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- #define BleedoutDefine(ctrl) ((uiNamespace getVariable ["Life_Death_Screen",displayNull]) displayCtrl ctrl)
- #define BLEEDOUTdisplay (uiNamespace getVariable ["Life_Death_Screen",displayNull])
- class Life_Death_Screen {
- idd = 73001;
- duration = 10e10;
- movingEnable = 0;
- name = "Life_Death_Screen";
- onLoad = "uiNamespace setVariable ['Life_Death_Screen', _this select 0]";
- onUnload = "uiNamespace setVariable ['Life_Death_Screen', objNull]";
- onDestroy = "uiNamespace setVariable ['Life_Death_Screen', objNull]";
- class controlsBackground {
- class RscDisplayBackground: life_RscText {
- idc = -1;
- x = "safezoneX";
- y = "safezoneY";
- w = "safezoneW";
- h = "safezoneH";
- colorBackground[] = { 0.3, 0.3, 0.3, 0.5 };
- };
- };
- class Controls {
- class Background: Life_RscText {
- idc = -1;
- x = safeZoneX + safeZoneW * 0;
- y = safeZoneY + safeZoneH * 0.84555556;
- w = safeZoneW * 1.005625;
- h = safeZoneH * 0.11777778;
- colorBackground[] = {0.2,0.2,0.2,1};
- };
- class Title: Life_RscText {
- idc = -1;
- text = "BLEEDING OUT";
- x = safeZoneX + safeZoneW * 0.439375;
- y = safeZoneY + safeZoneH * 0.84111112;
- w = safeZoneW * 0.273125;
- h = safeZoneH * 0.05444445;
- font = "PuristaMedium";
- shadow = 0;
- };
- class Title_Sub: Life_RscText {
- idc = 99533;
- text = "RESPAWN NOT AVAILAIBLE";
- x = safeZoneX + safeZoneW * 0.4175;
- y = safeZoneY + safeZoneH * 0.91444445;
- w = safeZoneW * 0.273125;
- h = safeZoneH * 0.05444445;
- font = "PuristaMedium";
- shadow = 0;
- };
- class ProgressBackground: Life_RscText {
- idc = -1;
- x = safeZoneX + safeZoneW * 0.2925;
- y = safeZoneY + safeZoneH * 0.88777778;
- w = safeZoneW * 0.414375;
- h = safeZoneH * 0.03555556;
- colorBackground[] = {0.15,0.15,0.15,1};
- };
- class Progress: Life_RscProgress {
- idc = 99532;
- x = safeZoneX + safeZoneW * 0.2925;
- y = safeZoneY + safeZoneH * 0.88777778;
- w = safeZoneW * 0.414375;
- h = safeZoneH * 0.03555556;
- colorBar[] = {0.69,0.03,0,1};
- colorFrame[] = {0,0,0,0};
- };
- };
- };
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