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- for _, p in pairs(game.Players:GetPlayers()) do
- if p ~= game.Players.LocalPlayer then
- for i=10,1,-1 do
- local ohInstance1 = game:GetService("Players").LocalPlayer
- local ohInstance2 = p.Character.Head
- local ohInstance3 = p.Character.Humanoid
- local ohNumber4 = 10
- local ohInstance5 = game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool"):FindFirstChild("Handle").HitSound3
- local ohString6 = "Hit"
- game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Events.DamagePlayer:FireServer(ohInstance1, ohInstance2, ohInstance3, ohNumber4, ohInstance5, ohString6)
- end
- end
- end
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