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- //
- // Cypher config
- //
- // Hardware Info: GeForce GTX 550 Ti/PCIe/SSE2
- //
- // Mouse: wmo
- // CPI: 400
- // Pad:
- // Keyboard:
- // Display:
- // OS:
- // Mouse Drivers if any:
- //
- //
- // All cvars not listed are set to their defaults *on purpose*
- //
- // Intended for use with a config reset.
- //
- // How to reset:
- //
- // Find your quake live directory like so:
- //
- // Windows XP:
- //
- // C:\documents and settings\%user%\application data\id software\quakelive\home\baseq3
- //
- // Windows Vista/7/8:
- //
- // C:\Users\%user%\AppData\LocalLow\id Software\quakelive\home\baseq3
- //
- // From there back up, then move rename or delete qzconfig.cfg repconfig.cfg and autoexec.cfg
- // if it exists. You can then place this config, or the config of your choice in the directory,
- // as long as it doesn't have any of the above names.
- //
- // Then visit quakelive.com with a web browser, log in and go to settings -> account settings.
- //
- // On the bottom left is an option to "reset saved settings", click on that and say yes.
- //
- // Now load the launcher and all settings will be default. When you get to the server browser
- // open the console and type \exec name.cfg where name is the name of the config file.
- //
- // Then \vid_restart so that the settings take effect.
- //
- //
- //
- //
- //
- //
- // Last update: June 1, 2014
- //
- // ----------
- // | bindings |
- // ----------
- unbindall
- bind w "+forward"
- bind a "+moveleft"
- bind s "+back"
- bind d "+moveright"
- bind CTRL "+movedown"
- bind SPACE "+moveup"
- bind SHIFT "+speed"
- bind MOUSE1 "+attack"
- bind MOUSE2 "+zoom"
- bind MOUSE3 "dropweapon"
- bind 1 "weapon 1 ; cg_muzzleflash 0 ; cg_crosshairhitstyle 2 ; cg_drawgun 3"
- bind 2 "weapon 2 ; cg_muzzleflash 0 ; cg_crosshairhitstyle 2 ; cg_drawgun 3"
- bind 3 "weapon 3 ; cg_muzzleflash 0 ; cg_crosshairhitstyle 2 ; cg_drawgun 3"
- bind c "weapon 4 ; cg_muzzleflash 0 ; cg_crosshairhitstyle 2 ; cg_drawgun 3"
- bind e "weapon 5 ; cg_muzzleflash 0 ; cg_crosshairhitstyle 2 ; cg_drawgun 3"
- bind v "weapon 6 ; cg_muzzleflash 0 ; cg_crosshairhitstyle 2 ; cg_drawgun 3"
- bind q "Weapon 7 ; cg_muzzleflash 0 ; cg_crosshairhitstyle 2 ; cg_drawgun 3"
- bind f "weapon 8 ; cg_muzzleflash 0 ; cg_crosshairhitstyle 2 ; cg_drawgun 0"
- bind r "weapon 7"
- bind 8 "weapon 8"
- bind 9 "weapon 9"
- bind 0 "weapon 13"
- bind x "+attack;+moveup"
- bind y "messagemode2"
- bind BACKSPACE "messagemode2"
- bind 4 "say ^7=^5)"
- bind 5 "say ^7GoodLuck HaveFun ^5<3"
- bind 6 "say gg"
- bind 7 "say :)"
- bind z "say ^3CYPHER CYPHER CYPHER"
- bind n "say thx"
- bind m "name Belarus ^2/^7Cypher^2/ ^7bStyle"
- bind MWHEELDOWN "say_team ^1RA"
- bind MWHEELUP "say_team ^7LG !!!"
- bind t "messagemode"
- bind g "dropweapon"
- bind l "screenshotJPEG"
- bind TAB "+scores"
- bind LEFTARROW "s_volume 0"
- bind RIGHTARROW "s_volume .35"
- bind [ "god"
- bind ] "give all"
- bind F1 "vote yes"
- bind F2 "vote no"
- bind F3 "readyup"
- bind F4 "seta r_gamma 1.0; wait 10; seta r_gamma 1.7"
- bind F9 "readyup"
- bind F12 "screenshotJPEG"
- bind KP_HOME "motd"
- bind KP_UPARROW "weapprev"
- bind KP_PGUP "currenttime"
- bind KP_LEFTARROW "menuright"
- bind KP_5 "menu"
- bind KP_RIGHTARROW "menuleft"
- bind KP_INS "vstr an1"
- bind KP_MINUS "unready"
- // ------
- // | main |
- // ------
- seta name "^1cY^3ph^2eR"
- seta com_maxfps "200"
- seta cg_forceTeamModel "bitterman/blue"
- seta color2 "17"
- seta color1 "25"
- seta model "ranger/blue"
- seta cg_hudFiles "ui/chyps.cfg"
- seta cg_enemyHeadColor "0xff00000"
- seta cg_enemyUpperColor "0x00ff00ff"
- seta cg_enemyLowerColor "0x248000ff"
- seta cg_forceEnemyModel "tankjr/bright"
- seta cg_teamHeadColor "0x408000FF"
- seta cg_teamUpperColor "0x408000FF"
- seta cg_teamLowerColor "0x408000FF"
- seta sensitivity "4.25"
- seta m_yaw "0.018"
- seta m_pitch "0.018"
- seta cl_mouseAccel ".01"
- seta cl_mouseAccelPower "2"
- seta cl_mouseAccelOffset "0"
- seta m_cpi "0"
- seta m_filter "0"
- // --------
- // | visual |
- // --------
- seta r_mode "12"
- seta r_gamma "1.3"
- seta r_picmip "4"
- seta r_fullscreen "1"
- seta r_vertexlight "1"
- seta r_enableBloom "0"
- seta r_dynamiclight "0"
- seta r_windowedMode "12"
- seta r_simpleMipMaps "0"
- seta r_displayRefresh "75"
- seta r_overBrightBits "1"
- seta r_mapOverBrightCap "170"
- seta r_mapOverBrightBits "10"
- seta r_enablePostProcess "1"
- seta r_enableColorCorrect "1"
- seta r_railWidth "10"
- seta r_railCoreWidth "19"
- seta r_railSegmentLength "1"
- seta cg_railTrailTime "400"
- seta cg_crosshairSize "40"
- seta cg_drawCrosshair "15"
- seta cg_crosshairPulse "0"
- seta cg_crosshairBrightness "0"
- seta cg_zoomfov "60"
- seta cg_zoomScaling "0"
- seta cg_zoomOutOnDeath "0"
- seta cg_zoomSensitivity "0"
- seta cg_bob "0"
- seta cg_fov "90"
- seta cg_gibs "2"
- seta cg_gunY "2"
- seta cg_gunX "-7"
- seta cg_gunZ "-8"
- seta cg_marks "0"
- seta cg_itemFx "1"
- seta con_scale "1"
- seta cg_drawGun "3"
- seta cg_smoke_SG "0"
- seta cg_railStyle "3"
- seta cg_waterWarp "0"
- seta cg_brassTime "0"
- seta cg_kickScale "0"
- seta cg_playerLean "1"
- seta cg_scorePlums "0"
- seta con_background "1"
- seta cg_muzzleFlash "0"
- seta cg_screenDamage "0xRRGGBBAA"
- seta cg_impactSparks "0.000000"
- seta cg_trueLightning ".93"
- seta cg_lightningStyle "2"
- seta cg_useItemWarning "0"
- seta cg_useItemMessage "0"
- seta cg_smokeRadius_RL "0"
- seta cg_smokeRadius_GL "0"
- seta cg_drawItemPickups "0"
- seta cg_lightningImpact "1"
- seta cl_demoRecordMessage "0"
- seta cg_lightningImpactCap "0"
- seta cg_weaponColor_grenade "0x007000FF"
- seta cg_levelTimerDirection "0"
- // ----------
- // | settings |
- // ----------
- seta s_volume ".13"
- seta s_ambient "0"
- seta s_doppler "0"
- seta s_musicvolume "0"
- seta cg_killBeep "0"
- seta cl_packetdup "0"
- seta cl_timeNudge "0"
- seta cg_allowTaunt "1"
- seta cg_autoAction "3"
- seta com_soundMegs "8"
- seta cg_predictItems "0"
- seta cg_switchToEmpty "0"
- seta cg_lowAmmoWarningSound "0.000000"
- seta cg_predictLocalRailshots "0"
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