G4U55

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Sep 19th, 2020
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  1. Improvements and additions
  2.  
  3. Increased save slots to 20 and quick save slots to 3
  4. Added gamepad functionality
  5.  
  6. Bug fixes
  7.  
  8. Fixed: Bonus Diary fails to appear on screen or gets stuck when spamming mouse buttons
  9. Fixed: slow loading time when loading a saved game from the pause menu
  10. Fixed: some enemies wouldn’t highlight when player pressed F11
  11. Fixed: black background would display when player entered the second level of the Eiffel Tower
  12. Fixed: incorrect items would display when player looked through the notebook
  13. Fixed: random objectives or item descriptions could not be closed using the right mouse button or ‘Esc’
  14. Fixed: incorrect mouse cursor offset on top of the Eiffel Tower
  15. Fixed: Spanish placeholder text was displayed in some areas
  16. Fixed: upon entering a vehicle, camera UI fails would fail to display
  17. Fixed: infinite loading screen during ‘The Giant in Haiphong’ mission
  18. Fixed: small amount of graphical artifacting at maximum zoom
  19. Fixed: graphical artifacts in Picture-In-Picture window
  20. Fixed: Private Smith wouldn’t walk to the radio in the mission ‘Saving Private Smith’
  21. Fixed: multiple inventory stacking issues
  22. Fixed: characters and animals weren’t visible on the water’s surface
  23. Fixed: some objectives wouldn’t mark as completed even after player met the required conditions
  24. Fixed: placement of mouse cursor shifted slightly at low resolutions
  25. Fixed: enemy vision cones and markers would not display correctly on water’s surface
  26. Fixed: Green Beret is not shown as having been buried after player loads a saved game
  27. Fixed: yellow marker missing from Eiffel Tower interior during 'Is Paris Burning?' mission
  28. Fixed: character model overlaps vehicle model when sitting on side seat or behind driver
  29. Fixed: sniper rifle crosshairs do not move when aiming at an enemy
  30. Fixed: Low-resolution textures in some areas of the submarine during the mission ‘White Death’
  31. Fixed: Camera control moved to F8 instead of F12 to avoid interference with Steam functionalities
  32. Fixed: tripwire displayed as pixelated after loading a saved game
  33. Fixed: some mines would only partially display in the mission ‘Saving Private Smith’
  34. Fixed: some enemies were invisible while shooting from inside and through a window
  35. Fixed: some random inventory freezes when swapping ammunition between player character and stunned soldiers
  36. Fixed: some animations for animals were incorrectly displayed
  37. Made some general improvements to gameplay and visuals (particularly masking)
  38. Minor bug fixes and polishing
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