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Kayloo_YT

UltimateFactions - settings.yml

Aug 23rd, 2020 (edited)
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  1. # Plugin by Miinoo_
  2. # https://www.spigotmc.org/members/kayloot.188238/
  3. # Do not sell, decompile or leak this plugin
  4. Settings:
  5. Other:
  6. # Maximal length of faction name
  7. factionNameLenght: 16
  8. # Only use Numbers and Letters in faction name
  9. onlyCharacter: true
  10. # enable the chat-system
  11. # the default format can be changed in messages.yml
  12. chat-system:
  13. enabled: true
  14. # You can see in chat if a faction is a enemy, ally or truce
  15. # You can use the following variables in the extended Format:
  16. extendedChatFormat:
  17. # make sure chat-system is enabled
  18. enabled: false
  19. defaultColor: "&9"
  20. allyColor: "&a"
  21. enemyColor: "&c"
  22. truceColor: "&2"
  23. factionColor: "&e"
  24. format: "&7[%color%%faction%&7] &e%player%&8: &f%message%"
  25. # used if the player which send a message is not in a faction
  26. format2: "&7[] &e%player%&8: &f%message%"
  27. # Set to false if you want to disable the /f shop function
  28. enableShop: true
  29. creationCost:
  30. # Set to true if you want people to pay ingame money to create a faction
  31. enabled: true
  32. costs: 100.0
  33. # Here you can set if a player should get notified in chat if he enteres the territory of [a faction / region / wilderness]
  34. # you can edit the messages in the messages.yml file
  35. territory:
  36. enterMessage: true
  37. # Set boolean to true if you want to enable faction warps outside a claimed chunk
  38. Warps:
  39. outsideFactionChunk: false
  40. # Map Settings
  41. Map:
  42. # Recommended height: 10
  43. # Recommended width: 30
  44. Height: 10
  45. Width: 30
  46. Colors:
  47. Indicators:
  48. player: AQUA
  49. border: BLACK
  50. empty: BLUE
  51. enemy: DARK_RED
  52. truce: GOLD
  53. ally: LIGHT_PURPLE
  54. ownFaction: GREEN
  55. hostile: RED
  56. # Game Settings
  57. Game:
  58. # this boolean enable or disables the warp commands (/f warp, /f setwarp, /f delwarp)
  59. enableWarps: true
  60. # this boolean enable or disables the home commands (/f home, /f sethome)
  61. enableHome: true
  62. # enable info scoreboard (right display site)
  63. enableScoreboard: true
  64. # every # seconds the scoreboard will get updated
  65. scoreboardUpdateCount: 20
  66. # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
  67. # FactionsTop Settings #
  68. # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
  69. TopFactions:
  70. # every # minutes the faction top gets updated
  71. # time in minutes
  72. updaterCount: 5
  73. # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
  74. # /f Wild Settings #
  75. # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
  76. Wild:
  77. # define if the /f wild command should be enabled or not
  78. enabled: true
  79. # define if a player can randomly teleported in an enemy factions territory
  80. # set to true if a player shouldn't be abled to random teleport into other territories
  81. # set to false if a player should be abled to random teleport into other territories
  82. teleport-safe: true
  83. # here you can choose a world where the player should be random teleported in.
  84. teleport-world: world
  85. # set the cost for each teleport (using VAULT)
  86. # set to 0 if you don't want users to pay for a random teleport
  87. costs: 100
  88. # teleport delay
  89. # set delay to 0 to disable teleport delay
  90. delay: 10
  91. # teleport range max for the maximum X and Z value
  92. wildMaxX: 1000
  93. # teleport range min for the minimum X and Z value
  94. wildMaxZ: 1000
  95. # disabled worlds
  96. disabled-worlds:
  97. - world_nether
  98. - world_end
  99. # disabled biomes
  100. disabled-biomes:
  101. - OCEAN
  102. - DEEP_OCEAN
  103. - COLD_OCEAN
  104. - DEEP_COLD_OCEAN
  105. - DEEP_FROZEN_OCEAN
  106. - WARM_OCEAN
  107. - LUKEWARM_OCEAN
  108. - DEEP_LUKEWARM_OCEAN
  109. # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
  110. # Townhall Settings #
  111. # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
  112. TownHall:
  113. # define if the townhall should be enabled or not
  114. # if its disabled, you can use the /f bank and /f energy command!
  115. # if its enabled, you can't use these commands
  116. enabled: true
  117. # default health of townhall NPC
  118. defaultHealth: 100.0
  119. # define when a player can move the townhall
  120. # move Cooldown in hours
  121. moveCooldown: 24
  122. # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
  123. # Claim Settings #
  124. # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
  125. Claims:
  126. # set to false if players can choose random chunks over the world to claim
  127. # set to true if you want players only to claim connected chunks
  128. connected: true
  129. # here you can add worlds where players can't use the /f claim command
  130. disabled-worlds:
  131. - test
  132. # default price of the first # chunks
  133. defaultPrice: 100
  134. # every # claims the price gets multiplied with the price multiplier
  135. PriceStreak: 5
  136. PriceMultiplier: 1.5
  137. # time until all claims gets unclaimed
  138. # timer in days
  139. energyTimer: 15
  140. # energy upgrade multiplier = # * amount of claims
  141. # this sets the costs of energy for each claim
  142. energyMultiplier: 50
  143. flyCommand:
  144. # set to true if you want players to use /f fly with a permission
  145. # instead of using the faction upgrade
  146. usePermissionInsteadOfUpgrade: false
  147. permission: ultimatefactions.claims.fly
  148. # set to false if you want that people can tpa or tp into other faction territories
  149. # (not recommend)
  150. teleport-blocker: true
  151. # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
  152. # Power Settings #
  153. # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
  154. Power:
  155. # power increase value when a player joins the faction
  156. powerJoinIncrease: 10
  157. # power decrease value when a player left faction
  158. powerLeaveDecrease: 10
  159. # power increase value when the faction killed a player
  160. powerKillIncrease: 5
  161. # power decrease value when a faction player died
  162. powerKillDecrease: 5
  163. # maximum power of faction
  164. maxPower: 200
  165. # minimum power of faction
  166. minPower: -25
  167. # player 1 join power increase value
  168. player1Power: 35
  169. # player 2 join increase value
  170. player2Power: 25
  171. # player 3 join increase value
  172. player3Power: 15
  173. # timer after power regenerate
  174. powerRegenCount: 600
  175. # power regenerate value
  176. powerRegenValue: 15
  177. # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
  178. # Warpiece Settings #
  179. # you gain warpieces by killing a player of a other faction #
  180. # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
  181. WarPieces:
  182. # maximum warpieces you can have with a faction
  183. maxWarPiece: 25
  184. # minimum warpieces you can have with a faction
  185. minWarPiece: -25
  186. # minimum of online players of the faction that is getting sieged
  187. siegeMinPlayerOnline: 2
  188. # duration of a siege in minutes
  189. siegeCount: 30
  190. # warpieces you need to siege a faction
  191. siegePieceNeeded: 25
  192. # disabled worlds
  193. disabledWorlds:
  194. - exampleWorld
  195. # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
  196. # Interact Settings #
  197. # configure which blocks can be used by other players in a claimed chunk #
  198. # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
  199. InteractAll:
  200. chest: false
  201. trapped_chest: false
  202. ender_chest: false
  203. shulker: false
  204. trapdoor: false
  205. door: false
  206. button: false
  207. lever: false
  208. fence_gate: false
  209. oven: false
  210. dispenser: false
  211. dropper: false
  212. anvil: false
  213. comparator: false
  214. repeater: false
  215. hopper: false
  216. barrel: false
  217. fillBucket: false
  218. emptyBucket: false
  219. # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
  220. # Tablist Settings #
  221. # you can use same variables in scoreboard #
  222. # variables: #
  223. # %faction% - shows your currently faction #
  224. # %claims% - shows your currently claim size #
  225. # %power% - shows your currently faction power #
  226. # %online% - shows currently online players #
  227. # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
  228. Tab:
  229. enabled: true
  230. header: '&5&lThis is a &e&lHeader\n&9Edit everything!'
  231. footer: '&5&lThis is a &e&lFooter\n&9Online: &e%count%\n&9Power: &e%power%!'
  232.  
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