POEHideouts

Bride of Einhar Hideout Showcase

May 7th, 2020
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  1. Language = "English"
  2. Hideout Name = "Unearthed Hideout"
  3. Hideout Hash = 45200
  4.  
  5. Stash = { Hash=3230065491, X=302, Y=350, Rot=65331, Flip=0, Var=0 }
  6. Guild Stash = { Hash=139228481, X=310, Y=333, Rot=0, Flip=0, Var=0 }
  7. Waypoint = { Hash=1224707366, X=524, Y=308, Rot=16614, Flip=0, Var=10 }
  8. Crafting Bench = { Hash=2059629901, X=344, Y=352, Rot=16726, Flip=0, Var=0 }
  9. Map Device = { Hash=2306038834, X=296, Y=299, Rot=48306, Flip=0, Var=0 }
  10. Tane Octavius = { Hash=4285419720, X=414, Y=233, Rot=9972, Flip=0, Var=0 }
  11. Kirac = { Hash=2913423765, X=304, Y=478, Rot=60895, Flip=0, Var=0 }
  12. Sister Cassia = { Hash=10623884, X=416, Y=229, Rot=35220, Flip=0, Var=0 }
  13. Navali = { Hash=693228958, X=589, Y=315, Rot=47668, Flip=0, Var=0 }
  14. Einhar = { Hash=2684274993, X=345, Y=358, Rot=11062, Flip=0, Var=0 }
  15. Alva = { Hash=2115859440, X=461, Y=330, Rot=7385, Flip=0, Var=0 }
  16. Helena = { Hash=845403974, X=231, Y=369, Rot=41621, Flip=0, Var=0 }
  17. Niko = { Hash=2906227343, X=341, Y=293, Rot=10035, Flip=0, Var=0 }
  18. Jun = { Hash=3992724805, X=473, Y=341, Rot=5532, Flip=0, Var=0 }
  19. Zana = { Hash=3506797600, X=230, Y=374, Rot=3807, Flip=0, Var=0 }
  20. Tree = { Hash=1654000752, X=434, Y=252, Rot=0, Flip=0, Var=6 }
  21. Azurite Chunk = { Hash=3568237130, X=305, Y=299, Rot=27711, Flip=0, Var=6 }
  22. Azurite Chunk = { Hash=3568237130, X=301, Y=292, Rot=17936, Flip=0, Var=6 }
  23. Oriath Ladder = { Hash=1551418051, X=360, Y=377, Rot=48883, Flip=0, Var=1 }
  24. Candelabrum = { Hash=1837658399, X=287, Y=356, Rot=8212, Flip=0, Var=0 }
  25. Labyrinth Lever = { Hash=3083805395, X=333, Y=365, Rot=15056, Flip=0, Var=0 }
  26. Ossuary Grave = { Hash=121445976, X=378, Y=359, Rot=0, Flip=0, Var=9 }
  27. Bloody Corpse Pile = { Hash=1044577701, X=470, Y=363, Rot=5612, Flip=0, Var=0 }
  28. Ossuary Grave Marker = { Hash=3475504462, X=384, Y=371, Rot=0, Flip=0, Var=13 }
  29. Water Fog = { Hash=4246487176, X=275, Y=447, Rot=0, Flip=0, Var=0 }
  30. Laboratory Tank = { Hash=2319797164, X=270, Y=346, Rot=0, Flip=0, Var=0 }
  31. Pooling Blood = { Hash=2803069717, X=448, Y=347, Rot=0, Flip=0, Var=11 }
  32. Tasuni's Shrine = { Hash=3938067780, X=295, Y=389, Rot=0, Flip=0, Var=0 }
  33. Innocence Candle = { Hash=1547125340, X=306, Y=299, Rot=0, Flip=0, Var=6 }
  34. Laboratory Tank = { Hash=2319797164, X=364, Y=352, Rot=32849, Flip=0, Var=4 }
  35. Pooling Blood = { Hash=2803069717, X=487, Y=322, Rot=0, Flip=0, Var=11 }
  36. Tasuni's Shrine = { Hash=3938067780, X=312, Y=390, Rot=0, Flip=0, Var=0 }
  37. Metal Beam = { Hash=3754117086, X=262, Y=399, Rot=0, Flip=0, Var=0 }
  38. Innocence Candle = { Hash=1547125340, X=301, Y=292, Rot=0, Flip=0, Var=6 }
  39. Laboratory Tank = { Hash=2319797164, X=366, Y=342, Rot=0, Flip=0, Var=1 }
  40. Pooling Blood = { Hash=2803069717, X=488, Y=295, Rot=0, Flip=0, Var=11 }
  41. Tasuni's Shrine = { Hash=3938067780, X=328, Y=390, Rot=0, Flip=0, Var=0 }
  42. Metal Beam = { Hash=3754117086, X=399, Y=311, Rot=49047, Flip=0, Var=0 }
  43. Ruined Fence = { Hash=3666457219, X=272, Y=282, Rot=49697, Flip=0, Var=6 }
  44. Pooling Blood = { Hash=2803069717, X=480, Y=273, Rot=0, Flip=0, Var=11 }
  45. Tasuni's Shrine = { Hash=3938067780, X=346, Y=390, Rot=0, Flip=0, Var=0 }
  46. Metal Beam = { Hash=3754117086, X=357, Y=265, Rot=0, Flip=0, Var=0 }
  47. Tombstone = { Hash=3083192695, X=354, Y=477, Rot=2059, Flip=0, Var=1 }
  48. Golden Bars = { Hash=2805410690, X=272, Y=397, Rot=56394, Flip=0, Var=1 }
  49. Tasuni's Shrine = { Hash=3938067780, X=362, Y=390, Rot=0, Flip=0, Var=0 }
  50. Metal Beam = { Hash=3754117086, X=245, Y=323, Rot=49391, Flip=0, Var=0 }
  51. Extraction Device = { Hash=2153400885, X=280, Y=309, Rot=44932, Flip=0, Var=3 }
  52. Tombstone = { Hash=3083192695, X=356, Y=487, Rot=53523, Flip=0, Var=0 }
  53. Corruption = { Hash=2587635829, X=476, Y=343, Rot=0, Flip=0, Var=1 }
  54. Tasuni's Shrine = { Hash=3938067780, X=378, Y=390, Rot=0, Flip=0, Var=0 }
  55. Metal Beam = { Hash=3754117086, X=251, Y=312, Rot=0, Flip=0, Var=4 }
  56. Generator = { Hash=3949696287, X=367, Y=369, Rot=16272, Flip=0, Var=3 }
  57. Tombstone = { Hash=3083192695, X=367, Y=462, Rot=45988, Flip=0, Var=0 }
  58. Corruption = { Hash=2587635829, X=473, Y=271, Rot=0, Flip=0, Var=1 }
  59. Ossuary Grave Marker = { Hash=3475504462, X=384, Y=364, Rot=0, Flip=0, Var=13 }
  60. Tasuni's Shrine = { Hash=3938067780, X=406, Y=276, Rot=49669, Flip=0, Var=0 }
  61. Metal Beam = { Hash=3754117086, X=257, Y=307, Rot=49383, Flip=0, Var=4 }
  62. Wall Machinery = { Hash=3175031307, X=302, Y=301, Rot=18726, Flip=0, Var=3 }
  63. Tombstone = { Hash=3083192695, X=372, Y=455, Rot=54757, Flip=0, Var=0 }
  64. Tasuni's Shrine = { Hash=3938067780, X=396, Y=374, Rot=48951, Flip=0, Var=0 }
  65. Metal Beam = { Hash=3754117086, X=262, Y=302, Rot=32736, Flip=0, Var=4 }
  66. Floor Pipes = { Hash=4231497082, X=345, Y=323, Rot=0, Flip=0, Var=0 }
  67. Church Wall = { Hash=384120639, X=265, Y=458, Rot=27115, Flip=0, Var=4 }
  68. Tombstone = { Hash=3083192695, X=364, Y=470, Rot=54808, Flip=0, Var=0 }
  69. Tasuni's Shrine = { Hash=3938067780, X=396, Y=354, Rot=49162, Flip=0, Var=0 }
  70. Metal Beam = { Hash=3754117086, X=262, Y=297, Rot=49579, Flip=0, Var=4 }
  71. Floor Pipes = { Hash=4231497082, X=328, Y=282, Rot=16215, Flip=0, Var=1 }
  72. Church Wall = { Hash=384120639, X=253, Y=439, Rot=27276, Flip=0, Var=4 }
  73. Emaciated Corpse = { Hash=2249155412, X=475, Y=304, Rot=0, Flip=0, Var=13 }
  74. Tasuni's Shrine = { Hash=3938067780, X=396, Y=337, Rot=48977, Flip=0, Var=0 }
  75. Metal Beam = { Hash=3754117086, X=268, Y=292, Rot=78, Flip=0, Var=4 }
  76. Floor Pipes = { Hash=4231497082, X=325, Y=291, Rot=0, Flip=0, Var=0 }
  77. Church Wall = { Hash=384120639, X=247, Y=420, Rot=32718, Flip=0, Var=4 }
  78. Wooden Planks = { Hash=3816231519, X=377, Y=338, Rot=0, Flip=0, Var=0 }
  79. Metal Beam = { Hash=3754117086, X=272, Y=282, Rot=49121, Flip=0, Var=0 }
  80. Church Wall = { Hash=384120639, X=242, Y=338, Rot=128, Flip=0, Var=3 }
  81. Bloody Corpse = { Hash=1719295244, X=490, Y=276, Rot=0, Flip=0, Var=13 }
  82. Wooden Planks = { Hash=3816231519, X=354, Y=274, Rot=0, Flip=0, Var=0 }
  83. Metal Beam = { Hash=3754117086, X=282, Y=271, Rot=65481, Flip=0, Var=0 }
  84. Laboratory Flask Tower = { Hash=3316776554, X=386, Y=343, Rot=0, Flip=0, Var=0 }
  85. Body Bag = { Hash=1721586092, X=263, Y=377, Rot=24851, Flip=0, Var=10 }
  86. Wooden Planks = { Hash=3816231519, X=335, Y=274, Rot=0, Flip=0, Var=0 }
  87. Tower Pod = { Hash=500196990, X=362, Y=361, Rot=0, Flip=0, Var=1 }
  88. Emaciated Corpse = { Hash=2249155412, X=474, Y=326, Rot=51613, Flip=0, Var=3 }
  89. Ossuary Grave Marker = { Hash=3475504462, X=384, Y=351, Rot=0, Flip=0, Var=13 }
  90. Wooden Planks = { Hash=3816231519, X=272, Y=299, Rot=0, Flip=0, Var=0 }
  91. Laboratory Pipe = { Hash=1700480178, X=316, Y=297, Rot=31984, Flip=0, Var=6 }
  92. Wooden Planks = { Hash=3816231519, X=267, Y=310, Rot=0, Flip=0, Var=0 }
  93. Laboratory Pipe = { Hash=1700480178, X=277, Y=301, Rot=0, Flip=0, Var=6 }
  94. Bloody Corpse = { Hash=1719295244, X=508, Y=286, Rot=0, Flip=0, Var=12 }
  95. Wooden Planks = { Hash=3816231519, X=254, Y=319, Rot=0, Flip=0, Var=0 }
  96. Laboratory Pipe = { Hash=1700480178, X=304, Y=283, Rot=17209, Flip=0, Var=6 }
  97. Body Bag = { Hash=1721586092, X=348, Y=464, Rot=15354, Flip=0, Var=0 }
  98. Wooden Planks = { Hash=3816231519, X=254, Y=334, Rot=0, Flip=0, Var=0 }
  99. Laboratory Pipe = { Hash=1700480178, X=286, Y=284, Rot=0, Flip=0, Var=6 }
  100. Emaciated Corpse = { Hash=2249155412, X=476, Y=286, Rot=0, Flip=0, Var=3 }
  101. Wooden Planks = { Hash=3816231519, X=267, Y=316, Rot=0, Flip=0, Var=0 }
  102. Laboratory Pipe = { Hash=1700480178, X=309, Y=316, Rot=44053, Flip=0, Var=6 }
  103. Cavia Porcellus = { Hash=3596642050, X=541, Y=305, Rot=11913, Flip=0, Var=13 }
  104. Wooden Planks = { Hash=3816231519, X=263, Y=331, Rot=0, Flip=0, Var=0 }
  105. Laboratory Apparatus = { Hash=2239402444, X=324, Y=379, Rot=16903, Flip=0, Var=1 }
  106. Wooden Planks = { Hash=3816231519, X=247, Y=346, Rot=0, Flip=0, Var=0 }
  107. Bloody Corpse = { Hash=1719295244, X=511, Y=327, Rot=0, Flip=0, Var=12 }
  108. Wooden Planks = { Hash=3816231519, X=263, Y=346, Rot=0, Flip=0, Var=0 }
  109. Laboratory Apparatus = { Hash=2239402444, X=364, Y=352, Rot=50560, Flip=0, Var=1 }
  110. Wooden Planks = { Hash=3816231519, X=232, Y=363, Rot=0, Flip=0, Var=0 }
  111. Emaciated Corpse = { Hash=2249155412, X=510, Y=313, Rot=52729, Flip=0, Var=12 }
  112. Weathered Grave = { Hash=505764048, X=264, Y=435, Rot=63496, Flip=0, Var=7 }
  113. Wooden Planks = { Hash=3816231519, X=232, Y=377, Rot=0, Flip=0, Var=0 }
  114. Laboratory Flask = { Hash=318495201, X=383, Y=341, Rot=0, Flip=0, Var=10 }
  115. Wooden Planks = { Hash=3816231519, X=229, Y=391, Rot=0, Flip=0, Var=0 }
  116. Cavia Porcellus = { Hash=3596642050, X=512, Y=298, Rot=58696, Flip=0, Var=12 }
  117. Wooden Planks = { Hash=3816231519, X=245, Y=361, Rot=0, Flip=0, Var=0 }
  118. Wooden Planks = { Hash=3816231519, X=245, Y=376, Rot=0, Flip=0, Var=0 }
  119. Bloody Corpse = { Hash=1719295244, X=538, Y=288, Rot=0, Flip=0, Var=12 }
  120. Wooden Planks = { Hash=3816231519, X=245, Y=391, Rot=0, Flip=0, Var=0 }
  121. Wooden Planks = { Hash=3816231519, X=263, Y=361, Rot=0, Flip=0, Var=0 }
  122. Oriathan Books = { Hash=3651586296, X=292, Y=358, Rot=0, Flip=0, Var=11 }
  123. Ossuary Grave Marker = { Hash=3475504462, X=384, Y=357, Rot=0, Flip=0, Var=13 }
  124. Wooden Planks = { Hash=3816231519, X=263, Y=376, Rot=0, Flip=0, Var=0 }
  125. Rising Smoke = { Hash=2163893108, X=365, Y=352, Rot=0, Flip=0, Var=0 }
  126. Wooden Planks = { Hash=3816231519, X=263, Y=391, Rot=0, Flip=0, Var=0 }
  127. Wooden Planks = { Hash=3816231519, X=281, Y=278, Rot=0, Flip=0, Var=0 }
  128. Church Wall Gate = { Hash=3838928866, X=228, Y=370, Rot=49508, Flip=0, Var=0 }
  129. Wooden Planks = { Hash=3816231519, X=281, Y=331, Rot=0, Flip=0, Var=0 }
  130. Wooden Planks = { Hash=3816231519, X=281, Y=376, Rot=0, Flip=0, Var=0 }
  131. Wooden Planks = { Hash=3816231519, X=281, Y=391, Rot=0, Flip=0, Var=0 }
  132. Oriathan Books = { Hash=3651586296, X=305, Y=358, Rot=13078, Flip=0, Var=13 }
  133. Tasuni's Shrine = { Hash=3938067780, X=431, Y=364, Rot=48549, Flip=0, Var=0 }
  134. Wooden Planks = { Hash=3816231519, X=299, Y=272, Rot=0, Flip=0, Var=0 }
  135. Wooden Planks = { Hash=3816231519, X=317, Y=272, Rot=0, Flip=0, Var=0 }
  136. Oriathan Books = { Hash=3651586296, X=295, Y=344, Rot=58053, Flip=0, Var=0 }
  137. Tasuni's Shrine = { Hash=3938067780, X=432, Y=379, Rot=48659, Flip=0, Var=0 }
  138. Wooden Planks = { Hash=3816231519, X=335, Y=286, Rot=0, Flip=0, Var=0 }
  139. Experiment Table = { Hash=2259045461, X=342, Y=351, Rot=49411, Flip=0, Var=4 }
  140. Verdant Tree = { Hash=853529689, X=287, Y=489, Rot=0, Flip=0, Var=13 }
  141. Wooden Planks = { Hash=3816231519, X=339, Y=301, Rot=0, Flip=0, Var=0 }
  142. Coral Cluster = { Hash=3508550446, X=252, Y=559, Rot=44543, Flip=0, Var=1 }
  143. Scattered Books = { Hash=634450937, X=315, Y=346, Rot=0, Flip=0, Var=0 }
  144. Tasuni's Shrine = { Hash=3938067780, X=436, Y=396, Rot=0, Flip=0, Var=0 }
  145. Tasuni's Shrine = { Hash=3938067780, X=453, Y=396, Rot=0, Flip=0, Var=0 }
  146. Tasuni's Shrine = { Hash=3938067780, X=468, Y=396, Rot=0, Flip=0, Var=0 }
  147. Tasuni's Shrine = { Hash=3938067780, X=485, Y=396, Rot=0, Flip=0, Var=0 }
  148. Coral Formation = { Hash=3938803923, X=261, Y=557, Rot=33662, Flip=0, Var=2 }
  149. Shrouded Furniture = { Hash=811065636, X=291, Y=371, Rot=0, Flip=0, Var=1 }
  150. Weathered Grave = { Hash=505764048, X=312, Y=548, Rot=0, Flip=0, Var=0 }
  151. Tasuni's Shrine = { Hash=3938067780, X=463, Y=224, Rot=0, Flip=0, Var=0 }
  152. Coral Formation = { Hash=3938803923, X=233, Y=490, Rot=34765, Flip=0, Var=3 }
  153. Shrouded Furniture = { Hash=811065636, X=348, Y=379, Rot=24, Flip=0, Var=4 }
  154. Tasuni's Shrine = { Hash=3938067780, X=475, Y=224, Rot=0, Flip=0, Var=0 }
  155. Coral Formation = { Hash=3938803923, X=245, Y=524, Rot=56684, Flip=0, Var=3 }
  156. Tasuni's Shrine = { Hash=3938067780, X=492, Y=224, Rot=0, Flip=0, Var=0 }
  157. Coral Formation = { Hash=3938803923, X=227, Y=473, Rot=0, Flip=0, Var=3 }
  158. Tasuni's Shrine = { Hash=3938067780, X=508, Y=223, Rot=0, Flip=0, Var=0 }
  159. Coral Formation = { Hash=3938803923, X=216, Y=438, Rot=31581, Flip=0, Var=3 }
  160. Tasuni's Shrine = { Hash=3938067780, X=525, Y=224, Rot=0, Flip=0, Var=0 }
  161. Sarn Palm = { Hash=3726450445, X=264, Y=473, Rot=53097, Flip=0, Var=4 }
  162. Sarn Archway = { Hash=3930070912, X=349, Y=265, Rot=16631, Flip=0, Var=0 }
  163. Tasuni's Shrine = { Hash=3938067780, X=543, Y=224, Rot=0, Flip=0, Var=0 }
  164. Tasuni's Shrine = { Hash=3938067780, X=562, Y=224, Rot=0, Flip=0, Var=0 }
  165. Tasuni's Shrine = { Hash=3938067780, X=576, Y=223, Rot=0, Flip=0, Var=0 }
  166. Tasuni's Shrine = { Hash=3938067780, X=600, Y=233, Rot=49078, Flip=0, Var=0 }
  167. Tasuni's Shrine = { Hash=3938067780, X=598, Y=380, Rot=49126, Flip=0, Var=0 }
  168. Tasuni's Shrine = { Hash=3938067780, X=580, Y=396, Rot=0, Flip=0, Var=0 }
  169. Courthouse Armchair = { Hash=3345943811, X=313, Y=357, Rot=58709, Flip=0, Var=0 }
  170. Pooling Blood = { Hash=2803069717, X=454, Y=277, Rot=0, Flip=0, Var=11 }
  171. Sarn Palm = { Hash=3726450445, X=329, Y=500, Rot=0, Flip=0, Var=5 }
  172. Ryslatha Tree = { Hash=3256660423, X=470, Y=360, Rot=0, Flip=0, Var=0 }
  173. Primeval Bench = { Hash=1910694571, X=375, Y=365, Rot=48991, Flip=0, Var=0 }
  174. Pooling Blood = { Hash=2803069717, X=466, Y=301, Rot=0, Flip=0, Var=11 }
  175. Primeval Bench = { Hash=1910694571, X=375, Y=353, Rot=49718, Flip=0, Var=0 }
  176. Pooling Blood = { Hash=2803069717, X=466, Y=324, Rot=0, Flip=0, Var=11 }
  177. Pooling Blood = { Hash=2803069717, X=477, Y=353, Rot=0, Flip=0, Var=11 }
  178. Ghostly Fog = { Hash=1095937131, X=389, Y=434, Rot=0, Flip=0, Var=0 }
  179. Primeval Bench = { Hash=1910694571, X=375, Y=339, Rot=49244, Flip=0, Var=0 }
  180. Pooling Blood = { Hash=2803069717, X=506, Y=379, Rot=0, Flip=0, Var=12 }
  181. Pooling Blood = { Hash=2803069717, X=544, Y=378, Rot=0, Flip=0, Var=12 }
  182. Court Bookcase = { Hash=3736953161, X=379, Y=384, Rot=16322, Flip=0, Var=13 }
  183. Primeval Bench = { Hash=1910694571, X=380, Y=331, Rot=0, Flip=0, Var=0 }
  184. Pooling Blood = { Hash=2803069717, X=506, Y=238, Rot=0, Flip=0, Var=12 }
  185. Pooling Blood = { Hash=2803069717, X=541, Y=236, Rot=0, Flip=0, Var=11 }
  186. Primeval Bench = { Hash=1910694571, X=384, Y=331, Rot=0, Flip=0, Var=0 }
  187. Water Fog = { Hash=4246487176, X=296, Y=487, Rot=0, Flip=0, Var=0 }
  188. Wall Machinery = { Hash=3175031307, X=294, Y=307, Rot=34178, Flip=0, Var=3 }
  189. Innocence Candle = { Hash=1547125340, X=293, Y=292, Rot=0, Flip=0, Var=6 }
  190. Sarn Palm = { Hash=3726450445, X=402, Y=455, Rot=49222, Flip=0, Var=5 }
  191. Wall Machinery = { Hash=3175031307, X=288, Y=299, Rot=50001, Flip=0, Var=3 }
  192. Innocence Candle = { Hash=1547125340, X=293, Y=311, Rot=0, Flip=0, Var=6 }
  193. Tower Pod = { Hash=500196990, X=365, Y=342, Rot=0, Flip=0, Var=1 }
  194. Wall Machinery = { Hash=3175031307, X=297, Y=292, Rot=2276, Flip=0, Var=3 }
  195. Wall Machinery = { Hash=3175031307, X=368, Y=353, Rot=49442, Flip=0, Var=3 }
  196. Wall Machinery = { Hash=3175031307, X=248, Y=333, Rot=16951, Flip=0, Var=2 }
  197. Mossy Wall Arch = { Hash=2922956575, X=456, Y=238, Rot=50072, Flip=0, Var=0 }
  198. Fellshrine Ruins = { Hash=981114828, X=425, Y=321, Rot=15677, Flip=0, Var=3 }
  199. Floor Pipes = { Hash=4231497082, X=270, Y=317, Rot=49455, Flip=0, Var=1 }
  200. Large Church Wall Arch = { Hash=1342523777, X=264, Y=403, Rot=65250, Flip=0, Var=0 }
  201. Floor Pipes = { Hash=4231497082, X=266, Y=329, Rot=0, Flip=0, Var=1 }
  202. Relic Stand = { Hash=1318647182, X=272, Y=379, Rot=0, Flip=0, Var=7 }
  203. Low Mossy Wall = { Hash=1476284439, X=436, Y=284, Rot=64430, Flip=0, Var=12 }
  204. Pipe Kit = { Hash=871898447, X=333, Y=306, Rot=48974, Flip=0, Var=7 }
  205. Low Mossy Wall = { Hash=1476284439, X=448, Y=258, Rot=43513, Flip=0, Var=12 }
  206. Laboratory Pipe = { Hash=1700480178, X=286, Y=318, Rot=55083, Flip=0, Var=6 }
  207. Pohutukawa Tree = { Hash=3140543673, X=437, Y=321, Rot=0, Flip=0, Var=3 }
  208. Power Cable = { Hash=532502900, X=362, Y=354, Rot=13586, Flip=0, Var=9 }
  209. Pohutukawa Tree = { Hash=3140543673, X=435, Y=269, Rot=0, Flip=0, Var=3 }
  210. Steam Hydrant = { Hash=1338522308, X=366, Y=306, Rot=0, Flip=0, Var=1 }
  211. Crypt Fire Pit = { Hash=322083411, X=353, Y=287, Rot=0, Flip=0, Var=0 }
  212. Floor Pipes = { Hash=4231497082, X=346, Y=338, Rot=0, Flip=0, Var=1 }
  213. Church Wall Gate = { Hash=3838928866, X=273, Y=487, Rot=46295, Flip=0, Var=0 }
  214. Floor Pipes = { Hash=4231497082, X=339, Y=338, Rot=0, Flip=0, Var=1 }
  215. Floor Pipes = { Hash=4231497082, X=344, Y=363, Rot=0, Flip=0, Var=1 }
  216. Floor Pipes = { Hash=4231497082, X=340, Y=314, Rot=0, Flip=0, Var=1 }
  217. Decorated Trees = { Hash=3870093064, X=486, Y=233, Rot=39830, Flip=0, Var=0 }
  218. Lava Glow = { Hash=3473832123, X=350, Y=281, Rot=0, Flip=0, Var=0 }
  219. Floor Pipes = { Hash=4231497082, X=345, Y=313, Rot=0, Flip=0, Var=1 }
  220. Floor Pipes = { Hash=4231497082, X=355, Y=313, Rot=0, Flip=0, Var=1 }
  221. Courthouse Armchair = { Hash=3345943811, X=289, Y=345, Rot=9119, Flip=0, Var=0 }
  222. Wooden Planks = { Hash=3816231519, X=339, Y=316, Rot=0, Flip=0, Var=0 }
  223. Floor Pipes = { Hash=4231497082, X=361, Y=312, Rot=0, Flip=0, Var=1 }
  224. Relic Stand = { Hash=1318647182, X=287, Y=356, Rot=3565, Flip=0, Var=6 }
  225. Wooden Planks = { Hash=3816231519, X=353, Y=272, Rot=0, Flip=0, Var=0 }
  226. Azurite Chunk = { Hash=3568237130, X=292, Y=292, Rot=12180, Flip=0, Var=6 }
  227. Floor Pipes = { Hash=4231497082, X=319, Y=311, Rot=0, Flip=0, Var=0 }
  228. Wooden Planks = { Hash=3816231519, X=353, Y=285, Rot=0, Flip=0, Var=0 }
  229. Floor Pipes = { Hash=4231497082, X=337, Y=325, Rot=0, Flip=0, Var=0 }
  230. Wooden Planks = { Hash=3816231519, X=353, Y=300, Rot=0, Flip=0, Var=0 }
  231. Floor Pipes = { Hash=4231497082, X=323, Y=324, Rot=49081, Flip=0, Var=0 }
  232. Rising Smoke = { Hash=2163893108, X=363, Y=362, Rot=0, Flip=0, Var=0 }
  233. Wooden Planks = { Hash=3816231519, X=353, Y=316, Rot=0, Flip=0, Var=0 }
  234. Blade Sentry Debris = { Hash=1548846896, X=328, Y=352, Rot=0, Flip=0, Var=1 }
  235. Rising Smoke = { Hash=2163893108, X=365, Y=342, Rot=0, Flip=0, Var=0 }
  236. Iron Lantern = { Hash=2253722405, X=391, Y=358, Rot=49927, Flip=0, Var=4 }
  237. Wooden Planks = { Hash=3816231519, X=371, Y=272, Rot=0, Flip=0, Var=0 }
  238. Spinner Tracks = { Hash=1670498805, X=333, Y=335, Rot=16158, Flip=0, Var=3 }
  239. Wooden Planks = { Hash=3816231519, X=371, Y=291, Rot=0, Flip=0, Var=0 }
  240. Interrogation Tools = { Hash=1993959115, X=292, Y=379, Rot=16372, Flip=0, Var=0 }
  241. Wooden Planks = { Hash=3816231519, X=371, Y=305, Rot=0, Flip=0, Var=0 }
  242. Interrogation Tools = { Hash=1993959115, X=326, Y=379, Rot=49114, Flip=0, Var=0 }
  243. Pohutukawa Tree = { Hash=3140543673, X=406, Y=282, Rot=0, Flip=0, Var=4 }
  244. Wooden Planks = { Hash=3816231519, X=389, Y=271, Rot=0, Flip=0, Var=0 }
  245. Extraction Device = { Hash=2153400885, X=297, Y=281, Rot=65522, Flip=0, Var=3 }
  246. Wooden Planks = { Hash=3816231519, X=389, Y=286, Rot=0, Flip=0, Var=0 }
  247. Extraction Device = { Hash=2153400885, X=280, Y=291, Rot=54476, Flip=0, Var=3 }
  248. Palm Group = { Hash=2242114098, X=408, Y=381, Rot=0, Flip=0, Var=0 }
  249. Wooden Planks = { Hash=3816231519, X=389, Y=301, Rot=0, Flip=0, Var=0 }
  250. Hung Corpse = { Hash=1033631408, X=520, Y=309, Rot=49474, Flip=0, Var=0 }
  251. Extraction Device = { Hash=2153400885, X=311, Y=290, Rot=9389, Flip=0, Var=3 }
  252. Wooden Planks = { Hash=3816231519, X=371, Y=316, Rot=0, Flip=0, Var=0 }
  253. Wooden Planks = { Hash=3816231519, X=389, Y=316, Rot=0, Flip=0, Var=0 }
  254. Wooden Planks = { Hash=3816231519, X=299, Y=391, Rot=0, Flip=0, Var=0 }
  255. Wooden Planks = { Hash=3816231519, X=299, Y=376, Rot=0, Flip=0, Var=0 }
  256. Court Bookcase = { Hash=3736953161, X=391, Y=336, Rot=0, Flip=0, Var=11 }
  257. Wooden Planks = { Hash=3816231519, X=317, Y=390, Rot=0, Flip=0, Var=0 }
  258. Court Bookcase = { Hash=3736953161, X=282, Y=379, Rot=57887, Flip=0, Var=13 }
  259. Oriath Ground = { Hash=3123067737, X=435, Y=240, Rot=0, Flip=0, Var=1 }
  260. Wooden Planks = { Hash=3816231519, X=317, Y=376, Rot=0, Flip=0, Var=0 }
  261. Wooden Planks = { Hash=3816231519, X=335, Y=391, Rot=0, Flip=0, Var=0 }
  262. Wooden Planks = { Hash=3816231519, X=335, Y=376, Rot=0, Flip=0, Var=0 }
  263. Wooden Planks = { Hash=3816231519, X=335, Y=361, Rot=0, Flip=0, Var=0 }
  264. Iron Lantern = { Hash=2253722405, X=244, Y=335, Rot=24015, Flip=0, Var=4 }
  265. Wooden Planks = { Hash=3816231519, X=335, Y=346, Rot=0, Flip=0, Var=0 }
  266. Iron Lantern = { Hash=2253722405, X=233, Y=396, Rot=10161, Flip=0, Var=4 }
  267. Wooden Planks = { Hash=3816231519, X=299, Y=331, Rot=0, Flip=0, Var=0 }
  268. Wooden Planks = { Hash=3816231519, X=317, Y=331, Rot=0, Flip=0, Var=0 }
  269. Wooden Planks = { Hash=3816231519, X=335, Y=331, Rot=0, Flip=0, Var=0 }
  270. Wooden Planks = { Hash=3816231519, X=353, Y=391, Rot=0, Flip=0, Var=0 }
  271. Wooden Planks = { Hash=3816231519, X=353, Y=376, Rot=0, Flip=0, Var=0 }
  272. Wooden Planks = { Hash=3816231519, X=353, Y=324, Rot=0, Flip=0, Var=0 }
  273. Vaal Mechanism = { Hash=4201844291, X=295, Y=299, Rot=0, Flip=0, Var=10 }
  274. Wooden Planks = { Hash=3816231519, X=371, Y=324, Rot=65493, Flip=0, Var=0 }
  275. Wooden Planks = { Hash=3816231519, X=377, Y=346, Rot=0, Flip=0, Var=0 }
  276. Sewer Moss = { Hash=3932176902, X=409, Y=237, Rot=0, Flip=0, Var=7 }
  277. Wooden Planks = { Hash=3816231519, X=377, Y=361, Rot=0, Flip=0, Var=0 }
  278. Sewer Moss = { Hash=3932176902, X=420, Y=224, Rot=0, Flip=0, Var=7 }
  279. Court Bookcase = { Hash=3736953161, X=277, Y=366, Rot=65287, Flip=0, Var=11 }
  280. Wooden Planks = { Hash=3816231519, X=371, Y=376, Rot=0, Flip=0, Var=0 }
  281. Wooden Planks = { Hash=3816231519, X=371, Y=391, Rot=0, Flip=0, Var=0 }
  282. Wooden Planks = { Hash=3816231519, X=389, Y=331, Rot=0, Flip=0, Var=0 }
  283. Sewer Moss = { Hash=3932176902, X=411, Y=227, Rot=0, Flip=0, Var=7 }
  284. Wooden Planks = { Hash=3816231519, X=389, Y=346, Rot=0, Flip=0, Var=0 }
  285. Sewer Moss = { Hash=3932176902, X=447, Y=243, Rot=0, Flip=0, Var=0 }
  286. Wooden Planks = { Hash=3816231519, X=389, Y=361, Rot=0, Flip=0, Var=0 }
  287. Sewer Moss = { Hash=3932176902, X=439, Y=252, Rot=58245, Flip=0, Var=7 }
  288. Wooden Planks = { Hash=3816231519, X=389, Y=376, Rot=0, Flip=0, Var=0 }
  289. Sewer Moss = { Hash=3932176902, X=453, Y=261, Rot=0, Flip=0, Var=7 }
  290. Wooden Planks = { Hash=3816231519, X=389, Y=391, Rot=0, Flip=0, Var=0 }
  291. Laboratory Shelf = { Hash=1817963374, X=362, Y=384, Rot=49252, Flip=0, Var=3 }
  292. Wooden Planks = { Hash=3816231519, X=369, Y=366, Rot=0, Flip=0, Var=0 }
  293. Wooden Planks = { Hash=3816231519, X=365, Y=354, Rot=0, Flip=0, Var=0 }
  294. Sewer Moss = { Hash=3932176902, X=473, Y=233, Rot=0, Flip=0, Var=7 }
  295. Laboratory Building Supplies = { Hash=1657877534, X=370, Y=352, Rot=49441, Flip=0, Var=1 }
  296. Wooden Planks = { Hash=3816231519, X=353, Y=365, Rot=0, Flip=0, Var=0 }
  297. Lava Glow = { Hash=3473832123, X=373, Y=356, Rot=0, Flip=0, Var=0 }
  298. Sewer Moss = { Hash=3932176902, X=497, Y=242, Rot=0, Flip=0, Var=7 }
  299. Phoenix Vent = { Hash=3243812712, X=345, Y=284, Rot=49077, Flip=0, Var=0 }
  300. Sewer Moss = { Hash=3932176902, X=486, Y=247, Rot=0, Flip=0, Var=7 }
  301. Sewer Moss = { Hash=3932176902, X=474, Y=252, Rot=0, Flip=0, Var=7 }
  302. Sewer Moss = { Hash=3932176902, X=464, Y=253, Rot=0, Flip=0, Var=7 }
  303. Sewer Moss = { Hash=3932176902, X=460, Y=240, Rot=0, Flip=0, Var=7 }
  304. Fellshrine Ruins = { Hash=981114828, X=396, Y=383, Rot=33318, Flip=0, Var=6 }
  305. Innocence Candle = { Hash=1547125340, X=288, Y=301, Rot=0, Flip=0, Var=6 }
  306. Fellshrine Ruins = { Hash=981114828, X=301, Y=397, Rot=48843, Flip=0, Var=6 }
  307. Fellshrine Ruins = { Hash=981114828, X=341, Y=398, Rot=10456, Flip=0, Var=8 }
  308. Corruption = { Hash=2587635829, X=492, Y=308, Rot=0, Flip=0, Var=0 }
  309. Verdant Tree = { Hash=853529689, X=254, Y=439, Rot=0, Flip=0, Var=13 }
  310. Oriath Lantern = { Hash=2325221726, X=449, Y=315, Rot=30905, Flip=0, Var=4 }
  311. Oriath Lantern = { Hash=2325221726, X=446, Y=295, Rot=30934, Flip=0, Var=4 }
  312. Pooling Blood = { Hash=2803069717, X=579, Y=238, Rot=0, Flip=0, Var=12 }
  313. Palm Group = { Hash=2242114098, X=408, Y=356, Rot=0, Flip=0, Var=0 }
  314. Pooling Blood = { Hash=2803069717, X=585, Y=274, Rot=0, Flip=0, Var=12 }
  315. Palm Group = { Hash=2242114098, X=406, Y=336, Rot=0, Flip=0, Var=0 }
  316. Pooling Blood = { Hash=2803069717, X=576, Y=373, Rot=0, Flip=0, Var=12 }
  317. Pooling Blood = { Hash=2803069717, X=587, Y=339, Rot=0, Flip=0, Var=12 }
  318. Water Fog = { Hash=4246487176, X=273, Y=411, Rot=0, Flip=0, Var=0 }
  319. Jury Stand = { Hash=2357757056, X=312, Y=391, Rot=49201, Flip=0, Var=13 }
  320. Jury Stand = { Hash=2357757056, X=602, Y=345, Rot=32771, Flip=0, Var=13 }
  321. Jury Stand = { Hash=2357757056, X=603, Y=267, Rot=33083, Flip=0, Var=13 }
  322. Interrogation Tools = { Hash=1993959115, X=310, Y=379, Rot=16483, Flip=0, Var=0 }
  323. Wooden Planks = { Hash=3816231519, X=353, Y=353, Rot=0, Flip=0, Var=0 }
  324. Wooden Planks = { Hash=3816231519, X=370, Y=339, Rot=0, Flip=0, Var=0 }
  325. Wooden Planks = { Hash=3816231519, X=353, Y=339, Rot=0, Flip=0, Var=0 }
  326. Wooden Planks = { Hash=3816231519, X=353, Y=309, Rot=0, Flip=0, Var=0 }
  327. Wooden Planks = { Hash=3816231519, X=329, Y=301, Rot=0, Flip=0, Var=0 }
  328. Wooden Planks = { Hash=3816231519, X=331, Y=316, Rot=0, Flip=0, Var=0 }
  329. Pooling Blood = { Hash=2803069717, X=591, Y=306, Rot=0, Flip=0, Var=12 }
  330. Wooden Planks = { Hash=3816231519, X=281, Y=316, Rot=0, Flip=0, Var=0 }
  331. Wagon = { Hash=1700069771, X=330, Y=452, Rot=7866, Flip=0, Var=0 }
  332. Wooden Planks = { Hash=3816231519, X=281, Y=301, Rot=0, Flip=0, Var=0 }
  333. Portal Parts = { Hash=3083176150, X=329, Y=382, Rot=50032, Flip=0, Var=1 }
  334. Wooden Planks = { Hash=3816231519, X=281, Y=287, Rot=0, Flip=0, Var=0 }
  335. Slum Building = { Hash=602155830, X=310, Y=496, Rot=49387, Flip=0, Var=3 }
  336. Portal Parts = { Hash=3083176150, X=296, Y=381, Rot=48989, Flip=0, Var=1 }
  337. Iron Lantern = { Hash=2253722405, X=312, Y=385, Rot=0, Flip=0, Var=4 }
  338. Wooden Planks = { Hash=3816231519, X=299, Y=286, Rot=0, Flip=0, Var=0 }
  339. Corrupted Specks = { Hash=2668404931, X=350, Y=282, Rot=0, Flip=0, Var=0 }
  340. Slum Building = { Hash=602155830, X=306, Y=496, Rot=0, Flip=0, Var=2 }
  341. Iron Lantern = { Hash=2253722405, X=274, Y=381, Rot=56562, Flip=0, Var=4 }
  342. Wooden Planks = { Hash=3816231519, X=299, Y=301, Rot=0, Flip=0, Var=0 }
  343. Large Church Wall Arch = { Hash=1342523777, X=402, Y=309, Rot=49108, Flip=0, Var=0 }
  344. Slum Building = { Hash=602155830, X=605, Y=254, Rot=13, Flip=0, Var=3 }
  345. Iron Lantern = { Hash=2253722405, X=354, Y=384, Rot=0, Flip=0, Var=4 }
  346. Wooden Planks = { Hash=3816231519, X=299, Y=316, Rot=0, Flip=0, Var=0 }
  347. Blood Fog (Red) = { Hash=477835650, X=521, Y=309, Rot=0, Flip=0, Var=0 }
  348. Slum Building = { Hash=602155830, X=603, Y=364, Rot=32825, Flip=0, Var=3 }
  349. Primeval Shrine = { Hash=651409704, X=599, Y=305, Rot=49299, Flip=0, Var=0 }
  350. Wooden Planks = { Hash=3816231519, X=317, Y=287, Rot=0, Flip=0, Var=0 }
  351. Theurgic Precipitate Machine = { Hash=269832689, X=357, Y=284, Rot=166, Flip=0, Var=0 }
  352. Slum Building = { Hash=602155830, X=604, Y=327, Rot=0, Flip=0, Var=3 }
  353. Classical Painting = { Hash=3954500708, X=311, Y=382, Rot=0, Flip=0, Var=12 }
  354. Wooden Planks = { Hash=3816231519, X=317, Y=302, Rot=0, Flip=0, Var=0 }
  355. Slum Building = { Hash=602155830, X=603, Y=286, Rot=32936, Flip=0, Var=3 }
  356. Classical Painting = { Hash=3954500708, X=344, Y=381, Rot=0, Flip=0, Var=14 }
  357. Wooden Planks = { Hash=3816231519, X=317, Y=316, Rot=0, Flip=0, Var=0 }
  358. Slum Building = { Hash=602155830, X=418, Y=253, Rot=64825, Flip=0, Var=2 }
  359. Wooden Planks = { Hash=3816231519, X=331, Y=344, Rot=0, Flip=0, Var=0 }
  360. Wooden Planks = { Hash=3816231519, X=329, Y=332, Rot=0, Flip=0, Var=0 }
  361. Wooden Planks = { Hash=3816231519, X=311, Y=332, Rot=0, Flip=0, Var=0 }
  362. Wooden Planks = { Hash=3816231519, X=294, Y=332, Rot=0, Flip=0, Var=0 }
  363. Wooden Planks = { Hash=3816231519, X=331, Y=350, Rot=0, Flip=0, Var=0 }
  364. Fetid Smog = { Hash=1563598902, X=367, Y=473, Rot=0, Flip=0, Var=0 }
  365. Wooden Planks = { Hash=3816231519, X=331, Y=364, Rot=0, Flip=0, Var=0 }
  366. Wooden Planks = { Hash=3816231519, X=312, Y=372, Rot=0, Flip=0, Var=0 }
  367. Ossuary Grave Marker = { Hash=3475504462, X=386, Y=344, Rot=0, Flip=0, Var=13 }
  368. Sarcophagus = { Hash=1102015997, X=323, Y=420, Rot=725, Flip=0, Var=0 }
  369. Wooden Planks = { Hash=3816231519, X=293, Y=371, Rot=0, Flip=0, Var=0 }
  370. Wooden Planks = { Hash=3816231519, X=275, Y=346, Rot=0, Flip=0, Var=0 }
  371. Wooden Planks = { Hash=3816231519, X=275, Y=361, Rot=0, Flip=0, Var=0 }
  372. Mining Machinery = { Hash=2834673844, X=300, Y=297, Rot=59615, Flip=0, Var=7 }
  373. Primeval Bench = { Hash=1910694571, X=342, Y=428, Rot=1129, Flip=0, Var=2 }
  374. Pohutukawa Tree = { Hash=3140543673, X=322, Y=399, Rot=0, Flip=0, Var=4 }
  375. Generator = { Hash=3949696287, X=370, Y=336, Rot=50048, Flip=0, Var=3 }
  376. Pohutukawa Tree = { Hash=3140543673, X=406, Y=339, Rot=0, Flip=0, Var=4 }
  377. Steam Hydrant = { Hash=1338522308, X=355, Y=306, Rot=0, Flip=0, Var=1 }
  378. Steam Hydrant = { Hash=1338522308, X=344, Y=306, Rot=0, Flip=0, Var=1 }
  379. Laboratory Tank = { Hash=2319797164, X=330, Y=332, Rot=0, Flip=0, Var=1 }
  380. Laboratory Tank = { Hash=2319797164, X=363, Y=362, Rot=0, Flip=0, Var=1 }
  381. Laboratory Tank = { Hash=2319797164, X=339, Y=379, Rot=0, Flip=0, Var=3 }
  382. Pohutukawa Tree = { Hash=3140543673, X=364, Y=397, Rot=0, Flip=0, Var=4 }
  383. Mining Machinery = { Hash=2834673844, X=246, Y=332, Rot=16646, Flip=0, Var=5 }
  384. Tasuni's Shrine = { Hash=3938067780, X=564, Y=396, Rot=0, Flip=0, Var=0 }
  385. Mining Machinery = { Hash=2834673844, X=242, Y=393, Rot=0, Flip=0, Var=5 }
  386. Tasuni's Shrine = { Hash=3938067780, X=548, Y=396, Rot=0, Flip=0, Var=0 }
  387. Weathered Grave = { Hash=505764048, X=328, Y=547, Rot=0, Flip=0, Var=0 }
  388. Mining Machinery = { Hash=2834673844, X=292, Y=303, Rot=25928, Flip=0, Var=7 }
  389. Tasuni's Shrine = { Hash=3938067780, X=533, Y=396, Rot=0, Flip=0, Var=0 }
  390. Weathered Grave = { Hash=505764048, X=343, Y=547, Rot=0, Flip=0, Var=0 }
  391. Mining Machinery = { Hash=2834673844, X=299, Y=305, Rot=10336, Flip=0, Var=7 }
  392. Tasuni's Shrine = { Hash=3938067780, X=518, Y=396, Rot=0, Flip=0, Var=0 }
  393. Weathered Grave = { Hash=505764048, X=409, Y=525, Rot=0, Flip=0, Var=0 }
  394. Fellshrine Ruins = { Hash=981114828, X=384, Y=396, Rot=15912, Flip=0, Var=6 }
  395. Mining Machinery = { Hash=2834673844, X=293, Y=296, Rot=42580, Flip=0, Var=7 }
  396. Weathered Grave = { Hash=505764048, X=391, Y=525, Rot=0, Flip=0, Var=0 }
  397. Weathered Grave = { Hash=505764048, X=374, Y=525, Rot=0, Flip=0, Var=0 }
  398. Weathered Grave = { Hash=505764048, X=357, Y=526, Rot=0, Flip=0, Var=0 }
  399. Weathered Grave = { Hash=505764048, X=386, Y=439, Rot=0, Flip=0, Var=5 }
  400. Dead Slave = { Hash=1280763833, X=525, Y=288, Rot=57993, Flip=0, Var=0 }
  401. Weathered Grave = { Hash=505764048, X=355, Y=465, Rot=55115, Flip=0, Var=7 }
  402. Weathered Grave = { Hash=505764048, X=372, Y=440, Rot=60917, Flip=0, Var=8 }
  403. Weathered Grave = { Hash=505764048, X=362, Y=449, Rot=54548, Flip=0, Var=0 }
  404. Planter Box = { Hash=2472354135, X=295, Y=359, Rot=0, Flip=0, Var=1 }
  405. Planter Box = { Hash=2472354135, X=282, Y=349, Rot=17285, Flip=0, Var=0 }
  406. Court Bookcase = { Hash=3736953161, X=345, Y=384, Rot=16208, Flip=0, Var=11 }
  407. Court Bookcase = { Hash=3736953161, X=294, Y=384, Rot=16302, Flip=0, Var=13 }
  408. Court Bookcase = { Hash=3736953161, X=311, Y=384, Rot=16455, Flip=0, Var=13 }
  409. Court Bookcase = { Hash=3736953161, X=328, Y=384, Rot=48989, Flip=0, Var=13 }
  410. Tasuni's Shrine = { Hash=3938067780, X=501, Y=396, Rot=0, Flip=0, Var=0 }
  411. Ruined Column = { Hash=194048536, X=416, Y=402, Rot=1657, Flip=0, Var=0 }
  412. Tired Exile = { Hash=1388237625, X=227, Y=372, Rot=48300, Flip=0, Var=6 }
  413. Pooling Blood = { Hash=2803069717, X=502, Y=296, Rot=0, Flip=0, Var=11 }
  414. Pooling Blood = { Hash=2803069717, X=502, Y=326, Rot=0, Flip=0, Var=11 }
  415. Tired Exile = { Hash=1388237625, X=257, Y=369, Rot=33248, Flip=0, Var=1 }
  416. Crypt Rubble = { Hash=1237008312, X=387, Y=453, Rot=49028, Flip=0, Var=0 }
  417. Exposed Ruins = { Hash=2420505726, X=434, Y=424, Rot=16947, Flip=0, Var=2 }
  418. Tired Exile = { Hash=1388237625, X=357, Y=460, Rot=27363, Flip=0, Var=0 }
  419. Crypt Rubble = { Hash=1237008312, X=363, Y=478, Rot=0, Flip=0, Var=7 }
  420. Ruined Column = { Hash=194048536, X=424, Y=403, Rot=2042, Flip=0, Var=0 }
  421. Corpse Sculpture = { Hash=2212620880, X=525, Y=308, Rot=0, Flip=0, Var=5 }
  422. Pooling Blood = { Hash=2803069717, X=531, Y=289, Rot=0, Flip=0, Var=11 }
  423. Laboratory Tank = { Hash=2319797164, X=270, Y=355, Rot=0, Flip=0, Var=0 }
  424. Pooling Blood = { Hash=2803069717, X=530, Y=310, Rot=0, Flip=0, Var=11 }
  425. Pooling Blood = { Hash=2803069717, X=527, Y=329, Rot=0, Flip=0, Var=11 }
  426. Water Fog = { Hash=4246487176, X=322, Y=434, Rot=0, Flip=0, Var=0 }
  427. Ossuary Plaque = { Hash=2471773615, X=310, Y=421, Rot=427, Flip=0, Var=0 }
  428. Pohutukawa Tree = { Hash=3140543673, X=239, Y=345, Rot=0, Flip=0, Var=3 }
  429. Ossuary Brazier = { Hash=975029275, X=470, Y=358, Rot=0, Flip=0, Var=10 }
  430. Pohutukawa Tree = { Hash=3140543673, X=385, Y=455, Rot=0, Flip=0, Var=2 }
  431. Ossuary Plaque = { Hash=2471773615, X=276, Y=450, Rot=62742, Flip=0, Var=7 }
  432. Iron Candelabra = { Hash=1047396527, X=370, Y=354, Rot=50610, Flip=0, Var=4 }
  433. Maraketh Rug = { Hash=2244942394, X=303, Y=352, Rot=49283, Flip=0, Var=0 }
  434. Water Fog = { Hash=4246487176, X=365, Y=431, Rot=0, Flip=0, Var=0 }
  435. Wounded Exile = { Hash=3951841145, X=343, Y=470, Rot=60090, Flip=0, Var=0 }
  436. Depressed Exile = { Hash=3088869003, X=265, Y=385, Rot=55357, Flip=0, Var=0 }
  437. Pohutukawa Tree = { Hash=3140543673, X=223, Y=407, Rot=0, Flip=0, Var=4 }
  438. Aloe Plant = { Hash=973414046, X=350, Y=426, Rot=48349, Flip=0, Var=12 }
  439. Ossuary Brazier = { Hash=975029275, X=408, Y=247, Rot=0, Flip=0, Var=10 }
  440. Ossuary Plaque = { Hash=2471773615, X=279, Y=462, Rot=46841, Flip=0, Var=8 }
  441. Extraction Device = { Hash=2153400885, X=296, Y=317, Rot=32024, Flip=0, Var=3 }
  442. Kitava Skull = { Hash=285987893, X=396, Y=354, Rot=49209, Flip=0, Var=0 }
  443. Extraction Device = { Hash=2153400885, X=313, Y=307, Rot=17025, Flip=0, Var=3 }
  444. Azurite Chunk = { Hash=3568237130, X=287, Y=301, Rot=0, Flip=0, Var=6 }
  445. Tree = { Hash=1654000752, X=459, Y=229, Rot=0, Flip=0, Var=7 }
  446. Azurite Chunk = { Hash=3568237130, X=291, Y=310, Rot=55568, Flip=0, Var=5 }
  447. Skull Pile = { Hash=2208748511, X=532, Y=329, Rot=43125, Flip=0, Var=11 }
  448. Tree = { Hash=1654000752, X=593, Y=231, Rot=0, Flip=0, Var=7 }
  449. Azurite Chunk = { Hash=3568237130, X=302, Y=308, Rot=45475, Flip=0, Var=6 }
  450. Ossuary Brazier = { Hash=975029275, X=592, Y=305, Rot=0, Flip=0, Var=10 }
  451. Agave Plant = { Hash=1836501205, X=379, Y=441, Rot=0, Flip=0, Var=0 }
  452. Tree = { Hash=1654000752, X=571, Y=392, Rot=57241, Flip=0, Var=7 }
  453. Tree = { Hash=1654000752, X=511, Y=389, Rot=0, Flip=0, Var=6 }
  454. Tree = { Hash=1654000752, X=534, Y=388, Rot=52978, Flip=0, Var=7 }
  455. Tree = { Hash=1654000752, X=554, Y=391, Rot=0, Flip=0, Var=8 }
  456. Tree = { Hash=1654000752, X=485, Y=386, Rot=0, Flip=0, Var=7 }
  457. Lush Tree = { Hash=2130730425, X=591, Y=391, Rot=0, Flip=0, Var=4 }
  458. Lush Tree = { Hash=2130730425, X=350, Y=557, Rot=0, Flip=0, Var=8 }
  459. Lush Tree = { Hash=2130730425, X=250, Y=549, Rot=0, Flip=0, Var=5 }
  460. Tree = { Hash=1654000752, X=464, Y=388, Rot=56617, Flip=0, Var=5 }
  461. Tree = { Hash=1654000752, X=437, Y=382, Rot=0, Flip=0, Var=6 }
  462. Tree = { Hash=1654000752, X=436, Y=360, Rot=0, Flip=0, Var=7 }
  463. Forest Tree = { Hash=2092353811, X=601, Y=222, Rot=0, Flip=0, Var=0 }
  464. Mossy Wall = { Hash=2903045040, X=421, Y=268, Rot=56360, Flip=0, Var=10 }
  465. Forest Tree = { Hash=2092353811, X=591, Y=390, Rot=0, Flip=0, Var=0 }
  466. Forest Tree = { Hash=2092353811, X=399, Y=490, Rot=60666, Flip=0, Var=8 }
  467. Tree = { Hash=1654000752, X=290, Y=558, Rot=0, Flip=0, Var=8 }
  468. Tree = { Hash=1654000752, X=245, Y=528, Rot=58120, Flip=0, Var=5 }
  469. Tree = { Hash=1654000752, X=242, Y=445, Rot=0, Flip=0, Var=7 }
  470. Tree = { Hash=1654000752, X=269, Y=503, Rot=0, Flip=0, Var=4 }
  471. Tree = { Hash=1654000752, X=250, Y=460, Rot=59791, Flip=0, Var=8 }
  472. Mushroom Cluster = { Hash=2747786415, X=320, Y=483, Rot=0, Flip=0, Var=6 }
  473. Mushroom Cluster = { Hash=2747786415, X=377, Y=444, Rot=0, Flip=0, Var=13 }
  474. Large Fortification = { Hash=424017412, X=320, Y=487, Rot=963, Flip=0, Var=0 }
  475. Torch = { Hash=1319619711, X=287, Y=490, Rot=0, Flip=0, Var=0 }
  476. Laboratory Shelf = { Hash=1817963374, X=277, Y=349, Rot=0, Flip=0, Var=3 }
  477. Maple Tree = { Hash=3532809407, X=224, Y=434, Rot=0, Flip=0, Var=0 }
  478. Maple Tree = { Hash=3532809407, X=230, Y=445, Rot=0, Flip=0, Var=0 }
  479. Maple Tree = { Hash=3532809407, X=237, Y=455, Rot=0, Flip=0, Var=0 }
  480. Maple Tree = { Hash=3532809407, X=245, Y=468, Rot=0, Flip=0, Var=0 }
  481. Maple Tree = { Hash=3532809407, X=248, Y=478, Rot=0, Flip=0, Var=0 }
  482. Low Mossy Wall = { Hash=1476284439, X=257, Y=485, Rot=4332, Flip=0, Var=0 }
  483. Thick Trees = { Hash=2603050131, X=422, Y=423, Rot=61954, Flip=0, Var=0 }
  484. Tree = { Hash=1654000752, X=414, Y=427, Rot=0, Flip=0, Var=8 }
  485. Lush Tree = { Hash=2130730425, X=402, Y=416, Rot=0, Flip=0, Var=8 }
  486. Forest Tree = { Hash=2092353811, X=398, Y=411, Rot=0, Flip=0, Var=0 }
  487. Forest Tree = { Hash=2092353811, X=407, Y=417, Rot=0, Flip=0, Var=0 }
  488. Forest Tree = { Hash=2092353811, X=416, Y=424, Rot=0, Flip=0, Var=0 }
  489. Maple Tree = { Hash=3532809407, X=281, Y=388, Rot=17657, Flip=0, Var=0 }
  490. Skull Display = { Hash=3246713200, X=277, Y=339, Rot=0, Flip=0, Var=1 }
  491. Cavia Porcellus = { Hash=3596642050, X=490, Y=289, Rot=0, Flip=0, Var=12 }
  492. Cavia Porcellus = { Hash=3596642050, X=485, Y=317, Rot=0, Flip=0, Var=13 }
  493. Maple Tree = { Hash=3532809407, X=252, Y=396, Rot=29452, Flip=0, Var=0 }
  494. Maple Tree = { Hash=3532809407, X=238, Y=354, Rot=56085, Flip=0, Var=0 }
  495. Maple Tree = { Hash=3532809407, X=225, Y=383, Rot=20741, Flip=0, Var=0 }
  496. Maraketh Lantern = { Hash=1546380709, X=233, Y=359, Rot=0, Flip=0, Var=0 }
  497. Vaal Marker = { Hash=3521706261, X=287, Y=489, Rot=0, Flip=0, Var=0 }
  498. Pillars and Flag = { Hash=3224125267, X=309, Y=486, Rot=145, Flip=0, Var=0 }
  499. Tree = { Hash=1654000752, X=420, Y=534, Rot=0, Flip=0, Var=8 }
  500. Tree = { Hash=1654000752, X=362, Y=535, Rot=0, Flip=0, Var=6 }
  501. Swamp Tree = { Hash=1436165136, X=358, Y=503, Rot=59118, Flip=0, Var=0 }
  502. Tree = { Hash=1654000752, X=326, Y=488, Rot=0, Flip=0, Var=8 }
  503. Sand Tracks = { Hash=3769429814, X=335, Y=477, Rot=32686, Flip=0, Var=2 }
  504. Sand Tracks = { Hash=3769429814, X=301, Y=449, Rot=61798, Flip=0, Var=2 }
  505. Blessing Font = { Hash=3829963375, X=320, Y=479, Rot=0, Flip=0, Var=0 }
  506. Den Pillar = { Hash=3875398135, X=320, Y=480, Rot=55565, Flip=0, Var=8 }
  507. Beach Flies = { Hash=3250206567, X=338, Y=461, Rot=0, Flip=0, Var=0 }
  508. Beach Flies = { Hash=3250206567, X=342, Y=456, Rot=0, Flip=0, Var=0 }
  509. Beach Flies = { Hash=3250206567, X=266, Y=381, Rot=0, Flip=0, Var=0 }
  510. Beach Flies = { Hash=3250206567, X=260, Y=375, Rot=0, Flip=0, Var=0 }
  511. Spore Pods = { Hash=2193535486, X=315, Y=424, Rot=61555, Flip=0, Var=2 }
  512. Spore Pods = { Hash=2193535486, X=314, Y=414, Rot=0, Flip=0, Var=0 }
  513. Spore Pods = { Hash=2193535486, X=295, Y=411, Rot=12575, Flip=0, Var=0 }
  514. Spore Pods = { Hash=2193535486, X=302, Y=414, Rot=0, Flip=0, Var=1 }
  515. Toxic Pustules = { Hash=1984176758, X=315, Y=420, Rot=0, Flip=0, Var=0 }
  516. Barrels = { Hash=537404582, X=312, Y=473, Rot=0, Flip=0, Var=0 }
  517. Barrels = { Hash=537404582, X=316, Y=474, Rot=0, Flip=0, Var=8 }
  518. Barrels = { Hash=537404582, X=310, Y=476, Rot=0, Flip=0, Var=10 }
  519. Buckets = { Hash=537321190, X=295, Y=479, Rot=0, Flip=0, Var=0 }
  520. Clay Pot = { Hash=1547716202, X=291, Y=480, Rot=0, Flip=0, Var=0 }
  521. Clay Pot = { Hash=1547716202, X=288, Y=481, Rot=0, Flip=0, Var=4 }
  522. Clay Pot = { Hash=1547716202, X=289, Y=478, Rot=0, Flip=0, Var=3 }
  523. Barrels = { Hash=537404582, X=318, Y=486, Rot=0, Flip=0, Var=6 }
  524. Wounded Exile = { Hash=3951841145, X=314, Y=471, Rot=31986, Flip=0, Var=0 }
  525. Low Mossy Wall = { Hash=1476284439, X=290, Y=419, Rot=59213, Flip=0, Var=12 }
  526. Mossy Wall = { Hash=2903045040, X=301, Y=431, Rot=41084, Flip=0, Var=19 }
  527. Tree = { Hash=1654000752, X=299, Y=426, Rot=2973, Flip=0, Var=7 }
  528. Fossilised Miners = { Hash=2694741641, X=314, Y=478, Rot=61858, Flip=0, Var=2 }
  529. Fern = { Hash=2941732546, X=392, Y=445, Rot=0, Flip=0, Var=0 }
  530. Garden Palm = { Hash=2448253207, X=349, Y=418, Rot=0, Flip=0, Var=0 }
  531. Garden Palm = { Hash=2448253207, X=367, Y=414, Rot=0, Flip=0, Var=0 }
  532. Sanctum Statue = { Hash=3560571848, X=447, Y=295, Rot=15334, Flip=0, Var=2 }
  533. Sanctum Statue = { Hash=3560571848, X=450, Y=313, Rot=14673, Flip=0, Var=2 }
  534. Ruined Column = { Hash=194048536, X=439, Y=283, Rot=64088, Flip=0, Var=6 }
  535. Ruined Column = { Hash=194048536, X=444, Y=319, Rot=0, Flip=0, Var=0 }
  536. Ruined Arch = { Hash=790724878, X=443, Y=307, Rot=47767, Flip=0, Var=0 }
  537. Summoning Circle = { Hash=445530247, X=364, Y=352, Rot=0, Flip=0, Var=1 }
  538. Water Fog = { Hash=4246487176, X=397, Y=507, Rot=0, Flip=0, Var=0 }
  539. Water Fog = { Hash=4246487176, X=322, Y=538, Rot=0, Flip=0, Var=0 }
  540. Ossuary Brazier = { Hash=975029275, X=248, Y=472, Rot=0, Flip=0, Var=10 }
  541. Ossuary Brazier = { Hash=975029275, X=236, Y=451, Rot=0, Flip=0, Var=10 }
  542. Mosaic Wall = { Hash=2758367692, X=418, Y=319, Rot=64447, Flip=0, Var=5 }
  543. Mosaic Wall = { Hash=2758367692, X=417, Y=294, Rot=64770, Flip=0, Var=5 }
  544. Depressed Exile = { Hash=3088869003, X=539, Y=290, Rot=4452, Flip=0, Var=0 }
  545. Tired Exile = { Hash=1388237625, X=544, Y=299, Rot=7857, Flip=0, Var=1 }
  546. Tired Exile = { Hash=1388237625, X=495, Y=287, Rot=49594, Flip=0, Var=0 }
  547. Wounded Exile = { Hash=3951841145, X=491, Y=288, Rot=0, Flip=0, Var=0 }
  548. Wounded Exile = { Hash=3951841145, X=478, Y=294, Rot=55063, Flip=0, Var=5 }
  549. Wounded Exile = { Hash=3951841145, X=531, Y=299, Rot=0, Flip=0, Var=4 }
  550. Wounded Exile = { Hash=3951841145, X=515, Y=327, Rot=0, Flip=0, Var=2 }
  551. Sarn Archway = { Hash=3930070912, X=594, Y=307, Rot=179, Flip=0, Var=0 }
  552. Sky Shrine Wall = { Hash=3137700392, X=438, Y=245, Rot=0, Flip=0, Var=7 }
  553. Tree = { Hash=1654000752, X=589, Y=387, Rot=0, Flip=0, Var=7 }
  554. Falling Leaves = { Hash=3637718225, X=253, Y=351, Rot=0, Flip=0, Var=0 }
  555. Blown Leaves = { Hash=931080976, X=277, Y=442, Rot=0, Flip=0, Var=0 }
  556. Blown Leaves = { Hash=931080976, X=287, Y=470, Rot=0, Flip=0, Var=0 }
  557. Blown Leaves = { Hash=931080976, X=344, Y=490, Rot=0, Flip=0, Var=0 }
  558. Falling Leaves = { Hash=3637718225, X=258, Y=389, Rot=0, Flip=0, Var=0 }
  559. Vaal Block = { Hash=607186339, X=431, Y=242, Rot=0, Flip=0, Var=6 }
  560. Vaal Block = { Hash=607186339, X=441, Y=242, Rot=0, Flip=0, Var=5 }
  561. Vaal Treasure Trove = { Hash=1095730284, X=415, Y=243, Rot=0, Flip=0, Var=0 }
  562. Vaal Treasure Trove = { Hash=1095730284, X=408, Y=238, Rot=0, Flip=0, Var=0 }
  563. Vaal Treasure Trove = { Hash=1095730284, X=408, Y=225, Rot=0, Flip=0, Var=0 }
  564. Vaal Treasure Trove = { Hash=1095730284, X=394, Y=276, Rot=0, Flip=0, Var=2 }
  565. Vaal Treasure Trove = { Hash=1095730284, X=389, Y=283, Rot=0, Flip=0, Var=0 }
  566. Vaal Treasure Trove = { Hash=1095730284, X=387, Y=293, Rot=0, Flip=0, Var=0 }
  567. Vaal Block = { Hash=607186339, X=276, Y=275, Rot=49083, Flip=0, Var=0 }
  568. Vaal Block = { Hash=607186339, X=251, Y=318, Rot=0, Flip=0, Var=0 }
  569. Sword Display Case = { Hash=2168688457, X=271, Y=367, Rot=49183, Flip=0, Var=0 }
  570. Vaal Mechanism = { Hash=4201844291, X=344, Y=306, Rot=0, Flip=0, Var=8 }
  571. Vaal Mechanism = { Hash=4201844291, X=355, Y=306, Rot=0, Flip=0, Var=8 }
  572. Vaal Mechanism = { Hash=4201844291, X=366, Y=306, Rot=0, Flip=0, Var=8 }
  573. Vaal Mechanism = { Hash=4201844291, X=364, Y=352, Rot=0, Flip=0, Var=10 }
  574. Agave Plant = { Hash=1836501205, X=271, Y=492, Rot=62733, Flip=0, Var=13 }
  575. Mushroom Cluster = { Hash=2747786415, X=272, Y=491, Rot=0, Flip=0, Var=30 }
  576. Desert Plants = { Hash=2216989995, X=267, Y=513, Rot=46488, Flip=0, Var=0 }
  577. Agave Plant = { Hash=1836501205, X=274, Y=461, Rot=9797, Flip=0, Var=13 }
  578. Agave Plant = { Hash=1836501205, X=284, Y=485, Rot=7336, Flip=0, Var=13 }
  579. Mushroom Cluster = { Hash=2747786415, X=285, Y=487, Rot=0, Flip=0, Var=31 }
  580. Mushroom Cluster = { Hash=2747786415, X=305, Y=430, Rot=0, Flip=0, Var=31 }
  581. Aloe Plant = { Hash=973414046, X=325, Y=452, Rot=64925, Flip=0, Var=11 }
  582. Desert Plants = { Hash=2216989995, X=291, Y=451, Rot=35851, Flip=0, Var=17 }
  583. Agave Plant = { Hash=1836501205, X=309, Y=462, Rot=6625, Flip=0, Var=11 }
  584. Mushroom Cluster = { Hash=2747786415, X=277, Y=442, Rot=10860, Flip=0, Var=23 }
  585. Mushroom Cluster = { Hash=2747786415, X=312, Y=475, Rot=0, Flip=0, Var=6 }
  586. Mushroom Cluster = { Hash=2747786415, X=264, Y=428, Rot=41072, Flip=0, Var=7 }
  587. Desert Plants = { Hash=2216989995, X=285, Y=418, Rot=41188, Flip=0, Var=17 }
  588. Agave Plant = { Hash=1836501205, X=290, Y=425, Rot=10894, Flip=0, Var=11 }
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