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- # Plugin by Miinoo_
- # https://www.spigotmc.org/members/kayloot.188238/
- # Do not sell, decompile or leak this plugin
- Settings:
- Other:
- # Maximal length of faction name
- factionNameLenght: 16
- # Only use Numbers and Letters in faction name
- onlyCharacter: true
- # enable the chat-system
- # the default format can be changed in messages.yml
- chat-system:
- enabled: true
- # You can see in chat if a faction is a enemy, ally or truce
- # You can use the following variables in the extended Format:
- extendedChatFormat:
- # make sure chat-system is enabled
- enabled: false
- defaultColor: "&9"
- allyColor: "&a"
- enemyColor: "&c"
- truceColor: "&2"
- factionColor: "&e"
- format: "&7[%color%%faction%&7] &e%player%&8: &f%message%"
- # used if the player which send a message is not in a faction
- format2: "&7[] &e%player%&8: &f%message%"
- # Set to false if you want to disable the /f shop function
- enableShop: true
- creationCost:
- # Set to true if you want people to pay ingame money to create a faction
- enabled: true
- costs: 100.0
- # Here you can set if a player should get notified in chat if he enteres the territory of [a faction / region / wilderness]
- # you can edit the messages in the messages.yml file
- territory:
- enterMessage: true
- # Set boolean to true if you want to enable faction warps outside a claimed chunk
- Warps:
- outsideFactionChunk: false
- # Map Settings
- Map:
- # Recommended height: 10
- # Recommended width: 30
- Height: 10
- Width: 30
- Colors:
- Indicators:
- player: AQUA
- border: BLACK
- empty: BLUE
- enemy: DARK_RED
- truce: GOLD
- ally: LIGHT_PURPLE
- ownFaction: GREEN
- hostile: RED
- # Game Settings
- Game:
- # this boolean enable or disables the warp commands (/f warp, /f setwarp, /f delwarp)
- enableWarps: true
- # this boolean enable or disables the home commands (/f home, /f sethome)
- enableHome: true
- # enable info scoreboard (right display site)
- enableScoreboard: true
- # every # seconds the scoreboard will get updated
- scoreboardUpdateCount: 20
- # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
- # FactionsTop Settings #
- # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
- TopFactions:
- # every # minutes the faction top gets updated
- # time in minutes
- updaterCount: 5
- # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
- # /f Wild Settings #
- # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
- Wild:
- # define if the /f wild command should be enabled or not
- enabled: true
- # define if a player can randomly teleported in an enemy factions territory
- # set to true if a player shouldn't be abled to random teleport into other territories
- # set to false if a player should be abled to random teleport into other territories
- teleport-safe: true
- # here you can choose a world where the player should be random teleported in.
- teleport-world: world
- # set the cost for each teleport (using VAULT)
- # set to 0 if you don't want users to pay for a random teleport
- costs: 100
- # teleport delay
- # set delay to 0 to disable teleport delay
- delay: 10
- # teleport range max for the maximum X and Z value
- wildMaxX: 1000
- # teleport range min for the minimum X and Z value
- wildMaxZ: 1000
- # disabled worlds
- disabled-worlds:
- - world_nether
- - world_end
- # disabled biomes
- disabled-biomes:
- - OCEAN
- - DEEP_OCEAN
- - COLD_OCEAN
- - DEEP_COLD_OCEAN
- - DEEP_FROZEN_OCEAN
- - WARM_OCEAN
- - LUKEWARM_OCEAN
- - DEEP_LUKEWARM_OCEAN
- # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
- # Townhall Settings #
- # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
- TownHall:
- # define if the townhall should be enabled or not
- # if its disabled, you can use the /f bank and /f energy command!
- # if its enabled, you can't use these commands
- enabled: true
- # default health of townhall NPC
- defaultHealth: 100.0
- # define when a player can move the townhall
- # move Cooldown in hours
- moveCooldown: 24
- # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
- # Claim Settings #
- # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
- Claims:
- # set to false if players can choose random chunks over the world to claim
- # set to true if you want players only to claim connected chunks
- connected: true
- # here you can add worlds where players can't use the /f claim command
- disabled-worlds:
- - test
- # default price of the first # chunks
- defaultPrice: 100
- # every # claims the price gets multiplied with the price multiplier
- PriceStreak: 5
- PriceMultiplier: 1.5
- # time until all claims gets unclaimed
- # timer in days
- energyTimer: 15
- # energy upgrade multiplier = # * amount of claims
- # this sets the costs of energy for each claim
- energyMultiplier: 50
- flyCommand:
- # set to true if you want players to use /f fly with a permission
- # instead of using the faction upgrade
- usePermissionInsteadOfUpgrade: false
- permission: ultimatefactions.claims.fly
- # set to false if you want that people can tpa or tp into other faction territories
- # (not recommend)
- teleport-blocker: true
- # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
- # Power Settings #
- # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
- Power:
- # power increase value when a player joins the faction
- powerJoinIncrease: 10
- # power decrease value when a player left faction
- powerLeaveDecrease: 10
- # power increase value when the faction killed a player
- powerKillIncrease: 5
- # power decrease value when a faction player died
- powerKillDecrease: 5
- # maximum power of faction
- maxPower: 200
- # minimum power of faction
- minPower: -25
- # player 1 join power increase value
- player1Power: 35
- # player 2 join increase value
- player2Power: 25
- # player 3 join increase value
- player3Power: 15
- # timer after power regenerate
- powerRegenCount: 600
- # power regenerate value
- powerRegenValue: 15
- # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
- # Warpiece Settings #
- # you gain warpieces by killing a player of a other faction #
- # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
- WarPieces:
- # maximum warpieces you can have with a faction
- maxWarPiece: 25
- # minimum warpieces you can have with a faction
- minWarPiece: -25
- # minimum of online players of the faction that is getting sieged
- siegeMinPlayerOnline: 2
- # duration of a siege in minutes
- siegeCount: 30
- # warpieces you need to siege a faction
- siegePieceNeeded: 25
- # disabled worlds
- disabledWorlds:
- - exampleWorld
- # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
- # Interact Settings #
- # configure which blocks can be used by other players in a claimed chunk #
- # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
- InteractAll:
- chest: false
- trapped_chest: false
- ender_chest: false
- shulker: false
- trapdoor: false
- door: false
- button: false
- lever: false
- fence_gate: false
- oven: false
- dispenser: false
- dropper: false
- anvil: false
- comparator: false
- repeater: false
- hopper: false
- barrel: false
- fillBucket: false
- emptyBucket: false
- # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
- # Tablist Settings #
- # you can use same variables in scoreboard #
- # variables: #
- # %faction% - shows your currently faction #
- # %claims% - shows your currently claim size #
- # %power% - shows your currently faction power #
- # %online% - shows currently online players #
- # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
- Tab:
- enabled: true
- header: '&5&lThis is a &e&lHeader\n&9Edit everything!'
- footer: '&5&lThis is a &e&lFooter\n&9Online: &e%count%\n&9Power: &e%power%!'
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