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OBJ_BATTLE_START STEP 1 LINE 22

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Dec 8th, 2019
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  1. if (step == 84)
  2. {
  3. global.goto_battle_num = irandom_range(1, 2);
  4. if (global.goto_battle_num == 1)
  5. {
  6. room_goto(room_battle_1);
  7. global.battle_script = battle_1;
  8. }
  9. if (global.goto_battle_num == 2)
  10. {
  11. room_goto(room_battle_2);
  12. global.battle_script = battle_1;
  13. }
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