000] in <filename unknown>:0
  154.  
  155. at HutongGames.PlayMaker.Actions.SendEvent.OnEnter () [0x00000] in <filename unknown>:0
  156.  
  157. at HutongGames.PlayMaker.FsmState.ActivateActions (Int32 startIndex) [0x00000] in <filename unknown>:0
  158.  
  159. at HutongGames.PlayMaker.FsmState.OnEnter () [0x00000] in <filename unknown>:0
  160.  
  161. at HutongGames.PlayMaker.Fsm.EnterState (HutongGames.PlayMaker.FsmState state) [0x00000] in <filename unknown>:0
  162.  
  163. at HutongGames.PlayMaker.Fsm.SwitchState (HutongGames.PlayMaker.FsmState toState) [0x00000] in <filename unknown>:0
  164.  
  165. at HutongGames.PlayMaker.Fsm.UpdateStateChanges () [0x00000] in <filename unknown>:0
  166.  
  167. at HutongGames.PlayMaker.Fsm.Start () [0x00000] in <filename unknown>:0
  168.  
  169. at HutongGames.PlayMaker.Fsm.ProcessEvent (HutongGames.PlayMaker.FsmEvent fsmEvent, HutongGames.PlayMaker.FsmEventData eventData) [0x00000] in <filename unknown>:0
  170.  
  171. at HutongGames.PlayMaker.Fsm.Event (HutongGames.PlayMaker.FsmEventTarget eventTarget, HutongGames.PlayMaker.FsmEvent fsmEvent) [0x00000] in <filename unknown>:0
  172.  
  173. at HutongGames.PlayMaker.Fsm.Event (HutongGames.PlayMaker.FsmEvent fsmEvent) [0x00000] in <filename unknown>:0
  174.  
  175. at PlayMakerFSM.OnLevelWasLoaded () [0x00000] in <filename unknown>:0
  176.  
  177. (Filename: Line: -1)
  178.  
  179.  
  180. Unloading 422 unused Assets to reduce memory usage. Loaded Objects now: 4137.
  181. Total: 6.289100 ms (FindLiveObjects: 0.447100 ms CreateObjectMapping: 0.147000 ms MarkObjects: 5.523900 ms DeleteObjects: 0.166200 ms)
  182.  
  183. No metadata for CarryMore
  184.  
  185. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  186.  
  187. No metadata for RailRoadCrossing
  188.  
  189. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  190.  
  191. No metadata for ShowBoltSize
  192.  
  193. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  194.  
  195. No metadata for Sleep_Sofa_Home
  196.  
  197. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  198.  
  199. No metadata for StableMoped
  200.  
  201. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  202.  
  203. No metadata for WearCheckup
  204.  
  205. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  206.  
  207. [Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
  208.  
  209. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  210.  
  211. LoadLevel: GAME
  212.  
  213. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  214.  
  215. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  216. WARNING: Shader Unsupported: 'Hidden/NFAA' - Setting to default shader.
  217. WARNING: Shader Unsupported: 'Hidden/CameraMotionBlurDX11' - Setting to default shader.
  218. UnloadTime: 2.984000 ms
  219. Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Channel1).
  220.  
  221. (Filename: Line: 489)
  222.  
  223. Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Folk).
  224.  
  225. (Filename: Line: 489)
  226.  
  227. Font size and style overrides are only supported for dynamic fonts.
  228.  
  229. (Filename: Line: 88)
  230.  
  231. NullReferenceException: Object reference not set to an instance of an object
  232. at StartGame.Awake () [0x00000] in <filename unknown>:0
  233.  
  234. (Filename: Line: -1)
  235.  
  236. Easy Save 2 Error: The data you are trying to load does not match the Load method you are using to load it.
  237.  
  238. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  239.  
  240. Inventory (UnityEngine.GameObject)
  241.  
  242. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  243.  
  244. Font size and style overrides are only supported for dynamic fonts.
  245.  
  246. (Filename: Line: 88)
  247.  
  248. Font size and style overrides are only supported for dynamic fonts.
  249.  
  250. (Filename: Line: 88)
  251.  
  252. Font size and style overrides are only supported for dynamic fonts.
  253.  
  254. (Filename: Line: 88)
  255.  
  256. Inventory (UnityEngine.GameObject)
  257.  
  258. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  259.  
  260. Index is less than 0 or more than or equal to the list count.
  261.  
  262. Parameter name: index
  263.  
  264. 0
  265.  
  266. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  267.  
  268. Easy Save 2 Error: The data you are trying to load does not match the Load method you are using to load it.
  269.  
  270. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  271.  
  272.  
  273. Unloading 82 unused Assets to reduce memory usage. Loaded Objects now: 112711.
  274. Total: 686.024292 ms (FindLiveObjects: 12.332800 ms CreateObjectMapping: 2.552800 ms MarkObjects: 670.556885 ms DeleteObjects: 0.580200 ms)
  275.  
  276. UnityCar: wheel model in FRONT_RIGHT is missing. Using empty object (FLATBED)
  277.  
  278. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  279.  
  280. NullReferenceException
  281. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  282.  
  283. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  284.  
  285. at Wheel.Start () [0x00000] in <filename unknown>:0
  286.  
  287. (Filename: Line: -1)
  288.  
  289. NullReferenceException
  290. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  291.  
  292. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  293.  
  294. at Wheel.Start () [0x00000] in <filename unknown>:0
  295.  
  296. (Filename: Line: -1)
  297.  
  298. NullReferenceException
  299. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  300.  
  301. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  302.  
  303. at Wheel.Start () [0x00000] in <filename unknown>:0
  304.  
  305. (Filename: Line: -1)
  306.  
  307. NullReferenceException
  308. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  309.  
  310. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  311.  
  312. at Wheel.Start () [0x00000] in <filename unknown>:0
  313.  
  314. (Filename: Line: -1)
  315.  
  316. NullReferenceException
  317. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  318.  
  319. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  320.  
  321. at Wheel.Start () [0x00000] in <filename unknown>:0
  322.  
  323. (Filename: Line: -1)
  324.  
  325. NullReferenceException
  326. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  327.  
  328. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  329.  
  330. at Wheel.Start () [0x00000] in <filename unknown>:0
  331.  
  332. (Filename: Line: -1)
  333.  
  334. NullReferenceException
  335. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  336.  
  337. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  338.  
  339. at Wheel.Start () [0x00000] in <filename unknown>:0
  340.  
  341. (Filename: Line: -1)
  342.  
  343. NullReferenceException
  344. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  345.  
  346. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  347.  
  348. at Wheel.Start () [0x00000] in <filename unknown>:0
  349.  
  350. (Filename: Line: -1)
  351.  
  352. NullReferenceException
  353. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  354.  
  355. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  356.  
  357. at Wheel.Start () [0x00000] in <filename unknown>:0
  358.  
  359. (Filename: Line: -1)
  360.  
  361. UnityCar: wheel model in FRONT_LEFT is missing. Using empty object (FLATBED)
  362.  
  363. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  364.  
  365. NullReferenceException
  366. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  367.  
  368. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  369.  
  370. at Wheel.Start () [0x00000] in <filename unknown>:0
  371.  
  372. (Filename: Line: -1)
  373.  
  374. NullReferenceException
  375. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  376.  
  377. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  378.  
  379. at Wheel.Start () [0x00000] in <filename unknown>:0
  380.  
  381. (Filename: Line: -1)
  382.  
  383. NullReferenceException
  384. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  385.  
  386. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  387.  
  388. at Wheel.Start () [0x00000] in <filename unknown>:0
  389.  
  390. (Filename: Line: -1)
  391.  
  392. NullReferenceException
  393. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  394.  
  395. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  396.  
  397. at Wheel.Start () [0x00000] in <filename unknown>:0
  398.  
  399. (Filename: Line: -1)
  400.  
  401. NullReferenceException
  402. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  403.  
  404. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  405.  
  406. at Wheel.Start () [0x00000] in <filename unknown>:0
  407.  
  408. (Filename: Line: -1)
  409.  
  410. UnityCar: Tires "truck_front" loaded on front axle (GIFU(750/450psi))
  411.  
  412. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  413.  
  414. UnityCar: Tires "truck_rear" loaded on rear axle (GIFU(750/450psi))
  415.  
  416. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  417.  
  418. UnityCar: Tires "truck_rear" loaded on other axle1 (GIFU(750/450psi))
  419.  
  420. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  421.  
  422. NullReferenceException
  423. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  424.  
  425. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  426.  
  427. at Wheel.Start () [0x00000] in <filename unknown>:0
  428.  
  429. (Filename: Line: -1)
  430.  
  431. UnityCar: Tires "truck_rear" loaded on front axle (FLATBED)
  432.  
  433. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  434.  
  435. UnityCar: Tires "truck_rear" loaded on rear axle (FLATBED)
  436.  
  437. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  438.  
  439. NullReferenceException
  440. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  441.  
  442. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  443.  
  444. at Wheel.Start () [0x00000] in <filename unknown>:0
  445.  
  446. (Filename: Line: -1)
  447.  
  448. NullReferenceException
  449. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  450.  
  451. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  452.  
  453. at Wheel.Start () [0x00000] in <filename unknown>:0
  454.  
  455. (Filename: Line: -1)
  456.  
  457. NullReferenceException
  458. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  459.  
  460. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  461.  
  462. at Wheel.Start () [0x00000] in <filename unknown>:0
  463.  
  464. (Filename: Line: -1)
  465.  
  466. NullReferenceException
  467. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  468.  
  469. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  470.  
  471. at Wheel.Start () [0x00000] in <filename unknown>:0
  472.  
  473. (Filename: Line: -1)
  474.  
  475. UnityCar: Tires "touring_front" loaded on front axle (HAYOSIKO(1500kg, 250))
  476.  
  477. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  478.  
  479. UnityCar: Tires "touring_rear" loaded on rear axle (HAYOSIKO(1500kg, 250))
  480.  
  481. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  482.  
  483. NullReferenceException
  484. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  485.  
  486. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  487.  
  488. at Wheel.Start () [0x00000] in <filename unknown>:0
  489.  
  490. (Filename: Line: -1)
  491.  
  492. NullReferenceException
  493. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  494.  
  495. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  496.  
  497. at Wheel.Start () [0x00000] in <filename unknown>:0
  498.  
  499. (Filename: Line: -1)
  500.  
  501. NullReferenceException
  502. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  503.  
  504. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  505.  
  506. at Wheel.Start () [0x00000] in <filename unknown>:0
  507.  
  508. (Filename: Line: -1)
  509.  
  510. UnityCar: Tires "offroad_front" loaded on front axle (KEKMET(350-400psi))
  511.  
  512. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  513.  
  514. UnityCar: Tires "offroad_rear" loaded on rear axle (KEKMET(350-400psi))
  515.  
  516. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  517.  
  518. NullReferenceException
  519. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  520.  
  521. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  522.  
  523. at Wheel.Start () [0x00000] in <filename unknown>:0
  524.  
  525. (Filename: Line: -1)
  526.  
  527. NullReferenceException
  528. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  529.  
  530. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  531.  
  532. at Wheel.Start () [0x00000] in <filename unknown>:0
  533.  
  534. (Filename: Line: -1)
  535.  
  536. NullReferenceException
  537. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  538.  
  539. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  540.  
  541. at Wheel.Start () [0x00000] in <filename unknown>:0
  542.  
  543. (Filename: Line: -1)
  544.  
  545. NullReferenceException
  546. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  547.  
  548. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  549.  
  550. at Wheel.Start () [0x00000] in <filename unknown>:0
  551.  
  552. (Filename: Line: -1)
  553.  
  554. UnityCar: Tires "touring_front" loaded on front axle (RCO_RUSCKO12(270))
  555.  
  556. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  557.  
  558. UnityCar: Tires "touring_rear" loaded on rear axle (RCO_RUSCKO12(270))
  559.  
  560. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  561.  
  562. NullReferenceException
  563. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  564.  
  565. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  566.  
  567. at Wheel.Start () [0x00000] in <filename unknown>:0
  568.  
  569. (Filename: Line: -1)
  570.  
  571. UnityCar: Tires "touring_front" loaded on front axle (FERNDALE(1630kg))
  572.  
  573. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  574.  
  575. UnityCar: Tires "touring_rear" loaded on rear axle (FERNDALE(1630kg))
  576.  
  577. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  578.  
  579. One or more Variations of Sound Group 'Starting' do not have the SoundGroupVariationUpdater component and will not function properly. Please stop and fix this by opening the Master Audio Manager window and clicking the Upgrade MA Prefab button before continuing.
  580.  
  581. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  582.  
  583. NullReferenceException
  584. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  585.  
  586. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  587.  
  588. at Wheel.Start () [0x00000] in <filename unknown>:0
  589.  
  590. (Filename: Line: -1)
  591.  
  592. NullReferenceException
  593. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  594.  
  595. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  596.  
  597. at Wheel.Start () [0x00000] in <filename unknown>:0
  598.  
  599. (Filename: Line: -1)
  600.  
  601. UnityCar: Tires "touring_front" loaded on front axle (JONNEZ ES(Clone))
  602.  
  603. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  604.  
  605. UnityCar: Tires "touring_rear" loaded on rear axle (JONNEZ ES(Clone))
  606.  
  607. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  608.  
  609. UnityCar: Tires "touring_front" loaded on front axle (SATSUMA(557kg, 248))
  610.  
  611. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  612.  
  613. UnityCar: Tires "touring_rear" loaded on rear axle (SATSUMA(557kg, 248))
  614.  
  615. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  616.  
  617. NullReferenceException
  618. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  619.  
  620. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  621.  
  622. at Wheel.Start () [0x00000] in <filename unknown>:0
  623.  
  624. (Filename: Line: -1)
  625.  
  626. NullReferenceException
  627. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  628.  
  629. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  630.  
  631. at Wheel.Start () [0x00000] in <filename unknown>:0
  632.  
  633. (Filename: Line: -1)
  634.  
  635. UnityCar: Tires "truck_front" loaded on front axle (BUS)
  636.  
  637. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  638.  
  639. UnityCar: Tires "truck_rear" loaded on rear axle (BUS)
  640.  
  641. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  642.  
  643. NullReferenceException
  644. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  645.  
  646. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  647.  
  648. at Wheel.Start () [0x00000] in <filename unknown>:0
  649.  
  650. (Filename: Line: -1)
  651.  
  652. NullReferenceException
  653. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  654.  
  655. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  656.  
  657. at Wheel.Start () [0x00000] in <filename unknown>:0
  658.  
  659. (Filename: Line: -1)
  660.  
  661. NullReferenceException
  662. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  663.  
  664. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  665.  
  666. at Wheel.Start () [0x00000] in <filename unknown>:0
  667.  
  668. (Filename: Line: -1)
  669.  
  670. NullReferenceException
  671. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  672.  
  673. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  674.  
  675. at Wheel.Start () [0x00000] in <filename unknown>:0
  676.  
  677. (Filename: Line: -1)
  678.  
  679. NullReferenceException
  680. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  681.  
  682. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  683.  
  684. at Wheel.Start () [0x00000] in <filename unknown>:0
  685.  
  686. (Filename: Line: -1)
  687.  
  688. NullReferenceException
  689. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  690.  
  691. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  692.  
  693. at Wheel.Start () [0x00000] in <filename unknown>:0
  694.  
  695. (Filename: Line: -1)
  696.  
  697. NullReferenceException
  698. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  699.  
  700. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  701.  
  702. at Wheel.Start () [0x00000] in <filename unknown>:0
  703.  
  704. (Filename: Line: -1)
  705.  
  706. NullReferenceException
  707. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  708.  
  709. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  710.  
  711. at Wheel.Start () [0x00000] in <filename unknown>:0
  712.  
  713. (Filename: Line: -1)
  714.  
  715. UnityCar: Tires "touring_front" loaded on front axle (FITTAN)
  716.  
  717. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  718.  
  719. UnityCar: Tires "touring_rear" loaded on rear axle (FITTAN)
  720.  
  721. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  722.  
  723. NullReferenceException
  724. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  725.  
  726. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  727.  
  728. at Wheel.Start () [0x00000] in <filename unknown>:0
  729.  
  730. (Filename: Line: -1)
  731.  
  732. NullReferenceException
  733. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  734.  
  735. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  736.  
  737. at Wheel.Start () [0x00000] in <filename unknown>:0
  738.  
  739. (Filename: Line: -1)
  740.  
  741. NullReferenceException
  742. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  743.  
  744. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  745.  
  746. at Wheel.Start () [0x00000] in <filename unknown>:0
  747.  
  748. (Filename: Line: -1)
  749.  
  750. NullReferenceException: Object reference not set to an instance of an object
  751. at CarController.FixedUpdate () [0x00000] in <filename unknown>:0
  752.  
  753. (Filename: Line: -1)
  754.  
  755. ResultsWeekend (UnityEngine.GameObject)
  756.  
  757. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  758.  
  759. ResultsWeekend (UnityEngine.GameObject)
  760.  
  761. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  762.  
  763. IndexOutOfRangeException: Array index is out of range.
  764. at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename unknown>:0
  765.  
  766. at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename unknown>:0
  767.  
  768. at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  769.  
  770. at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  771.  
  772. at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0
  773.  
  774. at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings settings) [0x00000] in <filename unknown>:0
  775.  
  776. at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
  777.  
  778. at ES2Auto.Save () [0x00000] in <filename unknown>:0
  779.  
  780. at ES2Auto.OnDisable () [0x00000] in <filename unknown>:0
  781. UnityEngine.Behaviour:set_enabled(Boolean)
  782. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  783. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  784. System.Reflection.MonoProperty:SetValue(Object, Object, BindingFlags, Binder, Object[], CultureInfo)
  785. System.Reflection.PropertyInfo:SetValue(Object, Object, Object[])
  786. HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo, Object, Object)
  787. HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo[], Object, Object)
  788. HutongGames.PlayMaker.FsmProperty:SetValue()
  789. HutongGames.PlayMaker.Actions.SetProperty:OnEnter()
  790. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  791. HutongGames.PlayMaker.FsmState:OnEnter()
  792. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  793. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  794. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  795. HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
  796. HutongGames.PlayMaker.Fsm:Update()
  797. PlayMakerFSM:Update()
  798.  
  799. (Filename: Line: -1)
  800.  
  801. IndexOutOfRangeException: Array index is out of range.
  802. at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename unknown>:0
  803.  
  804. at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename unknown>:0
  805.  
  806. at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  807.  
  808. at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  809.  
  810. at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0
  811.  
  812. at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings settings) [0x00000] in <filename unknown>:0
  813.  
  814. at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
  815.  
  816. at ES2Auto.Save () [0x00000] in <filename unknown>:0
  817.  
  818. at ES2Auto.OnDisable () [0x00000] in <filename unknown>:0
  819. UnityEngine.Behaviour:set_enabled(Boolean)
  820. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  821. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  822. System.Reflection.MonoProperty:SetValue(Object, Object, BindingFlags, Binder, Object[], CultureInfo)
  823. System.Reflection.PropertyInfo:SetValue(Object, Object, Object[])
  824. HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo, Object, Object)
  825. HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo[], Object, Object)
  826. HutongGames.PlayMaker.FsmProperty:SetValue()
  827. HutongGames.PlayMaker.Actions.SetProperty:OnEnter()
  828. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  829. HutongGames.PlayMaker.FsmState:OnEnter()
  830. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  831. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  832. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  833. HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
  834. HutongGames.PlayMaker.Fsm:Update()
  835. PlayMakerFSM:Update()
  836.  
  837. (Filename: Line: -1)
  838.  
  839. IndexOutOfRangeException: Array index is out of range.
  840. at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename unknown>:0
  841.  
  842. at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename unknown>:0
  843.  
  844. at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  845.  
  846. at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  847.  
  848. at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0
  849.  
  850. at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings settings) [0x00000] in <filename unknown>:0
  851.  
  852. at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
  853.  
  854. at ES2Auto.Save () [0x00000] in <filename unknown>:0
  855.  
  856. at ES2Auto.OnDisable () [0x00000] in <filename unknown>:0
  857. UnityEngine.Behaviour:set_enabled(Boolean)
  858. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  859. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  860. System.Reflection.MonoProperty:SetValue(Object, Object, BindingFlags, Binder, Object[], CultureInfo)
  861. System.Reflection.PropertyInfo:SetValue(Object, Object, Object[])
  862. HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo, Object, Object)
  863. HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo[], Object, Object)
  864. HutongGames.PlayMaker.FsmProperty:SetValue()
  865. HutongGames.PlayMaker.Actions.SetProperty:OnEnter()
  866. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  867. HutongGames.PlayMaker.FsmState:OnEnter()
  868. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  869. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  870. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  871. HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
  872. HutongGames.PlayMaker.Fsm:Update()
  873. PlayMakerFSM:Update()
  874.  
  875. (Filename: Line: -1)
  876.  
  877. Index is less than 0 or more than or equal to the list count.
  878.  
  879. Parameter name: index
  880.  
  881. 12
  882.  
  883. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  884.  
  885. Index is less than 0 or more than or equal to the list count.
  886.  
  887. Parameter name: index
  888.  
  889. 12
  890.  
  891. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  892.  
  893. IndexOutOfRangeException: Array index is out of range.
  894. at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename unknown>:0
  895.  
  896. at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename unknown>:0
  897.  
  898. at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  899.  
  900. at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  901.  
  902. at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0
  903.  
  904. at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings settings) [0x00000] in <filename unknown>:0
  905.  
  906. at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
  907.  
  908. at ES2Auto.Save () [0x00000] in <filename unknown>:0
  909.  
  910. at ES2Auto.OnDisable () [0x00000] in <filename unknown>:0
  911. UnityEngine.Behaviour:set_enabled(Boolean)
  912. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  913. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  914. System.Reflection.MonoProperty:SetValue(Object, Object, BindingFlags, Binder, Object[], CultureInfo)
  915. System.Reflection.PropertyInfo:SetValue(Object, Object, Object[])
  916. HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo, Object, Object)
  917. HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo[], Object, Object)
  918. HutongGames.PlayMaker.FsmProperty:SetValue()
  919. HutongGames.PlayMaker.Actions.SetProperty:OnEnter()
  920. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  921. HutongGames.PlayMaker.FsmState:OnEnter()
  922. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  923. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  924. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  925. HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
  926. HutongGames.PlayMaker.Fsm:Update()
  927. PlayMakerFSM:Update()
  928.  
  929. (Filename: Line: -1)
  930.  
  931. NullReferenceException: Object reference not set to an instance of an object
  932. at AxisCarController.GetInput (System.Single& throttleInput, System.Single& brakeInput, System.Single& steerInput, System.Single& handbrakeInput, System.Single& clutchInput, System.Boolean& startEngineInput, System.Int32& targetGear) [0x00000] in <filename unknown>:0
  933.  
  934. at CarController.Update () [0x00000] in <filename unknown>:0
  935.  
  936. (Filename: Line: -1)
  937.  
  938. IndexOutOfRangeException: Array index is out of range.
  939. at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename unknown>:0
  940.  
  941. at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename unknown>:0
  942.  
  943. at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  944.  
  945. at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  946.  
  947. at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0
  948.  
  949. at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings settings) [0x00000] in <filename unknown>:0
  950.  
  951. at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
  952.  
  953. at ES2Auto.Save () [0x00000] in <filename unknown>:0
  954.  
  955. at ES2Auto.OnDisable () [0x00000] in <filename unknown>:0
  956. UnityEngine.Behaviour:set_enabled(Boolean)
  957. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  958. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  959. System.Reflection.MonoProperty:SetValue(Object, Object, BindingFlags, Binder, Object[], CultureInfo)
  960. System.Reflection.PropertyInfo:SetValue(Object, Object, Object[])
  961. HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo, Object, Object)
  962. HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo[], Object, Object)
  963. HutongGames.PlayMaker.FsmProperty:SetValue()
  964. HutongGames.PlayMaker.Actions.SetProperty:OnEnter()
  965. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  966. HutongGames.PlayMaker.FsmState:OnEnter()
  967. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  968. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  969. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  970. HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
  971. HutongGames.PlayMaker.Fsm:Update()
  972. PlayMakerFSM:Update()
  973.  
  974. (Filename: Line: -1)
  975.  
  976. IndexOutOfRangeException: Array index is out of range.
  977. at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename unknown>:0
  978.  
  979. at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename unknown>:0
  980.  
  981. at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  982.  
  983. at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  984.  
  985. at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0
  986.  
  987. at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings settings) [0x00000] in <filename unknown>:0
  988.  
  989. at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
  990.  
  991. at ES2Auto.Save () [0x00000] in <filename unknown>:0
  992.  
  993. at ES2Auto.OnDisable () [0x00000] in <filename unknown>:0
  994. UnityEngine.Behaviour:set_enabled(Boolean)
  995. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  996. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  997. System.Reflection.MonoProperty:SetValue(Object, Object, BindingFlags, Binder, Object[], CultureInfo)
  998. System.Reflection.PropertyInfo:SetValue(Object, Object, Object[])
  999. HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo, Object, Object)
  1000. HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo[], Object, Object)
  1001. HutongGames.PlayMaker.FsmProperty:SetValue()
  1002. HutongGames.PlayMaker.Actions.SetProperty:OnEnter()
  1003. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  1004. HutongGames.PlayMaker.FsmState:OnEnter()
  1005. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  1006. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  1007. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  1008. HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
  1009. HutongGames.PlayMaker.Fsm:Update()
  1010. PlayMakerFSM:Update()
  1011.  
  1012. (Filename: Line: -1)
  1013.  
  1014. IndexOutOfRangeException: Array index is out of range.
  1015. at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename unknown>:0
  1016.  
  1017. at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename unknown>:0
  1018.  
  1019. at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1020.  
  1021. at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1022.  
  1023. at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0
  1024.  
  1025. at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings settings) [0x00000] in <filename unknown>:0
  1026.  
  1027. at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
  1028.  
  1029. at ES2Auto.Save () [0x00000] in <filename unknown>:0
  1030.  
  1031. at ES2Auto.OnDisable () [0x00000] in <filename unknown>:0
  1032. UnityEngine.Behaviour:set_enabled(Boolean)
  1033. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  1034. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  1035. System.Reflection.MonoProperty:SetValue(Object, Object, BindingFlags, Binder, Object[], CultureInfo)
  1036. System.Reflection.PropertyInfo:SetValue(Object, Object, Object[])
  1037. HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo, Object, Object)
  1038. HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo[], Object, Object)
  1039. HutongGames.PlayMaker.FsmProperty:SetValue()
  1040. HutongGames.PlayMaker.Actions.SetProperty:OnEnter()
  1041. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  1042. HutongGames.PlayMaker.FsmState:OnEnter()
  1043. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  1044. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  1045. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  1046. HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
  1047. HutongGames.PlayMaker.Fsm:Update()
  1048. PlayMakerFSM:Update()
  1049.  
  1050. (Filename: Line: -1)
  1051.  
  1052. IndexOutOfRangeException: Array index is out of range.
  1053. at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename unknown>:0
  1054.  
  1055. at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename unknown>:0
  1056.  
  1057. at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1058.  
  1059. at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1060.  
  1061. at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0
  1062.  
  1063. at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings settings) [0x00000] in <filename unknown>:0
  1064.  
  1065. at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
  1066.  
  1067. at ES2Auto.Save () [0x00000] in <filename unknown>:0
  1068.  
  1069. at ES2Auto.OnDisable () [0x00000] in <filename unknown>:0
  1070. UnityEngine.Behaviour:set_enabled(Boolean)
  1071. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  1072. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  1073. System.Reflection.MonoProperty:SetValue(Object, Object, BindingFlags, Binder, Object[], CultureInfo)
  1074. System.Reflection.PropertyInfo:SetValue(Object, Object, Object[])
  1075. HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo, Object, Object)
  1076. HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo[], Object, Object)
  1077. HutongGames.PlayMaker.FsmProperty:SetValue()
  1078. HutongGames.PlayMaker.Actions.SetProperty:OnEnter()
  1079. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  1080. HutongGames.PlayMaker.FsmState:OnEnter()
  1081. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  1082. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  1083. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  1084. HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
  1085. HutongGames.PlayMaker.Fsm:Update()
  1086. PlayMakerFSM:Update()
  1087.  
  1088. (Filename: Line: -1)
  1089.  
  1090. IndexOutOfRangeException: Array index is out of range.
  1091. at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename unknown>:0
  1092.  
  1093. at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename unknown>:0
  1094.  
  1095. at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1096.  
  1097. at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1098.  
  1099. at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0
  1100.  
  1101. at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings settings) [0x00000] in <filename unknown>:0
  1102.  
  1103. at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
  1104.  
  1105. at ES2Auto.Save () [0x00000] in <filename unknown>:0
  1106.  
  1107. at ES2Auto.OnDisable () [0x00000] in <filename unknown>:0
  1108. UnityEngine.Behaviour:set_enabled(Boolean)
  1109. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  1110. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  1111. System.Reflection.MonoProperty:SetValue(Object, Object, BindingFlags, Binder, Object[], CultureInfo)
  1112. System.Reflection.PropertyInfo:SetValue(Object, Object, Object[])
  1113. HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo, Object, Object)
  1114. HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo[], Object, Object)
  1115. HutongGames.PlayMaker.FsmProperty:SetValue()
  1116. HutongGames.PlayMaker.Actions.SetProperty:OnEnter()
  1117. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  1118. HutongGames.PlayMaker.FsmState:OnEnter()
  1119. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  1120. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  1121. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  1122. HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
  1123. HutongGames.PlayMaker.Fsm:Update()
  1124. PlayMakerFSM:Update()
  1125.  
  1126. (Filename: Line: -1)
  1127.  
  1128. IndexOutOfRangeException: Array index is out of range.
  1129. at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename unknown>:0
  1130.  
  1131. at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename unknown>:0
  1132.  
  1133. at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1134.  
  1135. at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1136.  
  1137. at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0
  1138.  
  1139. at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings settings) [0x00000] in <filename unknown>:0
  1140.  
  1141. at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
  1142.  
  1143. at ES2Auto.Save () [0x00000] in <filename unknown>:0
  1144.  
  1145. at ES2Auto.OnDisable () [0x00000] in <filename unknown>:0
  1146. UnityEngine.Behaviour:set_enabled(Boolean)
  1147. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  1148. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  1149. System.Reflection.MonoProperty:SetValue(Object, Object, BindingFlags, Binder, Object[], CultureInfo)
  1150. System.Reflection.PropertyInfo:SetValue(Object, Object, Object[])
  1151. HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo, Object, Object)
  1152. HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo[], Object, Object)
  1153. HutongGames.PlayMaker.FsmProperty:SetValue()
  1154. HutongGames.PlayMaker.Actions.SetProperty:OnEnter()
  1155. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  1156. HutongGames.PlayMaker.FsmState:OnEnter()
  1157. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  1158. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  1159. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  1160. HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
  1161. HutongGames.PlayMaker.Fsm:Update()
  1162. PlayMakerFSM:Update()
  1163.  
  1164. (Filename: Line: -1)
  1165.  
  1166. IndexOutOfRangeException: Array index is out of range.
  1167. at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename unknown>:0
  1168.  
  1169. at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename unknown>:0
  1170.  
  1171. at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1172.  
  1173. at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1174.  
  1175. at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0
  1176.  
  1177. at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings settings) [0x00000] in <filename unknown>:0
  1178.  
  1179. at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
  1180.  
  1181. at ES2Auto.Save () [0x00000] in <filename unknown>:0
  1182.  
  1183. at ES2Auto.OnDisable () [0x00000] in <filename unknown>:0
  1184. UnityEngine.Behaviour:set_enabled(Boolean)
  1185. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  1186. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  1187. System.Reflection.MonoProperty:SetValue(Object, Object, BindingFlags, Binder, Object[], CultureInfo)
  1188. System.Reflection.PropertyInfo:SetValue(Object, Object, Object[])
  1189. HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo, Object, Object)
  1190. HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo[], Object, Object)
  1191. HutongGames.PlayMaker.FsmProperty:SetValue()
  1192. HutongGames.PlayMaker.Actions.SetProperty:OnEnter()
  1193. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  1194. HutongGames.PlayMaker.FsmState:OnEnter()
  1195. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  1196. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  1197. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  1198. HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
  1199. HutongGames.PlayMaker.Fsm:Update()
  1200. PlayMakerFSM:Update()
  1201.  
  1202. (Filename: Line: -1)
  1203.  
  1204. InvalidOperationException: Steamworks is not initialized.
  1205. at Steamworks.InteropHelp.TestIfAvailableClient () [0x00000] in <filename unknown>:0
  1206.  
  1207. at Steamworks.SteamUserStats.StoreStats () [0x00000] in <filename unknown>:0
  1208.  
  1209. at HutongGames.PlayMaker.Actions.SteamAchievementUnlock.OnEnter () [0x00000] in <filename unknown>:0
  1210.  
  1211. at HutongGames.PlayMaker.FsmState.ActivateActions (Int32 startIndex) [0x00000] in <filename unknown>:0
  1212.  
  1213. at HutongGames.PlayMaker.FsmState.OnEnter () [0x00000] in <filename unknown>:0
  1214.  
  1215. at HutongGames.PlayMaker.Fsm.EnterState (HutongGames.PlayMaker.FsmState state) [0x00000] in <filename unknown>:0
  1216.  
  1217. at HutongGames.PlayMaker.Fsm.SwitchState (HutongGames.PlayMaker.FsmState toState) [0x00000] in <filename unknown>:0
  1218.  
  1219. at HutongGames.PlayMaker.Fsm.UpdateStateChanges () [0x00000] in <filename unknown>:0
  1220.  
  1221. at HutongGames.PlayMaker.Fsm.UpdateState (HutongGames.PlayMaker.FsmState state) [0x00000] in <filename unknown>:0
  1222.  
  1223. at HutongGames.PlayMaker.Fsm.Update () [0x00000] in <filename unknown>:0
  1224.  
  1225. at PlayMakerFSM.Update () [0x00000] in <filename unknown>:0
  1226.  
  1227. (Filename: Line: -1)
  1228.  
  1229. IndexOutOfRangeException: Array index is out of range.
  1230. at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename unknown>:0
  1231.  
  1232. at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename unknown>:0
  1233.  
  1234. at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1235.  
  1236. at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1237.  
  1238. at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0
  1239.  
  1240. at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings settings) [0x00000] in <filename unknown>:0
  1241.  
  1242. at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
  1243.  
  1244. at ES2Auto.Save () [0x00000] in <filename unknown>:0
  1245.  
  1246. at ES2Auto.OnDisable () [0x00000] in <filename unknown>:0
  1247. UnityEngine.Behaviour:set_enabled(Boolean)
  1248. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  1249. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  1250. System.Reflection.MonoProperty:SetValue(Object, Object, BindingFlags, Binder, Object[], CultureInfo)
  1251. System.Reflection.PropertyInfo:SetValue(Object, Object, Object[])
  1252. HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo, Object, Object)
  1253. HutongGames.PlayMaker.ReflectionUtils:SetMemberValue(MemberInfo[], Object, Object)
  1254. HutongGames.PlayMaker.FsmProperty:SetValue()
  1255. HutongGames.PlayMaker.Actions.SetProperty:OnEnter()
  1256. HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
  1257. HutongGames.PlayMaker.FsmState:OnEnter()
  1258. HutongGames.PlayMaker.Fsm:EnterState(FsmState)
  1259. HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
  1260. HutongGames.PlayMaker.Fsm:UpdateStateChanges()
  1261. HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
  1262. HutongGames.PlayMaker.Fsm:Update()
  1263. PlayMakerFSM:Update()
  1264.  
  1265. (Filename: Line: -1)
  1266.  
  1267. NullReferenceException
  1268. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1269.  
  1270. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1271.  
  1272. at Wheel.Start () [0x00000] in <filename unknown>:0
  1273.  
  1274. (Filename: Line: -1)
  1275.  
  1276. UnityCar: Tires "touring_front" loaded on front axle (POLICECAR2)
  1277.  
  1278. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1279.  
  1280. UnityCar: Tires "touring_rear" loaded on rear axle (POLICECAR2)
  1281.  
  1282. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1283.  
  1284. NullReferenceException
  1285. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1286.  
  1287. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1288.  
  1289. at Wheel.Start () [0x00000] in <filename unknown>:0
  1290.  
  1291. (Filename: Line: -1)
  1292.  
  1293. UnityCar: Tires "touring_front" loaded on front axle (POLICECAR1)
  1294.  
  1295. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1296.  
  1297. UnityCar: Tires "touring_rear" loaded on rear axle (POLICECAR1)
  1298.  
  1299. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1300.  
  1301. NullReferenceException
  1302. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1303.  
  1304. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1305.  
  1306. at Wheel.Start () [0x00000] in <filename unknown>:0
  1307.  
  1308. (Filename: Line: -1)
  1309.  
  1310. NullReferenceException
  1311. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1312.  
  1313. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1314.  
  1315. at Wheel.Start () [0x00000] in <filename unknown>:0
  1316.  
  1317. (Filename: Line: -1)
  1318.  
  1319. NullReferenceException
  1320. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1321.  
  1322. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1323.  
  1324. at Wheel.Start () [0x00000] in <filename unknown>:0
  1325.  
  1326. (Filename: Line: -1)
  1327.  
  1328. NullReferenceException
  1329. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1330.  
  1331. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1332.  
  1333. at Wheel.Start () [0x00000] in <filename unknown>:0
  1334.  
  1335. (Filename: Line: -1)
  1336.  
  1337. NullReferenceException
  1338. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1339.  
  1340. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1341.  
  1342. at Wheel.Start () [0x00000] in <filename unknown>:0
  1343.  
  1344. (Filename: Line: -1)
  1345.  
  1346. NullReferenceException
  1347. at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader)
  1348.  
  1349. at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0
  1350.  
  1351. at Wheel.Start () [0x00000] in <filename unknown>:0
  1352.  
  1353. (Filename: Line: -1)
  1354.  
  1355. MSCLoader Message: Loading mods...
  1356.  
  1357. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1358.  
  1359. MSCLoader Message:
  1360.  
  1361. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1362.  
  1363. Platform assembly: D:\My Summer Car-v18.02.2020\mysummercar_Data\Managed\Boo.Lang.dll (this message is harmless)
  1364. MSCLoader Message: [Backpack] Loaded!
  1365.  
  1366. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1367.  
  1368. MSCLoader Message: [Backpack] Settings can be accessed by pressing Ctrl + X.
  1369.  
  1370. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1371.  
  1372. MSCLoader Message: Loading Asset: railway_crossing.unity3d...
  1373.  
  1374. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1375.  
  1376. MSCLoader Message: Wear Checker loaded!
  1377.  
  1378. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1379.  
  1380. MSCLoader Message: Loading mods (second pass)...
  1381.  
  1382. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1383.  
  1384. MSCLoader Message:
  1385.  
  1386. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1387.  
  1388. MSCLoader Message: Loading mods completed in 1 sec(s)!
  1389.  
  1390. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1391.  
  1392. MSCLoader Message: [MOP] Vehicles loaded
  1393.  
  1394. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1395.  
  1396. MSCLoader Message: [MOP] Main world objects loaded
  1397.  
  1398. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1399.  
  1400. A game object can only be in one layer. The layer needs to be in the range [0...31]
  1401.  
  1402. (Filename: Line: 889)
  1403.  
  1404. MSCLoader Message: [MOP] Initialized places
  1405.  
  1406. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1407.  
  1408. MSCLoader Message: [MOP] Finished applying fixes
  1409.  
  1410. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1411.  
  1412. MSCLoader Message: [MOP] Away from house world objects loaded
  1413.  
  1414. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1415.  
  1416. MSCLoader Message: [MOP] Satsuma Area Checks loaded
  1417.  
  1418. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1419.  
  1420. NullReferenceException: Object reference not set to an instance of an object
  1421. at MOP.ItemHook..ctor () [0x00000] in <filename unknown>:0
  1422. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1423. UnityEngine.GameObject:AddComponent(Type)
  1424. UnityEngine.GameObject:AddComponent()
  1425. MOP.Items:InitializeList()
  1426. MOP.Items:.ctor()
  1427. MOP.WorldManager:Initialize()
  1428. MOP.<DelayedInitializaitonRoutine>d__8:MoveNext()
  1429.  
  1430. (Filename: Line: -1)
  1431.  
  1432. NullReferenceException: Object reference not set to an instance of an object
  1433. at MOP.ItemHook..ctor () [0x00000] in <filename unknown>:0
  1434. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1435. UnityEngine.GameObject:AddComponent(Type)
  1436. UnityEngine.GameObject:AddComponent()
  1437. MOP.Items:InitializeList()
  1438. MOP.Items:.ctor()
  1439. MOP.WorldManager:Initialize()
  1440. MOP.<DelayedInitializaitonRoutine>d__8:MoveNext()
  1441.  
  1442. (Filename: Line: -1)
  1443.  
  1444. NullReferenceException: Object reference not set to an instance of an object
  1445. at MOP.ItemHook..ctor () [0x00000] in <filename unknown>:0
  1446. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1447. UnityEngine.GameObject:AddComponent(Type)
  1448. UnityEngine.GameObject:AddComponent()
  1449. MOP.Items:InitializeList()
  1450. MOP.Items:.ctor()
  1451. MOP.WorldManager:Initialize()
  1452. MOP.<DelayedInitializaitonRoutine>d__8:MoveNext()
  1453.  
  1454. (Filename: Line: -1)
  1455.  
  1456. NullReferenceException: Object reference not set to an instance of an object
  1457. at MOP.ItemHook..ctor () [0x00000] in <filename unknown>:0
  1458. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1459. UnityEngine.GameObject:AddComponent(Type)
  1460. UnityEngine.GameObject:AddComponent()
  1461. MOP.Items:InitializeList()
  1462. MOP.Items:.ctor()
  1463. MOP.WorldManager:Initialize()
  1464. MOP.<DelayedInitializaitonRoutine>d__8:MoveNext()
  1465.  
  1466. (Filename: Line: -1)
  1467.  
  1468. NullReferenceException: Object reference not set to an instance of an object
  1469. at MOP.ItemHook..ctor () [0x00000] in <filename unknown>:0
  1470. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1471. UnityEngine.GameObject:AddComponent(Type)
  1472. UnityEngine.GameObject:AddComponent()
  1473. MOP.Items:InitializeList()
  1474. MOP.Items:.ctor()
  1475. MOP.WorldManager:Initialize()
  1476. MOP.<DelayedInitializaitonRoutine>d__8:MoveNext()
  1477.  
  1478. (Filename: Line: -1)
  1479.  
  1480. NullReferenceException: Object reference not set to an instance of an object
  1481. at MOP.ItemHook..ctor () [0x00000] in <filename unknown>:0
  1482. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1483. UnityEngine.GameObject:AddComponent(Type)
  1484. UnityEngine.GameObject:AddComponent()
  1485. MOP.Items:InitializeList()
  1486. MOP.Items:.ctor()
  1487. MOP.WorldManager:Initialize()
  1488. MOP.<DelayedInitializaitonRoutine>d__8:MoveNext()
  1489.  
  1490. (Filename: Line: -1)
  1491.  
  1492. NullReferenceException: Object reference not set to an instance of an object
  1493. at MOP.ItemHook..ctor () [0x00000] in <filename unknown>:0
  1494. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1495. UnityEngine.GameObject:AddComponent(Type)
  1496. UnityEngine.GameObject:AddComponent()
  1497. MOP.Items:InitializeList()
  1498. MOP.Items:.ctor()
  1499. MOP.WorldManager:Initialize()
  1500. MOP.<DelayedInitializaitonRoutine>d__8:MoveNext()
  1501.  
  1502. (Filename: Line: -1)
  1503.  
  1504. NullReferenceException: Object reference not set to an instance of an object
  1505. at MOP.ItemHook..ctor () [0x00000] in <filename unknown>:0
  1506. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1507. UnityEngine.GameObject:AddComponent(Type)
  1508. UnityEngine.GameObject:AddComponent()
  1509. MOP.Items:InitializeList()
  1510. MOP.Items:.ctor()
  1511. MOP.WorldManager:Initialize()
  1512. MOP.<DelayedInitializaitonRoutine>d__8:MoveNext()
  1513.  
  1514. (Filename: Line: -1)
  1515.  
  1516. NullReferenceException: Object reference not set to an instance of an object
  1517. at MOP.ItemHook..ctor () [0x00000] in <filename unknown>:0
  1518. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1519. UnityEngine.GameObject:AddComponent(Type)
  1520. UnityEngine.GameObject:AddComponent()
  1521. MOP.Items:InitializeList()
  1522. MOP.Items:.ctor()
  1523. MOP.WorldManager:Initialize()
  1524. MOP.<DelayedInitializaitonRoutine>d__8:MoveNext()
  1525.  
  1526. (Filename: Line: -1)
  1527.  
  1528. NullReferenceException: Object reference not set to an instance of an object
  1529. at MOP.ItemHook..ctor () [0x00000] in <filename unknown>:0
  1530. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1531. UnityEngine.GameObject:AddComponent(Type)
  1532. UnityEngine.GameObject:AddComponent()
  1533. MOP.Items:InitializeList()
  1534. MOP.Items:.ctor()
  1535. MOP.WorldManager:Initialize()
  1536. MOP.<DelayedInitializaitonRoutine>d__8:MoveNext()
  1537.  
  1538. (Filename: Line: -1)
  1539.  
  1540. NullReferenceException: Object reference not set to an instance of an object
  1541. at MOP.ItemHook..ctor () [0x00000] in <filename unknown>:0
  1542. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1543. UnityEngine.GameObject:AddComponent(Type)
  1544. UnityEngine.GameObject:AddComponent()
  1545. MOP.Items:InitializeList()
  1546. MOP.Items:.ctor()
  1547. MOP.WorldManager:Initialize()
  1548. MOP.<DelayedInitializaitonRoutine>d__8:MoveNext()
  1549.  
  1550. (Filename: Line: -1)
  1551.  
  1552. NullReferenceException: Object reference not set to an instance of an object
  1553. at MOP.ItemHook..ctor () [0x00000] in <filename unknown>:0
  1554. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1555. UnityEngine.GameObject:AddComponent(Type)
  1556. UnityEngine.GameObject:AddComponent()
  1557. MOP.Items:InitializeList()
  1558. MOP.Items:.ctor()
  1559. MOP.WorldManager:Initialize()
  1560. MOP.<DelayedInitializaitonRoutine>d__8:MoveNext()
  1561.  
  1562. (Filename: Line: -1)
  1563.  
  1564. NullReferenceException: Object reference not set to an instance of an object
  1565. at MOP.ItemHook..ctor () [0x00000] in <filename unknown>:0
  1566. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1567. UnityEngine.GameObject:AddComponent(Type)
  1568. UnityEngine.GameObject:AddComponent()
  1569. MOP.Items:InitializeList()
  1570. MOP.Items:.ctor()
  1571. MOP.WorldManager:Initialize()
  1572. MOP.<DelayedInitializaitonRoutine>d__8:MoveNext()
  1573.  
  1574. (Filename: Line: -1)
  1575.  
  1576. NullReferenceException: Object reference not set to an instance of an object
  1577. at MOP.ItemHook..ctor () [0x00000] in <filename unknown>:0
  1578. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1579. UnityEngine.GameObject:AddComponent(Type)
  1580. UnityEngine.GameObject:AddComponent()
  1581. MOP.Items:InitializeList()
  1582. MOP.Items:.ctor()
  1583. MOP.WorldManager:Initialize()
  1584. MOP.<DelayedInitializaitonRoutine>d__8:MoveNext()
  1585.  
  1586. (Filename: Line: -1)
  1587.  
  1588. NullReferenceException: Object reference not set to an instance of an object
  1589. at MOP.ItemHook..ctor () [0x00000] in <filename unknown>:0
  1590. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1591. UnityEngine.GameObject:AddComponent(Type)
  1592. UnityEngine.GameObject:AddComponent()
  1593. MOP.Items:InitializeList()
  1594. MOP.Items:.ctor()
  1595. MOP.WorldManager:Initialize()
  1596. MOP.<DelayedInitializaitonRoutine>d__8:MoveNext()
  1597.  
  1598. (Filename: Line: -1)
  1599.  
  1600. NullReferenceException: Object reference not set to an instance of an object
  1601. at MOP.ItemHook..ctor () [0x00000] in <filename unknown>:0
  1602. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1603. UnityEngine.GameObject:AddComponent(Type)
  1604. UnityEngine.GameObject:AddComponent()
  1605. MOP.Items:InitializeList()
  1606. MOP.Items:.ctor()
  1607. MOP.WorldManager:Initialize()
  1608. MOP.<DelayedInitializaitonRoutine>d__8:MoveNext()
  1609.  
  1610. (Filename: Line: -1)
  1611.  
  1612. NullReferenceException: Object reference not set to an instance of an object
  1613. at MOP.ItemHook..ctor () [0x00000] in <filename unknown>:0
  1614. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1615. UnityEngine.GameObject:AddComponent(Type)
  1616. UnityEngine.GameObject:AddComponent()
  1617. MOP.Items:InitializeList()
  1618. MOP.Items:.ctor()
  1619. MOP.WorldManager:Initialize()
  1620. MOP.<DelayedInitializaitonRoutine>d__8:MoveNext()
  1621.  
  1622. (Filename: Line: -1)
  1623.  
  1624. NullReferenceException: Object reference not set to an instance of an object
  1625. at MOP.ItemHook..ctor () [0x00000] in <filename unknown>:0
  1626. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1627. UnityEngine.GameObject:AddComponent(Type)
  1628. UnityEngine.GameObject:AddComponent()
  1629. MOP.Items:InitializeList()
  1630. MOP.Items:.ctor()
  1631. MOP.WorldManager:Initialize()
  1632. MOP.<DelayedInitializaitonRoutine>d__8:MoveNext()
  1633.  
  1634. (Filename: Line: -1)
  1635.  
  1636. NullReferenceException: Object reference not set to an instance of an object
  1637. at MOP.ItemHook..ctor () [0x00000] in <filename unknown>:0
  1638. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1639. UnityEngine.GameObject:AddComponent(Type)
  1640. UnityEngine.GameObject:AddComponent()
  1641. MOP.Items:InitializeList()
  1642. MOP.Items:.ctor()
  1643. MOP.WorldManager:Initialize()
  1644. MOP.<DelayedInitializaitonRoutine>d__8:MoveNext()
  1645.  
  1646. (Filename: Line: -1)
  1647.  
  1648. NullReferenceException: Object reference not set to an instance of an object
  1649. at MOP.ItemHook..ctor () [0x00000] in <filename unknown>:0
  1650. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1651. UnityEngine.GameObject:AddComponent(Type)
  1652. UnityEngine.GameObject:AddComponent()
  1653. MOP.Items:InitializeList()
  1654. MOP.Items:.ctor()
  1655. MOP.WorldManager:Initialize()
  1656. MOP.<DelayedInitializaitonRoutine>d__8:MoveNext()
  1657.  
  1658. (Filename: Line: -1)
  1659.  
  1660. NullReferenceException: Object reference not set to an instance of an object
  1661. at MOP.ItemHook..ctor () [0x00000] in <filename unknown>:0
  1662. UnityEngine.GameObject:Internal_AddComponentWithType(Type)
  1663. UnityEngine.GameObject:AddComponent(Type)
  1664. UnityEngine.GameObject:AddComponent()
  1665. MOP.Items:InitializeList()
  1666. MOP.Items:.ctor()
  1667. MOP.WorldManager:Initialize()
  1668. MOP.<DelayedInitializaitonRoutine>d__8:MoveNext()
  1669.  
  1670. (Filename: Line: -1)
  1671.  
  1672. NullReferenceException: Object reference not set to an instance of an object
  1673. at MOP.Items..ctor () [0x00000] in <filename unknown>:0
  1674.  
  1675. at MOP.WorldManager.Initialize () [0x00000] in <filename unknown>:0
  1676.  
  1677. at MOP.WorldManager+<DelayedInitializaitonRoutine>d__8.MoveNext () [0x00000] in <filename unknown>:0
  1678.  
  1679. (Filename: Line: -1)
  1680.  
  1681. IndexOutOfRangeException: Array index is out of range.
  1682. at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename unknown>:0
  1683.  
  1684. at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename unknown>:0
  1685.  
  1686. at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1687.  
  1688. at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1689.  
  1690. at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0
  1691.  
  1692. at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings settings) [0x00000] in <filename unknown>:0
  1693.  
  1694. at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
  1695.  
  1696. at ES2Auto.Save () [0x00000] in <filename unknown>:0
  1697.  
  1698. at ES2Auto.OnApplicationQuit () [0x00000] in <filename unknown>:0
  1699.  
  1700. (Filename: Line: -1)
  1701.  
  1702. IndexOutOfRangeException: Array index is out of range.
  1703. at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename unknown>:0
  1704.  
  1705. at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename unknown>:0
  1706.  
  1707. at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1708.  
  1709. at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1710.  
  1711. at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0
  1712.  
  1713. at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings settings) [0x00000] in <filename unknown>:0
  1714.  
  1715. at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
  1716.  
  1717. at ES2Auto.Save () [0x00000] in <filename unknown>:0
  1718.  
  1719. at ES2Auto.OnApplicationQuit () [0x00000] in <filename unknown>:0
  1720.  
  1721. (Filename: Line: -1)
  1722.  
  1723. IndexOutOfRangeException: Array index is out of range.
  1724. at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename unknown>:0
  1725.  
  1726. at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename unknown>:0
  1727.  
  1728. at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1729.  
  1730. at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1731.  
  1732. at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0
  1733.  
  1734. at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings settings) [0x00000] in <filename unknown>:0
  1735.  
  1736. at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
  1737.  
  1738. at ES2Auto.Save () [0x00000] in <filename unknown>:0
  1739.  
  1740. at ES2Auto.OnApplicationQuit () [0x00000] in <filename unknown>:0
  1741.  
  1742. (Filename: Line: -1)
  1743.  
  1744. IndexOutOfRangeException: Array index is out of range.
  1745. at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename unknown>:0
  1746.  
  1747. at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename unknown>:0
  1748.  
  1749. at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1750.  
  1751. at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1752.  
  1753. at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0
  1754.  
  1755. at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings settings) [0x00000] in <filename unknown>:0
  1756.  
  1757. at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
  1758.  
  1759. at ES2Auto.Save () [0x00000] in <filename unknown>:0
  1760.  
  1761. at ES2Auto.OnApplicationQuit () [0x00000] in <filename unknown>:0
  1762.  
  1763. (Filename: Line: -1)
  1764.  
  1765. UnityCar: Force feedback attempted to shutdown but wasn't running!
  1766.  
  1767. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1768.  
  1769. IndexOutOfRangeException: Array index is out of range.
  1770. at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename unknown>:0
  1771.  
  1772. at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename unknown>:0
  1773.  
  1774. at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1775.  
  1776. at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1777.  
  1778. at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0
  1779.  
  1780. at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings settings) [0x00000] in <filename unknown>:0
  1781.  
  1782. at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
  1783.  
  1784. at ES2Auto.Save () [0x00000] in <filename unknown>:0
  1785.  
  1786. at ES2Auto.OnApplicationQuit () [0x00000] in <filename unknown>:0
  1787.  
  1788. (Filename: Line: -1)
  1789.  
  1790. UnityCar: Force feedback attempted to shutdown but wasn't running!
  1791.  
  1792. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1793.  
  1794. UnityCar: Force feedback attempted to shutdown but wasn't running!
  1795.  
  1796. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1797.  
  1798. IndexOutOfRangeException: Array index is out of range.
  1799. at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename unknown>:0
  1800.  
  1801. at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename unknown>:0
  1802.  
  1803. at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1804.  
  1805. at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1806.  
  1807. at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0
  1808.  
  1809. at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings settings) [0x00000] in <filename unknown>:0
  1810.  
  1811. at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
  1812.  
  1813. at ES2Auto.Save () [0x00000] in <filename unknown>:0
  1814.  
  1815. at ES2Auto.OnApplicationQuit () [0x00000] in <filename unknown>:0
  1816.  
  1817. (Filename: Line: -1)
  1818.  
  1819. IndexOutOfRangeException: Array index is out of range.
  1820. at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename unknown>:0
  1821.  
  1822. at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename unknown>:0
  1823.  
  1824. at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1825.  
  1826. at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1827.  
  1828. at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0
  1829.  
  1830. at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings settings) [0x00000] in <filename unknown>:0
  1831.  
  1832. at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
  1833.  
  1834. at ES2Auto.Save () [0x00000] in <filename unknown>:0
  1835.  
  1836. at ES2Auto.OnApplicationQuit () [0x00000] in <filename unknown>:0
  1837.  
  1838. (Filename: Line: -1)
  1839.  
  1840. UnityCar: Force feedback attempted to shutdown but wasn't running!
  1841.  
  1842. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1843.  
  1844. UnityCar: Force feedback attempted to shutdown but wasn't running!
  1845.  
  1846. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1847.  
  1848. UnityCar: Force feedback attempted to shutdown but wasn't running!
  1849.  
  1850. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1851.  
  1852. IndexOutOfRangeException: Array index is out of range.
  1853. at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename unknown>:0
  1854.  
  1855. at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename unknown>:0
  1856.  
  1857. at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1858.  
  1859. at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1860.  
  1861. at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0
  1862.  
  1863. at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings settings) [0x00000] in <filename unknown>:0
  1864.  
  1865. at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
  1866.  
  1867. at ES2Auto.Save () [0x00000] in <filename unknown>:0
  1868.  
  1869. at ES2Auto.OnApplicationQuit () [0x00000] in <filename unknown>:0
  1870.  
  1871. (Filename: Line: -1)
  1872.  
  1873. UnityCar: Force feedback attempted to shutdown but wasn't running!
  1874.  
  1875. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  1876.  
  1877. IndexOutOfRangeException: Array index is out of range.
  1878. at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename unknown>:0
  1879.  
  1880. at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename unknown>:0
  1881.  
  1882. at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1883.  
  1884. at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1885.  
  1886. at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0
  1887.  
  1888. at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings settings) [0x00000] in <filename unknown>:0
  1889.  
  1890. at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
  1891.  
  1892. at ES2Auto.Save () [0x00000] in <filename unknown>:0
  1893.  
  1894. at ES2Auto.OnApplicationQuit () [0x00000] in <filename unknown>:0
  1895.  
  1896. (Filename: Line: -1)
  1897.  
  1898. IndexOutOfRangeException: Array index is out of range.
  1899. at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename unknown>:0
  1900.  
  1901. at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename unknown>:0
  1902.  
  1903. at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1904.  
  1905. at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1906.  
  1907. at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0
  1908.  
  1909. at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings settings) [0x00000] in <filename unknown>:0
  1910.  
  1911. at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
  1912.  
  1913. at ES2Auto.Save () [0x00000] in <filename unknown>:0
  1914.  
  1915. at ES2Auto.OnApplicationQuit () [0x00000] in <filename unknown>:0
  1916.  
  1917. (Filename: Line: -1)
  1918.  
  1919. IndexOutOfRangeException: Array index is out of range.
  1920. at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename unknown>:0
  1921.  
  1922. at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename unknown>:0
  1923.  
  1924. at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1925.  
  1926. at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1927.  
  1928. at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0
  1929.  
  1930. at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings settings) [0x00000] in <filename unknown>:0
  1931.  
  1932. at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
  1933.  
  1934. at ES2Auto.Save () [0x00000] in <filename unknown>:0
  1935.  
  1936. at ES2Auto.OnApplicationQuit () [0x00000] in <filename unknown>:0
  1937.  
  1938. (Filename: Line: -1)
  1939.  
  1940. IndexOutOfRangeException: Array index is out of range.
  1941. at ES2FilenameData.PathIsFolder (System.String path) [0x00000] in <filename unknown>:0
  1942.  
  1943. at ES2FilenameData.GetPathType (System.String path) [0x00000] in <filename unknown>:0
  1944.  
  1945. at ES2FilenameData.Init (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1946.  
  1947. at ES2FilenameData..ctor (System.String path, .ES2Settings settings, Boolean useParameters) [0x00000] in <filename unknown>:0
  1948.  
  1949. at ES2Settings.Clone (System.String identifier) [0x00000] in <filename unknown>:0
  1950.  
  1951. at ES2.Save[Mesh] (UnityEngine.Mesh param, System.String identifier, .ES2Settings settings) [0x00000] in <filename unknown>:0
  1952.  
  1953. at ES2Auto.SaveMesh () [0x00000] in <filename unknown>:0
  1954.  
  1955. at ES2Auto.Save () [0x00000] in <filename unknown>:0
  1956.  
  1957. at ES2Auto.OnApplicationQuit () [0x00000] in <filename unknown>:0
  1958.  
  1959. (Filename: Line: -1)
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