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- errors:
- consoleError: "&cYou must be a Player!"
- noPermissions: "&cYou are not permitted to use this command!"
- wrongUsageOfCommand: "&cWrong usage of command!"
- parkourExists: "&cMap &2{parkourMap} &calready exists!"
- parkourDoesNotExists: "&cMap &2{parkourMap} &cdoes not exist!"
- notDouble: "&cInvalid amount!"
- notBoolean: "&cInvalid amount! &7You can use only boolean (True/False)!"
- negativeAmount: "&cInvalid amount! Value cannot be less than 1!"
- indexOutOfRange: "&cEntered amount is out of range!"
- wrongSpeed: "&cYou cannot set speed with this value! Allowed range is from &60.1 &cto &60.9&c! &7(Default speed: 0.2)"
- alreadyInParkour: "&cYou are currently in one of Parkour maps!"
- alreadyInThisParkour: "&cYou are currently in this map!"
- notAllowed: "&cMap &2{parkourMap} &cis temporarily unavailable! We are working on its accessing!"
- notInParkour: "&cYou are not in map, right now!"
- noMainLobby: "&cMain Lobby is not created, yet! Please contact staff to solve this problem!"
- playerFell: "&cYou fell down! &7You were moved to last saved location"
- blockedCommand: "&cUsed command is not allowed while your are in map!"
- fullParkour: "&cMap &2{parkourMap} &7is full!"
- armorStandNotFound: "&cArmorStand in your range was not found!"
- noDifficulty: "&cSelected difficulty is not supported!"
- success:
- mainLobby: "&7Main Lobby was successfully created!"
- parkourCreated: "&7File for map &2{parkourMap} &7was successfully created!"
- parkourDeleted: "&7Map &2{parkourMap} &7was successfully removed!"
- pointsSet:
- spawn: "&7SpawnPoint for map &2{parkourMap} &7was successfully created!"
- finish: "&7EndPoint for map &2{parkourMap} &7was successfully created!"
- checkpoint: "&7CheckPoint &2{index} &7in map &2{parkourMap} &7was successfully created!"
- setter:
- speed: "&7Speed in map &2{parkourMap} &7was set to &2{speed}&7!"
- money: "&7Money reward for map &3{parkourMap} &7set to &2{amountFT}{currencyChar}&7/&2{amountFT}{currencyChar}&7!"
- yLimit: "&7Y Limit in map &2{parkourMap} &7was set to &2{height}&7!"
- maxPlayers: "&7Maximum count of players in map &2{parkourMap} &7was set to &2{maxPlayers}&7!"
- difficulty: "&7&7Difficulty of map &2{parkourMap} &7was set to &2{difficulty}&7!"
- enableMap: "&7Map &2{parkourMap} &7was successfully enabled!"
- disableMap: "&7Map &2{parkourMap} &7was set in Maintenance mode"
- configReloaded: "&7Required files and maps were successfully reloaded!"
- leave:
- player: "&7You left the map &2{parkourMap}&7!"
- others: "&7Player &2{player} &7left the map!"
- visibility:
- playersHidden: "&7All players in map were hidden!"
- playersShown: "&7All players in map were shown!"
- broadCast:
- win: "&7Player &2{player} &7has done map &2{parkourMap}&7!"
- mapRecord: "&7Player &2{player} &7overcame record in map &2{parkourMap}&7!"
- yourTime: "&7Your time: &2{time}"
- personalRecord: "&3&lCongratulation! &7You overcame your personal record!"
- mapRecord: "&3&lCongratulation! &7You overcame record in map &2{parkourMap}&7!"
- signCreated: "&7Sign was successfully created!"
- signRemoved: "&7Sign was successfully removed!"
- reset:
- map: "&7Stats from map &2{parkourMap} &7were successfully removed!"
- player:
- all: "&7Stats of player &2{player} &7were successfully removed!"
- map: "&7Stats of player &2{player} &7from map &2{parkourMap} &7were successfully removed!"
- armorStand:
- join: "&7ArmorStand for join the map &2{parkourMap} &7was successfully created!"
- info:
- prefix: "&2&lParkour &6\u2771"
- currencyChar: "$"
- holograms:
- join:
- - "&6&lStart"
- checkPoint:
- - "&6&lCheckPoint"
- finish:
- - "&6&lFinish"
- actionBar: "&2\u00BB &6&l{time} &2\u00AB"
- infoCommand:
- headName: "&2&lParkour &6\u2771 &7Basic commands"
- join: "&6\u25CF &7Join the map &6\u00BB &3{command}"
- leave: "&6\u25CF &7Leave the map &6\u00BB &3{command}"
- list: "&6\u25CF &7List of maps &6\u00BB &3{command}"
- titles:
- join:
- head: "&2&lParkour"
- sub: "&7You joined the map &2{parkourMap}&7!"
- checkPoint:
- head: "&2&lCheckPoint"
- sub: "&7Your new rescue point!"
- finish:
- head: "&2&lParkour"
- sub: "&7You have done map &2{parkourMap}&7!"
- bungeeJoin:
- head: "&2&lParkour"
- sub: "&7Welcome to Parkour Lobby!"
- MeanTime:
- GLOBAL_BEST: "&2&lYou are going well! &7&lKeep up the good work"
- REACHABLE: "&6&lMinimum loss! &7&lYou still have a chance!"
- WRONG: "&4&lUnfortunately, you probably won't beat the record of the map!"
- lobbyItems:
- list:
- headName: "&6&lList of Maps &7(Right click)"
- lore: []
- lobby:
- headName: "&6&lBack to Lobby &7(Right click)"
- lore: []
- parkourItems:
- respawn:
- headName: "&6&lRespawn &7(Right click)"
- lore: []
- list:
- headName: "&6&lList of Maps &7(Right click)"
- lore: []
- visibility_on:
- headName: "&7Visibility: &a&lON"
- lore: []
- visibility_off:
- headName: "&7Visibility: &c&lOFF"
- lore: []
- leave:
- headName: "&6&lLeave Map &7(Right click)"
- lore: []
- reset:
- headName: "&6&lStart again &7(Right click)"
- lore: []
- ScoreBoard:
- Map:
- headName: "&6&lParkour"
- Lines:
- STATIC:
- 15: "&2&lMap"
- 13: "&d"
- 12: "&6&lMap Record"
- 9: "&c"
- 8: "&2&lYour Record"
- 6: "&b"
- 5: "&6&lCheckPoints"
- 3: "&a"
- 2: "&2&lFalls"
- DYNAMIC:
- 14:
- ENTRY: "&1&2"
- CONTENT: "&2\u25CF &7{parkourMap}"
- 11:
- ENTRY: "&2&3"
- CONTENT: "&6\u25CF &7{player}"
- 10:
- ENTRY: "&3&4"
- CONTENT: "&6\u25CF &7{bestTime}"
- 7:
- ENTRY: "&4&5"
- CONTENT: "&2\u25CF &7{yourBestTime}"
- 4:
- ENTRY: "&5&6"
- CONTENT: "&6\u25CF &7{currentCheckPoint}/{maxCheckPoints}"
- 1:
- ENTRY: "&6&7"
- CONTENT: "&2\u25CF &7{falls}"
- errors:
- noBestPlayer: "Nobody"
- noBestTimeOfPlayer: "None"
- GUI:
- nameOfInventory: "&1&lList of Maps"
- topThreePlayersVariable: "&2{position}. &3{player} &8- &3{time}"
- notReached: "&2{position}. &cNot reached..."
- menuItems:
- NO_PAGE:
- headName: "&c&lNo Page"
- PREV_PAGE:
- headName: "&6&lPrevious Page"
- NEXT_PAGE:
- headName: "&6&lNext Page"
- OUT:
- headName: "&2&l{parkourMap}"
- lore:
- - "&6\u25CF &7Difficulty &6\u00BB {difficulty}"
- - ""
- - "&6\u25CF &7Count of players &6\u00BB &3{countOfPlayer}&7/&3{maxPlayers}"
- - ""
- - "&6\u25CF &7Top 3 players"
- - " {topPlayer1}"
- - " {topPlayer2}"
- - " {topPlayer3}"
- - ""
- - "&6\u25CF &7Click to join map!"
- DONE:
- headName: "&2&l{parkourMap}"
- lore:
- - "&6\u25CF &7Difficulty &6\u00BB {difficulty}"
- - ""
- - "&6\u25CF &7Count of players &6\u00BB &3{countOfPlayer}&7/&3{maxPlayers}"
- - ""
- - "&6\u25CF &7Top 3 players"
- - " {topPlayer1}"
- - " {topPlayer2}"
- - " {topPlayer3}"
- - ""
- - "&6\u25CF &7Click to join map!"
- IN_GAME:
- headName: "&c&l{parkourMap}"
- lore:
- - "&6\u25CF &7Difficulty &6\u00BB {difficulty}"
- - ""
- - "&6\u25CF &7Count of players &6\u00BB &3{countOfPlayer}&7/&3{maxPlayers}"
- - ""
- - "&6\u25CF &7Top 3 players"
- - " {topPlayer1}"
- - " {topPlayer2}"
- - " {topPlayer3}"
- - ""
- - "&6\u25CF &cAlready in this map!"
- signs:
- join:
- 1: "&2&lPARKOUR"
- 2: "&0{parkourMap}"
- 3: "&8[&3{countOfPlayer}&8/&3{maxPlayers}&8]"
- 4: "&2Click to join!"
- 4E: "&c&lMaintenance"
- armorStand:
- errors:
- maintenance: "&c&lMaintenance"
- join:
- list:
- - "&2&l{parkourMap}"
- - "&6{onlinePlayers}&7/&6{maxPlayers}"
- difficulty:
- NONE: "&3Not selected"
- EASY: "&aEasy"
- MEDIUM: "&eMedium"
- HARD: "&cHard"
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