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OBJ_BATTLE_START STEP 1 LINE 22

a guest Dec 8th, 2019 93 Never
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  1. if (step == 84)
  2. {
  3.     global.goto_battle_num = irandom_range(1, 2);
  4.     if (global.goto_battle_num == 1)
  5.     {
  6.         room_goto(room_battle_1);
  7.         global.battle_script = battle_1;
  8.     }
  9.     if (global.goto_battle_num == 2)
  10.     {
  11.         room_goto(room_battle_2);
  12.         global.battle_script = battle_1;
  13.     }
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