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- I. Magician
- Keys: Pyre Flame (Agi) and Phantasmal
- Themes: scholarly knowledge, potential of new adventure, manipulation, self-confidence, (characters of the Magician Arcana in Persona games tend to face tragedy in love...)
- II. Priestess
- Keys: Tear Stained (Aqua) and Memorial
- Themes: untapped knowledge, modesty, serenity, introspection
- III. Empress
- Keys: Frost-Bitten (Bufu) and Passion
- Themes: Women of authority or motherly figures, creator and nurturer, overprotective, possessive
- IV. Emperor
- Keys: Lightning Struck (Zio) and Primeval
- Themes: Men of authority or father figures, associated with life (ankh) yet removed from it (living on the mountain), conservatism
- V. Hierophant
- Keys: Passion and Memorial
- Themes: Obsession with the past, strength of a group, organized religion, guidance, tradition, moral authority
- VI. Lovers
- Keys: Stigmata and Passion
- Themes: Popularity and social interaction, the need for others, desire
- VII. Chariot
- Keys: Primeval and Industrial
- Themes: personal goal to achieve at any cost, conquest and willpower, struggle, control over a union of opposites
- VIII. Justice
- Keys: Pyre Flame (Agi) and Stigmata
- Themes: concerned with fairness, duty, vengeance, tend toward stoic characters
- IX. Hermit
- Keys: Stillness and Phantasmal
- Themes: Hidden from public sight, a deep understanding from isolation, completed a journey and return
- X. Wheel of Fortune
- Keys: Bitter Wind (Garu) and Lightning Struck (Zio)
- Themes: seizing your destiny, elements of change, random chance and luck, "this too shall pass"
- XI. Strength
- Keys: Primeval and Grave Dirt (Zan)
- Themes: Strength of heart, inner strength, discipline and control, persistence
- XII. Hanged Man
- Keys: Stigmata and Memorial
- Themes: caught between two extremes, self sacrifice for enlightenment, paradox
- XIII. Death
- Keys: Atrophic and Industrial
- Themes: Deep transformation and change, not usually associated with physical death
- XIV. Temperance
- Keys: Stillness and Tear Stained (Aqua)
- Themes: Finding balance in life and hobbies, moderation, synthesis of opposites
- XV. Devil
- Keys: Caustic Miasma and Cacophonous
- Themes: Greed and antisociality, self-bondage to an idea that prevents growth, pessimism
- XVI. Tower
- Keys: Caustic Miasma and Atrophic
- Themes: Fall from grace after arrogance, ruin and catastrophe, life is self-correcting
- XVII. Star
- Keys: Bitter Wind (Garu) and Frost Bitten (Bufu)
- Themes: hope and joy, clarity and regeneration, inspiration and discovery
- XVIII. Moon
- Keys: Phantasmal and Cacophonous
- Themes: Projecting fears and faults onto others, dreams and nightmares, states of confusion
- XIX. Sun
- Keys: Pyre Flame (Agi) and Grave Dirt (Zan)
- Themes: Underlying optimism (often betrayed by a terrible situation for many Persona characters), enduring hardships
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