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Greyhiem

BalancePatch10:healerchange+archerrebalance (incomplete)

May 9th, 2018
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  1. Healing no longer scales on % of max HP.
  2. New Healing formula: Heal = (Healing Power x Skill Healing% scaling) + Bonus heal.
  3. New F1 status added to characters 'Healing Power'.
  4. Healing Power scales with SPR:INT with a 2:1 ratio.
  5. New Healing Power option added to equipment (identify), (new)boss cards, consumables.
  6. Example: 1000 Healing Power with a 350% Skill Healing% scaling = 3500 HP healed.
  7.  
  8. Nak Muay changes-----------
  9. New Skill - Muay Thai
  10. This new skill: each time you use a Nak Muay skill, all Nak Muay Skill cooldowns are reduced by 1 second. The cooldown reduction does not work with basic attacks. (and cooldown reduction does not affect the Muay Thai skill)
  11.  
  12. Ranger changes-------
  13. Steady aim duration buffed to 300 seconds.
  14. Steady aim's increase for [missile] damage changed from (skill level +5)% to (skill level)%.
  15. Two new attributes are added for steady aim:
  16. Ranger2 steady aim: bow attribute increases the [missile] damage boosting effect of steady aim by 50% when using a two-handed bow.
  17. Example: steady aim level 15 provides a 15% [missile] damage increase normally, and with the new circle 2 attribute this effect is boosted to 22.5% [missile] damage increase.
  18. Ranger 3 steady aim: professional ranger attribute increases ranger-skill damage by 50% during the steady aim buff.
  19.  
  20. Critical Shot's chance% to deal a critical hit is buffed from 62% to 100%.
  21. This skill provides a stacking buff for the ranger. The buff stacks up to 5 times, with each stack boosting critical damage by 10%.
  22.  
  23. High Anchoring's 1 second charging time is removed, changing this skill into instant-cast, and the AoE hitbox is buffed by 50%.
  24. Ranger 3's High Anchoring quickshot attribute: each 1 enemy hit by high anchoring reduces 1 second cooldown of the skills: time bomb arrow, spiral arrow, bounce shot.
  25.  
  26. Time Bomb arrow receives 2 new attributes.
  27. Ranger 2 time bomb: remove knockback attribute, and ranger 3 time bomb: strong explosion attribute.
  28. The ranger 3 attribute increases the bomb('s explosion timer) duration to 4 seconds, and increases the damage dealt by 200%.
  29.  
  30. Bounce Shot buffed from 2 to 3 overheat.
  31.  
  32. Spiral arrow overheat nerfed to 1, and cooldown buffed from 36 seconds to 15 seconds.
  33. Spiral arrow ignores 20% of enemy's defence, and inflicts a [deadly-spiral/sure-kill] debuff.
  34. Spiral arrow deals increased amount of hits on [deadly-spiral/sure-kill]] debuffed enemies.
  35.  
  36.  
  37. Fletcher changes-----------
  38. Fletcher general: except for magic arrow, all fletcher skills receive a 20-50% increase in damage.
  39.  
  40. Bodkin Point nerfed from 5 to 2 overheat, cooldown nerfed from 0s to 20s.
  41. In addition to the removal of wizard's magic shield, Bodkin Point is buffed to remove genbu armour (onmyoji skill), subzero (cryomancer skill), and shield effects (templar shield charger).
  42. Bodkin point debuff duration buffed from 6 to 15 seconds.
  43.  
  44. Barbed arrow buffed vs leather and cloth enemies.
  45. Barbed arrow vs plate: 1 hit.
  46. Barbed arrow vs leather: buffed from 2 to 3 hits.
  47. Barbed arrow vs cloth: buffed from 3 to 5 hits.
  48.  
  49. Magic arrow's use is adjusted. When an enemy leaves the area of effect, they receive a damage-over-time effect.
  50.  
  51. Fletcher circle 3 new attribute added: range increase. Increases the range of fletcher skills, based on attribute level.
  52.  
  53. Mergen changes-----------
  54. Down Pour damage nerfed to 2/3, and damage-over-time duration is halved. Enemies hit by downpour are staggered.
  55.  
  56. Jump shot provides invincibility during its cast, and the hits are shot at the caster's initial take-off location.
  57.  
  58. Wagu changes--------
  59. Needle Blow and Bewitch skills are deleted.
  60.  
  61. Zhendu is changed to a self-buff.
  62. Zhendu provides additional poison damage to attacks. Also zhendu provides regular basic attacks a bonus poison damage hit, and zhendu changes basic attack's property to poison property. (similar to pyromancer's enchant fire)
  63. Zhendu's poison damage boost scales with STR.
  64. Buff duration is buffed to 300 seconds, with a 110 seconds cooldown.
  65. Zhendu is buffed to be shared by linker's spiritual chain.
  66.  
  67. Throw Gu Pot moves from wagu 2 to wagu 1.
  68.  
  69. Jincan Gu moved from wagu 3 to wagu 2.
  70.  
  71. Detoxify changes from 15 levels max to 1 level max.
  72. Wagu 3 attribute added: detoxify is able to remove rank-3-poison debuffs when this attribute has been learned.
  73.  
  74. Note: wagu and wagu skills are based on Chinese names. I cannot translate the new skill names accurately.
  75.  
  76. One hundred Poisons (NEW) wagu 1 skill
  77. A new skill is added to inflict a potent toxin which lasts very long on the enemy.
  78. When one hundred poisons hits an enemy, it deals poison damage every second, with a 100 seconds duration, and the poison damage increases per tick.
  79.  
  80. Poison Cloud (NEW) wagu 2 skill
  81. A new skill is added. Break a vial with poison to spread a poisonous cloud.
  82. Wagu 3 new attribute: stealth poisoner turns you invisible for several seconds when inside the cloud.
  83.  
  84. Hemotoxin (NEW) wagu 3 skill
  85. A new skill which affects a poisoned enemy's blood is added. This new skill reduces the duration of all poisons on the enemy by 1/2, and increases the damage-rate of all poisons on the enemy by 2x.
  86. This skill applies to the caster's poisons, and to all other poisons currently on the enemy. (hemotoxin cannot apply twice on the same poison debuffs)
  87. Skill levels increase the AoE hitbox, and increases enemies affected up to 10 enemies.
  88. The new Hemotoxin: toxic poison damage attribute increases poison damage on poisoned enemies.
  89.  
  90. -----------
  91. Added: druid changes
  92. Carnivory damage buffed, and cooldown buffed from 25s to 20s cooldown. AoE size increased by 50%.
  93.  
  94. Chortasmata inflicts a Damage-over-time (likely poison) debuff for 10 seconds, which deals damage every 0.5 seconds on enemies touchin the grass. Party members touching the grass receive a flower-scent buff which restores HP every second.
  95.  
  96. Seed bomb (NEW) druid 1 skill
  97. Cast a buff which plants seed bombs on you and your allies. Seeds explode automatically and deal AoE poison magic damage to nearby enemies. Multiple instances of damage will stack.
  98.  
  99. Viny thorns (NEW) druid 2 skill
  100. Cast viny thorns which deal damage to enemies in front of you. An attribute will be added to inflict root on ground-type enemies.
  101.  
  102. Hengestone
  103. Cooldown buffed from 27s to 23s, and duration changed to 18s.
  104. Provides a 10% damage boost for magic attacks.
  105.  
  106. Lycan transform
  107. New werewolf mode changes:
  108. 3 seconds invulnerability during the transformation into a wolf
  109. all skills except wolf skills are disabled during wolf-mode
  110. all wolf-skills damage buffed by more than 2 times, and cooldowns decreased by 20-50%.
  111. critical rate increased by 40 per skill level
  112. +10% lycan skill damage increase per skill level
  113. +3 movespeed
  114. +100% HP
  115. Physical def and magical def +50%
  116. 2% HP recovery every 8 seconds
  117. dashing enabled
  118. duration 100s, cooldown 120s
  119.  
  120. (NEW) Lycan attribute: hybrid wolf (demi wolf)
  121. Wolf-mode skills are disabled (but you may use all other class skills)
  122. Basic-attack is changed to a scratching attack with a 5% chance to inflict bleed.
  123. dash enabled
  124. 2% HP recovery every 8 seconds
  125. physical skill attack damage increased by 4% per skill level
  126. magical skill attack damage increased by 6% per skill level
  127. critical rate increased by 40 per skill level
  128. duration 60 seconds
  129.  
  130.  
  131. (remaining cleric skill changes, item consumption changes for classes, reset items give-away ---- do not feel like typing anymore)
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