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HouseV3rm

Tower Defense Simulator AutoFarm

Mar 11th, 2020
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Lua 2.09 KB | None | 0 0
  1. _G.WaitTime = 5 -- Increase if your game loads slowly
  2. _G.Difficulty = "Insane" -- "Easy","Normal","Hard","Insane"
  3. _G.RoundSkip = true -- Votes to skip to the next round
  4. _G.SoloPlay = true -- Only joins empty elevators
  5.  
  6. x = math.random(-1000000,1000000)
  7. y = math.random(500000,1000000)
  8. z = math.random(-1000000,1000000)
  9.  
  10. print('Wait Time: ' .. tostring(_G.WaitTime))
  11. wait(_G.WaitTime)
  12. if game.PlaceId == 3260590327 then
  13.   print('Location: Lobby')
  14.   HRP = game:WaitForChild('Players').LocalPlayer.Character.HumanoidRootPart
  15.   if _G.SoloPlay then
  16.     print('SoloPlay: On')
  17.     for _,Elevators in pairs(game:GetService('Workspace').Elevators:GetDescendants()) do
  18.       if Elevators:IsA('TextLabel') and Elevators.Name == 'Display' and Elevators.Text == '0/4' then
  19.         HRP.CFrame = Elevators.Parent.Parent.Parent.Parent.Regions.Part.CFrame
  20.       end
  21.     end
  22.   elseif not _G.SoloPlay then
  23.     print('SoloPlay: On')
  24.     for _,Elevators in pairs(game:GetService('Workspace').Elevators:GetDescendants()) do
  25.       if Elevators:IsA('TextLabel') and Elevators.Name == 'Display' then
  26.         if Elevators.Text == '1/4' or Elevators.Text == '2/4' and Elevators.Text == '3/4' then
  27.           if Elevators ~= nil then
  28.             HRP.CFrame =  Elevators.Parent.Parent.Parent.Parent.Regions.Part.CFrame
  29.           else
  30.             print('ERROR - If you get this please message House on V3rmillion')
  31.           end
  32.         end
  33.       end
  34.     end
  35.   end
  36.   wait(.3)
  37.   print('Teleporting to ' .. tostring(x) .. ' ' .. tostring(y) .. ' ' .. tostring(z))
  38.   HRP.CFrame = CFrame.new(x,y,z)
  39. elseif game.PlaceId ~= 3260590327 then
  40.   print('Location: Game')
  41.   RS = game:WaitForChild('ReplicatedStorage')
  42.   if _G.RoundSkip then
  43.     print('RoundSkip: On')
  44.     print ('Difficulty: ' .. _G.Difficulty)
  45.     RS.RemoteEvent:FireServer('Difficulty', 'Vote', _G.Difficulty)
  46.     while wait(1) do
  47.       RS.RemoteEvent:FireServer('Vote', 'Skip')
  48.     end
  49.   elseif not _G.RoundSkip then
  50.     print('RoundSkip: Off')
  51.     print ('Difficulty: ' .. _G.Difficulty)
  52.     RS.RemoteEvent:FireServer('Difficulty', 'Vote', _G.Difficulty)
  53.   end
  54. end
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