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- RimWorld 1.6.4633 rev1261
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- RimWorld.VersionControl:LogVersionNumber ()
- Verse.Root:CheckGlobalInit ()
- Verse.Root:Start ()
- Verse.Root_Entry:Start ()
- Mod EDF Mechs dependency (aoba.exosuit.framework) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.ModMetaData/ModMetaDataInternal:ValidateDependencies (bool)
- Verse.ModMetaData:Init ()
- Verse.ModMetaData:.ctor (Verse.Steam.WorkshopItem)
- Verse.ModLister:RebuildModList ()
- Verse.ModLister:.cctor ()
- Verse.ModsConfig:.cctor ()
- Verse.LoadedModManager:InitializeMods ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- [HugsLib] version 12.0.0
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- HugsLib.Utils.ModLogger:Message (string,object[])
- HugsLib.HugsLibController:InitializeController ()
- HugsLib.HugsLibController:EarlyInitialize (Verse.ModContentPack)
- HugsLib.Core.HugsLibMod:.ctor (Verse.ModContentPack)
- System.Reflection.RuntimeConstructorInfo:InternalInvoke (object,object[],bool)
- System.Reflection.RuntimeConstructorInfo:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.RuntimeConstructorInfo:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
- System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
- System.Activator:CreateInstance (System.Type,object[])
- Verse.LoadedModManager:CreateModClasses ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- [HugsLib] early-initializing AllowTool
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- HugsLib.Utils.ModLogger:Message (string,object[])
- HugsLib.HugsLibController:EnumerateChildMods (bool)
- HugsLib.HugsLibController:EarlyInitializeChildMods ()
- HugsLib.HugsLibController:InitializeController ()
- HugsLib.HugsLibController:EarlyInitialize (Verse.ModContentPack)
- HugsLib.Core.HugsLibMod:.ctor (Verse.ModContentPack)
- System.Reflection.RuntimeConstructorInfo:InternalInvoke (object,object[],bool)
- System.Reflection.RuntimeConstructorInfo:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.RuntimeConstructorInfo:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
- System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
- System.Activator:CreateInstance (System.Type,object[])
- Verse.LoadedModManager:CreateModClasses ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not find class VFECore.VFEGlobalSettings while resolving node ModSettings. Trying to use VEF.VFEGlobalSettings instead. Full node: <ModSettings Class="VFECore.VFEGlobalSettings"><toggablePatch IsNull="True" /><disableCaching>False</disableCaching><isRandomGraphic>True</isRandomGraphic><hideRandomizeButton>False</hideRandomizeButton><enableLeaveSpawners>True</enableLeaveSpawners><enableAutumnLeaveSpawners>True</enableAutumnLeaveSpawners><weatherDamagesOptions><keys /><values /></weatherDamagesOptions></ModSettings>
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:SaveableFromNode<VEF.VFEGlobalSettings> (System.Xml.XmlNode,object[])
- Verse.Scribe_Deep:Look<VEF.VFEGlobalSettings> (VEF.VFEGlobalSettings&,bool,string,object[])
- Verse.Scribe_Deep:Look<VEF.VFEGlobalSettings> (VEF.VFEGlobalSettings&,string,object[])
- Verse.LoadedModManager:ReadModSettings<VEF.VFEGlobalSettings> (string,string)
- Verse.Mod:GetSettings<VEF.VFEGlobalSettings> ()
- VEF.VFEGlobal:.ctor (Verse.ModContentPack)
- System.Reflection.RuntimeConstructorInfo:InternalInvoke (object,object[],bool)
- System.Reflection.RuntimeConstructorInfo:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.RuntimeConstructorInfo:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
- System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
- System.Activator:CreateInstance (System.Type,object[])
- Verse.LoadedModManager:CreateModClasses ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Settings related error detected, fixing. Feel free to ignore this and previous error, they should be gone the next time you start the game.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- VEF.BackwardsCompatibilityFixer:FixSettingsNameOrNamespace (Verse.Mod,Verse.ModSettings,string,string)
- VEF.VFEGlobal:.ctor (Verse.ModContentPack)
- System.Reflection.RuntimeConstructorInfo:InternalInvoke (object,object[],bool)
- System.Reflection.RuntimeConstructorInfo:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.RuntimeConstructorInfo:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
- System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
- System.Activator:CreateInstance (System.Type,object[])
- Verse.LoadedModManager:CreateModClasses ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not find class HeavyWeapons.HeavyWeaponsSettings while resolving node ModSettings. Trying to use VEF.Weapons.HeavyWeaponsSettings instead. Full node: <ModSettings Class="HeavyWeapons.HeavyWeaponsSettings"><weaponStates><keys /><values /></weaponStates><weaponHPStates><keys /><values /></weaponHPStates></ModSettings>
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:SaveableFromNode<VEF.Weapons.HeavyWeaponsSettings> (System.Xml.XmlNode,object[])
- Verse.Scribe_Deep:Look<VEF.Weapons.HeavyWeaponsSettings> (VEF.Weapons.HeavyWeaponsSettings&,bool,string,object[])
- Verse.Scribe_Deep:Look<VEF.Weapons.HeavyWeaponsSettings> (VEF.Weapons.HeavyWeaponsSettings&,string,object[])
- Verse.LoadedModManager:ReadModSettings<VEF.Weapons.HeavyWeaponsSettings> (string,string)
- Verse.Mod:GetSettings<VEF.Weapons.HeavyWeaponsSettings> ()
- VEF.Weapons.HeavyWeaponsMod:.ctor (Verse.ModContentPack)
- System.Reflection.RuntimeConstructorInfo:InternalInvoke (object,object[],bool)
- System.Reflection.RuntimeConstructorInfo:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.RuntimeConstructorInfo:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
- System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
- System.Activator:CreateInstance (System.Type,object[])
- Verse.LoadedModManager:CreateModClasses ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Settings related error detected, fixing. Feel free to ignore this and previous error, they should be gone the next time you start the game.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- VEF.BackwardsCompatibilityFixer:FixSettingsNameOrNamespace (Verse.Mod,Verse.ModSettings,string,string)
- VEF.Weapons.HeavyWeaponsMod:.ctor (Verse.ModContentPack)
- System.Reflection.RuntimeConstructorInfo:InternalInvoke (object,object[],bool)
- System.Reflection.RuntimeConstructorInfo:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.RuntimeConstructorInfo:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
- System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
- System.Activator:CreateInstance (System.Type,object[])
- Verse.LoadedModManager:CreateModClasses ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not find class AnimalBehaviours.AnimalBehaviours_Settings while resolving node ModSettings. Trying to use VEF.AnimalBehaviours.AnimalBehaviours_Settings instead. Full node: <ModSettings Class="AnimalBehaviours.AnimalBehaviours_Settings"><flagCorpseDecayingEffect>True</flagCorpseDecayingEffect><flagDigWhenHungry>True</flagDigWhenHungry><flagAnimalParticles>True</flagAnimalParticles><flagAsexualReproduction>True</flagAsexualReproduction><flagBlinkMechanics>True</flagBlinkMechanics><flagBuildPeriodically>True</flagBuildPeriodically><flagDigPeriodically>True</flagDigPeriodically><flagChargeBatteries>True</flagChargeBatteries><flagExplodingAnimalEggs>True</flagExplodingAnimalEggs><flagHovering>True</flagHovering><flagGraphicChanging>True</flagGraphicChanging><flagEffecters>True</flagEffecters><flagRegeneration>True</flagRegeneration><flagResurrection>True</flagResurrection><flagUntameable>True</flagUntameable></ModSettings>
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- Verse.ScribeExtractor:SaveableFromNode<VEF.AnimalBehaviours.AnimalBehaviours_Settings> (System.Xml.XmlNode,object[])
- Verse.Scribe_Deep:Look<VEF.AnimalBehaviours.AnimalBehaviours_Settings> (VEF.AnimalBehaviours.AnimalBehaviours_Settings&,bool,string,object[])
- Verse.Scribe_Deep:Look<VEF.AnimalBehaviours.AnimalBehaviours_Settings> (VEF.AnimalBehaviours.AnimalBehaviours_Settings&,string,object[])
- Verse.LoadedModManager:ReadModSettings<VEF.AnimalBehaviours.AnimalBehaviours_Settings> (string,string)
- Verse.Mod:GetSettings<VEF.AnimalBehaviours.AnimalBehaviours_Settings> ()
- VEF.AnimalBehaviours.AnimalBehaviours_Mod:.ctor (Verse.ModContentPack)
- System.Reflection.RuntimeConstructorInfo:InternalInvoke (object,object[],bool)
- System.Reflection.RuntimeConstructorInfo:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.RuntimeConstructorInfo:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
- System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
- System.Activator:CreateInstance (System.Type,object[])
- Verse.LoadedModManager:CreateModClasses ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Settings related error detected, fixing. Feel free to ignore this and previous error, they should be gone the next time you start the game.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- VEF.BackwardsCompatibilityFixer:FixSettingsNameOrNamespace (Verse.Mod,Verse.ModSettings,string,string)
- VEF.AnimalBehaviours.AnimalBehaviours_Mod:.ctor (Verse.ModContentPack)
- System.Reflection.RuntimeConstructorInfo:InternalInvoke (object,object[],bool)
- System.Reflection.RuntimeConstructorInfo:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.RuntimeConstructorInfo:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
- System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
- System.Activator:CreateInstance (System.Type,object[])
- Verse.LoadedModManager:CreateModClasses ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Loading Combat Extended 16.7.1.0 (2563a05e64-rel):
- Please report issues with CE to CE Team at https://github.com/CombatExtended-Continued/CombatExtended
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- CombatExtended.Controller:.ctor (Verse.ModContentPack)
- System.Reflection.RuntimeConstructorInfo:InternalInvoke (object,object[],bool)
- System.Reflection.RuntimeConstructorInfo:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.RuntimeConstructorInfo:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
- System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
- System.Activator:CreateInstance (System.Type,object[])
- Verse.LoadedModManager:CreateModClasses ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- CombatExtended :: Applying compatibility patch for RunAndGun, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- CombatExtended.HarmonyCE.Compatibility.Harmony_Compat_RunAndGun:TargetMethod ()
- System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- HarmonyLib.PatchClassProcessor:RunMethod<HarmonyLib.HarmonyTargetMethod, System.Reflection.MethodBase> (System.Reflection.MethodBase,System.Reflection.MethodBase,System.Func`2<System.Reflection.MethodBase, string>,object[])
- HarmonyLib.PatchClassProcessor:GetBulkMethods ()
- HarmonyLib.PatchClassProcessor:Patch ()
- HarmonyLib.Harmony:<PatchAll>b__10_1 (System.Type)
- HarmonyLib.CollectionExtensions:Do<System.Type> (System.Collections.Generic.IEnumerable`1<System.Type>,System.Action`1<System.Type>)
- HarmonyLib.CollectionExtensions:DoIf<System.Type> (System.Collections.Generic.IEnumerable`1<System.Type>,System.Func`2<System.Type, bool>,System.Action`1<System.Type>)
- HarmonyLib.Harmony:PatchAll (System.Reflection.Assembly)
- CombatExtended.HarmonyCE.HarmonyBase:InitPatches ()
- CombatExtended.Controller:PostLoad ()
- CombatExtended.Controller:.ctor (Verse.ModContentPack)
- System.Reflection.RuntimeConstructorInfo:InternalInvoke (object,object[],bool)
- System.Reflection.RuntimeConstructorInfo:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.RuntimeConstructorInfo:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
- System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
- System.Activator:CreateInstance (System.Type,object[])
- Verse.LoadedModManager:CreateModClasses ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- CE: Loading Mod Part
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- CombatExtended.Controller:PostLoad ()
- CombatExtended.Controller:.ctor (Verse.ModContentPack)
- System.Reflection.RuntimeConstructorInfo:InternalInvoke (object,object[],bool)
- System.Reflection.RuntimeConstructorInfo:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.RuntimeConstructorInfo:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
- System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
- System.Activator:CreateInstance (System.Type,object[])
- Verse.LoadedModManager:CreateModClasses ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Combat Extended :: initialized
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- CombatExtended.Controller:PostLoad ()
- CombatExtended.Controller:.ctor (Verse.ModContentPack)
- System.Reflection.RuntimeConstructorInfo:InternalInvoke (object,object[],bool)
- System.Reflection.RuntimeConstructorInfo:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.RuntimeConstructorInfo:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
- System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
- System.Activator:CreateInstance (System.Type,object[])
- Verse.LoadedModManager:CreateModClasses ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- [AutoParking] Harmony patches have been applied successfully.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- VehicleAutoParking.HarmonyInitializer:Initialize ()
- VehicleAutoParking.VehicleAutoParkingMod:.ctor (Verse.ModContentPack)
- System.Reflection.RuntimeConstructorInfo:InternalInvoke (object,object[],bool)
- System.Reflection.RuntimeConstructorInfo:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.RuntimeConstructorInfo:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
- System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
- System.Activator:CreateInstance (System.Type,object[])
- Verse.LoadedModManager:CreateModClasses ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- DubsMintMenus v1.3.1086
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- DubsMintMenus.DubsMintMenusMod:.ctor (Verse.ModContentPack)
- System.Reflection.RuntimeConstructorInfo:InternalInvoke (object,object[],bool)
- System.Reflection.RuntimeConstructorInfo:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.RuntimeConstructorInfo:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
- System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
- System.Activator:CreateInstance (System.Type,object[])
- Verse.LoadedModManager:CreateModClasses ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- [Interaction Bubbles v4.2] Initialized
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Bubbles.Mod:Log (string)
- Bubbles.Mod:.ctor (Verse.ModContentPack)
- System.Reflection.RuntimeConstructorInfo:InternalInvoke (object,object[],bool)
- System.Reflection.RuntimeConstructorInfo:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.RuntimeConstructorInfo:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
- System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
- System.Activator:CreateInstance (System.Type,object[])
- Verse.LoadedModManager:CreateModClasses ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- [RimHUD v1.17.5] Initialized
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- RimHUD.Engine.Report:Log (string)
- RimHUD.Mod:.ctor (Verse.ModContentPack)
- System.Reflection.RuntimeConstructorInfo:InternalInvoke (object,object[],bool)
- System.Reflection.RuntimeConstructorInfo:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.RuntimeConstructorInfo:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&)
- System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[])
- System.Activator:CreateInstance (System.Type,object[])
- Verse.LoadedModManager:CreateModClasses ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- "WalkerGear.Building_EjectorBay" => Exosuit.Building_EjectorBay,
- "WalkerGear.JobDriver_GetInEjector" => Exosuit.JobDriver_GetInEjector,
- "WalkerGear.WalkerGear_Core" => Exosuit.Exosuit_Core,
- "WalkerGear.PawnRenderNodeWorker_WeaponOnGantry" => Exosuit.PawnRenderNodeWorker_WeaponOnGantry,
- "WalkerGear.CompProperties_BuildingExtraRenderer" => Exosuit.CompProperties_BuildingExtraRenderer,
- "WalkerGear.CompApparelForcedWeapon" => Exosuit.CompApparelForcedWeapon,
- "WalkerGear.CompProperties_WalkerComponent" => Exosuit.CompProperties_ExosuitModule,
- "WalkerGear.CompProperties_ForceUseWeapon" => Exosuit.CompProperties_ForceUseWeapon,
- "WalkerGear.CompProperties_LaunchExhaust" => Exosuit.CompProperties_LaunchExhaust,
- "WalkerGear.CompProperties_ProjectileFleckEmitter" => Exosuit.CompProperties_ProjectileFleckEmitter,
- "WalkerGear.CompProperties_MeleeSweep" => Exosuit.CompProperties_MeleeSweep,
- "WalkerGear.Projectile_Parabola" => Exosuit.Projectile_Parabola,
- "WalkerGear.ModExtForceApparelGen" => Exosuit.ModExtForceApparelGen,
- "WalkerGear.ModExtension_NoIdeoApparel" => Exosuit.ModExtension_NoIdeoApparel,
- "WalkerGear.ModExtWalkerCore" => Exosuit.ExosuitExt,
- "WalkerGear.ApparelRenderOffsets" => Exosuit.ApparelRenderOffsets,
- "WG_WalkerGearLayer_Core" => ExosuitLayer_Core,
- "WG_WalkerGearLayer_Utility" => ExosuitLayer_Utility,
- "WG_WalkerGearLayer" => ExosuitLayer_Attach
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Exosuit.XmlBackCompat:ApplyWorker (System.Xml.XmlDocument)
- Verse.PatchOperation:Apply (System.Xml.XmlDocument)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.LoadedModManager.ApplyPatches_Patch1 (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- PatchOperationMakeGunCECompatible tried to find def VWE_Gun_FireExtinguisher by defName, but it doesn't exist
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- CombatExtended.PatchOperationMakeGunCECompatible:ApplyWorker (System.Xml.XmlDocument)
- Verse.PatchOperation:Apply (System.Xml.XmlDocument)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.LoadedModManager.ApplyPatches_Patch1 (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- PatchOperationMakeGunCECompatible tried to find def VWE_Gun_Flintlock by defName, but it doesn't exist
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- CombatExtended.PatchOperationMakeGunCECompatible:ApplyWorker (System.Xml.XmlDocument)
- Verse.PatchOperation:Apply (System.Xml.XmlDocument)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.LoadedModManager.ApplyPatches_Patch1 (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- PatchOperationMakeGunCECompatible tried to find def VWE_Gun_Musket by defName, but it doesn't exist
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- CombatExtended.PatchOperationMakeGunCECompatible:ApplyWorker (System.Xml.XmlDocument)
- Verse.PatchOperation:Apply (System.Xml.XmlDocument)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.LoadedModManager.ApplyPatches_Patch1 (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- PatchOperationMakeGunCECompatible tried to find def VWE_Tool_Whip by defName, but it doesn't exist
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- CombatExtended.PatchOperationMakeGunCECompatible:ApplyWorker (System.Xml.XmlDocument)
- Verse.PatchOperation:Apply (System.Xml.XmlDocument)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.LoadedModManager.ApplyPatches_Patch1 (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- PatchOperationMakeGunCECompatible tried to find def VFES_Gun_ChargeComplex by defName, but it doesn't exist
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- CombatExtended.PatchOperationMakeGunCECompatible:ApplyWorker (System.Xml.XmlDocument)
- Verse.PatchOperation:Apply (System.Xml.XmlDocument)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.LoadedModManager.ApplyPatches_Patch1 (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- PatchOperationMakeGunCECompatible tried to find def VFES_Gun_HMGComplex by defName, but it doesn't exist
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- CombatExtended.PatchOperationMakeGunCECompatible:ApplyWorker (System.Xml.XmlDocument)
- Verse.PatchOperation:Apply (System.Xml.XmlDocument)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.LoadedModManager.ApplyPatches_Patch1 (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- PatchOperationMakeGunCECompatible tried to find def VFES_Gun_FloorTurret by defName, but it doesn't exist
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- CombatExtended.PatchOperationMakeGunCECompatible:ApplyWorker (System.Xml.XmlDocument)
- Verse.PatchOperation:Apply (System.Xml.XmlDocument)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.LoadedModManager.ApplyPatches_Patch1 (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- PatchOperationMakeGunCECompatible tried to find def VFES_Gun_SentryTurret by defName, but it doesn't exist
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- CombatExtended.PatchOperationMakeGunCECompatible:ApplyWorker (System.Xml.XmlDocument)
- Verse.PatchOperation:Apply (System.Xml.XmlDocument)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.LoadedModManager.ApplyPatches_Patch1 (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- PatchOperationMakeGunCECompatible tried to find def VFES_Gun_EMPTurret by defName, but it doesn't exist
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- CombatExtended.PatchOperationMakeGunCECompatible:ApplyWorker (System.Xml.XmlDocument)
- Verse.PatchOperation:Apply (System.Xml.XmlDocument)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.LoadedModManager.ApplyPatches_Patch1 (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- LWM Deep Storage: activated compatibility patch for Combat Extended
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- LWM.DeepStorage.PatchMessage:ApplyWorker (System.Xml.XmlDocument)
- Verse.PatchOperation:Apply (System.Xml.XmlDocument)
- Verse.PatchOperationSequence:ApplyWorker (System.Xml.XmlDocument)
- Verse.PatchOperation:Apply (System.Xml.XmlDocument)
- Verse.PatchOperationFindMod:ApplyWorker (System.Xml.XmlDocument)
- Verse.PatchOperation:Apply (System.Xml.XmlDocument)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.LoadedModManager.ApplyPatches_Patch1 (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- LWM Deep Storage: activated compatibility patch for Dubs Bad Hygiene
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- LWM.DeepStorage.PatchMessage:ApplyWorker (System.Xml.XmlDocument)
- Verse.PatchOperation:Apply (System.Xml.XmlDocument)
- Verse.PatchOperationSequence:ApplyWorker (System.Xml.XmlDocument)
- Verse.PatchOperation:Apply (System.Xml.XmlDocument)
- Verse.PatchOperationFindMod:ApplyWorker (System.Xml.XmlDocument)
- Verse.PatchOperation:Apply (System.Xml.XmlDocument)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.LoadedModManager.ApplyPatches_Patch1 (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- LWM Deep Storage: activated compatibility patch for Dubs Rimatomics
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- LWM.DeepStorage.PatchMessage:ApplyWorker (System.Xml.XmlDocument)
- Verse.PatchOperation:Apply (System.Xml.XmlDocument)
- Verse.PatchOperationSequence:ApplyWorker (System.Xml.XmlDocument)
- Verse.PatchOperation:Apply (System.Xml.XmlDocument)
- Verse.PatchOperationFindMod:ApplyWorker (System.Xml.XmlDocument)
- Verse.PatchOperation:Apply (System.Xml.XmlDocument)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.LoadedModManager.ApplyPatches_Patch1 (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- LWM Deep Storage: activated compatibility patch for Vanilla Cooking Expanded
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- LWM.DeepStorage.PatchMessage:ApplyWorker (System.Xml.XmlDocument)
- Verse.PatchOperation:Apply (System.Xml.XmlDocument)
- Verse.PatchOperationSequence:ApplyWorker (System.Xml.XmlDocument)
- Verse.PatchOperation:Apply (System.Xml.XmlDocument)
- Verse.PatchOperationFindMod:ApplyWorker (System.Xml.XmlDocument)
- Verse.PatchOperation:Apply (System.Xml.XmlDocument)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.LoadedModManager.ApplyPatches_Patch1 (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Parsed 0.5 as int.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.ParseHelper:ParseIntPermissive (string)
- Verse.ParseHelper/Parsers`1/<>c__DisplayClass2_0<int>:<Register>b__0 (string)
- Verse.ParseHelper:FromString (string,System.Type)
- (wrapper dynamic-method) Verse.DirectXmlToObjectNew/DummyTypeToHoldDynamicMethods:ParseAndSetComplexTypeField_System_Int32 (object,System.Reflection.FieldInfo,System.Xml.XmlNode,System.Type)
- (wrapper dynamic-method) Verse.DirectXmlToObjectNew/DummyTypeToHoldDynamicMethods:ParseAndSetComplexTypeField_SharedBody (object,System.Reflection.FieldInfo,System.Xml.XmlNode,System.Type)
- (wrapper dynamic-method) Verse.DirectXmlToObjectNew/DummyTypeToHoldDynamicMethods:ParseAndReturnDef_Verse_ThingDef (int,int,System.Xml.XmlNode,System.Type)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.DirectXmlToObjectNew.DefFromNodeNew_Patch2 (System.Xml.XmlNode,Verse.LoadableXmlAsset)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.LoadedModManager.ParseAndProcessXML_Patch1 (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Tried to use an uninitialized DefOf of type ThingDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- RimWorld.DefOfHelper:EnsureInitializedInCtor (System.Type)
- Exosuit.ThingDefOf:.cctor ()
- Exosuit.ExosuitExt:.ctor ()
- System.Reflection.RuntimeConstructorInfo:InternalInvoke (object,object[],bool)
- System.RuntimeType:CreateInstanceMono (bool,bool)
- System.RuntimeType:CreateInstanceSlow (bool,bool,bool,bool)
- System.RuntimeType:CreateInstanceDefaultCtor (bool,bool,bool,bool,System.Threading.StackCrawlMark&)
- System.Activator:CreateInstance (System.Type,bool,bool)
- System.Activator:CreateInstance (System.Type,bool)
- System.Activator:CreateInstance (System.Type)
- Verse.DirectXmlToObjectNew:MakeInstanceOfTypeForEmptyNode (System.Type,System.Xml.XmlNode)
- (wrapper dynamic-method) Verse.DirectXmlToObjectNew/DummyTypeToHoldDynamicMethods:ParseAndAddComplexTypeToList_SharedBody (object,int,System.Xml.XmlNode,System.Type)
- (wrapper dynamic-method) Verse.DirectXmlToObjectNew/DummyTypeToHoldDynamicMethods:ParseAndSetListField_Verse_DefModExtension (object,System.Reflection.FieldInfo,System.Xml.XmlNode,System.Type)
- (wrapper dynamic-method) Verse.DirectXmlToObjectNew/DummyTypeToHoldDynamicMethods:ParseAndReturnDef_Verse_ThingDef (int,int,System.Xml.XmlNode,System.Type)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.DirectXmlToObjectNew.DefFromNodeNew_Patch2 (System.Xml.XmlNode,Verse.LoadableXmlAsset)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.LoadedModManager.ParseAndProcessXML_Patch1 (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Tried to use an uninitialized DefOf of type DamageDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- RimWorld.DefOfHelper:EnsureInitializedInCtor (System.Type)
- RimWorld.DamageDefOf:.cctor ()
- AncotLibrary.CompProperties_SpawnerCustom:.ctor ()
- AncotLibrary.CompProperties_SpawnerCustom_PlantGrow:.ctor ()
- System.Reflection.RuntimeConstructorInfo:InternalInvoke (object,object[],bool)
- System.RuntimeType:CreateInstanceMono (bool,bool)
- System.RuntimeType:CreateInstanceSlow (bool,bool,bool,bool)
- System.RuntimeType:CreateInstanceDefaultCtor (bool,bool,bool,bool,System.Threading.StackCrawlMark&)
- System.Activator:CreateInstance (System.Type,bool,bool)
- System.Activator:CreateInstance (System.Type,bool)
- System.Activator:CreateInstance (System.Type)
- Verse.DirectXmlToObjectNew:MakeInstanceOfTypeForEmptyNode (System.Type,System.Xml.XmlNode)
- (wrapper dynamic-method) Verse.DirectXmlToObjectNew/DummyTypeToHoldDynamicMethods:ParseAndAddComplexTypeToList_SharedBody (object,int,System.Xml.XmlNode,System.Type)
- (wrapper dynamic-method) Verse.DirectXmlToObjectNew/DummyTypeToHoldDynamicMethods:ParseAndSetListField_Verse_CompProperties (object,System.Reflection.FieldInfo,System.Xml.XmlNode,System.Type)
- (wrapper dynamic-method) Verse.DirectXmlToObjectNew/DummyTypeToHoldDynamicMethods:ParseAndReturnDef_Verse_ThingDef (int,int,System.Xml.XmlNode,System.Type)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.DirectXmlToObjectNew.DefFromNodeNew_Patch2 (System.Xml.XmlNode,Verse.LoadableXmlAsset)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.LoadedModManager.ParseAndProcessXML_Patch1 (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- [Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="VWE_Apparel_Exoframe"]/equippedStatOffsets/CarryingCapacity) failed
- file: Z:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\Vanilla Weapons Expanded - Heavy Weapons\Patches\Vanilla Weapons Expanded - Heavy Weapons\Apparel_Packs.xml
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- Verse.PatchOperation:Complete (string)
- Verse.LoadedModManager:ClearCachedPatches ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- [Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="VWE_Gun_FireExtinguisher"]/tools) failed
- file: Z:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\Vanilla Weapons Expanded\Patches\Vanilla Weapons Expanded\Industrial_Ranged.xml
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- Verse.PatchOperation:Complete (string)
- Verse.LoadedModManager:ClearCachedPatches ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- [Combat Extended] Patch operation CombatExtended.PatchOperationMakeGunCECompatible failed
- file: Z:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\Vanilla Weapons Expanded\Patches\Vanilla Weapons Expanded\Industrial_Ranged.xml
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- Verse.PatchOperation:Complete (string)
- Verse.LoadedModManager:ClearCachedPatches ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- [Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName = "VWE_Gun_Flintlock"]/tools) failed
- file: Z:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\Vanilla Weapons Expanded\Patches\Vanilla Weapons Expanded\Medieval_Ranged.xml
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- Verse.PatchOperation:Complete (string)
- Verse.LoadedModManager:ClearCachedPatches ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- [Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName = "VWE_Gun_Musket"]/tools) failed
- file: Z:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\Vanilla Weapons Expanded\Patches\Vanilla Weapons Expanded\Medieval_Ranged.xml
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- Verse.PatchOperation:Complete (string)
- Verse.LoadedModManager:ClearCachedPatches ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- [Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="VWE_Gun_Flintlock"]/verbs/li/verbClass) failed
- file: Z:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\Vanilla Weapons Expanded\Patches\Vanilla Weapons Expanded\Medieval_Ranged.xml
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- Verse.PatchOperation:Complete (string)
- Verse.LoadedModManager:ClearCachedPatches ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- [Combat Extended] Patch operation CombatExtended.PatchOperationMakeGunCECompatible failed
- file: Z:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\Vanilla Weapons Expanded\Patches\Vanilla Weapons Expanded\Medieval_Ranged.xml
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- Verse.PatchOperation:Complete (string)
- Verse.LoadedModManager:ClearCachedPatches ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- [Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="VWE_Gun_Musket"]/verbs/li/verbClass) failed
- file: Z:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\Vanilla Weapons Expanded\Patches\Vanilla Weapons Expanded\Medieval_Ranged.xml
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- Verse.PatchOperation:Complete (string)
- Verse.LoadedModManager:ClearCachedPatches ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- [Combat Extended] Patch operation CombatExtended.PatchOperationMakeGunCECompatible failed
- file: Z:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\Vanilla Weapons Expanded\Patches\Vanilla Weapons Expanded\Medieval_Ranged.xml
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- Verse.PatchOperation:Complete (string)
- Verse.LoadedModManager:ClearCachedPatches ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- [Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName="VWE_Tool_Whip"]/tools) failed
- file: Z:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\Vanilla Weapons Expanded\Patches\Vanilla Weapons Expanded\Medieval_Ranged.xml
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- Verse.PatchOperation:Complete (string)
- Verse.LoadedModManager:ClearCachedPatches ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- [Combat Extended] Patch operation CombatExtended.PatchOperationMakeGunCECompatible failed
- file: Z:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\Vanilla Furniture Expanded - Security\Patches\Vanilla Furniture Expanded - Security\ThingDefs_Manned.xml
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- Verse.PatchOperation:Complete (string)
- Verse.LoadedModManager:ClearCachedPatches ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- [Combat Extended] Patch operation Verse.PatchOperationRemove(Defs/ThingDef[defName="VFES_Turret_Artillery"]/comps/li[@Class="VFESecurity.CompProperties_LongRangeArtillery"]) failed
- file: Z:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\Vanilla Furniture Expanded - Security\Patches\Vanilla Furniture Expanded - Security\ThingDefs_Manned.xml
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- Verse.PatchOperation:Complete (string)
- Verse.LoadedModManager:ClearCachedPatches ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- [Combat Extended] Patch operation Verse.PatchOperationAdd(Defs/ThingDef[defName="VFES_Artillery_Weapon"]/statBases) failed
- file: Z:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\Vanilla Furniture Expanded - Security\Patches\Vanilla Furniture Expanded - Security\ThingDefs_Manned.xml
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- Verse.PatchOperation:Complete (string)
- Verse.LoadedModManager:ClearCachedPatches ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- [Combat Extended] Patch operation Verse.PatchOperationAdd(Defs/ThingDef[defName = "VFES_Artillery_Weapon"]/comps) failed
- file: Z:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\Vanilla Furniture Expanded - Security\Patches\Vanilla Furniture Expanded - Security\ThingDefs_Manned.xml
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- Verse.PatchOperation:Complete (string)
- Verse.LoadedModManager:ClearCachedPatches ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- [Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName = "VFES_Artillery_Weapon"]/verbs) failed
- file: Z:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\Vanilla Furniture Expanded - Security\Patches\Vanilla Furniture Expanded - Security\ThingDefs_Manned.xml
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- Verse.PatchOperation:Complete (string)
- Verse.LoadedModManager:ClearCachedPatches ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- [Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName = "VFES_Artillery_Weapon"]/weaponTags) failed
- file: Z:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\Vanilla Furniture Expanded - Security\Patches\Vanilla Furniture Expanded - Security\ThingDefs_Manned.xml
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- Verse.PatchOperation:Complete (string)
- Verse.LoadedModManager:ClearCachedPatches ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- [Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName = "VFES_Turret_Searchlight"]/specialDisplayRadius) failed
- file: Z:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\Vanilla Furniture Expanded - Security\Patches\Vanilla Furniture Expanded - Security\ThingDefs_Sentry.xml
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- Verse.PatchOperation:Complete (string)
- Verse.LoadedModManager:ClearCachedPatches ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- [Combat Extended] Patch operation Verse.PatchOperationReplace(Defs/ThingDef[defName = "VFES_Gun_Searchlight"]/modExtensions/li[@Class="VFESecurity.ExtendedVerbProperties"]/illuminatedRadius) failed
- file: Z:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\Vanilla Furniture Expanded - Security\Patches\Vanilla Furniture Expanded - Security\ThingDefs_Sentry.xml
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- Verse.PatchOperation:Complete (string)
- Verse.LoadedModManager:ClearCachedPatches ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- [Combat Extended] Patch operation Verse.PatchOperationRemove(Defs/ThingDef[defName="VFES_Turret_Flame"]/costList/Chemfuel) failed
- file: Z:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\Vanilla Furniture Expanded - Security\Patches\Vanilla Furniture Expanded - Security\ThingDefs_Sentry.xml
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- Verse.PatchOperation:Complete (string)
- Verse.LoadedModManager:ClearCachedPatches ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- [Combat Extended] Patch operation CombatExtended.PatchOperationMakeGunCECompatible failed
- file: Z:\SteamLibrary\steamapps\workshop\content\294100\2890901044\ModPatches\Vanilla Furniture Expanded - Security\Patches\Vanilla Furniture Expanded - Security\ThingDefs_Sentry.xml
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- Verse.PatchOperation:Complete (string)
- Verse.LoadedModManager:ClearCachedPatches ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- [Vanilla Factions Expanded - Tribals] Patch operation Verse.PatchOperationFindMod(Vanilla Weapons Expanded - Tribal) failed
- file: Z:\SteamLibrary\steamapps\workshop\content\294100\3079786283\1.6\Patches\Mods\VanillaWeaponsExpandedTribal.xml
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- Verse.PatchOperation:Complete (string)
- Verse.LoadedModManager:ClearCachedPatches ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- [Vanilla Gravship Expanded - Chapter 1] Patch operation Verse.PatchOperationFindMod(Vanilla Armour Expanded) failed
- file: Z:\SteamLibrary\steamapps\workshop\content\294100\3609835606\1.6\Patches\ArmorVacuumResistancePatch.xml
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- Verse.PatchOperation:Complete (string)
- Verse.LoadedModManager:ClearCachedPatches ()
- Verse.LoadedModManager:LoadAllActiveMods (bool)
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not resolve cross-reference: No Verse.SoundDef named VWE_Shot_Flamethrower found to give to CombatExtended.VerbPropertiesCE VerbProperties(range=11, defaultProjectile=Bullet_Flamethrower_Prometheum) (using undefined sound instead)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.DirectXmlCrossRefLoader/WantedRefForObject:TryResolve (Verse.FailMode)
- Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_0:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)
- Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)
- System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
- System.Threading.ThreadPoolWorkQueue:Dispatch ()
- System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
- Could not resolve cross-reference: No Verse.SoundDef named VWE_Explosion_FireExtinguisher found to give to CombatExtended.ProjectilePropertiesCE CombatExtended.ProjectilePropertiesCE (using undefined sound instead)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.DirectXmlCrossRefLoader/WantedRefForObject:TryResolve (Verse.FailMode)
- Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_0:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)
- Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)
- System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
- System.Threading.ThreadPoolWorkQueue:Dispatch ()
- System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
- Could not resolve cross-reference: No Verse.ResearchProjectDef named VWE_Longbow found to give to Verse.RecipeMakerProperties Verse.RecipeMakerProperties
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- Verse.DirectXmlCrossRefLoader/WantedRefForObject:TryResolve (Verse.FailMode)
- Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_0:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)
- Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)
- System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
- System.Threading.ThreadPoolWorkQueue:Dispatch ()
- System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
- Could not resolve cross-reference: No Verse.DamageDef named VWE_Extinguish found to give to CombatExtended.ProjectilePropertiesCE CombatExtended.ProjectilePropertiesCE
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- Verse.DirectXmlCrossRefLoader/WantedRefForObject:TryResolve (Verse.FailMode)
- Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_0:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)
- Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)
- System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
- System.Threading.ThreadPoolWorkQueue:Dispatch ()
- System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
- Knowledge data was missing key WG_ParkingSpot. Adding it...
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.PlayerKnowledgeDatabase.ReloadAndRebind_Patch1 ()
- Verse.PlayDataLoader:ResetStaticDataPre ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Knowledge data was missing key WG_WalkerFrame. Adding it...
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.PlayerKnowledgeDatabase.ReloadAndRebind_Patch1 ()
- Verse.PlayDataLoader:ResetStaticDataPre ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Knowledge data was missing key WG_ModuleItem. Adding it...
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.PlayerKnowledgeDatabase.ReloadAndRebind_Patch1 ()
- Verse.PlayDataLoader:ResetStaticDataPre ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Knowledge data was missing key WG_Module_Repair. Adding it...
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.PlayerKnowledgeDatabase.ReloadAndRebind_Patch1 ()
- Verse.PlayDataLoader:ResetStaticDataPre ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Knowledge data was missing key WG_Frame_PilotSchedule. Adding it...
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.PlayerKnowledgeDatabase.ReloadAndRebind_Patch1 ()
- Verse.PlayDataLoader:ResetStaticDataPre ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Knowledge data was missing key WG_Frame_Wreckage. Adding it...
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.PlayerKnowledgeDatabase.ReloadAndRebind_Patch1 ()
- Verse.PlayDataLoader:ResetStaticDataPre ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Knowledge data was missing key WG_Gantry_LinkBuilding. Adding it...
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.PlayerKnowledgeDatabase.ReloadAndRebind_Patch1 ()
- Verse.PlayDataLoader:ResetStaticDataPre ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Knowledge data was missing key WG_Gantry_LoadModule. Adding it...
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.PlayerKnowledgeDatabase.ReloadAndRebind_Patch1 ()
- Verse.PlayDataLoader:ResetStaticDataPre ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Knowledge data was missing key WG_Gantry_PayloadCapacity. Adding it...
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.PlayerKnowledgeDatabase.ReloadAndRebind_Patch1 ()
- Verse.PlayDataLoader:ResetStaticDataPre ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Knowledge data was missing key WG_Gantry_Overloaded. Adding it...
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.PlayerKnowledgeDatabase.ReloadAndRebind_Patch1 ()
- Verse.PlayDataLoader:ResetStaticDataPre ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Knowledge data was missing key WG_Gantry_Repair. Adding it...
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.PlayerKnowledgeDatabase.ReloadAndRebind_Patch1 ()
- Verse.PlayDataLoader:ResetStaticDataPre ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Knowledge data was missing key WG_Frame_Capture. Adding it...
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.PlayerKnowledgeDatabase.ReloadAndRebind_Patch1 ()
- Verse.PlayDataLoader:ResetStaticDataPre ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Knowledge data was missing key CE_DetailedMeleeTooltip. Adding it...
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.PlayerKnowledgeDatabase.ReloadAndRebind_Patch1 ()
- Verse.PlayDataLoader:ResetStaticDataPre ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Knowledge data was missing key CE_ParentLoadouts. Adding it...
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.PlayerKnowledgeDatabase.ReloadAndRebind_Patch1 ()
- Verse.PlayDataLoader:ResetStaticDataPre ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Knowledge data was missing key CE_AdHocLoadouts. Adding it...
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.PlayerKnowledgeDatabase.ReloadAndRebind_Patch1 ()
- Verse.PlayDataLoader:ResetStaticDataPre ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Knowledge data was missing key FFF_EnvironmentalBill. Adding it...
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.PlayerKnowledgeDatabase.ReloadAndRebind_Patch1 ()
- Verse.PlayDataLoader:ResetStaticDataPre ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Knowledge data was missing key DMS_WeaponSystems. Adding it...
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.PlayerKnowledgeDatabase.ReloadAndRebind_Patch1 ()
- Verse.PlayDataLoader:ResetStaticDataPre ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Knowledge data was missing key DMS_Autofacturer. Adding it...
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.PlayerKnowledgeDatabase.ReloadAndRebind_Patch1 ()
- Verse.PlayDataLoader:ResetStaticDataPre ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Knowledge data was missing key DMS_DronePlatform. Adding it...
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.PlayerKnowledgeDatabase.ReloadAndRebind_Patch1 ()
- Verse.PlayDataLoader:ResetStaticDataPre ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Knowledge data was missing key DMS_Drone. Adding it...
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.PlayerKnowledgeDatabase.ReloadAndRebind_Patch1 ()
- Verse.PlayDataLoader:ResetStaticDataPre ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Knowledge data was missing key DMS_HeavyWeapon. Adding it...
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.PlayerKnowledgeDatabase.ReloadAndRebind_Patch1 ()
- Verse.PlayDataLoader:ResetStaticDataPre ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Config error in VWE_Throwing_Knives: has smeltProducts but has smeltable=false
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- Verse.DefDatabase`1<CombatExtended.AmmoDef>:ErrorCheckAllDefs ()
- System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticMethodOnGenericType (System.Type,System.Type,string)
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_1 (System.Type)
- System.Threading.Tasks.Parallel/<>c__DisplayClass33_0`2<System.Type, object>:<ForEachWorker>b__0 (int)
- System.Threading.Tasks.Parallel/<>c__DisplayClass19_0`1<object>:<ForWorker>b__1 (System.Threading.Tasks.RangeWorker&,int,bool&)
- System.Threading.Tasks.TaskReplicator/Replica`1<System.Threading.Tasks.RangeWorker>:ExecuteAction (bool&)
- System.Threading.Tasks.TaskReplicator/Replica:Execute ()
- System.Threading.Tasks.TaskReplicator/Replica/<>c:<.ctor>b__4_0 (object)
- System.Threading.Tasks.Task:InnerInvoke ()
- System.Threading.Tasks.Task:Execute ()
- System.Threading.Tasks.Task:ExecutionContextCallback (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
- System.Threading.Tasks.Task:ExecuteEntry (bool)
- System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
- System.Threading.ThreadPoolWorkQueue:Dispatch ()
- System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
- Config error in G_Apparel_ShoulderLauncher: verb 0: has incorrect forcedMiss settings; explosive projectiles and only explosive projectiles should have forced miss enabled
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- Verse.DefDatabase`1<Verse.ThingDef>:ErrorCheckAllDefs ()
- System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticMethodOnGenericType (System.Type,System.Type,string)
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_1 (System.Type)
- System.Threading.Tasks.Parallel/<>c__DisplayClass33_0`2<System.Type, object>:<ForEachWorker>b__0 (int)
- System.Threading.Tasks.Parallel/<>c__DisplayClass19_0`1<object>:<ForWorker>b__1 (System.Threading.Tasks.RangeWorker&,int,bool&)
- System.Threading.Tasks.TaskReplicator/Replica`1<System.Threading.Tasks.RangeWorker>:ExecuteAction (bool&)
- System.Threading.Tasks.TaskReplicator/Replica:Execute ()
- System.Threading.Tasks.TaskReplicator/Replica/<>c:<.ctor>b__4_0 (object)
- System.Threading.Tasks.Task:InnerInvoke ()
- System.Threading.Tasks.Task:Execute ()
- System.Threading.Tasks.Task:ExecutionContextCallback (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
- System.Threading.Tasks.Task:ExecuteEntry (bool)
- System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
- System.Threading.ThreadPoolWorkQueue:Dispatch ()
- System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
- Config error in MAG_LWM_BoxOne: has costStuffCount but no stuffCategories.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- Verse.DefDatabase`1<Verse.ThingDef>:ErrorCheckAllDefs ()
- System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticMethodOnGenericType (System.Type,System.Type,string)
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_1 (System.Type)
- System.Threading.Tasks.Parallel/<>c__DisplayClass33_0`2<System.Type, object>:<ForEachWorker>b__0 (int)
- System.Threading.Tasks.Parallel/<>c__DisplayClass19_0`1<object>:<ForWorker>b__1 (System.Threading.Tasks.RangeWorker&,int,bool&)
- System.Threading.Tasks.TaskReplicator/Replica`1<System.Threading.Tasks.RangeWorker>:ExecuteAction (bool&)
- System.Threading.Tasks.TaskReplicator/Replica:Execute ()
- System.Threading.Tasks.TaskReplicator/Replica/<>c:<.ctor>b__4_0 (object)
- System.Threading.Tasks.Task:InnerInvoke ()
- System.Threading.Tasks.Task:Execute ()
- System.Threading.Tasks.Task:ExecutionContextCallback (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
- System.Threading.Tasks.Task:ExecuteEntry (bool)
- System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
- System.Threading.ThreadPoolWorkQueue:Dispatch ()
- System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
- Config error in Techprint_Kiiro_PrototypeGun: description has trailing whitespace
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- Verse.DefDatabase`1<Verse.ThingDef>:ErrorCheckAllDefs ()
- System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- Verse.GenGeneric:InvokeStaticMethodOnGenericType (System.Type,System.Type,string)
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_1 (System.Type)
- System.Threading.Tasks.Parallel/<>c__DisplayClass33_0`2<System.Type, object>:<ForEachWorker>b__0 (int)
- System.Threading.Tasks.Parallel/<>c__DisplayClass19_0`1<object>:<ForWorker>b__1 (System.Threading.Tasks.RangeWorker&,int,bool&)
- System.Threading.Tasks.TaskReplicator/Replica`1<System.Threading.Tasks.RangeWorker>:ExecuteAction (bool&)
- System.Threading.Tasks.TaskReplicator/Replica:Execute ()
- System.Threading.Tasks.TaskReplicator/Replica/<>c:<.ctor>b__4_0 (object)
- System.Threading.Tasks.Task:InnerInvoke ()
- System.Threading.Tasks.Task:Execute ()
- System.Threading.Tasks.Task:ExecutionContextCallback (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
- System.Threading.Tasks.Task:ExecuteEntry (bool)
- System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
- System.Threading.ThreadPoolWorkQueue:Dispatch ()
- System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
- Key binding conflict: MainTab_MedicalTab and Misc7 are both bound to M.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.KeyPrefsData:ErrorCheckOn (Verse.KeyBindingDef,Verse.KeyPrefs/BindingSlot)
- Verse.KeyPrefsData:ErrorCheck ()
- Verse.KeyPrefs:Init ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Key binding conflict: Misc7 and MainTab_MedicalTab are both bound to M.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.KeyPrefsData:ErrorCheckOn (Verse.KeyBindingDef,Verse.KeyPrefs/BindingSlot)
- Verse.KeyPrefsData:ErrorCheck ()
- Verse.KeyPrefs:Init ()
- Verse.PlayDataLoader:DoPlayLoad ()
- Verse.PlayDataLoader:LoadAllPlayData (bool)
- Verse.Root/<>c:<Start>b__10_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- startIndex: 63
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- VSE.RimHUDPatches:Constructor_Transpiler (System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction>)
- System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- HarmonyLib.CodeTranspiler/<>c__DisplayClass11_0:<GetResult>b__0 (System.Reflection.MethodInfo)
- System.Collections.Generic.List`1<System.Reflection.MethodInfo>:ForEach (System.Action`1<System.Reflection.MethodInfo>)
- HarmonyLib.CodeTranspiler:GetResult (System.Reflection.Emit.ILGenerator,System.Reflection.MethodBase)
- HarmonyLib.MethodBodyReader:FinalizeILCodes (System.Collections.Generic.List`1<System.Reflection.MethodInfo>,bool,bool&,bool&,System.Collections.Generic.List`1<System.Reflection.Emit.Label>)
- HarmonyLib.MethodCopier:Finalize (bool,bool&,bool&,System.Collections.Generic.List`1<System.Reflection.Emit.Label>)
- HarmonyLib.MethodCreator:CreateReplacement ()
- HarmonyLib.PatchFunctions:UpdateWrapper (System.Reflection.MethodBase,HarmonyLib.PatchInfo)
- HarmonyLib.PatchProcessor:Patch ()
- HarmonyLib.Harmony:Patch (System.Reflection.MethodBase,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod)
- VSE.RimHUDPatches:Do (HarmonyLib.Harmony)
- VSE.ModCompat/<>c:<Init>b__16_0 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- endIndex: 75
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- VSE.RimHUDPatches:Constructor_Transpiler (System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction>)
- System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- HarmonyLib.CodeTranspiler/<>c__DisplayClass11_0:<GetResult>b__0 (System.Reflection.MethodInfo)
- System.Collections.Generic.List`1<System.Reflection.MethodInfo>:ForEach (System.Action`1<System.Reflection.MethodInfo>)
- HarmonyLib.CodeTranspiler:GetResult (System.Reflection.Emit.ILGenerator,System.Reflection.MethodBase)
- HarmonyLib.MethodBodyReader:FinalizeILCodes (System.Collections.Generic.List`1<System.Reflection.MethodInfo>,bool,bool&,bool&,System.Collections.Generic.List`1<System.Reflection.Emit.Label>)
- HarmonyLib.MethodCopier:Finalize (bool,bool&,bool&,System.Collections.Generic.List`1<System.Reflection.Emit.Label>)
- HarmonyLib.MethodCreator:CreateReplacement ()
- HarmonyLib.PatchFunctions:UpdateWrapper (System.Reflection.MethodBase,HarmonyLib.PatchInfo)
- HarmonyLib.PatchProcessor:Patch ()
- HarmonyLib.Harmony:Patch (System.Reflection.MethodBase,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod)
- VSE.RimHUDPatches:Do (HarmonyLib.Harmony)
- VSE.ModCompat/<>c:<Init>b__16_0 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- Start: newobj System.Void System.Text.StringBuilder::.ctor()
- End:callvirt virtual System.String System.Object::ToString() [Label14]
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- VSE.RimHUDPatches:Constructor_Transpiler (System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction>)
- System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- HarmonyLib.CodeTranspiler/<>c__DisplayClass11_0:<GetResult>b__0 (System.Reflection.MethodInfo)
- System.Collections.Generic.List`1<System.Reflection.MethodInfo>:ForEach (System.Action`1<System.Reflection.MethodInfo>)
- HarmonyLib.CodeTranspiler:GetResult (System.Reflection.Emit.ILGenerator,System.Reflection.MethodBase)
- HarmonyLib.MethodBodyReader:FinalizeILCodes (System.Collections.Generic.List`1<System.Reflection.MethodInfo>,bool,bool&,bool&,System.Collections.Generic.List`1<System.Reflection.Emit.Label>)
- HarmonyLib.MethodCopier:Finalize (bool,bool&,bool&,System.Collections.Generic.List`1<System.Reflection.Emit.Label>)
- HarmonyLib.MethodCreator:CreateReplacement ()
- HarmonyLib.PatchFunctions:UpdateWrapper (System.Reflection.MethodBase,HarmonyLib.PatchInfo)
- HarmonyLib.PatchProcessor:Patch ()
- HarmonyLib.Harmony:Patch (System.Reflection.MethodBase,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod)
- VSE.RimHUDPatches:Do (HarmonyLib.Harmony)
- VSE.ModCompat/<>c:<Init>b__16_0 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- Start: call static System.String System.String::Concat(System.String str0, System.String str1) [Label15]
- End:ldloc.0 NULL
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- VSE.RimHUDPatches:Constructor_Transpiler (System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction>)
- System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
- System.Reflection.MethodBase:Invoke (object,object[])
- HarmonyLib.CodeTranspiler/<>c__DisplayClass11_0:<GetResult>b__0 (System.Reflection.MethodInfo)
- System.Collections.Generic.List`1<System.Reflection.MethodInfo>:ForEach (System.Action`1<System.Reflection.MethodInfo>)
- HarmonyLib.CodeTranspiler:GetResult (System.Reflection.Emit.ILGenerator,System.Reflection.MethodBase)
- HarmonyLib.MethodBodyReader:FinalizeILCodes (System.Collections.Generic.List`1<System.Reflection.MethodInfo>,bool,bool&,bool&,System.Collections.Generic.List`1<System.Reflection.Emit.Label>)
- HarmonyLib.MethodCopier:Finalize (bool,bool&,bool&,System.Collections.Generic.List`1<System.Reflection.Emit.Label>)
- HarmonyLib.MethodCreator:CreateReplacement ()
- HarmonyLib.PatchFunctions:UpdateWrapper (System.Reflection.MethodBase,HarmonyLib.PatchInfo)
- HarmonyLib.PatchProcessor:Patch ()
- HarmonyLib.Harmony:Patch (System.Reflection.MethodBase,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod)
- VSE.RimHUDPatches:Do (HarmonyLib.Harmony)
- VSE.ModCompat/<>c:<Init>b__16_0 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- FactionDef Insect must have at least one pawnGroupMaker with kindDef 'Peaceful', or 'permanentEnemy', 'isPlayer' or 'hidden' should be set to true. Otherwise no guests from this faction will arrive. This is a misconfiguration in Core.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Hospitality.Utilities.DefsUtility:LogMisconfiguration (Verse.Def,string)
- Hospitality.Utilities.DefsUtility:CheckFactionDefs ()
- Hospitality.Utilities.DefsUtility:CheckForInvalidDefs ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- Translation data for language English has 220 errors. Generate translation report for more info.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.LoadedLanguage:InjectIntoData_AfterImpliedDefs ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_3 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [SmashPhil.SmashTools] Applying compatibility patch for Jaxe.RimHUD. Active: Yes
- [SmashPhil.VehicleFramework] Applying compatibility patch for CETeam.CombatExtended. Active: Yes
- [SmashPhil.VehicleFramework] Applying compatibility patch for Jaxe.RimHUD. Active: Yes
- [SmashPhil.VehicleFramework] Applying compatibility patch for ludeon.rimworld.odyssey. Active: Yes
- [SmashPhil.VehicleFramework] Applying compatibility patch for VanillaExpanded.VCEF. Active: Yes
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- SmashTools.Patching.ConditionalPatches:DumpPatchReport () (at C:/Program Files (x86)/Steam/steamapps/common/RimWorld/Mods/Vehicle-Framework/SmashTools/SmashTools/SmashTools/Patching/Harmony/ConditionalPatches.cs:78)
- SmashTools.ProjectStartup:.cctor () (at C:/Program Files (x86)/Steam/steamapps/common/RimWorld/Mods/Vehicle-Framework/SmashTools/SmashTools/SmashTools/ProjectStartup.cs:38)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [VehicleFramework] version 1.6.2144
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Vehicles.VehicleHarmony:.cctor () (at C:/Program Files (x86)/Steam/steamapps/common/RimWorld/Mods/Vehicle-Framework/Source/Vehicles/Harmony/VehicleHarmony.cs:41)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- KCSG has Created 8795 symbolDefs for vanilla and DLCs
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- KCSG.StartupActions:CreateSymbols ()
- KCSG.StartupActions:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- Error in static constructor of VFED.ContrabandManager: System.TypeInitializationException: The type initializer for 'VFED.ContrabandManager' threw an exception. ---> System.ArgumentNullException: Value cannot be null.
- Parameter name: key
- [Ref 8AED48D3]
- [0x00006] in <51fded79cd284d4d911c5949aff4cb21>:0
- at System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) [0x00008] in <51fded79cd284d4d911c5949aff4cb21>:0
- at System.Collections.Generic.Dictionary`2[TKey,TValue].TryGetValue (TKey key, TValue& value) [0x00000] in <51fded79cd284d4d911c5949aff4cb21>:0
- [Harmony: failed to render frame: TypeInitializationException]
- VFED.ContrabandManager..cctor()
- --- End of inner exception stack trace ---
- [Ref A93D5986]
- (wrapper managed-to-native) System.RuntimeMethodHandle.GetFunctionPointer(intptr)
- at System.RuntimeMethodHandle.GetFunctionPointer () [0x00000] in <51fded79cd284d4d911c5949aff4cb21>:0
- at HarmonyLib.HarmonySharedState.GetRealMethod (System.Reflection.MethodInfo method, System.Boolean useReplacement) [0x00046] in <e53399289d9b419d83f9f5b02c5cf609>:0
- at HarmonyLib.HarmonySharedState.GetStackFrameMethod (System.Diagnostics.StackFrame frame, System.Boolean useReplacement) [0x00015] in <e53399289d9b419d83f9f5b02c5cf609>:0
- at HarmonyLib.Harmony.GetOriginalMethodFromStackframe (System.Diagnostics.StackFrame frame) [0x0000e] in <e53399289d9b419d83f9f5b02c5cf609>:0
- at HarmonyMod.ExceptionTools.AddHarmonyFrames (System.Text.StringBuilder sb, System.Diagnostics.StackTrace trace) [0x0002a] in <dc156e18c1bf4ec8acd47176558400e1>:0
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- CE successfully patched 2 animals.
- Animal Defs autopatched:VCE_Megareindeer
- VQEA_Splicetoot
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- CombatExtended.Compatibility.RaceAutoPatcher:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- CE successfully patched 0 humanoid alien races
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- CombatExtended.Compatibility.RaceUtil:PatchHARs ()
- CombatExtended.Compatibility.RaceAutoPatcher:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [CMColorCodedMoodBar] CMColorCodedMoodBar 1.6.4553.2 initialized
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- ColoredMoodBar13.Main:LogMessage (string,ColoredMoodBar13.MessageType)
- ColoredMoodBar13.Main:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [Door Clearance] Cache built with a size of 38
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- DoorClearance.Setup:.cctor () (at O:/SteamLibrary/steamapps/common/RimWorld/Mods/owls-door-clearance-master/Source/Patches.cs:25)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- LWM.DeepStorage: πΎ Init starting for RimWorld 1.5+ build!
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- LWM.DeepStorage.ModInit:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- LWM.DeepStorage: Checked 79 Building_Storage ThingDefs for duplicate comp props.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- LWM.DeepStorage.ModInit:RemoveAnyMultipleCompProps ()
- LWM.DeepStorage.ModInit:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- LWM.DeepStorage: Finished removing multiple comp props.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- LWM.DeepStorage.ModInit:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- LWM.DeepStorage: Making Shelf, ShelfSmall, Hopper, MF_Building_ComponentStorage, MF_Building_PayloadStorage, VFEM2_AutofillShelf, VFEM2_AilmentsShelf, sbz_Fridge, sbz_LargeFridge, sbz_SingleChestFridge, sbz_DoubleChestFridge, sbz_SingleWallFridge, sbz_DoubleWallFridge, sbz_CorpseFridge, sbz_CorpseSpot, sbz_TallCrate, sbz_Crate, sbz_MidCrate, sbz_SmallCrate, sbz_Pallet, sbz_MiniPallet, sbz_HalfPallet, sbz_OpenShelf, sbz_TwoTierDisplayShelf, sbz_DisplayShelf, sbz_SmallDisplayShelf, sbz_TallDisplayShelf, sbz_NarrowTallDisplayShelf, sbz_WideHangerShelf, sbz_HangerShelf, sbz_DisplayCabinet, sbz_NarrowDisplayCabinet, sbz_DisplayTable, sbz_RoundPedestal, sbz_MeatHook, sbz_TextileRack, sbz_Safe, sbz_Drum, sbz_HorizontalWeaponRack, sbz_VerticalWeaponRack, sbz_WeaponRack, ChemfuelHopper, ChemfuelSiphon, RefineryLoadingBay, Shelf_WeaponRack, VFE_Plinth, Shelf_RepairRack, VGE_AstrofuelTap, VGE_AstrofuelDrain, VGE_OxygenCanisterFiller, VGE_OxygenCanisterEmptier, VGE_GravshipShelf, VNPE_NutrientPasteFeeder, VREA_NeutroTap, VREA_NeutroDrain, VRE_HemogenTap, VRE_HemogenDrain, VRecyclingE_WasteCrate, VCHE_ChemfuelTap, VCHE_ChemfuelDrain, VCHE_DeepchemTap, VCHE_DeepchemDrain, MAG_ASF_BoxOne into Deep Storage
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- LWM.DeepStorage.Settings:MakeAllStorageDeepStorage ()
- LWM.DeepStorage.Settings:DefsLoaded ()
- LWM.DeepStorage.ModInit:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- LWM.DeepStorage: Settings defs loaded.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- LWM.DeepStorage.ModInit:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- LWM.DeepStorage: Multiplayer not detected.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- LWM.DeepStorage.ModInit:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- LWM.DeepStorage: β Harmony patches applied.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- LWM.DeepStorage.ModInit:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [TrueTerrainColors v1.12.24] Loaded cached true colors for 570 terrain defs from file.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- LunarFramework.Logging.IngameLogContext:Log (LunarFramework.Logging.LogContext/LogLevel,string,System.Exception)
- LunarFramework.Logging.LogContext:Log (string,System.Exception)
- MapPreview.TrueTerrainColors:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [TrueTerrainColors v1.12.24] Extracted true colors from 225 terrain defs in 0.08 seconds.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- LunarFramework.Logging.IngameLogContext:Log (LunarFramework.Logging.LogContext/LogLevel,string,System.Exception)
- LunarFramework.Logging.LogContext:Log (string,System.Exception)
- MapPreview.TrueTerrainColors:CalculateTrueTerrainColors (bool)
- MapPreview.TrueTerrainColors:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- Medical Tab :: Adding FertilitySource to the list of required capacities for Fertility.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Fluffy.CapacityUtility:.cctor () (at /home/runner/work/MedicalTab/MedicalTab/mod/Source/MedicalInfo/CapacityUtility.cs:109)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- Medical Tab :: Tag OutsideSquishy is not associated with any pawnCapacity. This may be intentional. For modders; if the tag defName contains the capacity defName the two will be linked.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Fluffy.CapacityUtility:.cctor () (at /home/runner/work/MedicalTab/MedicalTab/mod/Source/MedicalInfo/CapacityUtility.cs:135)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- More Vanilla Biomes initialized......
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- VanillaBiomes.VanillaBiomesPatches:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- QualityBuilder: JobDefOf.Deconstruct driverClass = JobDriver_Deconstruct
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- QualityBuilder.QualityBuilder_StartupLogger:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- SS: Resaving settings by request (one-time migration or clearing out invalid defs).
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- PeteTimesSix.SimpleSidearms.SimpleSidearms_PostInit:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [Utility Columns] - Patching...
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- RimWorldColumns.HarmonyPatches:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [VGE] Initializing replace Stuff compat finished. 1 checks were updated to exclude Vac Checkpoints.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- VanillaGravshipExpanded.ReplaceStuff:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- Alien race successfully completed 278 patches (50 pre, 82 post, 146 trans) with harmony.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- AlienRace.HarmonyPatches:.cctor () (at C:/Program Files (x86)/Steam/steamapps/common/RimWorld/Mods/AlienRaces/Source/AlienRace/AlienRace/HarmonyPatches.cs:408)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- PickUpAndHaul v1.1.2ΒΌ welcomes you to RimWorld with pointless logspam.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- PickUpAndHaul.HarmonyPatches:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [ToggleablePatch] Processing 6 patches for "UdderlyEvelyn.SoilRelocation"..
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- SR.ToggleablePatch:ProcessPatches (string,string)
- SR.SoilRelocation:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [ToggleablePatch] Applying patches in patch group "Dubs Skylights Glass Uses Sand"..
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- SR.ToggleablePatchGroup:Apply ()
- SR.ToggleablePatchExtensions:Process (SR.IToggleablePatch)
- SR.ToggleablePatch:ProcessPatches (string,string)
- SR.SoilRelocation:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [ToggleablePatch] Skipping application of patch "Dubs Skylights Glass Uses Sand" because it cannot be applied.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- SR.ToggleablePatch`1<Verse.RecipeDef>:Apply ()
- SR.ToggleablePatchGroup:Apply ()
- SR.ToggleablePatchExtensions:Process (SR.IToggleablePatch)
- SR.ToggleablePatch:ProcessPatches (string,string)
- SR.SoilRelocation:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [ToggleablePatch] Skipping application of patch "Dubs Skylights Glass 4x Uses Sand 4x" because it cannot be applied.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- SR.ToggleablePatch`1<Verse.RecipeDef>:Apply ()
- SR.ToggleablePatchGroup:Apply ()
- SR.ToggleablePatchExtensions:Process (SR.IToggleablePatch)
- SR.ToggleablePatch:ProcessPatches (string,string)
- SR.SoilRelocation:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [ToggleablePatch] Skipping application of patch "Glass+Lights Glass Uses Sand" because it cannot be applied.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- SR.ToggleablePatch`1<Verse.RecipeDef>:Apply ()
- SR.ToggleablePatchExtensions:Process (SR.IToggleablePatch)
- SR.ToggleablePatch:ProcessPatches (string,string)
- SR.SoilRelocation:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [ToggleablePatch] Skipping application of patch "Just Glass Glass Uses Sand" because it cannot be applied.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- SR.ToggleablePatch`1<Verse.RecipeDef>:Apply ()
- SR.ToggleablePatchExtensions:Process (SR.IToggleablePatch)
- SR.ToggleablePatch:ProcessPatches (string,string)
- SR.SoilRelocation:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [ToggleablePatch] Applying patch "Sandbags Use Sand", patching Sandbags (Verse.BuildableDef)..
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- SR.ToggleablePatch`1<Verse.BuildableDef>:Apply ()
- SR.ToggleablePatchExtensions:Process (SR.IToggleablePatch)
- SR.ToggleablePatch:ProcessPatches (string,string)
- SR.SoilRelocation:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [ToggleablePatch] Applying patch "Fungal Gravel Uses Raw Fungus", patching Ludeon.RimWorld.Ideology.FungalGravel (Verse.BuildableDef)..
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- SR.ToggleablePatch`1<Verse.BuildableDef>:Apply ()
- SR.ToggleablePatchExtensions:Process (SR.IToggleablePatch)
- SR.ToggleablePatch:ProcessPatches (string,string)
- SR.SoilRelocation:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [ToggleablePatch] Applying patch "VFE Architect Packed Dirt Costs Dirt", patching VanillaExpanded.VFEArchitect.VFEArch_PlayerPackedDirt (Verse.BuildableDef)..
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- SR.ToggleablePatch`1<Verse.BuildableDef>:Apply ()
- SR.ToggleablePatchExtensions:Process (SR.IToggleablePatch)
- SR.ToggleablePatch:ProcessPatches (string,string)
- SR.SoilRelocation:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [MuvLuv_Dragoon] Combat Extended detected. CE compatibility verb is active.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- MuvLuv_Dragoon.Verb_ShootFromShoulderTurret_CE:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- Enabled Prison Labor v1.6.3
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- PrisonLabor.Initialization:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [PL] Found hospitality mod
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- PrisonLabor.Hospitality.HarmonyInit:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [PL] Hospitality mod patched
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- PrisonLabor.Hospitality.HarmonyInit:.cctor ()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.StaticConstructorOnStartupUtility.CallAll_Patch3 ()
- Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_4 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- Type HediffComp_TurretGun probably needs a StaticConstructorOnStartup attribute, because it has a field ForcedTargetLineMat of type Material. All assets must be loaded in the main thread.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.StaticConstructorOnStartupUtility/<>c__DisplayClass2_0:<ReportProbablyMissingAttributes>b__0 (System.Type)
- System.Threading.Tasks.Parallel/<>c__DisplayClass33_0`2<System.Type, object>:<ForEachWorker>b__0 (int)
- System.Threading.Tasks.Parallel/<>c__DisplayClass19_0`1<object>:<ForWorker>b__1 (System.Threading.Tasks.RangeWorker&,int,bool&)
- System.Threading.Tasks.TaskReplicator/Replica`1<System.Threading.Tasks.RangeWorker>:ExecuteAction (bool&)
- System.Threading.Tasks.TaskReplicator/Replica:Execute ()
- System.Threading.Tasks.TaskReplicator/Replica/<>c:<.ctor>b__4_0 (object)
- System.Threading.Tasks.Task:InnerInvoke ()
- System.Threading.Tasks.Task:Execute ()
- System.Threading.Tasks.Task:ExecutionContextCallback (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
- System.Threading.Tasks.Task:ExecuteEntry (bool)
- System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
- System.Threading.ThreadPoolWorkQueue:Dispatch ()
- System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
- Type TextShaderUtilities probably needs a StaticConstructorOnStartup attribute, because it has a field k_ShaderRef_MobileSDF of type Shader. All assets must be loaded in the main thread.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.StaticConstructorOnStartupUtility/<>c__DisplayClass2_0:<ReportProbablyMissingAttributes>b__0 (System.Type)
- System.Threading.Tasks.Parallel/<>c__DisplayClass33_0`2<System.Type, object>:<ForEachWorker>b__0 (int)
- System.Threading.Tasks.Parallel/<>c__DisplayClass19_0`1<object>:<ForWorker>b__1 (System.Threading.Tasks.RangeWorker&,int,bool&)
- System.Threading.Tasks.TaskReplicator/Replica`1<System.Threading.Tasks.RangeWorker>:ExecuteAction (bool&)
- System.Threading.Tasks.TaskReplicator/Replica:Execute ()
- System.Threading.Tasks.TaskReplicator/Replica/<>c:<.ctor>b__4_0 (object)
- System.Threading.Tasks.Task:InnerInvoke ()
- System.Threading.Tasks.Task:Execute ()
- System.Threading.Tasks.Task:ExecutionContextCallback (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&)
- System.Threading.Tasks.Task:ExecuteEntry (bool)
- System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
- System.Threading.ThreadPoolWorkQueue:Dispatch ()
- System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
- MVCF successfully applied 69 patches
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- MVCF.Patch:PrintSummary ()
- MVCF.MVCF/<>c:<CollectFeatureData>b__15_0 ()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- CharacterEditor v1.6.3 initializing...
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- CharacterEditor.CEditor:.ctor ()
- CharacterEditor.CEditor:OnMainMenuInit ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.Init_Patch3 ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.Init_Patch3 (Verse.UIRoot_Entry)
- Verse.Root:<Start>b__10_0 ()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- updating labels for english...
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- CharacterEditor.Label:UpdateLabels ()
- CharacterEditor.CEditor/ModOptions:ReInit ()
- CharacterEditor.CEditor/ModOptions:.ctor ()
- CharacterEditor.CEditor/ModData:CreateType (CharacterEditor.EType)
- CharacterEditor.CEditor/ModData:Get<CharacterEditor.CEditor/ModOptions> (CharacterEditor.EType)
- CharacterEditor.CEditor/ModData:.ctor ()
- CharacterEditor.CEditor:.ctor ()
- CharacterEditor.CEditor:OnMainMenuInit ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.Init_Patch3 ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.Init_Patch3 (Verse.UIRoot_Entry)
- Verse.Root:<Start>b__10_0 ()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- loading pawn slot content from file...
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- CharacterEditor.CEditor/ModOptions:LoadSlots (string)
- CharacterEditor.CEditor/ModOptions:ReInit ()
- CharacterEditor.CEditor/ModOptions:.ctor ()
- CharacterEditor.CEditor/ModData:CreateType (CharacterEditor.EType)
- CharacterEditor.CEditor/ModData:Get<CharacterEditor.CEditor/ModOptions> (CharacterEditor.EType)
- CharacterEditor.CEditor/ModData:.ctor ()
- CharacterEditor.CEditor:.ctor ()
- CharacterEditor.CEditor:OnMainMenuInit ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.Init_Patch3 ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.Init_Patch3 (Verse.UIRoot_Entry)
- Verse.Root:<Start>b__10_0 ()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- character editor instance created
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- CharacterEditor.CEditor:.ctor ()
- CharacterEditor.CEditor:OnMainMenuInit ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.Init_Patch3 ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.Init_Patch3 (Verse.UIRoot_Entry)
- Verse.Root:<Start>b__10_0 ()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- checking editor settings...
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- CharacterEditor.CEditor/ModData:OnSettingsChanged (bool,bool)
- CharacterEditor.CEditor:OnSettingsChanged (bool,bool)
- CharacterEditor.CEditor:OnMainMenuInit ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.Init_Patch3 ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.Init_Patch3 (Verse.UIRoot_Entry)
- Verse.Root:<Start>b__10_0 ()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- bodysizes genes are active
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- CharacterEditor.GeneTool:EnDisableBodySizeGenes ()
- CharacterEditor.CEditor/ModData:OnSettingsChanged (bool,bool)
- CharacterEditor.CEditor:OnSettingsChanged (bool,bool)
- CharacterEditor.CEditor:OnMainMenuInit ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.Init_Patch3 ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.Init_Patch3 (Verse.UIRoot_Entry)
- Verse.Root:<Start>b__10_0 ()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- CharacterEditor v1.6.3 ...done
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- CharacterEditor.CEditor:OnMainMenuInit ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.MainMenuDrawer.Init_Patch3 ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.Init_Patch3 (Verse.UIRoot_Entry)
- Verse.Root:<Start>b__10_0 ()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- CameraPlus: Found mod at Z:\SteamLibrary\steamapps\common\RimWorld\Mods\867467808
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- CameraPlus.Assets:LoadAssetBundle ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.UIRoot_Entry.Init_Patch3 (Verse.UIRoot_Entry)
- Verse.Root:<Start>b__10_0 ()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [AllowTool] Applied compatibility patch for "Pick Up And Haul"
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- HugsLib.Utils.ModLogger:Message (string,object[])
- AllowTool.PickUpAndHaulCompatHandler:Apply ()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- CE ammo injector found no recipe named MakeShell_AntigrainWarhead
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- CombatExtended.AmmoInjector:InjectAmmos ()
- CombatExtended.AmmoInjector:Inject ()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- CE ammo injector found no recipe named MakeAmmo_Feral_Scrap
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- CombatExtended.AmmoInjector:InjectAmmos ()
- CombatExtended.AmmoInjector:Inject ()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- Combat Extended :: Ammo injected
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- CombatExtended.AmmoInjector:Inject ()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- Combat Extended :: Bounds pre-generated
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- CombatExtended.BoundsInjector:Inject ()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- Combat Extended :: Checking Vehicle Framework
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- CombatExtended.Compatibility.Vehicles:CanInstall ()
- CombatExtended.Compatibility.Patches:Install ()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- Combat Extended :: Installing Vehicle Framework
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- CombatExtended.Compatibility.Vehicles:Install ()
- CombatExtended.Compatibility.Patches:Install ()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- Combat Extended :: Checking SRTS Expanded
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- CombatExtended.Compatibility.SRTS:CanInstall ()
- CombatExtended.Compatibility.Patches:Install ()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- Combat Extended :: Checking Multiplayer Compat
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- CombatExtended.Compatibility.Multiplayer:CanInstall ()
- CombatExtended.Compatibility.Patches:Install ()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- Combat Extended :: Vanilla Psycasts Expanded loaded: True
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- CombatExtended.Compatibility.VanillaPsycastExpanded:CanInstall ()
- CombatExtended.Compatibility.Patches:Install ()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- Combat Extended :: Checking SOS2
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- CombatExtended.Compatibility.SOS2:CombatExtended.Compatibility.IPatch.CanInstall ()
- CombatExtended.Compatibility.Patches:Install ()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- Combat Extended :: Checking Better Turrets
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- CombatExtended.Compatibility.BetterTurrets:CanInstall ()
- CombatExtended.Compatibility.Patches:Install ()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- Exception from long event: System.TypeLoadException: Could not resolve type with token 0100019a from typeref (expected class 'VFESecurity.Building_Shield' in assembly 'VFESecurity, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null')
- [Ref 3BC93AFD]
- at CombatExtended.Compatibility.Patches.Install () [0x00024] in <66eea26dea5741dc8d7522668769f7e6>:0
- at Verse.LongEventHandler.UpdateCurrentSynchronousEvent (System.Boolean& sceneChanged) [0x0001d] in <46372f5dadbf4af8939e608076251180>:0
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [RimHUD v1.17.5] Loaded config version (1.14.5) is different from the current mod version.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- RimHUD.Engine.Report:Warning (string)
- RimHUD.Configuration.Persistent:NeedsNewConfig (string)
- RimHUD.Configuration.Persistent:Load ()
- RimHUD.Mod:OnStartup (HarmonyLib.Harmony)
- RimHUD.Mod/<>c__DisplayClass12_0:<.ctor>b__0 ()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [RimHUD v1.17.5] Updating to version 1.17.5 requires your RimHUD config to be reset to default.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- RimHUD.Engine.Report:Warning (string)
- RimHUD.Configuration.Persistent:Load ()
- RimHUD.Mod:OnStartup (HarmonyLib.Harmony)
- RimHUD.Mod/<>c__DisplayClass12_0:<.ctor>b__0 ()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Entry:Update ()
- [HugsLib] initializing DefensivePositions, RunAndGun
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- HugsLib.Utils.ModLogger:Message (string,object[])
- HugsLib.HugsLibController:EnumerateChildMods (bool)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:HugsLib.HugsLibController.LoadReloadInitialize_Patch1 (HugsLib.HugsLibController)
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
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