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Arduous Hardships Versions 1.0.0 - 2.13.8 Patchnotes Archive

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  1. ## Version 2.13.8
  2.  
  3. - Hi so this changelog is written different cause I was really tired when I released the recent updates for stuff, so I'm writing this to say I completely forgot to add the bullet point I added the Shisha to this mod pack lol. Also fixed TestAccountFixes being not included and made the Shisha's Unko 0 LBS ok that's all bye and sorry
  4.  
  5. ## Version 2.13.7
  6.  
  7. - Updated stuff
  8. - Fixed mod pack categories
  9.  
  10. ## Version 2.13.6
  11.  
  12. - Updated LLL and removed LLLU
  13.  
  14. ## Version 2.13.5
  15.  
  16. - Fixed Baboon Hawks not spawning on Artifice
  17.  
  18. ## Version 2.13.4
  19.  
  20. - Mod updates
  21.  
  22. ## Version 2.13.3
  23.  
  24. - Added BetterSprayPaint back
  25. - Increased the Blood Moon resurrection time to 30 seconds
  26. - Added a mention to the mod pack info custom data chips about the Belt Bag breaking for non-host clients randomly
  27. - For context, since v73, there's been a bug causing Belt Bags to break randomly for non-host clients. As host, open LethalConfig in the pause menu and find BagConfig in it, there's a button you can press to fix broken Belt Bags.
  28. - Fixed Harbinger being able to teleport the Jester in this mod pack
  29. - Fixed Vow not having Old Bird skins
  30. - Fixed Dine not having Nutcracker skins
  31. - Fixed Aquar not having Hoarding Bug skins
  32. - Added the mods "NicheTweaks" and "BetterCruiserSync"
  33.  
  34. ## Version 2.13.2
  35.  
  36. - Fixed Narcotic not having monster skins
  37.  
  38. ## Version 2.13.1
  39.  
  40. - Mod updates
  41.  
  42. ## Version 2.13.0
  43.  
  44. - Replaced Harbringer with Narcotic
  45. - Added acid canister and small diamond to some moons
  46. - Fixed spawn weight strings being broken from dubious candy corn
  47. - Updated things that had to be
  48. - Added "LethalScrollFix"
  49.  
  50. ## Version 2.12.2
  51.  
  52. - Updated Harbringer and fixed custom data chip positions on it
  53.  
  54. ## Version 2.12.1
  55.  
  56. - Updated Bozoros
  57. - Added the Dubious Candy Corn to some places
  58.  
  59. ## Version 2.12.0
  60.  
  61. - Added the Blood Moon from LegendWeathers
  62. - Resurrect time is 27 seconds
  63. - Difficulty in the config is set to hard
  64. - Spawn weight is 8 on all moons
  65. - Added the Party Popper scrap
  66. - Updated README to mention Blood Moon
  67.  
  68. ## Version 2.11.3
  69.  
  70. - Removed the globe mod as it doesn't work with CentralConfig
  71. - Probably other things I forgot cause I didn't pre-write patchnotes.. sorry
  72.  
  73. ## Version 2.11.2
  74.  
  75. - The Harbinger can no longer teleport Jesters
  76. - Added "V73dcfix"
  77. - Enabled GeneralImprovements' setting to store item rotations
  78.  
  79. ## Version 2.11.1
  80.  
  81. - Removed some leftover dependencies of LunarConfig
  82. - I was going to swap to it last update but decided not to
  83.  
  84. ## Version 2.11.0
  85.  
  86. - Moved on to V73, the new scrap originally for Dine is now at various locations, and has weight/value range changes
  87. - Added the mod "Company Globes" which adds a globe scrap that changes its appearance based on where it spawns, so it's at a lot of locations to see various variants of it
  88. - Removed UsefulZapGun as it doesn't work with V73
  89. - To counter-act the potential balance breaking, I made Barbers have a cap of 6 and only spawn one at a time, and reduced the chance of Butlers spawning on most moons
  90. - If it gets fixed, I'll add it back ASAP
  91. - Re-enabled ButteryFixes' Auto collect setting
  92. - Fixed some stuff in the info custom data chip
  93.  
  94. ## Version 2.10.0
  95. ## NOTICE: This version was built for Lethal Company version 72, not version 73, DO NOT update any mods included
  96.  
  97. - Completely removed UsualScrap
  98. - Changed several moons scrap spawns but specifically Titan's a lot
  99. - Increased the value range of the Friscoin and Flick Stick
  100. - Updated the Harbinger + changes to them
  101. - Harbinger can no longer be exploded by the Zap Gun via targeting it itself
  102. - Decreased Harbinger's linked health to fractures to 4
  103. - Made two fractures able to exist at once
  104. - Increased the time it takes to destroy a fracture to 6 seconds
  105.  
  106. ## Version 2.9.6
  107.  
  108. - Added the mod "RuntimeIcons BetterRotations"
  109. - Disabled SIDs entirely
  110.  
  111. ## Version 2.9.5
  112.  
  113. - Look, I genuinely hate how much I keep forgetting so many things, I'm sorry if it bothers you, and also sorry to the Thunderstore servers for constantly uploading versions of my mod packs, I imagine it feels sus if it's being tracked, but hopefully the changelogs are being read so they know I'm not purposefully doing this..
  114. - Fixed Imperium being included
  115.  
  116. ## Version 2.9.4
  117.  
  118. - Blacklisted all enabled UsualScrap items from being selected as a SID
  119. - Disabled ButteryFixes' Auto collect setting
  120. - Re-enabled the End orbit early setting also, I spread misinfo on the internet like 10 seconds too early :(
  121.  
  122. ## Version 2.9.3
  123.  
  124. - Disabled ButteryFixes' "End orbit early" setting because its broken
  125.  
  126. ## Version 2.9.2
  127.  
  128. - DawnLib had to be updated
  129.  
  130. ## Version 2.9.1
  131.  
  132. - Fixed a ScienceBird Tweaks debug thing
  133.  
  134. ## Version 2.9.0
  135.  
  136. - Updated UsualScrap
  137. - Removed the pocket watch due to complications
  138. - Replaced the bloody capsule with the noxious capsule
  139. - Increased the value range of Roses and sizable scissors
  140. - Made dying cause something specific if you do something specific on Seichi
  141. - Added the noxious capsule to Titan's scrap spawns
  142. - Made pro flashlights 0 LBS
  143. - Added the new UsualScrap item "Doomsayer Bell" to Penumbra's scrap spawns (no where else)
  144.  
  145. ## Version 2.8.2
  146.  
  147. - Increased the Cabinet's time until aggro from looking at it to 7 seconds
  148. - Added the mod "Fairer Fire Exits"
  149.  
  150. ## Version 2.8.1
  151.  
  152. - Mod updates
  153.  
  154. ## Version 2.8.0
  155.  
  156. - Reverted Halloween stuff cause I ended up not really liking the idea, especially for newcomers to the pack
  157. - The Harbinger can now teleport Oni
  158. - Added a rare chance for Oni to spawn on Aquar and Catalyst
  159. - Increased the chance of Butler spawns on Thallasic
  160. - Reduced both Aquar's and Catalyst's indoor power to 12
  161. - Some other small cleanup things
  162.  
  163. ## Version 2.7.6
  164.  
  165. - Forgot something lol
  166.  
  167. ## Version 2.7.5
  168.  
  169. - Happy (early) Halloween!
  170. - Made shovels free for the occasion :)
  171.  
  172. ## Version 2.7.4
  173.  
  174. - Removed RadarEdits and replaced it with Universal Radar
  175. - Added the mods MattyFixes and ReverbTriggerFix
  176. - Apologies for my stupidity with MattyFixes btw...
  177. - Increased Thallasic's min/max scrap by 2
  178.  
  179. ## Version 2.7.3
  180.  
  181. - Changed the loot spawns of Espira
  182. - Removed OpenBodyCams
  183.  
  184. ## Version 2.7.2
  185.  
  186. - Updated ColorfulEnemyVariety
  187.  
  188. ## Version 2.7.1
  189.  
  190. - Fixed a few mistakes
  191.  
  192. ## Version 2.7.0
  193.  
  194. - Updated UsualScrap
  195. - Reduced Quasara's indoor power to 11
  196. - Chaned some spawn weights on Quasara
  197. - Reduced Hygrodere Zap Gun explosion time to 11 seconds
  198.  
  199. ## Version 2.6.8
  200.  
  201. - Updated ExtraEnemyVariety and applied the new skins to places
  202.  
  203. ## Version 2.6.7
  204.  
  205. - Updated CustomStoryLogs
  206.  
  207. ## Version 2.6.6
  208.  
  209. - Small cleanup update
  210.  
  211. ## Version 2.6.5
  212.  
  213. - Mod updates
  214.  
  215. ## Version 2.6.4
  216.  
  217. - Fixed FairGiants still being cached lol
  218.  
  219. ## Version 2.6.3
  220.  
  221. - Removed FairGiants and enabled ButteRyBalance blizzard vision divider
  222. - Mod updates
  223.  
  224. ## Version 2.6.2
  225.  
  226. - Reduced the nighttime power on Embrion to 21
  227. - Changed something :)
  228. - Mod updates
  229.  
  230. ## Version 2.6.1
  231.  
  232. - Fixed some various mistakes, mostly with monster skins
  233.  
  234. ## Version 2.6.0
  235.  
  236. - Replaced Adoration with the modded moon "Harbringer"
  237. - and no i did not forget anything like skins or moving the custom logs this time..
  238. - Fixed a few small things
  239.  
  240. ## Version 2.5.2
  241.  
  242. - More mod updates
  243. - Spike Traps no longer make their noise while disabled
  244.  
  245. ## Version 2.5.1
  246. - Updated UsualScrap
  247.  
  248. ## Version 2.5.0
  249. - Added the Sanguine Capsule from UsualScrap to various moons
  250. - Added the Candy Dispenser from UsualScrap to more moons (it doesn't deal x2 damage anymore)
  251. - Altered the value range of the Candy Dispenser
  252. - Removed Sizable Scissors from a few moons
  253. - Replaced the Frigid Capsule with the Sanguine Capsule on Aquar
  254.  
  255. ## Version 2.4.13
  256.  
  257. - Updated CustomStoryLogs
  258.  
  259. ## Version 2.4.12
  260.  
  261. - Mod updates
  262. - Fixed some typos in configs
  263.  
  264. ## Version 2.4.11
  265. - Increased Vow's min/max scrap by 2
  266. - Updated Frisbee
  267.  
  268. ## Version 2.4.10
  269.  
  270. - Updated Thallasic
  271. - Moved Dev Log 1 a bit
  272.  
  273. ## Version 2.4.9
  274.  
  275. - Updated mods
  276. - Changed the loot spawns on Bozoros and Penumbra a little bit
  277.  
  278. ## Version 2.4.8
  279.  
  280. - Updated Cabinet & RadarEdits
  281. - This will fix the Cabinet's issues with chasing and RadarEdits covering the code of Spike Traps
  282.  
  283. ## Version 2.4.7
  284. - Updated Cabinet
  285. - Made the Cabinet take 4 seconds to get angry when stared at
  286.  
  287. ## Version 2.4.6
  288.  
  289. - Removed WeatherRegistry (forgot I no longer need it in the mod pack lol)
  290.  
  291. ## Version 2.4.5
  292.  
  293. - Made the Harbinger able to teleport Tulip Snakes (for if they're brought inside)
  294.  
  295. ## Version 2.4.4
  296.  
  297. - Decreased the Cabinet's max weight it can carry to 85 LBS
  298. - Reduced the chance the Cabinet can spawn on a couple moons
  299. - Reduced the chance of the Harbinger spawning on Offense, March, and Adamance
  300.  
  301. ## Version 2.4.3
  302.  
  303. - Fixed a splash text's spelling
  304.  
  305. ## Version 2.4.2
  306.  
  307. - Fixed outdated Harbinger configs
  308. - Updated Dev Log 4's text
  309. - Updated README
  310.  
  311. ## Version 2.4.1
  312.  
  313. - Fixed BagConfig's config lol
  314.  
  315. ## Version 2.4.0
  316.  
  317. - Cabinet
  318. - Removed CodeRebirth :(
  319.  
  320. ## Version 2.3.16
  321. Possibly last update for a while, hoping nothing else comes up, please keep an eye on what major mod updates change if I'm unable to maintain the mod pack
  322. - Disabled the cupboard doors again
  323. - Changed one of the splash texts
  324. - Mod updates
  325.  
  326. ## Version 2.3.15
  327.  
  328. - Nerfed the chance of Circuit Bees spawning on Assurance
  329. - Nerfed the interior size of Vow and Thallasic
  330. - Fixed Thallasic not displaying a custom log counter
  331. - Fixed a typo in Rend's spawn weight string
  332.  
  333. ## Version 2.3.14
  334.  
  335. - Mod update maintenance
  336. - Decreased Assurance's spawn curve scaler
  337.  
  338. ## Version 2.3.13
  339.  
  340. - Updated CustomStoryLogs
  341.  
  342. ## Version 2.3.12
  343.  
  344. - Removed "EntranceTeleportOptimizations"
  345. - Added a small tip for dealing with Experimentation to the Mod Pack Info log
  346. - (You can crouch and Old Birds cannot see you while flying if you are and were not seen prior to crouching, this is intended vanilla behavior but is bugged for non-host clients normally if you did not know)
  347.  
  348. ## Version 2.3.11
  349.  
  350. - Added back RadarEdits lol
  351.  
  352. ## Version 2.3.10
  353.  
  354. - Removed RadarEdits
  355.  
  356. ## Version 2.3.9
  357.  
  358. - Re-enabled the "Frankenhead" skin for Coil-Heads
  359. - Fixed a typo in the BagConfig limits list
  360.  
  361. ## Version 2.3.8
  362.  
  363. - Made Pro Flashlights and Boomboxes cost 0 credits
  364. - Added the mod "EntranceTeleportOptimizations"
  365. - In turn, you can now detect if a monster is outside an entrance (just keep in mind it also detects ambient creatures)
  366. - Updated some mods/configs
  367.  
  368. ## Version 2.3.7
  369.  
  370. - Temporarily disabled the "Frankenhead" skin for Coil-Heads due to it not working and causing issues
  371. - Fixed Spore Lizards not having skins on Quasara, Dine, and Bozoros
  372. - Updated stuff
  373.  
  374. ## Version 2.3.6
  375.  
  376. - Made the Inverse Teleporter keep whatever is in your inventory when used
  377. - Increased Inverse Teleporter's price back to vanilla's
  378. - Applied new Chameleon cave types to moons
  379. - Slightly decreased the chance of getting a rare Manor window/cave type
  380. - Changed the rare cave types of some moons
  381.  
  382. ## Version 2.3.5
  383.  
  384. - Disabled a CruiserImproved setting that was causing items to shift towards the side of the ship with the magnet, it will not be re-enabled later
  385.  
  386. ## Version 2.3.4
  387.  
  388. - Dependency update maintenance
  389. - Fixed Forest Giants not having skins on Bozoros
  390.  
  391. ## Version 2.3.3
  392.  
  393. - Mod update maintenance
  394. - Added Giant Sapsucker eggs to the list of things in the Mod Pack Info log that aren't counted towards the scrap count of moon descriptions
  395.  
  396. ## Version 2.3.2
  397.  
  398. - Added skin configuration for the Giant Sapsucker
  399.  
  400. ## Version 2.3.1
  401.  
  402. - Decreased the weight of Giant Sapsucker eggs to 8 LBS
  403. - Fixed Spore Lizards being in two of Adamance's spawn weight strings
  404.  
  405. ## Version 2.3.0
  406.  
  407. - Added the Giant Sapsucker to Thallasic, Offense(Night spawn), March, Adamance, Artifice, Quasara, Dine, Adoration, and Seichi(Night spawn)
  408. - Added Baboon Hawks to the possible night spawns of Assurance
  409. - Lowered the spawn weight of the Maneater on March
  410. - Added Circuit Bees as a rare indoor spawn to Aquar
  411. - Completely redone the list of monster skins, just in case they were missing from somewhere and I didn't know
  412. - Also actually put effort into the Spore Lizard, Tulip Snake, and Roaming Locusts skin list
  413. - Added the mod "RadarEdits"
  414. - Added the mod "RemoveAds"
  415. - Fixed Spore Lizards being in two of March's spawn weight strings
  416. - Re-enabled the cupboard doors due to issues that them being gone cause in the console currently
  417.  
  418. ## Version 2.2.4
  419.  
  420. - Added the mod "ReXuvination"
  421. - Increased the chance of pizza on Penumbra
  422. - Fixed a typo in the Mod Pack Info custom log
  423.  
  424. ## Version 2.2.3
  425.  
  426. - Added Earth Leviathans to Adoration's nighttime spawns
  427. - The Zap Gun will always have its tutorial to follow alongside using it now
  428. - Removed a bit of the evil (only the cosmetic stuff)
  429.  
  430. ## Version 2.2.2
  431.  
  432. - Fixed Espira spawning fucking nothing indoors lmao
  433.  
  434. ## Version 2.2.1
  435.  
  436. - Updated an outdated part of ScienceBird Tweaks' config
  437.  
  438. ## Version 2.2.0
  439.  
  440. - Updated the mod "ScienceBird Tweaks"
  441. - All changes below were done thanks to this mod
  442. - Made Tulip Snakes laughing no longer trigger Eyeless Dogs
  443. - Coil-Heads no longer do stupid things at the Mineshaft elevator
  444. - Made Earth Leviathans able to pop out from all surfaces
  445. - Circus interior now spawns two additional scrap items
  446. - Increased Bozoros' spawn speed scaler
  447. - Added pizza
  448.  
  449. ## Version 2.1.12
  450.  
  451. - Buffed the scrap count of the moon I will not name
  452. - Added CodeRebirth's flora around places (not the Carnivorous Plant)
  453.  
  454. ## Version 2.1.11
  455.  
  456. - Updated "UpturnedVariety"
  457. - It was important
  458. - I love candy
  459. - I have candy all day, every day
  460. - Candy
  461. - Candy
  462. - Candy
  463.  
  464. ## Version 2.1.10
  465.  
  466. - Fixed Ghost Girl not having skins on Thallasic
  467. - Fixed Earth Leviathans not having a rare skin on Assurance
  468.  
  469. ## Version 2.1.9
  470.  
  471. - Changed the value range of Seichi's knife
  472. - Fixed CodeRebirth's Duck Song addition being enabled
  473. - Disabled the "Relic White" Bracken skin
  474. - It's unclear if this was included as a mistake since the mod's developer has said nothing about it at the time of writing, it appears to just be a copy of "Shroud Grey" though
  475.  
  476. ## Version 2.1.8
  477.  
  478. - Updated ColorfulEnemyVariety
  479. - Added new Maneater skins to places
  480. - Re-enabled the "Playful Pink" Spore Lizard skin
  481.  
  482. ## Version 2.1.7
  483.  
  484. - Disabled the randomized apparatus price
  485. - Added more evil
  486.  
  487. ## Version 2.1.6
  488.  
  489. - Minor edits to the README and "Mod Pack Info"
  490. - Cleaned up some cached stuff.
  491. - Became evil!!!
  492.  
  493. ## Version 2.1.5
  494.  
  495. - Rewrote the short Thunderstore description and README
  496. - Some edits to the "Mod Pack Info" log
  497.  
  498. ## Version 2.1.4
  499.  
  500. - Added reality fractures to Penumbra's loot spawns
  501. - Removed toy trains and gold bars from the SellMyScrap sell list command
  502. - Removed reality fractures from the SellMyScrap don't sell list
  503.  
  504. ## Version 2.1.3
  505.  
  506. - Disabled the ability to use the poke function of the Flick Stick
  507. - This was done because I thought setting the stun time to 0 would.. well.. set the time to 0.. it doesn't, and I didn't realize for a while because the hitbox of the poke is really jank
  508. - Increased Espira's indoor power to 10 and allowed the Puppeteer to spawn there
  509. - This will pretty much only happen if you kill the Harbinger as well as every Thumper and Masked, consider yourself lucky if they spawn first!
  510. - Removed spike traps from Thallasic and Espira
  511. - Removed turrets on the one moon which I will not name
  512.  
  513. ## Version 2.1.2
  514.  
  515. - Fixed Experimentation not having time pass
  516. - Was done for a debug test..
  517. - Nerfed the indoor power of Dine to 14, Catalyst to 14, and Seichi to 19
  518. - END IT ALL END IT ALL END IT ALL END IT ALL END IT ALL END IT ALL END IT ALL END IT ALL END IT ALL END IT ALL END IT ALL END IT ALL END IT ALL END IT ALL END IT ALL
  519.  
  520. ## Version 2.1.1
  521.  
  522. - Fixed Hygroderes not having skins on Seichi
  523. - Fixed the fact I did not mention they can spawn on Seichi now by mentioning it here
  524. - Fixed Dev Log 4's outdated text
  525. - Fixed the BepInEx console having additional logs generate (this makes load times longer, that's why it's been that way)
  526. - Fixed my stupidity
  527. - Fixed me not using my brain
  528.  
  529. ## Version 2.1.0
  530.  
  531. - Readded CodeRebirth
  532. - The Puppeteer IS back, however they are for the most part very rare and take a whopping TEN POWER LEVEL to spawn in
  533. - Snow Globe is also back. :)
  534. - The Harbinger can now teleport the Jester
  535. - Added the mod "DiFFoZTweaks"
  536. - The mod "YesFox" is in the list of mods to not load at all, this will prevent people who don't understand to not install a missing SOFT dependency of another added mod from being a concern
  537. - Added the mod "ButteRyBalance"
  538. - Oh boy.. that's a lot of changes related to it down below..
  539. - Butlers take more damage from shotgun bullets and explosions, the price of their knives are randomized, and they no longer enter their "Berserk" phase if bumped into, unless the player causing this is alone
  540. - Coil-Heads now enter their "Recharge" phase if stunned by anything besides the Zap Gun and now take two power
  541. - Jesters now, on average, will take longer to re-wind when in multiplayer, and can now be walked through when winding
  542. - The Maneater takes longer to turn into an adult if it has not seen a player while it is crying, and now takes additional time to turn into an adult if it eats an item
  543. - Nutcracker's shotguns have random prices
  544. - Appartus' price is randomized
  545. - Jetpack's battery life and max store discount was reduced
  546. - The kitchen knife now has an auto-swing and can deal damage faster
  547. - TZP now has a longer capacity
  548. - Offense's eclipsed spawn cycle was nerfed to 3 monsters
  549. - Flooded Dine no longer covers main entrance
  550. As an additional note: I have removed ArduousHardshipsPaintings from the mod pack, and also deprecated it. I cannot update the mod because I can no longer edit the manifest or README of the mod for some reason. If I ever figure it out, I will un-deprecate it, and the painting of the Haunted Harpist will also be replaced. I just primarily didn't want the old README to spread misinformation that CodeRebirth is not in the mod pack, since I have added it back, and hopefully this time the Puppeteer won't be as awful as it was before.
  551.  
  552. ## Version 2.0.7
  553.  
  554. - Added the padlock and the reality fracture to the blacklist of SellMyScrap's sell all command
  555. - Enabled the tag-matching lights for the Gray Apartments
  556. - Fixed Adamance never having the "Flowery" Manor window variant from Chameleon
  557.  
  558. ## Version 2.0.6
  559.  
  560. - Updated the mod "ScienceBird Tweaks"
  561. - Going off this, the Zap Gun now prioritizes monsters over players
  562. - The battery life was increased by 6 seconds
  563. - Added a rare Manor window and a rare Mineshaft cave type on every moon (besides Experimentation and Penumbra)
  564.  
  565. ## Version 2.0.5
  566.  
  567. - Changes to Bozoros
  568. - Increased chance of Candy Dispensers spawning
  569. - Decreased chance of Oni spawning
  570. - Slightly increased chance of the Bracken spawning
  571. - Increased the spawn curve scaler from 1.08 to 1.14
  572. - Added the mods "RagdollDesyncFix" and "LLLHotreloadPatch"
  573. - Updated "CustomStoryLogs"
  574.  
  575. ## Version 2.0.4
  576.  
  577. - Fixed the alternative moon to Experimentation only being able to spawn the Harbinger and Hygroderes
  578. - This was a debug test I forgot to revert lmfao
  579.  
  580. ## Version 2.0.3
  581.  
  582. - Made the Harbinger able to teleport Hygroderes
  583. - It couldn't before due to an FPS bug the Hygrodere has in vanilla that makes their model desynced from their hitbox, this was patched with ButteryFixes, so now the Harbinger can properly move them around
  584. - Decreased the alt to Experimentation's interior size
  585. - Added Sizable Scissors to the alt to Experimentation's scrap pool
  586. - Slightly updated Dev Log 4's text
  587.  
  588. ## Version 2.0.2
  589.  
  590. - Reduced the amount of fractures you need to shatter to kill the Harbinger to 6
  591. - This was changed in the previous version, I just forgot to add it to the patchnotes lol
  592. - Added the mod "AutoMessage", this mod adds splash texts during the moon loading screen, and they contain various useful information
  593. - Five of them are rare (1/100 each) and just jokes
  594. - Disabled unneeded enabled configs for Bozoros
  595. - Slightly changed the text in the Mod Pack Info log describing the custom log that's on Adoration
  596.  
  597. ## Version 2.0.1
  598.  
  599. - Added a 1% chance for the Harbinger's reality fracture to be dropped as an item
  600. - Disabled the reality fracture (item)'s function of teleporting the player
  601.  
  602. ## Version 2.0.0
  603. - Updates to the Harbinger (new additions have been added to it, you can read about them on its Thunderstore page if you want more info, the following changes are pre-configured configs this mod pack has)
  604. - Will now spawn reality fractures, only one at a time to prevent exploitation potential
  605. - Can now be killed alternatively by destroying a grand total of 7 fractures with the zap gun
  606. - Reduced fracture game multiplier to 1 and time to break a fracture to 3 seconds
  607. - Fractures do not have a chance to be dropped as an item
  608. - Disabled the Harbinger teleporting players nearby monsters (if one is alive)
  609. - Increased the time until the Harbinger can validly teleport to a player to 45 seconds
  610. - This update for the Harbinger also fixed the bug where non-host clients don't get teleported by the Harbinger's circle, resulting in potential unfair instant kill deaths. Presumedly, the invisible monsters bug is now FULLY fixed also, but I am not too sure of this yet, just mentioning it here.
  611. - Removed "FireExitFix"
  612.  
  613. ## Version 1.9.9
  614.  
  615. - Added the mod "FireExitFix"
  616. - Disabled the config for picking items up pre-game start in GeneralImprovements' config
  617.  
  618. ## Version 1.9.8
  619.  
  620. - Added the new "Bloodmoon Tree" skin for Forest Giants to two moons
  621.  
  622. ## Version 1.9.7
  623.  
  624. - Made the proclaimed primary interior of moons have more weight to make them more common
  625. - More mod update stuff, hoping this is the last time I need to do this kind of change for a bit
  626.  
  627. ## Version 1.9.6
  628.  
  629. - Maintenance to mods and mod updates
  630.  
  631. ## Version 1.9.5
  632.  
  633. - Decreased Quasara's price to 550 credits
  634. - Increased the Company Cruiser's price to 600 credits
  635. - Added some more descriptive information to the Mod Pack Info log on Experimentation
  636. - Maintenance to mod updates
  637.  
  638. ## Version 1.9.4
  639. - Removed MattyFixes
  640. - I did this because the stuff MattyFixes effects is not major, and other mods do some fixes it does just fine, I am also rather distained over the """fix""" to the cupboard storing and dropping item rotations the mod does, say what you want, but it is genuinely unnecessary, it's also not a fix to begin with, and I no longer want it in Arduous Hardships
  641. - Removed SaveItemRotations and replaced it with SmartItemSaving
  642. - Updated mods again
  643.  
  644. ## Version 1.9.3
  645.  
  646. - Changed the exterior spawns of the new moon to Eyeless Dogs
  647.  
  648. ## Version 1.9.2
  649.  
  650. - Buffed the danger of the exterior of the new moon
  651. - Fixed the new moon not having unique manor windows or a unique cave type from Chameleon
  652. - Fixed some scrap items not being in the SellMyScrap sell list config
  653. - Fixed several missing Earth Leviathan skin configs
  654.  
  655. ## Version 1.9.1
  656.  
  657. - I LITERALLY JUST UPLOADED THE 1.9.0 UPDATE, WHY DID THERE HAVE TO BE AN IMPORTANT UPDATE TO CLASSICSUITRESTORATION, DUDE, WHYYYYYYYYYYYYY
  658. - Fixed the MaskFixes config due to this :)
  659.  
  660. ## Version 1.9.0
  661.  
  662. - Added a new moon meant to be an alternative to Experimentation if you don't want to play Experimentation anymore, in order to learn it exists, you have to route to Adoration and find the new custom log right in front of the main entrance
  663. - In the interest of not immediately saying what this moon's name is so new players won't avoid Experimentation, I will NEVER refer to it by name in patchnotes, go to Adoration if you want this moon's name
  664. - The Mod Pack Info log on Experimentation now mentions Adoration has this log
  665. - Dev Log 7 was moved to here and Bozoros was given a new 8th Dev Log
  666. - Spread new scrap items from the new moon across various others
  667. - Disabled the "Utril Grown" skin for the Spore Lizard (don't like it, was unused anywhere anyways)
  668. - Added clarity to the README four custom logs in this mod pack are small additions to Sigurd's story
  669. - Updated several custom log texts to be in accordance with the 8th Dev Log
  670. - Increased the radar map FPS in LethalSponge's config to 60
  671. - Updated configs of mods due to updates again
  672.  
  673. ## Version 1.8.25
  674.  
  675. - Update purely for maintaining included mod updates
  676.  
  677. ## Version 1.8.24
  678.  
  679. - Fixed the LethalSponge config
  680.  
  681. ## Version 1.8.23
  682.  
  683. - Added the Frisbee scrap mod made by Treyson
  684. - Added the mod "LethalSponge"
  685. - This also removed the mod "LC16BitGraphicsRemove", since this mod gives a similar result, but better!
  686. - Slightly increased the spawn weight of briefcases on Thallasic
  687.  
  688. ## Version 1.8.22
  689.  
  690. - Added the new DistinctEnemyVariety skins across various moons
  691. - Fixed Espira not having skins for Eyeless Dogs (again)
  692. - Fixed Seichi not having the "Gummy Levi" skin for Earth Leviathans
  693. - Disabled the "Jolly Bird" skin
  694.  
  695. ## Version 1.8.21
  696.  
  697. - Added the padlock from UsualScrap across various moons
  698. - Reworked the exterior spawns of Adoration
  699. - I actually forgot to include I did this in the last version's patchnotes, this bullet point is referring to another rework this version now does
  700. - Changed the very rare scrap spawn on Adoration
  701. - Readded a very rare scrap spawn of candy to Catalyst
  702. - Added a very rare scrap spawn to Seichi and Bozoros
  703. - Massively increased the chance of getting walking canes on Penumbra
  704. - Disabled the "Playful Pink" Spore Lizard skin (it's ugly, sorry lol)
  705. - Cleaned up included configs a bit more
  706.  
  707. ## Version 1.8.20
  708.  
  709. - Updated to LLL 1.4.11 which finally fixes the issues it's has recently, and therefore removed LLLHotreloadPatch
  710. - Added the mod "ScienceBird Tweaks"
  711.  
  712. ## Version 1.8.19
  713.  
  714. - Fixed Dev Log 3 being completely unobtainable (Thanks to "Daylight" for finding this out)
  715.  
  716. ## Version 1.8.18
  717.  
  718. - Made Radar Boosters able to be teleported into the ship via the regular teleporter
  719. - Made the Company Cruiser bring inside tools again when in orbit
  720. - Enabled the Gray Apartments' LLL tag-matching colorations
  721. - Swapped the chance of Manor and the Gray Apartments on Vow
  722. - Increased the Harbinger spawn chance on Seichi
  723. - Added Oni masks to Bozoros' loot table, also lowered Flick Stick chance
  724. - Fixed a conflict with ButteryFixes and GeneralImprovements
  725. - Updated LLL to 1.4.10 and added the mod "LLLHotreloadPatch" temporarily
  726.  
  727. ## Version 1.8.17
  728.  
  729. - Made the Company Cruiser only move scrap items into the ship upon being in orbit
  730. - Fixed Thallasic and Espira not having cave types
  731. - Disabled balloon carts on Bozoros
  732. - Disabled the newly added banana peels on Bozoros
  733. - Cleaned up LessLogs' config
  734.  
  735. ## Version 1.8.16
  736.  
  737. - Fixed CullFactory not being enabled on my end and therefore not in the live release of the mod pack
  738. - I turned it off to test something.. sorry about that
  739. - Added Daylight to the special thanks, appreciate you playing and enjoying my mod pack!
  740.  
  741. ## Version 1.8.15
  742. REMINDER TO KEEP LLL UNUPDATED FOR NOW
  743. - Reduced the amount of spike traps on Aquar
  744. - Changed the outdoor nighttime spawn on Aquar to Baboon Hawks
  745. - Added Hoarding Bugs to the indoor spawns on Aquar
  746. - Reduced Aquar's spawn curve scaler a bit
  747.  
  748. ## Version 1.8.14
  749.  
  750. - Updated the monster skin config due to ExtraEnemyVariety version 1.10.0
  751. - New skins added across moons
  752. - Some skins were not used
  753. - Some pre-existing skins were disabled
  754. - Cleaned up a couple skin configs
  755. - Slightly nerfed the Company Cruiser's health stuff
  756. - Made anyone in the passenger seat unable to use the eject button on the Company Cruiser
  757.  
  758. ## Version 1.8.13
  759. - Reverted the indoor power decrease on Espira
  760. - The reason I did this is because Thumpers take a long time to spawn in, so there was a gap of ~2 minutes with essentially nothing going on, due to no Masked being able to spawn from queued Thumpers taking all the power, and it didn't feel right, especially when Espira is designed to be a tier 5; MaskFixes will at least make the issue I attempted to address more tolerable hopefully
  761. - Removed the ectoplasm sample from the SellMyScrap list command (I did not know the light it emits gets disabled inside ship from LightsOut, so it's not a problem)
  762. - Added Frigid Capsules and roses to the priority sell list of SellMyScrap
  763. - Fixed the fancy lamp light casting conflict with GeneralImprovements and Item Lights
  764.  
  765. ## Version 1.8.12
  766.  
  767. - Enabled the keybind to use boost when pressing space from CruiserAdditions
  768. - If you don't know it, you need to hold down the keybind while pressing space to use boost from weed killer, the bind is LShift
  769. - Enabled the light switch from CruiserAdditions so the lights of the back actually work (why does this need to be on at the same time???)
  770. - Added the mod "Item Lights And Effects Fix", which makes specific items not emit light from your hand when you're not holding them
  771. - Added the ectoplasm sample to the SellMyScrap list config
  772. - Updated the Mod Pack Info log on Experimentation to mention the other custom logs exist, as well as more details about Company Cruiser changes
  773.  
  774. ## Version 1.8.11
  775. NOTICE: LethalLevelLoader 1.4.8 has issues with lobby hosting, I have kept it at 1.4.6 on this version due to this
  776. - Distributed the new scrap item added by Espira across some moons
  777. - Weight and value ranges of it also changed
  778. - Slightly changed the way Espira's interior danger flows:
  779. - The Harbinger SHOULD spawn first (very unlikely otherwise)
  780. - Thumpers SHOULD spawn before Masked do (again, very unlikely otherwise)
  781. - Indoor power was decreased to support this
  782. - Slightly lowered Seichi's spawn curve scaler
  783. - Made Easter Eggs zero pounds and have slightly better value ranges
  784. - Added the mod "MaskFixes"
  785. - Fixed the Puppeteer from CodeRebirth being in the Harbinger's teleportation blacklist still
  786.  
  787. ## Version 1.8.10
  788.  
  789. - Removed Barbers from Offense's indoor spawns, also decreased the spawn curve scaler a bit
  790. - Fixed Embrion having two separate spawn weight entries for lollipops
  791. - Decreased the weight of candy dispensers to the same weight as shovels
  792. - Nerfed Bozoros a bit
  793. - Decreased the spawn curve scaler
  794. - Removed Barbers from indoor spawns
  795. - Reduced Butler spawn weight
  796. - Removed all map hazards
  797. - Buffed Penumbra a bit
  798. - Increased the value ranges of the walking cane
  799. - Increased the chance of walking canes spawning
  800. - Removed lanterns and Flick Sticks from the loot table
  801. - Changed Penumbra's center monitor info
  802.  
  803. ## Version 1.8.9
  804.  
  805. - UPDATED DUE TO CustomStoryLogs' RECENT UPDATE
  806. - ACTUALLY added my own custom paintings using a separate mod release simply named "ArduousHardshipsPaintings"
  807. - Removed all modded scrap on Artifice
  808. - Decreased Artifice's price to 500 credits
  809. - Decreased the Maneater's weight to 11 LBS
  810. - Decreased the kanabo's weight and windup time
  811. - This also means the value ranges are now decreased
  812. - Increased the spawn weight of kanabos on Seichi and candy dispensers on Bozoros
  813. - Removed peppermints as a scrap item that spawns outside of candy dispensers due to a bizarre bug where non-host clients cannot see them at all, will revert when they're fixed
  814.  
  815. ## Version 1.8.8
  816.  
  817. - Nerfed Adoration's nighttime power a bit
  818. - Added configs for Chameleon's new weighted Manor interior windows system
  819. - Added my own custom paintings
  820. - Fixed Artifice having a higher weight for the Gray Apartments than Manor
  821. - Fixed Forest Giants not having skins on Adoration
  822. - Fixed Eyeless Dogs not having skins on Vow, March, and Artifice
  823.  
  824. ## Version 1.8.7
  825.  
  826. - Buffed Adoration's danger
  827. - Fixed Hoarding Bug skins not being on Vow
  828. - Fixed the two-handed items from TerrasScrap not being in the SellMyScrap config
  829.  
  830. ## Version 1.8.6
  831. - Added the mod TerrasScrap
  832. - Reworked Adoration's scrap spawns, also decreased the spawn curve scaler, decreased the indoor power a bit, and changed the interior chances; Manor is now the primary
  833. - Altered several scrap chances across moons
  834. - Fixed CodeRebirth items being in the BagConfig.. config
  835. - Deleted the WeatherRegistry config since it's not in the mod pack anymore
  836.  
  837. ## Version 1.8.5
  838. ## EMERGENCY UPDATE #3:
  839. OpenBodyCams has returned, and the reason is it was not at all the reason the invisible monsters issue was happening, it was the Harbinger the entire time, it just didn't happen unless a specific thing was occurring as it spawned in, and this bug was basically guaranteed to happen on Espira. The Harbinger's dev has fixed the bug, and now everything is all hunky-doory! OpenBodyCams being readded and mod updates are the only changes made, the only other difference is I decreased the price of the bodycam ship upgrade to 150 credits, and disabled the text on the right monitor from the center cause it was unneeded. This will likely be the last update for a good while, enjoy!
  840.  
  841. ## Version 1.8.4
  842.  
  843. - Reduced the amount of hazards that spawn on Adamance
  844. - Reworked Artifice's nighttime spawn chances
  845. - Reduced Aquar's spawn curve multiplier
  846. - Made Seichi more profitable
  847. - This was actually done last version, but I made it even more changed
  848. - Fixed Shisha still being in Vow's and March's daytime spawn weight string
  849. - Slight README updates
  850.  
  851. ## Version 1.8.3
  852.  
  853. - Removed CodeRebirth entirely, for good this time
  854. - Increased the value ranges of the cement bag and gas tank
  855. - Fixed some CentralConfig settings having stuff that isn't in the mod pack anymore
  856. - Fixed Dev Log 4 mentioning the Puppeteer like it's still a part of the mod pack
  857.  
  858. ## Version 1.8.2
  859.  
  860. - Removed the Puppeteer
  861. - Added the mysterious crystal to the sell list command from SellMyScrap
  862. - Corrected how to do the individual item sells in the Mod Pack Info log
  863.  
  864. ## Version 1.8.1
  865.  
  866. - Added various important scrap items to the list of items to not sell from SellMyScrap commands
  867. - Added gas tank, cement bag, rose, and Jester Plushie to the SellMyScrap list command
  868. - Removed pikaSleep from the list command
  869. - Fixed various incorrect information of the Mod Pack Info log
  870. - Added mention of SellMyScrap commands to the Mod Pack Info log
  871. - Added a new custom log to Seichi
  872. - Fixed CustomStoryLogs placement tool being enabled
  873.  
  874. ## Version 1.8.0
  875.  
  876. - Distributed new scrap items added by Catalyst across most moons, their weights and value ranges were also altered
  877. - Altered the chances of monsters spawning indoors on Thallasic in favor of the Harbinger spawning more often there
  878. - Increased the power level of the Puppeteer to 6
  879. - Side note: The Puppeteer is being contended for removal, I no longer enjoy it as much as I did initially due to various issues with the voodoo doll it gives players. While I acknowledge it's planned to be nerfed a bit, some possible counters I did not know before exist, the Jester no longer pushes the voodoo doll, and the bug where the Puppeteer is not stunnable will be fixed, I am unsure if this will be enough to make me want to keep it, but we will see
  880. - Altered monster spawns on Aquar and Catalyst to balance out the Puppeteer better
  881. - Added lollipops and peppermints from UsualScrap across various moons, same value range as candy
  882. - Made candy 0 LBS
  883. - Made garbage lids no longer able to be picked up by the belt bag
  884. - Increased Embrion's minimum and maximum scrap (37-43)
  885. - Increased Bozoros' spawn curve multiplier
  886. - Made the Harbinger basically guaranteed to spawn first on Bozoros, also removed the Jester from the indoor spawns
  887. - Disabled the recent CodeRebirth additions
  888.  
  889. ## Version 1.7.3
  890.  
  891. - Fixed the issues with the custom log "Horror", how it was not on Aquar and the README still said Spectate, apologies!
  892.  
  893. ## Version 1.7.2
  894.  
  895. - Increased the time the Harbinger teleports itself to 40 seconds
  896. - Fixed Mod Pack Info mentioning Spectate
  897.  
  898. ## Version 1.7.1
  899.  
  900. - Fixed Adoration not having a cave type from Chameleon
  901. - Slightly increased Adoration's spawn curve scaler
  902.  
  903. ## Version 1.7.0
  904. - Due to the recent LLL update, I only want moons that are up to date with it now. Hawalia has been replaced with Thallasic, and Spectate has been replaced with Aquar, I've wanted Hawalia replaced deep down for a bit anyways. Since Symbiosis also being included would've broke a personal rule I made for myself (no moons from the same creator twice), it was also replaced, by Adoration specifically
  905. - Overhauled Rend cause I hated it
  906. - Lowered Dine's interior size and spawn curve scaler a bit
  907. - Decreased the weight of Sizable Scissors to 13 LBS
  908. - Disabled unused skins from Colorful/Extra/DistinctEnemyVariety in the config to save on cache
  909. - Added the Frigid Capsule to the SellMyScrap sell list
  910. - Fixed the Frigid Capsule not being 7 LBS (lmao)
  911. - Added hints to Dev Log 0 to find the other Dev Logs easier
  912. - Updated outdated Dev Log text
  913. - Fixed the MoreSuits config being missing (it's kept due to Dev Log 6, find it if you want more info)
  914.  
  915. ## Version 1.6.8
  916. ## EMERGENCY UPDATE #2:
  917. (NOTE: THIS INFORMATION IS NOT TRUE, REFER TO VER 1.8.5, KEEPING FOR HISTORY) I have removed OpenBodyCams from the mod pack, it was causing the invisible outside monsters issue for non-host clients while it was inside the ship. I am unsure if it was a mod conflict or the mod itself, it was likely a conflict though. Regardless, I'd rather remove this mod then have to worry about this issue continuing to affect people's time on this mod pack. If the problem is tracked down, I will readd it, but for now it is gone. I did not want to just only remove that and nothing else, so here's some other changes I did so it doesn't feel as awful to immediately install another update!
  918. - Readded the Frigid Capsule from UsualScrap across various moons
  919. - Added a lot of modded scrap to Artifice's loot table, also increased the vanilla game scrap spawn weight a lot
  920. - Increased Artifice's price to 600 credits
  921. - Rebalanced a few scrap spawn weights on Quasara and Catalyst
  922. - Lowered Dine's outside nighttime power to 6 and decreased the Forest Giant spawn weight
  923. - Changed the rare scrap on Experimentation to be something more special (It was not a Zed Dog if you've gotten one)
  924.  
  925. ## Version 1.6.7
  926.  
  927. - Fixed Butler skins not being on Vow, Artifice, Dine, Titan, or Bozoros
  928. - Penumbra can now have pieces of coal from Bozoros spawn
  929.  
  930. ## Version 1.6.6
  931.  
  932. - Slightly lowered the chance of the new rare outdoor spawn on Hawalia
  933. - Doubled Artifice's daytime power for better hive chances
  934. - Added the Puppeteer's voodoo doll to Penumbra's scrap spawns
  935. - Fixed Eyeless Dogs not having skins on Quasara or Espira
  936.  
  937. ## Version 1.6.5
  938.  
  939. - Fixed every single moon (besides Experimentation and Penumbra) not having their true max scrap number
  940. - For an explanation on this one, for some reason, Zeekerss coded the maximum scrap count to decrease by 1 upon loading, Experimentation, for example, has 2 max scrap in the CentralConfig.. config, which is actually 1 max and not 2, I forgot this for every other moon lmao)
  941. - Changed Espira's scrap spawn weights and lowered the interior size a bit
  942. - Added "Jacks AMAZING vanilla like painting PAINTING MOD" (yes, that's really the name, it is genuinely cool though, promise)
  943.  
  944. ## Version 1.6.4
  945.  
  946. - Decreased time to explode Hygroderes by the Zap Gun to 13 seconds, Barbers to 11, and Jesters to 9 (hopefully this is the last update to Zap Gun stuff for a while lol)
  947. - Decreased the chance of the Harbinger spawning on Embrion, Spectate, Catalyst, and Seichi
  948. - This in turn made the Puppeteer's spawn chance increased (besides on Embrion)
  949. - Added a chance for something to spawn on Hawalia
  950. - Removed the Barber spawn from daytime power on Titan
  951. - Added the Puppeteer to the indoor spawns of Espira, it only has one spawn weight, and you'd likely not encounter it there until other things are killed
  952. - Added a mention of the fact you can press the comma key on your keyboard to fix the random inventory softlock bug in the Mod Pack Info log
  953. - This is also NOT a mod's fault by the way, a lot of people still do not know about this bug, so I'm clearing this up: It is 100% a vanilla game bug
  954. - Made Dine and Titan have a hazard level of S
  955.  
  956. ## Version 1.6.3
  957.  
  958. - Hygroderes can now be exploded with the Zap Gun, it takes 15 seconds
  959. - The Puppeteer can no longer be exploded with the Zap Gun due to jank
  960. - Made all monsters explodable with the Zap Gun have flat times until they do
  961. - Changed the default preview setting on the exo-moons catalogue from LLL to "All"
  962. - Cleaned up configs a bit more
  963.  
  964. ## Version 1.6.2
  965.  
  966. - Increased Seichi's spawn curve multiplier to 1.12
  967. - Added LethalPerformance to the mod pack
  968. - Reverted GeneralImprovements' dropship and counter limits to vanilla, due to recent issues
  969. - Updated a hidden log on Spectate
  970. - Fixed bad ENGRISH in the README
  971.  
  972. ## Version 1.6.1
  973. If you happened to experience issues playing multiplayer after 1.6.0 released, it should be fixed now after CodeRebirth updates. I am still unsure if that was only me or not, but I'm writing this here JUST in case.
  974. - Added the Puppeteer to the Harbinger's teleportation blacklist
  975. - Added mention of cosmetic visual changes to the README
  976.  
  977. ## Version 1.6.0
  978.  
  979. - Added the Puppeteer (Lord of the Manor) from CodeRebirth, it can primarily spawn on Embrion, Spectate, Catalyst, and Seichi
  980. - Its power level is 4 and has a spawn cap of 1
  981. - You can also explode it with the zap gun! Takes 9.5 seconds to do it
  982. - Decreased Rend's, Dine's, Spectate's, and Espira's interior size
  983. - Fixed money from CodeRebirth being enabled
  984. - Made Penumbra have no time again after learning 0.01 day time speed is not as slow as I thought it would be
  985. - Updated README to be more descriptive of the mod pack, plus fixed some wrong information
  986. - Also added himmie_hg to the special thanks. Appreciate you playing and enjoying my mod pack!
  987.  
  988. ## Version 1.5.4
  989.  
  990. - Removed the reserved TZP-Inhalant slot
  991. - Decreased the indoor power of Vow and Hawalia to 8
  992. - Changed turret spawns across various moons
  993. - Changed a few scrap spawn weights and interior sizes on Seichi and Bozoros
  994. - Fixed Penumbra having no grade screen by making it have time but it goes by at x0.01 speed
  995. - Updated the name of the Mod Pack Info log on Experimentation, it now says to type "Sigurd"
  996. - Fixed the mention of the price of the jetpack being 1500 in Mod Pack Info
  997. - Also fixed the indestructible trees mention on Spectate only saying "tree" like it's a singular one and not all of them
  998. - Removed a few library/API mods from the mod pack, didn't know they weren't required anymore
  999. - Cleaned up the configs included in the mod pack
  1000. - Updated the Thunderstore icon to be prettier
  1001.  
  1002. ## Version 1.5.3
  1003.  
  1004. - The Belt Bag can no longer carry Easter Eggs, Roses, or other Belt Bags
  1005. - It can now carry Garbage Lids though (I know this is not a fair trade off, I just had to nerf this thing and am glad I was able to)
  1006. - Disabled the Belt Bag being visible when not holding it
  1007. - This MIGHT be controversial, but my reasoning is so it's easier to sit in the Company Cruiser and two-handed juggle specific items
  1008. - Enabled the Belt Bag item deny pop up to let people know an item can't be carried by the Belt Bag if attempting to grab it
  1009. - Slightly changed the amount of time needed to explode Barbers and the Harbinger with the Zap Gun
  1010. - Decreased the Jetpack's base price to 1000 credits
  1011. - A new icon on Thunderstore for the mod pack!
  1012.  
  1013. ## Version 1.5.2
  1014.  
  1015. - The Harbinger can now be exploded by the Zap Gun... good luck..
  1016. - Removed the Ghost Dog from Espira from the 3 moons it spawned on, for various reasons
  1017. - Increased Seichi's spawn curve multiplier to 1.07
  1018. - Fixed the Zap Gun's new price being clarified in the Mod Pack Info log (it still said it was 75 credits)
  1019. - Removed Loadstone from the mod pack due to recent interior desync issues persisting
  1020.  
  1021. ## Version 1.5.1
  1022.  
  1023. - Decreased the Zap Gun's price to 60 credits for it to be usable on Experimentation!
  1024. - Disabled the flick and taunt functions of the Flick Stick, also changed its colors, both abiding to the recent update
  1025. - Alternated the spawn weights of Offense's indoor spawns
  1026. - Decreased Symbiosis' max indoor power to 9 and the spawn curve multiplier by 0.4 (1.1 > 1.06)
  1027. - Removed Baboon Hawks from Symbiosis' outdoor spawns
  1028. - Decreased Embrion's max indoor power to 12
  1029. - Fixed Hoarding Bugs not having the Soul Hoarder skin on Embrion
  1030. - Moved the hidden log on Embrion to be more easily noticeable
  1031. - Also made the center monitor's mention of it a bit more enticing
  1032.  
  1033. ## Version 1.5.0
  1034. ## Happy New Year everyone who has enjoyed, and continues to enjoy Arduous Hardships! Here is a very big update for you all to enjoy! I am very thankful for the reception Arduous has been getting, and I hope my additions will continue to make it enjoyable, have fun!
  1035. - After discovering Mirex has custom, immersion breaking music, from LevelMusicLib that plays when spectating, which I cannot get rid of due to LevelMusicLib being a Seichi dependency and people will be idiots and reinstall it, I have replaced it with a different moon named Symbiosis
  1036. - Readded CodeRebirth for the snow globe after a friend scolded me I was just using WeatherRegistry wrong initially, sorry!
  1037. - Added the Flick Stick scrap mod, its functions of being a tool to stun and it being in the store are disabled
  1038. - Decreased the minimum and maximum size multiplier of the Mineshaft and Gray Apartments interiors
  1039. - The numbers changed are the same ones Zeekerss used to make Manors slightly smaller and they make an additive size increase from the moon's interior size
  1040. - THESE CHANGES ARE STILL A LITTLE EXPERIMENTAL AND MAY BE CUT ENTIRELY IF THEY FEEL TOO NERFED DOWN
  1041. - Decreased Rend's and Dine's interior size
  1042. - Embrion is now a tier 4 moon and primarily Manor interior again
  1043. - Artifice has been changed to a tier 3 moon, with less scrap and a much smaller interior size
  1044. - Decreased Spectate's spawn curve multiplier by 0.05 (1.18 > 1.13)
  1045. - Reworked the interior spawn weights across all moons for more accurate rarity
  1046. - Increased the time until the Harbinger teleports another monster to you after teleporting one to 17 seconds
  1047. - The Harbinger can no longer teleport Coil-Heads or the Jester
  1048. - Fixed the Harbinger's spawn weights across various moons, initially, I increased it exponentially on moons due to an enemy spawn curve change it received, however, I found out CentralConfig has a setting to flatten all curves, which makes them accurately spawn based off of spawn weights
  1049. - This is also what's been causing hives to spawn at random daytime power spawn intervals if you were wondering why that happens, I honestly had the setting on cause I read it wrong initially lol.. I also cannot disable this because it will make Barbers less prominent and ruin Circuit Bees spawning indoors on Catalyst
  1050. - Added the mod "Cruiser Additions"
  1051. - Decreased the Zap Gun's price to 75 credits
  1052. - Barbers can now be exploded by the Zap Gun, it takes 11 seconds of maintaining the electricity stream, this is not as hard as exploding Jesters since the Barber's stun game multiplier is 0.7
  1053. - This MIGHT be removed later
  1054. - The Jester now takes 9.5 seconds to explode with the Zap Gun
  1055. - March now uses the mesa cave type from Chameleon
  1056. - The moon that replaced templatemoon now mostly has items exclusive to it spawn, minus a few exceptions
  1057. - The moon that replaced templatemoon can now have every cave type
  1058. - Fixed the Gray Apartments being able to be on Experimentation due to dungeon injection by tags
  1059. - Fixed Hawalia not having Eyeless Dog skins
  1060. - Fixed Spectate not having a unique cave type from Chameleon
  1061. - Cleaned up some settings in Chameleon's and ArtificeBlizzard's config
  1062. - Fixed some bad writing mistakes on the Mod Pack Info log on Experimentation, also added a mention this mod pack shouldn't be played if you don't know how to use melee weapons, and the Barber can be exploded by the Zap Gun now
  1063. - Added a mention to a hidden log that a hidden moon it reveals has copyrighted music and how to disable it if it's a problem
  1064.  
  1065. ## Version 1.4.1
  1066.  
  1067. - Fixed an error made to the hidden log rewrite from 1.4.0 lol
  1068.  
  1069. ## Version 1.4.0
  1070.  
  1071. ## EMERGENCY UPDATE:
  1072. ## I found out Thunderstore automatically enables mods that are disabled if you include them in the mod pack. This is a problem because HotbarPlus conflicts with GeneralImprovements, but also, the Goldenrod Suit that you've probably seen is not meant to be there immediately, it was meant to be a secret you find out about and follow along with an unlock requirement before enabling it. If you want more info, find a hidden secret. Regardless, I got rid of all mods that were disabled on my end, and I had already been making some content changes before this was discovered, so this is an actual major update, and me breaking my promise from 1.3.2, which I deeply apologize about. I promise with my full soul this will truly be the final content addition update of the mod pack for this year, no more updates unless majorly required. Thank you for reading, and again, enjoy playing!
  1073. ## Actual Patchnotes
  1074. - FINALLY replaced Echelon with a different moon, and the replacement was... Spectate!
  1075. - Removed CodeRebirth (and the snowglobe therefore) because I hate WeatherRegistry for various reasons and don't want it in my mod pack
  1076. - The Jester can now be exploded by the Zap Gun, but it takes ten seconds of constantly maintaining the stream of electricity, if this sounds too OP, I've tried for four hours in testing to do this and have only successfully done this five times, the first two hours of which had no successes, keep in mind that was also with constantly spawning the Jester on the ship with Imperium, in normal games a successful explosion would take even longer to accomplish
  1077. - Decreased Zap Gun weight to 0 pounds
  1078. - Made the green flashlight cost 0 credits in the shop
  1079. - Added new skins added to ExtraEnemyVariety in version 1.9.0 across different moons
  1080. - Updated the Mod Pack Info log on Experimentation to mention that Spectate does not have destructible trees via the Cruiser, please keep this in mind if you want to drive on it! Info about optional QoL mods was also removed due to what I said above
  1081. - Rewrote a hidden log due to what I said above
  1082. - Added CoscoMan to the special thanks in the README, thanks for playing the mod pack :)
  1083.  
  1084. ## 1.3.3
  1085. ## Of course, right when I make an update..
  1086. - Increased the spawn weight of the Harbinger on a few moons due to the spawn curve changes it received in an update
  1087. - Increased the time until another monster is teleported after one by 3 seconds (now 13 seconds)
  1088. - Fixed the Harbinger being unable to teleport the Ghost Dog and ???s
  1089.  
  1090. ## 1.3.2
  1091.  
  1092. - Added CodeRebirth
  1093. - PURELY FOR THE SNOW GLOBE, EVERYTHING ELSE IS DISABLED, PLEASE KEEP IT THAT WAY
  1094. - Don't worry about caching, disabled features don't cache!
  1095. - WeatherRegistry is also included since it's a dependency, but it has no effects on the game, it's just included for people who are too stupid to understand they shouldn't download missing dependencies and will therefore rewrite the config settings of it to default, I learned my lesson from templatemoon, no offense
  1096. - Added LevelMusicLib since it's a dependency of a hidden moon, but it doesn't actually do anything itself, the custom music was disabled in the hidden moon's config
  1097. - Again, I just got tired of the missing dependency idiocy..
  1098. - Updated Useful Zap Gun config since it changed
  1099. - Removed the configs for ShowCapacity and Imperium
  1100. - Disabled time on the hidden moon that replaced templatemoon
  1101. - Also removed the Harbinger spawning from it, I actually did this in 1.3.0, I just forgot to type I did it lol
  1102. ## I promise this is the last non-hotfix update for a while, and also the last update I'll make referencing the secret moon that replaced templatemoon, enjoy the mod pack everyone!
  1103.  
  1104. ## 1.3.1
  1105.  
  1106. - Removed the mod "ShowCapacity" due to new information coming out about performance issues with it: It was programmed using gameobject.find every single frame, meaning that every frame the game does a full search of the hierarchy for an object
  1107. - Removed info on the patchnotes Experimentation can be the Gray Apartments, it was in my plans but the apparatus spawns less on it than Factory, so it can't be on Experimentation at all, sorry for the misinformation
  1108.  
  1109. ## 1.3.0
  1110.  
  1111. - Added the Gray Apartments interior, it is most frequent on Assurance, Offense, Rend, Embrion, and Echelon
  1112. - Added the mod "Useful Zap Gun", it only works on Mask Hornets, the other features are disabled
  1113. - Reworked Rend a little bit
  1114. - Reworked all interior spawn weights, mostly to accommodate for the Gray Apartments
  1115. - Replaced the hazard level display on the ship monitor's info with the primary interior of the moon
  1116. - Added and removed a few items from the scrap spawns of the hidden moon that replaced templatemoon (I will always refer to it as this now :3), there is no other moon the new items spawn on also
  1117. - Made Embrion and Artifice no longer hidden in the exo-moons catalogue
  1118. - Added the mod "FinallyCorrectKeys"
  1119. - Small updates to the Mod Pack Info log on Experimentation:
  1120. - Clarification HotbarPlus would conflict with GeneralImprovements' settings and the latter's need to be configured
  1121. - Clarification the Inverse Teleporter now costs 150 credits
  1122. - Added shop items new prices, which I forgot
  1123. - Added the Zap Gun can kill Mask Hornets
  1124.  
  1125. ## 1.2.3
  1126.  
  1127. - Removed the Frigid Capsule from UsualScrap due to an exploit you can do with it by abusing a bug with its movement speed reduction
  1128.  
  1129. ## 1.2.2
  1130.  
  1131. - Fixed the Harbinger not having 100 spawn weight on a hidden moon, I don't even know when I changed it or why I did, I am sorry for this
  1132.  
  1133. ## 1.2.1
  1134.  
  1135. - Removed an interior from the hidden moon that replaced templatemoon, as you wouldn't get scrap spawns besides the apparatus from it
  1136. - Fixed the moon info being wrongly formatted for the hidden moon that replaced templatemoon
  1137. - Added a clarification of the scrap counter to the Mod Pack Info log: It does not factor in if bee hives spawn, if the interior is Mineshaft (March as an exception), if shotguns are from Nutcrackers, if Knives are from Butlers, or the apparatus
  1138.  
  1139. ## 1.2.0
  1140.  
  1141. - Added the Pocket Watch from UsualScrap to various moons, with changed value ranges and weight
  1142. - Removed ShipWindows, has too many issues I'm bothered by personally, also the issue it was meant to fix seems to be on a hidden moon only
  1143. - Removed the hidden moon "templatemoon" from the mod pack, as it was causing issues with dependencies being downloaded that were not meant to be included in the mod pack, even with attempts to make it clear they should be deleted.
  1144. - It was replaced, but I will not name it. :)
  1145. - Replaced Eyeless Dogs with the Ghost Dog for the indoor spawns of a hidden moon
  1146. - Added the Ghost Dog to the indoor spawns of a different hidden moon
  1147. - Increased the spawn weight of Ghost Girl, the Bracken, and Barbers on a hidden moon
  1148. - Added the Walking Cane from UsualScrap to the possible scrap spawns of the moon that replaced templatemoon, good luck getting one
  1149. - Updated README and the Mod Pack Info log on Experimentation
  1150.  
  1151. ## 1.1.0
  1152.  
  1153. - Added the Frigid Capsule scrap from UsualScrap to some moons
  1154. - Changed its weight and value ranges also
  1155. - Removed GhostGirlFearReset, did not know this was fixed in vanilla
  1156. - Fixed Eyeless Dogs not having skins on a moon
  1157. - Added ShipWindows to fix the invisible monsters issue, only the floor window is enabled
  1158. - Added HotbarPlus to the optional QoL mods
  1159. - Updated the description of removing dependencies that are not required, both on the README and the custom log on Experimentation
  1160. - Fixed Experimentation saying it had no custom log
  1161.  
  1162. ## 1.0.0
  1163.  
  1164. - Initial release
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