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TemTem Log 23/01/2020

Jan 23rd, 2020
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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce RTX 2080 Ti (ID=0x1e07)
  8. Vendor:
  9. VRAM: 11048 MB
  10. Driver: 26.21.14.4141
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 1.392 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 7.449300 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/23/2020 10:28:41 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.4
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 8 worker threads for Enlighten.
  31. Thread -> id: 63f4 -> priority: 1
  32. Thread -> id: 355c -> priority: 1
  33. Thread -> id: 8410 -> priority: 1
  34. Thread -> id: 8974 -> priority: 1
  35. Thread -> id: 1ce0 -> priority: 1
  36. Thread -> id: 47c0 -> priority: 1
  37. Thread -> id: 7638 -> priority: 1
  38. Thread -> id: 8d0c -> priority: 1
  39. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  40. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  41. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  42. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  43.  
  44. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174556.
  45. Total: 330.731300 ms (FindLiveObjects: 11.976000 ms CreateObjectMapping: 8.926400 ms MarkObjects: 309.344600 ms DeleteObjects: 0.484000 ms)
  46.  
  47. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  48. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  49. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  50. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  51. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  52. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  53. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  54. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  55. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  56. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  57. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  58. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  59. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  60. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  61. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  62. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  63. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  64. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  65. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  66. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  67. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  68. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  69. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  70. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  71. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  72. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  73. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  74. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  75. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  76. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  77. Tamer ID: 280158
  78.  
  79. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  80.  
  81. Unloading 7 Unused Serialized files (Serialized files now loaded: 1)
  82.  
  83. Unloading 191 unused Assets to reduce memory usage. Loaded Objects now: 175860.
  84. Total: 333.839700 ms (FindLiveObjects: 8.009800 ms CreateObjectMapping: 6.489800 ms MarkObjects: 318.589100 ms DeleteObjects: 0.750600 ms)
  85.  
  86. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  87.  
  88. Unloading 272 unused Assets to reduce memory usage. Loaded Objects now: 194374.
  89. Total: 336.766600 ms (FindLiveObjects: 8.618100 ms CreateObjectMapping: 7.857600 ms MarkObjects: 319.425400 ms DeleteObjects: 0.865100 ms)
  90.  
  91. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  92.  
  93. Unloading 450 unused Assets to reduce memory usage. Loaded Objects now: 200534.
  94. Total: 335.073100 ms (FindLiveObjects: 8.667100 ms CreateObjectMapping: 8.187700 ms MarkObjects: 317.509900 ms DeleteObjects: 0.708100 ms)
  95.  
  96. Unloading 6 Unused Serialized files (Serialized files now loaded: 5)
  97.  
  98. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 207709.
  99. Total: 336.695400 ms (FindLiveObjects: 8.842000 ms CreateObjectMapping: 6.959200 ms MarkObjects: 320.134600 ms DeleteObjects: 0.759100 ms)
  100.  
  101. Unloading 7 Unused Serialized files (Serialized files now loaded: 6)
  102.  
  103. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 212313.
  104. Total: 344.102300 ms (FindLiveObjects: 8.914900 ms CreateObjectMapping: 6.734400 ms MarkObjects: 327.603200 ms DeleteObjects: 0.849200 ms)
  105.  
  106. Unloading 5 Unused Serialized files (Serialized files now loaded: 9)
  107.  
  108. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 212408.
  109. Total: 339.978900 ms (FindLiveObjects: 9.492800 ms CreateObjectMapping: 7.387600 ms MarkObjects: 322.801300 ms DeleteObjects: 0.296900 ms)
  110.  
  111. Unloading 6 Unused Serialized files (Serialized files now loaded: 9)
  112.  
  113. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 220203.
  114. Total: 357.179100 ms (FindLiveObjects: 10.854400 ms CreateObjectMapping: 12.342100 ms MarkObjects: 333.142400 ms DeleteObjects: 0.839900 ms)
  115.  
  116. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  117.  
  118. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 225570.
  119. Total: 353.051100 ms (FindLiveObjects: 9.774200 ms CreateObjectMapping: 12.747600 ms MarkObjects: 330.138900 ms DeleteObjects: 0.390000 ms)
  120.  
  121. Unloading 8 Unused Serialized files (Serialized files now loaded: 11)
  122.  
  123. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 231668.
  124. Total: 375.858700 ms (FindLiveObjects: 12.958400 ms CreateObjectMapping: 13.934400 ms MarkObjects: 348.339700 ms DeleteObjects: 0.625700 ms)
  125.  
  126. Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
  127.  
  128. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 238967.
  129. Total: 362.412000 ms (FindLiveObjects: 10.525000 ms CreateObjectMapping: 13.416600 ms MarkObjects: 338.178400 ms DeleteObjects: 0.291700 ms)
  130.  
  131. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  132.  
  133. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238967.
  134. Total: 361.770600 ms (FindLiveObjects: 11.367700 ms CreateObjectMapping: 11.598700 ms MarkObjects: 338.495200 ms DeleteObjects: 0.308700 ms)
  135.  
  136. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  137.  
  138. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238967.
  139. Total: 356.982400 ms (FindLiveObjects: 11.563300 ms CreateObjectMapping: 10.144400 ms MarkObjects: 335.004100 ms DeleteObjects: 0.270400 ms)
  140.  
  141. Join 0
  142.  
  143. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  144.  
  145. Join 1
  146.  
  147. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  148.  
  149. Exit 0
  150.  
  151. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  152.  
  153. Join 0
  154.  
  155. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  156.  
  157. Join 8
  158.  
  159. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  160.  
  161. Unloading 6 Unused Serialized files (Serialized files now loaded: 17)
  162.  
  163. Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 248647.
  164. Total: 362.516100 ms (FindLiveObjects: 13.650900 ms CreateObjectMapping: 11.515100 ms MarkObjects: 336.995200 ms DeleteObjects: 0.354500 ms)
  165.  
  166. Unloading 5 Unused Serialized files (Serialized files now loaded: 17)
  167.  
  168. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 248671.
  169. Total: 384.559200 ms (FindLiveObjects: 11.194000 ms CreateObjectMapping: 11.055200 ms MarkObjects: 361.918700 ms DeleteObjects: 0.391000 ms)
  170.  
  171. Unloading 0 Unused Serialized files (Serialized files now loaded: 17)
  172.  
  173. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 248671.
  174. Total: 389.666700 ms (FindLiveObjects: 12.500400 ms CreateObjectMapping: 14.516000 ms MarkObjects: 362.348100 ms DeleteObjects: 0.301800 ms)
  175.  
  176. Join 0
  177.  
  178. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  179.  
  180. Join 1
  181.  
  182. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  183.  
  184. Join 8
  185.  
  186. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  187.  
  188. Exit 1
  189.  
  190. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  191.  
  192. Exit 8
  193.  
  194. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  195.  
  196. Exit 0
  197.  
  198. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  199.  
  200. Join 1031
  201.  
  202. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  203.  
  204. Exit 1031
  205.  
  206. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  207.  
  208. Join 0
  209.  
  210. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  211.  
  212. Join 1
  213.  
  214. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  215.  
  216. Exit 1
  217.  
  218. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  219.  
  220. Exit 0
  221.  
  222. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  223.  
  224. Join 1008
  225.  
  226. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  227.  
  228. Exit 1008
  229.  
  230. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  231.  
  232. Join 0
  233.  
  234. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  235.  
  236. Join 1
  237.  
  238. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  239.  
  240. Exit 1
  241.  
  242. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  243.  
  244. Exit 0
  245.  
  246. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  247.  
  248. Join 1032
  249.  
  250. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  251.  
  252. Exit 1032
  253.  
  254. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  255.  
  256. Join 0
  257.  
  258. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  259.  
  260. Join 8
  261.  
  262. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  263.  
  264. Join 1
  265.  
  266. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  267.  
  268. Exit 0
  269.  
  270. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  271.  
  272. Join 0
  273.  
  274. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  275.  
  276. Exit 0
  277.  
  278. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  279.  
  280. Join 0
  281.  
  282. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  283.  
  284. Exit 0
  285.  
  286. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  287.  
  288. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  289.  
  290. Unloading 4464 unused Assets to reduce memory usage. Loaded Objects now: 262881.
  291. Total: 388.887200 ms (FindLiveObjects: 13.360200 ms CreateObjectMapping: 10.662200 ms MarkObjects: 361.228400 ms DeleteObjects: 3.635900 ms)
  292.  
  293. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  294.  
  295. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 262881.
  296. Total: 379.518600 ms (FindLiveObjects: 14.035000 ms CreateObjectMapping: 12.092600 ms MarkObjects: 353.008900 ms DeleteObjects: 0.381800 ms)
  297.  
  298. Join 1
  299.  
  300. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  301.  
  302. Join 8
  303.  
  304. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  305.  
  306. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  307.  
  308. Unloading 655 unused Assets to reduce memory usage. Loaded Objects now: 263143.
  309. Total: 379.949300 ms (FindLiveObjects: 13.130800 ms CreateObjectMapping: 10.366900 ms MarkObjects: 355.303600 ms DeleteObjects: 1.147700 ms)
  310.  
  311. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  312.  
  313. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 263143.
  314. Total: 383.345400 ms (FindLiveObjects: 11.709100 ms CreateObjectMapping: 11.351700 ms MarkObjects: 359.908400 ms DeleteObjects: 0.375800 ms)
  315.  
  316. Join 1
  317.  
  318. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  319.  
  320. Join 8
  321.  
  322. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  323.  
  324. Join 0
  325.  
  326. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  327.  
  328. Exit 8
  329.  
  330. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  331.  
  332. Exit 0
  333.  
  334. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  335.  
  336. Exit 1
  337.  
  338. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  339.  
  340. Join 1008
  341.  
  342. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  343.  
  344. Exit 1008
  345.  
  346. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  347.  
  348. Join 0
  349.  
  350. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  351.  
  352. Join 1
  353.  
  354. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  355.  
  356. Join 8
  357.  
  358. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  359.  
  360. Exit 0
  361.  
  362. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  363.  
  364. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  365.  
  366. Unloading 163 unused Assets to reduce memory usage. Loaded Objects now: 263402.
  367. Total: 382.448900 ms (FindLiveObjects: 11.825600 ms CreateObjectMapping: 11.214000 ms MarkObjects: 358.800500 ms DeleteObjects: 0.608600 ms)
  368.  
  369. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  370.  
  371. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 263402.
  372. Total: 382.282100 ms (FindLiveObjects: 11.422300 ms CreateObjectMapping: 11.060100 ms MarkObjects: 359.369800 ms DeleteObjects: 0.429500 ms)
  373.  
  374. Join 1
  375.  
  376. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  377.  
  378. Unloading 6 Unused Serialized files (Serialized files now loaded: 28)
  379.  
  380. Unloading 127 unused Assets to reduce memory usage. Loaded Objects now: 263846.
  381. Total: 380.849400 ms (FindLiveObjects: 11.545100 ms CreateObjectMapping: 10.582400 ms MarkObjects: 358.131300 ms DeleteObjects: 0.590400 ms)
  382.  
  383. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  384.  
  385. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 263846.
  386. Total: 384.500800 ms (FindLiveObjects: 11.905200 ms CreateObjectMapping: 13.472100 ms MarkObjects: 358.732900 ms DeleteObjects: 0.390300 ms)
  387.  
  388. Join 1
  389.  
  390. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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