Advertisement
Guest User

Untitled

a guest
Mar 28th, 2019
110
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 22.58 KB | None | 0 0
  1. name of display: :0
  2. display: :0 screen: 0
  3. direct rendering: Yes
  4. server glx vendor string: SGI
  5. server glx version string: 1.4
  6. server glx extensions:
  7. GLX_ARB_create_context, GLX_ARB_create_context_no_error,
  8. GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness,
  9. GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample,
  10. GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile,
  11. GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB,
  12. GLX_EXT_import_context, GLX_EXT_libglvnd, GLX_EXT_no_config_context,
  13. GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating,
  14. GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, GLX_OML_swap_method,
  15. GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
  16. GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
  17. GLX_SGI_swap_control
  18. client glx vendor string: Mesa Project and SGI
  19. client glx version string: 1.4
  20. client glx extensions:
  21. GLX_ARB_context_flush_control, GLX_ARB_create_context,
  22. GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile,
  23. GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float,
  24. GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample,
  25. GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile,
  26. GLX_EXT_create_context_es_profile, GLX_EXT_fbconfig_packed_float,
  27. GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context,
  28. GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating,
  29. GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
  30. GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
  31. GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
  32. GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
  33. GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
  34. GLX_SGI_swap_control, GLX_SGI_video_sync
  35. GLX version: 1.4
  36. GLX extensions:
  37. GLX_ARB_create_context, GLX_ARB_create_context_no_error,
  38. GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness,
  39. GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB,
  40. GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age,
  41. GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile,
  42. GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB,
  43. GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info,
  44. GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
  45. GLX_MESA_query_renderer, GLX_MESA_swap_control, GLX_OML_swap_method,
  46. GLX_OML_sync_control, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
  47. GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
  48. GLX_SGI_swap_control, GLX_SGI_video_sync
  49. Extended renderer info (GLX_MESA_query_renderer):
  50. Vendor: X.Org (0x1002)
  51. Device: Radeon RX 580 Series (POLARIS10, DRM 3.26.0, 4.18.0-16-generic, LLVM 8.0.0) (0x67df)
  52. Version: 19.1.0
  53. Accelerated: yes
  54. Video memory: 8192MB
  55. Unified memory: no
  56. Preferred profile: core (0x1)
  57. Max core profile version: 4.5
  58. Max compat profile version: 4.5
  59. Max GLES1 profile version: 1.1
  60. Max GLES[23] profile version: 3.2
  61. Memory info (GL_ATI_meminfo):
  62. VBO free memory - total: 7009 MB, largest block: 7009 MB
  63. VBO free aux. memory - total: 5869 MB, largest block: 5869 MB
  64. Texture free memory - total: 7009 MB, largest block: 7009 MB
  65. Texture free aux. memory - total: 5869 MB, largest block: 5869 MB
  66. Renderbuffer free memory - total: 7009 MB, largest block: 7009 MB
  67. Renderbuffer free aux. memory - total: 5869 MB, largest block: 5869 MB
  68. Memory info (GL_NVX_gpu_memory_info):
  69. Dedicated video memory: 8192 MB
  70. Total available memory: 14185 MB
  71. Currently available dedicated video memory: 7009 MB
  72. OpenGL vendor string: X.Org
  73. OpenGL renderer string: Radeon RX 580 Series (POLARIS10, DRM 3.26.0, 4.18.0-16-generic, LLVM 8.0.0)
  74. OpenGL core profile version string: 4.5 (Core Profile) Mesa 19.1.0-devel (git-ee8370c 2019-03-28 cosmic-oibaf-ppa)
  75. OpenGL core profile shading language version string: 4.50
  76. OpenGL core profile context flags: (none)
  77. OpenGL core profile profile mask: core profile
  78. OpenGL core profile extensions:
  79. GL_AMD_conservative_depth, GL_AMD_depth_clamp_separate,
  80. GL_AMD_draw_buffers_blend, GL_AMD_framebuffer_multisample_advanced,
  81. GL_AMD_gpu_shader_int64, GL_AMD_multi_draw_indirect,
  82. GL_AMD_performance_monitor, GL_AMD_pinned_memory,
  83. GL_AMD_query_buffer_object, GL_AMD_seamless_cubemap_per_texture,
  84. GL_AMD_shader_stencil_export, GL_AMD_shader_trinary_minmax,
  85. GL_AMD_texture_texture4, GL_AMD_vertex_shader_layer,
  86. GL_AMD_vertex_shader_viewport_index, GL_ANGLE_texture_compression_dxt3,
  87. GL_ANGLE_texture_compression_dxt5, GL_ARB_ES2_compatibility,
  88. GL_ARB_ES3_1_compatibility, GL_ARB_ES3_2_compatibility,
  89. GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, GL_ARB_base_instance,
  90. GL_ARB_bindless_texture, GL_ARB_blend_func_extended,
  91. GL_ARB_buffer_storage, GL_ARB_clear_buffer_object, GL_ARB_clear_texture,
  92. GL_ARB_clip_control, GL_ARB_color_buffer_float,
  93. GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader,
  94. GL_ARB_compute_variable_group_size, GL_ARB_conditional_render_inverted,
  95. GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_copy_image,
  96. GL_ARB_cull_distance, GL_ARB_debug_output, GL_ARB_depth_buffer_float,
  97. GL_ARB_depth_clamp, GL_ARB_derivative_control, GL_ARB_direct_state_access,
  98. GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend,
  99. GL_ARB_draw_elements_base_vertex, GL_ARB_draw_indirect,
  100. GL_ARB_draw_instanced, GL_ARB_enhanced_layouts,
  101. GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location,
  102. GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport,
  103. GL_ARB_fragment_shader, GL_ARB_framebuffer_no_attachments,
  104. GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB,
  105. GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image,
  106. GL_ARB_gpu_shader5, GL_ARB_gpu_shader_fp64, GL_ARB_gpu_shader_int64,
  107. GL_ARB_half_float_pixel, GL_ARB_half_float_vertex,
  108. GL_ARB_indirect_parameters, GL_ARB_instanced_arrays,
  109. GL_ARB_internalformat_query, GL_ARB_internalformat_query2,
  110. GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment,
  111. GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect,
  112. GL_ARB_occlusion_query2, GL_ARB_pipeline_statistics_query,
  113. GL_ARB_pixel_buffer_object, GL_ARB_point_sprite,
  114. GL_ARB_polygon_offset_clamp, GL_ARB_program_interface_query,
  115. GL_ARB_provoking_vertex, GL_ARB_query_buffer_object,
  116. GL_ARB_robust_buffer_access_behavior, GL_ARB_robustness,
  117. GL_ARB_sample_shading, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map,
  118. GL_ARB_seamless_cubemap_per_texture, GL_ARB_separate_shader_objects,
  119. GL_ARB_shader_atomic_counter_ops, GL_ARB_shader_atomic_counters,
  120. GL_ARB_shader_ballot, GL_ARB_shader_bit_encoding, GL_ARB_shader_clock,
  121. GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote,
  122. GL_ARB_shader_image_load_store, GL_ARB_shader_image_size,
  123. GL_ARB_shader_objects, GL_ARB_shader_precision,
  124. GL_ARB_shader_stencil_export, GL_ARB_shader_storage_buffer_object,
  125. GL_ARB_shader_subroutine, GL_ARB_shader_texture_image_samples,
  126. GL_ARB_shader_texture_lod, GL_ARB_shader_viewport_layer_array,
  127. GL_ARB_shading_language_420pack, GL_ARB_shading_language_packing,
  128. GL_ARB_sparse_buffer, GL_ARB_stencil_texturing, GL_ARB_sync,
  129. GL_ARB_tessellation_shader, GL_ARB_texture_barrier,
  130. GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32,
  131. GL_ARB_texture_buffer_range, GL_ARB_texture_compression_bptc,
  132. GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map_array,
  133. GL_ARB_texture_filter_anisotropic, GL_ARB_texture_float,
  134. GL_ARB_texture_gather, GL_ARB_texture_mirror_clamp_to_edge,
  135. GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two,
  136. GL_ARB_texture_query_levels, GL_ARB_texture_query_lod,
  137. GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui,
  138. GL_ARB_texture_stencil8, GL_ARB_texture_storage,
  139. GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle,
  140. GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2,
  141. GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced,
  142. GL_ARB_transform_feedback_overflow_query, GL_ARB_uniform_buffer_object,
  143. GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object,
  144. GL_ARB_vertex_attrib_64bit, GL_ARB_vertex_attrib_binding,
  145. GL_ARB_vertex_buffer_object, GL_ARB_vertex_shader,
  146. GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev,
  147. GL_ARB_viewport_array, GL_ATI_blend_equation_separate, GL_ATI_meminfo,
  148. GL_ATI_texture_float, GL_ATI_texture_mirror_once, GL_EXT_abgr,
  149. GL_EXT_blend_equation_separate, GL_EXT_depth_bounds_test,
  150. GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_framebuffer_blit,
  151. GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled,
  152. GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB, GL_EXT_memory_object,
  153. GL_EXT_memory_object_fd, GL_EXT_packed_depth_stencil, GL_EXT_packed_float,
  154. GL_EXT_pixel_buffer_object, GL_EXT_polygon_offset_clamp,
  155. GL_EXT_provoking_vertex, GL_EXT_semaphore, GL_EXT_semaphore_fd,
  156. GL_EXT_shader_integer_mix, GL_EXT_texture_array,
  157. GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc,
  158. GL_EXT_texture_compression_s3tc, GL_EXT_texture_filter_anisotropic,
  159. GL_EXT_texture_integer, GL_EXT_texture_mirror_clamp, GL_EXT_texture_sRGB,
  160. GL_EXT_texture_sRGB_R8, GL_EXT_texture_sRGB_decode,
  161. GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm,
  162. GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback,
  163. GL_EXT_vertex_array_bgra, GL_EXT_vertex_attrib_64bit,
  164. GL_EXT_window_rectangles, GL_IBM_multimode_draw_arrays,
  165. GL_KHR_blend_equation_advanced, GL_KHR_context_flush_control,
  166. GL_KHR_debug, GL_KHR_no_error, GL_KHR_robust_buffer_access_behavior,
  167. GL_KHR_robustness, GL_KHR_texture_compression_astc_ldr,
  168. GL_KHR_texture_compression_astc_sliced_3d, GL_MESA_pack_invert,
  169. GL_MESA_shader_integer_functions, GL_MESA_texture_signed_rgba,
  170. GL_NVX_gpu_memory_info, GL_NV_conditional_render, GL_NV_depth_clamp,
  171. GL_NV_packed_depth_stencil, GL_NV_texture_barrier, GL_NV_vdpau_interop,
  172. GL_OES_EGL_image, GL_S3_s3tc
  173.  
  174. OpenGL version string: 4.5 (Compatibility Profile) Mesa 19.1.0-devel (git-ee8370c 2019-03-28 cosmic-oibaf-ppa)
  175. OpenGL shading language version string: 4.50
  176. OpenGL context flags: (none)
  177. OpenGL profile mask: compatibility profile
  178. OpenGL extensions:
  179. GL_AMD_conservative_depth, GL_AMD_depth_clamp_separate,
  180. GL_AMD_draw_buffers_blend, GL_AMD_framebuffer_multisample_advanced,
  181. GL_AMD_multi_draw_indirect, GL_AMD_performance_monitor,
  182. GL_AMD_pinned_memory, GL_AMD_query_buffer_object,
  183. GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_stencil_export,
  184. GL_AMD_shader_trinary_minmax, GL_AMD_texture_texture4,
  185. GL_AMD_vertex_shader_layer, GL_AMD_vertex_shader_viewport_index,
  186. GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5,
  187. GL_APPLE_packed_pixels, GL_ARB_ES2_compatibility,
  188. GL_ARB_ES3_1_compatibility, GL_ARB_ES3_compatibility,
  189. GL_ARB_arrays_of_arrays, GL_ARB_base_instance, GL_ARB_bindless_texture,
  190. GL_ARB_blend_func_extended, GL_ARB_buffer_storage,
  191. GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control,
  192. GL_ARB_color_buffer_float, GL_ARB_compatibility,
  193. GL_ARB_compressed_texture_pixel_storage, GL_ARB_compute_shader,
  194. GL_ARB_compute_variable_group_size, GL_ARB_conditional_render_inverted,
  195. GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_copy_image,
  196. GL_ARB_cull_distance, GL_ARB_debug_output, GL_ARB_depth_buffer_float,
  197. GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_derivative_control,
  198. GL_ARB_direct_state_access, GL_ARB_draw_buffers,
  199. GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex,
  200. GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_enhanced_layouts,
  201. GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location,
  202. GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport,
  203. GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
  204. GL_ARB_fragment_shader, GL_ARB_framebuffer_no_attachments,
  205. GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB,
  206. GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image,
  207. GL_ARB_gpu_shader5, GL_ARB_gpu_shader_fp64, GL_ARB_half_float_pixel,
  208. GL_ARB_half_float_vertex, GL_ARB_indirect_parameters,
  209. GL_ARB_instanced_arrays, GL_ARB_internalformat_query,
  210. GL_ARB_internalformat_query2, GL_ARB_invalidate_subdata,
  211. GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind,
  212. GL_ARB_multi_draw_indirect, GL_ARB_multisample, GL_ARB_multitexture,
  213. GL_ARB_occlusion_query, GL_ARB_occlusion_query2,
  214. GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object,
  215. GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_polygon_offset_clamp,
  216. GL_ARB_program_interface_query, GL_ARB_provoking_vertex,
  217. GL_ARB_query_buffer_object, GL_ARB_robust_buffer_access_behavior,
  218. GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_objects,
  219. GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture,
  220. GL_ARB_separate_shader_objects, GL_ARB_shader_atomic_counter_ops,
  221. GL_ARB_shader_atomic_counters, GL_ARB_shader_ballot,
  222. GL_ARB_shader_bit_encoding, GL_ARB_shader_clock,
  223. GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote,
  224. GL_ARB_shader_image_load_store, GL_ARB_shader_image_size,
  225. GL_ARB_shader_objects, GL_ARB_shader_precision,
  226. GL_ARB_shader_stencil_export, GL_ARB_shader_storage_buffer_object,
  227. GL_ARB_shader_subroutine, GL_ARB_shader_texture_image_samples,
  228. GL_ARB_shader_texture_lod, GL_ARB_shader_viewport_layer_array,
  229. GL_ARB_shading_language_100, GL_ARB_shading_language_420pack,
  230. GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_sparse_buffer,
  231. GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader,
  232. GL_ARB_texture_barrier, GL_ARB_texture_border_clamp,
  233. GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32,
  234. GL_ARB_texture_buffer_range, GL_ARB_texture_compression,
  235. GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc,
  236. GL_ARB_texture_cube_map, GL_ARB_texture_cube_map_array,
  237. GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
  238. GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
  239. GL_ARB_texture_filter_anisotropic, GL_ARB_texture_float,
  240. GL_ARB_texture_gather, GL_ARB_texture_mirror_clamp_to_edge,
  241. GL_ARB_texture_mirrored_repeat, GL_ARB_texture_multisample,
  242. GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_levels,
  243. GL_ARB_texture_query_lod, GL_ARB_texture_rectangle, GL_ARB_texture_rg,
  244. GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_stencil8,
  245. GL_ARB_texture_storage, GL_ARB_texture_storage_multisample,
  246. GL_ARB_texture_swizzle, GL_ARB_texture_view, GL_ARB_timer_query,
  247. GL_ARB_transform_feedback2, GL_ARB_transform_feedback3,
  248. GL_ARB_transform_feedback_instanced,
  249. GL_ARB_transform_feedback_overflow_query, GL_ARB_transpose_matrix,
  250. GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra,
  251. GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_64bit,
  252. GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object,
  253. GL_ARB_vertex_program, GL_ARB_vertex_shader,
  254. GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev,
  255. GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_blend_equation_separate,
  256. GL_ATI_draw_buffers, GL_ATI_fragment_shader, GL_ATI_meminfo,
  257. GL_ATI_separate_stencil, GL_ATI_texture_compression_3dc,
  258. GL_ATI_texture_env_combine3, GL_ATI_texture_float,
  259. GL_ATI_texture_mirror_once, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
  260. GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
  261. GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
  262. GL_EXT_copy_texture, GL_EXT_depth_bounds_test, GL_EXT_draw_buffers2,
  263. GL_EXT_draw_instanced, GL_EXT_draw_range_elements, GL_EXT_fog_coord,
  264. GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample,
  265. GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_framebuffer_object,
  266. GL_EXT_framebuffer_sRGB, GL_EXT_gpu_program_parameters,
  267. GL_EXT_memory_object, GL_EXT_memory_object_fd, GL_EXT_multi_draw_arrays,
  268. GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels,
  269. GL_EXT_pixel_buffer_object, GL_EXT_point_parameters,
  270. GL_EXT_polygon_offset_clamp, GL_EXT_provoking_vertex,
  271. GL_EXT_rescale_normal, GL_EXT_secondary_color, GL_EXT_semaphore,
  272. GL_EXT_semaphore_fd, GL_EXT_separate_specular_color,
  273. GL_EXT_shader_integer_mix, GL_EXT_shadow_funcs, GL_EXT_stencil_two_side,
  274. GL_EXT_stencil_wrap, GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D,
  275. GL_EXT_texture_array, GL_EXT_texture_compression_dxt1,
  276. GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc,
  277. GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
  278. GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
  279. GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
  280. GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer,
  281. GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp,
  282. GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB,
  283. GL_EXT_texture_sRGB_R8, GL_EXT_texture_sRGB_decode,
  284. GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm,
  285. GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback,
  286. GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, GL_EXT_vertex_attrib_64bit,
  287. GL_EXT_window_rectangles, GL_IBM_multimode_draw_arrays,
  288. GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat,
  289. GL_INGR_blend_func_separate, GL_KHR_blend_equation_advanced,
  290. GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error,
  291. GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness,
  292. GL_KHR_texture_compression_astc_ldr,
  293. GL_KHR_texture_compression_astc_sliced_3d, GL_MESA_pack_invert,
  294. GL_MESA_shader_integer_functions, GL_MESA_texture_signed_rgba,
  295. GL_MESA_window_pos, GL_NVX_gpu_memory_info, GL_NV_blend_square,
  296. GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_fog_distance,
  297. GL_NV_light_max_exponent, GL_NV_packed_depth_stencil,
  298. GL_NV_primitive_restart, GL_NV_texgen_reflection, GL_NV_texture_barrier,
  299. GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_NV_vdpau_interop,
  300. GL_OES_EGL_image, GL_OES_read_format, GL_S3_s3tc,
  301. GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp,
  302. GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays
  303.  
  304. OpenGL ES profile version string: OpenGL ES 3.2 Mesa 19.1.0-devel (git-ee8370c 2019-03-28 cosmic-oibaf-ppa)
  305. OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
  306. OpenGL ES profile extensions:
  307. GL_AMD_framebuffer_multisample_advanced, GL_AMD_performance_monitor,
  308. GL_ANDROID_extension_pack_es31a, GL_ANGLE_texture_compression_dxt3,
  309. GL_ANGLE_texture_compression_dxt5, GL_APPLE_texture_max_level,
  310. GL_EXT_base_instance, GL_EXT_blend_func_extended, GL_EXT_blend_minmax,
  311. GL_EXT_buffer_storage, GL_EXT_clip_cull_distance,
  312. GL_EXT_color_buffer_float, GL_EXT_compressed_ETC1_RGB8_sub_texture,
  313. GL_EXT_copy_image, GL_EXT_depth_clamp, GL_EXT_discard_framebuffer,
  314. GL_EXT_disjoint_timer_query, GL_EXT_draw_buffers,
  315. GL_EXT_draw_buffers_indexed, GL_EXT_draw_elements_base_vertex,
  316. GL_EXT_float_blend, GL_EXT_frag_depth, GL_EXT_geometry_point_size,
  317. GL_EXT_geometry_shader, GL_EXT_gpu_shader5, GL_EXT_map_buffer_range,
  318. GL_EXT_memory_object, GL_EXT_memory_object_fd, GL_EXT_multi_draw_arrays,
  319. GL_EXT_occlusion_query_boolean, GL_EXT_polygon_offset_clamp,
  320. GL_EXT_primitive_bounding_box, GL_EXT_read_format_bgra,
  321. GL_EXT_render_snorm, GL_EXT_robustness, GL_EXT_sRGB_write_control,
  322. GL_EXT_semaphore, GL_EXT_semaphore_fd, GL_EXT_separate_shader_objects,
  323. GL_EXT_shader_implicit_conversions, GL_EXT_shader_integer_mix,
  324. GL_EXT_shader_io_blocks, GL_EXT_tessellation_point_size,
  325. GL_EXT_tessellation_shader, GL_EXT_texture_border_clamp,
  326. GL_EXT_texture_buffer, GL_EXT_texture_compression_bptc,
  327. GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc,
  328. GL_EXT_texture_compression_s3tc, GL_EXT_texture_compression_s3tc_srgb,
  329. GL_EXT_texture_cube_map_array, GL_EXT_texture_filter_anisotropic,
  330. GL_EXT_texture_format_BGRA8888, GL_EXT_texture_norm16,
  331. GL_EXT_texture_query_lod, GL_EXT_texture_rg, GL_EXT_texture_sRGB_R8,
  332. GL_EXT_texture_sRGB_decode, GL_EXT_texture_type_2_10_10_10_REV,
  333. GL_EXT_texture_view, GL_EXT_unpack_subimage, GL_EXT_window_rectangles,
  334. GL_KHR_blend_equation_advanced, GL_KHR_context_flush_control,
  335. GL_KHR_debug, GL_KHR_no_error, GL_KHR_robust_buffer_access_behavior,
  336. GL_KHR_robustness, GL_KHR_texture_compression_astc_ldr,
  337. GL_KHR_texture_compression_astc_sliced_3d,
  338. GL_MESA_shader_integer_functions, GL_NV_conditional_render,
  339. GL_NV_draw_buffers, GL_NV_fbo_color_attachments, GL_NV_image_formats,
  340. GL_NV_read_buffer, GL_NV_read_depth, GL_NV_read_depth_stencil,
  341. GL_NV_read_stencil, GL_OES_EGL_image, GL_OES_EGL_image_external,
  342. GL_OES_EGL_image_external_essl3, GL_OES_EGL_sync,
  343. GL_OES_compressed_ETC1_RGB8_texture, GL_OES_copy_image, GL_OES_depth24,
  344. GL_OES_depth_texture, GL_OES_depth_texture_cube_map,
  345. GL_OES_draw_buffers_indexed, GL_OES_draw_elements_base_vertex,
  346. GL_OES_element_index_uint, GL_OES_fbo_render_mipmap,
  347. GL_OES_geometry_point_size, GL_OES_geometry_shader,
  348. GL_OES_get_program_binary, GL_OES_gpu_shader5, GL_OES_mapbuffer,
  349. GL_OES_packed_depth_stencil, GL_OES_primitive_bounding_box,
  350. GL_OES_required_internalformat, GL_OES_rgb8_rgba8, GL_OES_sample_shading,
  351. GL_OES_sample_variables, GL_OES_shader_image_atomic,
  352. GL_OES_shader_io_blocks, GL_OES_shader_multisample_interpolation,
  353. GL_OES_standard_derivatives, GL_OES_stencil8, GL_OES_surfaceless_context,
  354. GL_OES_tessellation_point_size, GL_OES_tessellation_shader,
  355. GL_OES_texture_3D, GL_OES_texture_border_clamp, GL_OES_texture_buffer,
  356. GL_OES_texture_cube_map_array, GL_OES_texture_float,
  357. GL_OES_texture_float_linear, GL_OES_texture_half_float,
  358. GL_OES_texture_half_float_linear, GL_OES_texture_npot,
  359. GL_OES_texture_stencil8, GL_OES_texture_storage_multisample_2d_array,
  360. GL_OES_texture_view, GL_OES_vertex_array_object, GL_OES_vertex_half_float,
  361. GL_OES_viewport_array
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement