Sobky

Parkour - en.yml

Apr 29th, 2017
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  1. errors:
  2.     consoleError: "&cYou must be a Player!"
  3.     noPermissions: "&cYou are not permitted to use this command!"
  4.     wrongUsageOfCommand: "&cWrong usage of command!"
  5.  
  6.     parkourExists: "&cMap &2{parkourMap} &calready exists!"
  7.     parkourDoesNotExists: "&cMap &2{parkourMap} &cdoes not exist!"
  8.  
  9.     notDouble: "&cInvalid amount!"
  10.     notBoolean: "&cInvalid amount! &7You can use only boolean (True/False)!"
  11.     negativeAmount: "&cInvalid amount! Value cannot be less than 1!"
  12.     indexOutOfRange: "&cEntered amount is out of range!"
  13.     wrongSpeed: "&cYou cannot set speed with this value! Allowed range is from &60.1 &cto &60.9&c! &7(Default speed: 0.2)"
  14.  
  15.     alreadyInParkour: "&cYou are currently in one of Parkour maps!"
  16.     alreadyInThisParkour: "&cYou are currently in this map!"
  17.  
  18.     notAllowed: "&cMap &2{parkourMap} &cis temporarily unavailable! We are working on its accessing!"
  19.     notInParkour: "&cYou are not in map, right now!"
  20.     noMainLobby: "&cMain Lobby is not created, yet! Please contact staff to solve this problem!"
  21.  
  22.     playerFell: "&cYou fell down! &7You were moved to last saved location"
  23.  
  24.     blockedCommand: "&cUsed command is not allowed while your are in map!"
  25.     fullParkour: "&cMap &2{parkourMap} &7is full!"
  26.  
  27.     armorStandNotFound: "&cArmorStand in your range was not found!"
  28.     noDifficulty: "&cSelected difficulty is not supported!"
  29. success:
  30.     mainLobby: "&7Main Lobby was successfully created!"
  31.  
  32.     parkourCreated: "&7File for map &2{parkourMap} &7was successfully created!"
  33.     parkourDeleted: "&7Map &2{parkourMap} &7was successfully removed!"
  34.  
  35.     pointsSet:
  36.         spawn: "&7SpawnPoint for map &2{parkourMap} &7was successfully created!"
  37.         finish: "&7EndPoint for map &2{parkourMap} &7was successfully created!"
  38.         checkpoint: "&7CheckPoint &2{index} &7in map &2{parkourMap} &7was successfully created!"
  39.  
  40.     setter:
  41.         speed: "&7Speed in map &2{parkourMap} &7was set to &2{speed}&7!"
  42.         money: "&7Money reward for map &3{parkourMap} &7set to &2{amountFT}{currencyChar}&7/&2{amountFT}{currencyChar}&7!"
  43.         yLimit: "&7Y Limit in map &2{parkourMap} &7was set to &2{height}&7!"
  44.         maxPlayers: "&7Maximum count of players in map &2{parkourMap} &7was set to &2{maxPlayers}&7!"
  45.         difficulty: "&7&7Difficulty of map &2{parkourMap} &7was set to &2{difficulty}&7!"
  46.  
  47.     enableMap: "&7Map &2{parkourMap} &7was successfully enabled!"
  48.     disableMap: "&7Map &2{parkourMap} &7was set in Maintenance mode"
  49.     configReloaded: "&7Required files and maps were successfully reloaded!"
  50.  
  51.     leave:
  52.         player: "&7You left the map &2{parkourMap}&7!"
  53.         others: "&7Player &2{player} &7left the map!"
  54.  
  55.     visibility:
  56.         playersHidden: "&7All players in map were hidden!"
  57.         playersShown: "&7All players in map were shown!"
  58.  
  59.     broadCast:
  60.         win: "&7Player &2{player} &7has done map &2{parkourMap}&7!"
  61.         mapRecord: "&7Player &2{player} &7overcame record in map &2{parkourMap}&7!"
  62.  
  63.     yourTime: "&7Your time: &2{time}"
  64.  
  65.     personalRecord: "&3&lCongratulation! &7You overcame your personal record!"
  66.  
  67.     mapRecord: "&3&lCongratulation! &7You overcame record in map &2{parkourMap}&7!"
  68.  
  69.     signCreated: "&7Sign was successfully created!"
  70.     signRemoved: "&7Sign was successfully removed!"
  71.  
  72.     reset:
  73.         map: "&7Stats from map &2{parkourMap} &7were successfully removed!"
  74.         player:
  75.             all: "&7Stats of player &2{player} &7were successfully removed!"
  76.             map: "&7Stats of player &2{player} &7from map &2{parkourMap} &7were successfully removed!"
  77.     armorStand:
  78.         join: "&7ArmorStand for join the map &2{parkourMap} &7was successfully created!"
  79. info:
  80.     prefix: "&2&lParkour &6\u2771"
  81.     currencyChar: "$"
  82.     holograms:
  83.         join:
  84.        - "&6&lStart"
  85.         checkPoint:
  86.        - "&6&lCheckPoint"
  87.         finish:
  88.        - "&6&lFinish"
  89.     actionBar: "&2\u00BB &6&l{time} &2\u00AB"
  90.     infoCommand:
  91.         headName: "&2&lParkour &6\u2771 &7Basic commands"
  92.         join: "&6\u25CF &7Join the map &6\u00BB &3{command}"
  93.         leave: "&6\u25CF &7Leave the map &6\u00BB &3{command}"
  94.         list: "&6\u25CF &7List of maps &6\u00BB &3{command}"
  95. titles:
  96.     join:
  97.         head: "&2&lParkour"
  98.         sub: "&7You joined the map &2{parkourMap}&7!"
  99.     checkPoint:
  100.         head: "&2&lCheckPoint"
  101.         sub: "&7Your new rescue point!"
  102.     finish:
  103.         head: "&2&lParkour"
  104.         sub: "&7You have done map &2{parkourMap}&7!"
  105.     bungeeJoin:
  106.         head: "&2&lParkour"
  107.         sub: "&7Welcome to Parkour Lobby!"
  108. MeanTime:
  109.     GLOBAL_BEST: "&2&lYou are going well! &7&lKeep up the good work"
  110.     REACHABLE: "&6&lMinimum loss! &7&lYou still have a chance!"
  111.     WRONG: "&4&lUnfortunately, you probably won't beat the record of the map!"
  112. lobbyItems:
  113.     list:
  114.         headName: "&6&lList of Maps &7(Right click)"
  115.         lore: []
  116.     lobby:
  117.         headName: "&6&lBack to Lobby &7(Right click)"
  118.         lore: []
  119. parkourItems:
  120.     respawn:
  121.         headName: "&6&lRespawn &7(Right click)"
  122.         lore: []
  123.     list:
  124.         headName: "&6&lList of Maps &7(Right click)"
  125.         lore: []
  126.     visibility_on:
  127.         headName: "&7Visibility: &a&lON"
  128.         lore: []
  129.     visibility_off:
  130.         headName: "&7Visibility: &c&lOFF"
  131.         lore: []
  132.     leave:
  133.         headName: "&6&lLeave Map &7(Right click)"
  134.         lore: []
  135.     reset:
  136.         headName: "&6&lStart again &7(Right click)"
  137.         lore: []
  138. ScoreBoard:
  139.     Map:
  140.         headName: "&6&lParkour"
  141.         Lines:
  142.             STATIC:
  143.                 15: "&2&lMap"
  144.                 13: "&d"
  145.                 12: "&6&lMap Record"
  146.                 9: "&c"
  147.                 8: "&2&lYour Record"
  148.                 6: "&b"
  149.                 5: "&6&lCheckPoints"
  150.                 3: "&a"
  151.                 2: "&2&lFalls"
  152.             DYNAMIC:
  153.                 14:
  154.                     ENTRY: "&1&2"
  155.                     CONTENT: "&2\u25CF &7{parkourMap}"
  156.                 11:
  157.                     ENTRY: "&2&3"
  158.                     CONTENT: "&6\u25CF &7{player}"
  159.                 10:
  160.                     ENTRY: "&3&4"
  161.                     CONTENT: "&6\u25CF &7{bestTime}"
  162.                 7:
  163.                     ENTRY: "&4&5"
  164.                     CONTENT: "&2\u25CF &7{yourBestTime}"
  165.                 4:
  166.                     ENTRY: "&5&6"
  167.                     CONTENT: "&6\u25CF &7{currentCheckPoint}/{maxCheckPoints}"
  168.                 1:
  169.                     ENTRY: "&6&7"
  170.                     CONTENT: "&2\u25CF &7{falls}"
  171.         errors:
  172.             noBestPlayer: "Nobody"
  173.             noBestTimeOfPlayer: "None"
  174. GUI:
  175.     nameOfInventory: "&1&lList of Maps"
  176.     topThreePlayersVariable: "&2{position}. &3{player} &8- &3{time}"
  177.     notReached: "&2{position}. &cNot reached..."
  178.     menuItems:
  179.         NO_PAGE:
  180.             headName: "&c&lNo Page"
  181.         PREV_PAGE:
  182.             headName: "&6&lPrevious Page"
  183.         NEXT_PAGE:
  184.             headName: "&6&lNext Page"
  185.         OUT:
  186.             headName: "&2&l{parkourMap}"
  187.             lore:
  188.            - "&6\u25CF &7Difficulty &6\u00BB {difficulty}"
  189.             - ""
  190.             - "&6\u25CF &7Count of players &6\u00BB &3{countOfPlayer}&7/&3{maxPlayers}"
  191.             - ""
  192.             - "&6\u25CF &7Top 3 players"
  193.             - "  {topPlayer1}"
  194.             - "  {topPlayer2}"
  195.             - "  {topPlayer3}"
  196.             - ""
  197.             - "&6\u25CF &7Click to join map!"
  198.         DONE:
  199.             headName: "&2&l{parkourMap}"
  200.             lore:
  201.            - "&6\u25CF &7Difficulty &6\u00BB {difficulty}"
  202.             - ""
  203.             - "&6\u25CF &7Count of players &6\u00BB &3{countOfPlayer}&7/&3{maxPlayers}"
  204.             - ""
  205.             - "&6\u25CF &7Top 3 players"
  206.             - "  {topPlayer1}"
  207.             - "  {topPlayer2}"
  208.             - "  {topPlayer3}"
  209.             - ""
  210.             - "&6\u25CF &7Click to join map!"
  211.         IN_GAME:
  212.             headName: "&c&l{parkourMap}"
  213.             lore:
  214.            - "&6\u25CF &7Difficulty &6\u00BB {difficulty}"
  215.             - ""
  216.             - "&6\u25CF &7Count of players &6\u00BB &3{countOfPlayer}&7/&3{maxPlayers}"
  217.             - ""
  218.             - "&6\u25CF &7Top 3 players"
  219.             - "  {topPlayer1}"
  220.             - "  {topPlayer2}"
  221.             - "  {topPlayer3}"
  222.             - ""
  223.             - "&6\u25CF &cAlready in this map!"
  224. signs:
  225.     join:
  226.         1: "&2&lPARKOUR"
  227.         2: "&0{parkourMap}"
  228.         3: "&8[&3{countOfPlayer}&8/&3{maxPlayers}&8]"
  229.         4: "&2Click to join!"
  230.         4E: "&c&lMaintenance"
  231. armorStand:
  232.     errors:
  233.         maintenance: "&c&lMaintenance"
  234.     join:
  235.         list:
  236.        - "&2&l{parkourMap}"
  237.         - "&6{onlinePlayers}&7/&6{maxPlayers}"
  238. difficulty:
  239.     NONE: "&3Not selected"
  240.     EASY: "&aEasy"
  241.     MEDIUM: "&eMedium"
  242.     HARD: "&cHard"
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