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kurac v2

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Nov 16th, 2018
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  1. stock RegisterTDControl( playerid, bool:show ) {
  2. if(show == true) {
  3.  
  4. UGRegisterTD[playerid][ 0 ] = CreatePlayerTextDraw(playerid, 906.444580, 356.415496, "usebox");
  5. PlayerTextDrawLetterSize(playerid, UGRegisterTD[playerid][ 0 ], 0.000000, 34.622596);
  6. PlayerTextDrawTextSize(playerid, UGRegisterTD[playerid][ 0 ], -134.888916, 0.000000);
  7. PlayerTextDrawAlignment(playerid, UGRegisterTD[playerid][ 0 ], 1);
  8. PlayerTextDrawColor(playerid, UGRegisterTD[playerid][ 0 ], 0);
  9. PlayerTextDrawUseBox(playerid, UGRegisterTD[playerid][ 0 ], true);
  10. PlayerTextDrawBoxColor(playerid, UGRegisterTD[playerid][ 0 ], 102);
  11. PlayerTextDrawSetShadow(playerid, UGRegisterTD[playerid][ 0 ], 0);
  12. PlayerTextDrawSetOutline(playerid, UGRegisterTD[playerid][ 0 ], 0);
  13. PlayerTextDrawFont(playerid, UGRegisterTD[playerid][ 0 ], 0);
  14.  
  15. UGRegisterTD[playerid][ 1 ] = CreatePlayerTextDraw(playerid, -235.333389, 106.531135, "usebox");
  16. PlayerTextDrawLetterSize(playerid, UGRegisterTD[playerid][ 1 ], 0.000000, -27.386299);
  17. PlayerTextDrawTextSize(playerid, UGRegisterTD[playerid][ 1 ], 811.333374, 0.000000);
  18. PlayerTextDrawAlignment(playerid, UGRegisterTD[playerid][ 1 ], 1);
  19. PlayerTextDrawColor(playerid, UGRegisterTD[playerid][ 1 ], 0);
  20. PlayerTextDrawUseBox(playerid, UGRegisterTD[playerid][ 1 ], true);
  21. PlayerTextDrawBoxColor(playerid, UGRegisterTD[playerid][ 1 ], 102);
  22. PlayerTextDrawSetShadow(playerid, UGRegisterTD[playerid][ 1 ], 0);
  23. PlayerTextDrawSetOutline(playerid, UGRegisterTD[playerid][ 1 ], 0);
  24. PlayerTextDrawFont(playerid, UGRegisterTD[playerid][ 1 ], 0);
  25.  
  26. UGRegisterTD[playerid][ 2 ] = CreatePlayerTextDraw(playerid, -54.666652, 353.422241, "LD_SPAC:white");
  27. PlayerTextDrawLetterSize(playerid, UGRegisterTD[playerid][ 2 ], 0.000000, 0.000000);
  28. PlayerTextDrawTextSize(playerid, UGRegisterTD[playerid][ 2 ], 813.333496, 3.982228);
  29. PlayerTextDrawAlignment(playerid, UGRegisterTD[playerid][ 2 ], 1);
  30. PlayerTextDrawColor(playerid, UGRegisterTD[playerid][ 2 ], 4416767);
  31. PlayerTextDrawSetShadow(playerid, UGRegisterTD[playerid][ 2 ], 0);
  32. PlayerTextDrawSetOutline(playerid, UGRegisterTD[playerid][ 2 ], 0);
  33. PlayerTextDrawFont(playerid, UGRegisterTD[playerid][ 2 ], 4);
  34.  
  35. UGRegisterTD[playerid][ 3 ] = CreatePlayerTextDraw(playerid, -7.555552, 103.040031, "LD_SPAC:white");
  36. PlayerTextDrawLetterSize(playerid, UGRegisterTD[playerid][ 3 ], 0.000000, 0.000000);
  37. PlayerTextDrawTextSize(playerid, UGRegisterTD[playerid][ 3 ], 698.667602, 4.479996);
  38. PlayerTextDrawAlignment(playerid, UGRegisterTD[playerid][ 3 ], 1);
  39. PlayerTextDrawColor(playerid, UGRegisterTD[playerid][ 3 ], 4416767);
  40. PlayerTextDrawSetShadow(playerid, UGRegisterTD[playerid][ 3 ], 0);
  41. PlayerTextDrawSetOutline(playerid, UGRegisterTD[playerid][ 3 ], 0);
  42. PlayerTextDrawFont(playerid, UGRegisterTD[playerid][ 3 ], 4);
  43.  
  44. UGRegisterTD[playerid][ 4 ] = CreatePlayerTextDraw(playerid, 209.777999, 354.915740, "LD_SPAC:white");
  45. PlayerTextDrawLetterSize(playerid, UGRegisterTD[playerid][ 4 ], 0.000000, 0.000000);
  46. PlayerTextDrawTextSize(playerid, UGRegisterTD[playerid][ 4 ], -3.111119, 240.426712);
  47. PlayerTextDrawAlignment(playerid, UGRegisterTD[playerid][ 4 ], 1);
  48. PlayerTextDrawColor(playerid, UGRegisterTD[playerid][ 4 ], 4416767);
  49. PlayerTextDrawSetShadow(playerid, UGRegisterTD[playerid][ 4 ], 0);
  50. PlayerTextDrawSetOutline(playerid, UGRegisterTD[playerid][ 4 ], 0);
  51. PlayerTextDrawFont(playerid, UGRegisterTD[playerid][ 4 ], 4);
  52.  
  53. UGRegisterTD[playerid][ 5 ] = CreatePlayerTextDraw(playerid, 217.444641, 355.417968, "LD_SPAC:white");
  54. PlayerTextDrawLetterSize(playerid, UGRegisterTD[playerid][ 5 ], 0.000000, 0.000000);
  55. PlayerTextDrawTextSize(playerid, UGRegisterTD[playerid][ 5 ], -3.111119, 240.426712);
  56. PlayerTextDrawAlignment(playerid, UGRegisterTD[playerid][ 5 ], 1);
  57. PlayerTextDrawColor(playerid, UGRegisterTD[playerid][ 5 ], 4416767);
  58. PlayerTextDrawSetShadow(playerid, UGRegisterTD[playerid][ 5 ], 0);
  59. PlayerTextDrawSetOutline(playerid, UGRegisterTD[playerid][ 5 ], 0);
  60. PlayerTextDrawFont(playerid, UGRegisterTD[playerid][ 5 ], 4);
  61.  
  62. UGRegisterTD[playerid][ 6 ] = CreatePlayerTextDraw(playerid, 422.444915, 355.920196, "LD_SPAC:white");
  63. PlayerTextDrawLetterSize(playerid, UGRegisterTD[playerid][ 6 ], 0.000000, 0.000000);
  64. PlayerTextDrawTextSize(playerid, UGRegisterTD[playerid][ 6 ], -3.111119, 240.426712);
  65. PlayerTextDrawAlignment(playerid, UGRegisterTD[playerid][ 6 ], 1);
  66. PlayerTextDrawColor(playerid, UGRegisterTD[playerid][ 6 ], 4416767);
  67. PlayerTextDrawSetShadow(playerid, UGRegisterTD[playerid][ 6 ], 0);
  68. PlayerTextDrawSetOutline(playerid, UGRegisterTD[playerid][ 6 ], 0);
  69. PlayerTextDrawFont(playerid, UGRegisterTD[playerid][ 6 ], 4);
  70.  
  71. UGRegisterTD[playerid][ 7 ] = CreatePlayerTextDraw(playerid, 430.111694, 356.422424, "LD_SPAC:white");
  72. PlayerTextDrawLetterSize(playerid, UGRegisterTD[playerid][ 7 ], 0.000000, 0.000000);
  73. PlayerTextDrawTextSize(playerid, UGRegisterTD[playerid][ 7 ], -3.111119, 240.426712);
  74. PlayerTextDrawAlignment(playerid, UGRegisterTD[playerid][ 7 ], 1);
  75. PlayerTextDrawColor(playerid, UGRegisterTD[playerid][ 7 ], 4416767);
  76. PlayerTextDrawSetShadow(playerid, UGRegisterTD[playerid][ 7 ], 0);
  77. PlayerTextDrawSetOutline(playerid, UGRegisterTD[playerid][ 7 ], 0);
  78. PlayerTextDrawFont(playerid, UGRegisterTD[playerid][ 7 ], 4);
  79.  
  80. UGRegisterTD[playerid][ 8 ] = CreatePlayerTextDraw(playerid, 430.667266, -135.875305, "LD_SPAC:white");
  81. PlayerTextDrawLetterSize(playerid, UGRegisterTD[playerid][ 8 ], 0.000000, 0.000000);
  82. PlayerTextDrawTextSize(playerid, UGRegisterTD[playerid][ 8 ], -3.111119, 240.426712);
  83. PlayerTextDrawAlignment(playerid, UGRegisterTD[playerid][ 8 ], 1);
  84. PlayerTextDrawColor(playerid, UGRegisterTD[playerid][ 8 ], 4416767);
  85. PlayerTextDrawSetShadow(playerid, UGRegisterTD[playerid][ 8 ], 0);
  86. PlayerTextDrawSetOutline(playerid, UGRegisterTD[playerid][ 8 ], 0);
  87. PlayerTextDrawFont(playerid, UGRegisterTD[playerid][ 8 ], 4);
  88.  
  89. UGRegisterTD[playerid][ 9 ] = CreatePlayerTextDraw(playerid, 423.222808, -136.368637, "LD_SPAC:white");
  90. PlayerTextDrawLetterSize(playerid, UGRegisterTD[playerid][ 9 ], 0.000000, 0.000000);
  91. PlayerTextDrawTextSize(playerid, UGRegisterTD[playerid][ 9 ], -3.111119, 240.426712);
  92. PlayerTextDrawAlignment(playerid, UGRegisterTD[playerid][ 9 ], 1);
  93. PlayerTextDrawColor(playerid, UGRegisterTD[playerid][ 9 ], 4416767);
  94. PlayerTextDrawSetShadow(playerid, UGRegisterTD[playerid][ 9 ], 0);
  95. PlayerTextDrawSetOutline(playerid, UGRegisterTD[playerid][ 9 ], 0);
  96. PlayerTextDrawFont(playerid, UGRegisterTD[playerid][ 9 ], 4);
  97.  
  98. UGRegisterTD[playerid][ 10 ] = CreatePlayerTextDraw(playerid, 211.778442, -137.359619, "LD_SPAC:white");
  99. PlayerTextDrawLetterSize(playerid, UGRegisterTD[playerid][ 10 ], 0.000000, 0.000000);
  100. PlayerTextDrawTextSize(playerid, UGRegisterTD[playerid][ 10 ], -3.111119, 240.426712);
  101. PlayerTextDrawAlignment(playerid, UGRegisterTD[playerid][ 10 ], 1);
  102. PlayerTextDrawColor(playerid, UGRegisterTD[playerid][ 10 ], 4416767);
  103. PlayerTextDrawSetShadow(playerid, UGRegisterTD[playerid][ 10 ], 0);
  104. PlayerTextDrawSetOutline(playerid, UGRegisterTD[playerid][ 10 ], 0);
  105. PlayerTextDrawFont(playerid, UGRegisterTD[playerid][ 10 ], 4);
  106.  
  107. UGRegisterTD[playerid][ 11 ] = CreatePlayerTextDraw(playerid, 204.778472, -136.857437, "LD_SPAC:white");
  108. PlayerTextDrawLetterSize(playerid, UGRegisterTD[playerid][ 11 ], 0.000000, 0.000000);
  109. PlayerTextDrawTextSize(playerid, UGRegisterTD[playerid][ 11 ], -3.111119, 240.426712);
  110. PlayerTextDrawAlignment(playerid, UGRegisterTD[playerid][ 11 ], 1);
  111. PlayerTextDrawColor(playerid, UGRegisterTD[playerid][ 11 ], 4416767);
  112. PlayerTextDrawSetShadow(playerid, UGRegisterTD[playerid][ 11 ], 0);
  113. PlayerTextDrawSetOutline(playerid, UGRegisterTD[playerid][ 11 ], 0);
  114. PlayerTextDrawFont(playerid, UGRegisterTD[playerid][ 11 ], 4);
  115.  
  116. UGRegisterTD[playerid][ 12 ] = CreatePlayerTextDraw(playerid, 61.777847, 5.973330, "S");
  117. PlayerTextDrawLetterSize(playerid, UGRegisterTD[playerid][ 12 ], 3.641551, 9.225955);
  118. PlayerTextDrawAlignment(playerid, UGRegisterTD[playerid][ 12 ], 1);
  119. PlayerTextDrawColor(playerid, UGRegisterTD[playerid][ 12 ], 4416767);
  120. PlayerTextDrawSetShadow(playerid, UGRegisterTD[playerid][ 12 ], 0);
  121. PlayerTextDrawSetOutline(playerid, UGRegisterTD[playerid][ 12 ], 3);
  122. PlayerTextDrawBackgroundColor(playerid, UGRegisterTD[playerid][ 12 ], 51);
  123. PlayerTextDrawFont(playerid, UGRegisterTD[playerid][ 12 ], 3);
  124. PlayerTextDrawSetProportional(playerid, UGRegisterTD[playerid][ 12 ], 1);
  125.  
  126. UGRegisterTD[playerid][ 13 ] = CreatePlayerTextDraw(playerid, 507.222564, 0.999993, "S");
  127. PlayerTextDrawLetterSize(playerid, UGRegisterTD[playerid][ 13 ], 3.035331, 10.012451);
  128. PlayerTextDrawAlignment(playerid, UGRegisterTD[playerid][ 13 ], 1);
  129. PlayerTextDrawColor(playerid, UGRegisterTD[playerid][ 13 ], 4416767);
  130. PlayerTextDrawSetShadow(playerid, UGRegisterTD[playerid][ 13 ], 0);
  131. PlayerTextDrawSetOutline(playerid, UGRegisterTD[playerid][ 13 ], 3);
  132. PlayerTextDrawBackgroundColor(playerid, UGRegisterTD[playerid][ 13 ], 51);
  133. PlayerTextDrawFont(playerid, UGRegisterTD[playerid][ 13 ], 2);
  134. PlayerTextDrawSetProportional(playerid, UGRegisterTD[playerid][ 13 ], 1);
  135.  
  136. UGRegisterTD[playerid][ 14 ] = CreatePlayerTextDraw(playerid, 280.000183, 86.613281, "LD_POOL:ball");
  137. PlayerTextDrawLetterSize(playerid, UGRegisterTD[playerid][ 14 ], 0.000000, 0.000000);
  138. PlayerTextDrawTextSize(playerid, UGRegisterTD[playerid][ 14 ], 67.999969, -75.164451);
  139. PlayerTextDrawAlignment(playerid, UGRegisterTD[playerid][ 14 ], 1);
  140. PlayerTextDrawColor(playerid, UGRegisterTD[playerid][ 14 ], 4416767);
  141. PlayerTextDrawSetShadow(playerid, UGRegisterTD[playerid][ 14 ], 0);
  142. PlayerTextDrawSetOutline(playerid, UGRegisterTD[playerid][ 14 ], 0);
  143. PlayerTextDrawFont(playerid, UGRegisterTD[playerid][ 14 ], 4);
  144.  
  145. UGRegisterTD[playerid][ 15 ] = CreatePlayerTextDraw(playerid, 285.444702, 79.151084, "LD_POOL:ball");
  146. PlayerTextDrawLetterSize(playerid, UGRegisterTD[playerid][ 15 ], 0.000000, 0.000000);
  147. PlayerTextDrawTextSize(playerid, UGRegisterTD[playerid][ 15 ], 57.333312, -60.231124);
  148. PlayerTextDrawAlignment(playerid, UGRegisterTD[playerid][ 15 ], 1);
  149. PlayerTextDrawColor(playerid, UGRegisterTD[playerid][ 15 ], 255);
  150. PlayerTextDrawSetShadow(playerid, UGRegisterTD[playerid][ 15 ], 0);
  151. PlayerTextDrawSetOutline(playerid, UGRegisterTD[playerid][ 15 ], 0);
  152. PlayerTextDrawFont(playerid, UGRegisterTD[playerid][ 15 ], 4);
  153.  
  154. UGRegisterTD[playerid][ 16 ] = CreatePlayerTextDraw(playerid, 290.000122, 76.168876, "LD_POOL:ball");
  155. PlayerTextDrawLetterSize(playerid, UGRegisterTD[playerid][ 16 ], 0.000000, 0.000000);
  156. PlayerTextDrawTextSize(playerid, UGRegisterTD[playerid][ 16 ], 47.999969, -53.262218);
  157. PlayerTextDrawAlignment(playerid, UGRegisterTD[playerid][ 16 ], 1);
  158. PlayerTextDrawColor(playerid, UGRegisterTD[playerid][ 16 ], 4416767);
  159. PlayerTextDrawSetShadow(playerid, UGRegisterTD[playerid][ 16 ], 0);
  160. PlayerTextDrawSetOutline(playerid, UGRegisterTD[playerid][ 16 ], 0);
  161. PlayerTextDrawFont(playerid, UGRegisterTD[playerid][ 16 ], 4);
  162.  
  163. UGRegisterTD[playerid][ 17 ] = CreatePlayerTextDraw(playerid, 299.555450, 31.360034, "SS");
  164. PlayerTextDrawLetterSize(playerid, UGRegisterTD[playerid][ 17 ], 0.560222, 3.680711);
  165. PlayerTextDrawAlignment(playerid, UGRegisterTD[playerid][ 17 ], 1);
  166. PlayerTextDrawColor(playerid, UGRegisterTD[playerid][ 17 ], -1);
  167. PlayerTextDrawSetShadow(playerid, UGRegisterTD[playerid][ 17 ], 0);
  168. PlayerTextDrawSetOutline(playerid, UGRegisterTD[playerid][ 17 ], 2);
  169. PlayerTextDrawBackgroundColor(playerid, UGRegisterTD[playerid][ 17 ], 51);
  170. PlayerTextDrawFont(playerid, UGRegisterTD[playerid][ 17 ], 2);
  171. PlayerTextDrawSetProportional(playerid, UGRegisterTD[playerid][ 17 ], 1);
  172.  
  173. UGRegisterTD[playerid][ 18 ] = CreatePlayerTextDraw(playerid, 339.555816, 44.799983, "]");
  174. PlayerTextDrawLetterSize(playerid, UGRegisterTD[playerid][ 18 ], 0.309109, 1.271466);
  175. PlayerTextDrawAlignment(playerid, UGRegisterTD[playerid][ 18 ], 1);
  176. PlayerTextDrawColor(playerid, UGRegisterTD[playerid][ 18 ], -1);
  177. PlayerTextDrawSetShadow(playerid, UGRegisterTD[playerid][ 18 ], 0);
  178. PlayerTextDrawSetOutline(playerid, UGRegisterTD[playerid][ 18 ], 1);
  179. PlayerTextDrawBackgroundColor(playerid, UGRegisterTD[playerid][ 18 ], 51);
  180. PlayerTextDrawFont(playerid, UGRegisterTD[playerid][ 18 ], 2);
  181. PlayerTextDrawSetProportional(playerid, UGRegisterTD[playerid][ 18 ], 1);
  182.  
  183. UGRegisterTD[playerid][ 19 ] = CreatePlayerTextDraw(playerid, 278.777954, 44.804443, "]");
  184. PlayerTextDrawLetterSize(playerid, UGRegisterTD[playerid][ 19 ], 0.309109, 1.271466);
  185. PlayerTextDrawAlignment(playerid, UGRegisterTD[playerid][ 19 ], 1);
  186. PlayerTextDrawColor(playerid, UGRegisterTD[playerid][ 19 ], -1);
  187. PlayerTextDrawSetShadow(playerid, UGRegisterTD[playerid][ 19 ], 0);
  188. PlayerTextDrawSetOutline(playerid, UGRegisterTD[playerid][ 19 ], 1);
  189. PlayerTextDrawBackgroundColor(playerid, UGRegisterTD[playerid][ 19 ], 51);
  190. PlayerTextDrawFont(playerid, UGRegisterTD[playerid][ 19 ], 2);
  191. PlayerTextDrawSetProportional(playerid, UGRegisterTD[playerid][ 19 ], 1);
  192.  
  193. UGRegisterTD[playerid][ 20 ] = CreatePlayerTextDraw(playerid, 310.000244, 74.675559, "]");
  194. PlayerTextDrawLetterSize(playerid, UGRegisterTD[playerid][ 20 ], 0.309109, 1.271466);
  195. PlayerTextDrawAlignment(playerid, UGRegisterTD[playerid][ 20 ], 1);
  196. PlayerTextDrawColor(playerid, UGRegisterTD[playerid][ 20 ], -1);
  197. PlayerTextDrawSetShadow(playerid, UGRegisterTD[playerid][ 20 ], 0);
  198. PlayerTextDrawSetOutline(playerid, UGRegisterTD[playerid][ 20 ], 1);
  199. PlayerTextDrawBackgroundColor(playerid, UGRegisterTD[playerid][ 20 ], 51);
  200. PlayerTextDrawFont(playerid, UGRegisterTD[playerid][ 20 ], 2);
  201. PlayerTextDrawSetProportional(playerid, UGRegisterTD[playerid][ 20 ], 1);
  202.  
  203. UGRegisterTD[playerid][ 21 ] = CreatePlayerTextDraw(playerid, 309.222412, 9.471109, "]");
  204. PlayerTextDrawLetterSize(playerid, UGRegisterTD[playerid][ 21 ], 0.309109, 1.271466);
  205. PlayerTextDrawAlignment(playerid, UGRegisterTD[playerid][ 21 ], 1);
  206. PlayerTextDrawColor(playerid, UGRegisterTD[playerid][ 21 ], -1);
  207. PlayerTextDrawSetShadow(playerid, UGRegisterTD[playerid][ 21 ], 0);
  208. PlayerTextDrawSetOutline(playerid, UGRegisterTD[playerid][ 21 ], 1);
  209. PlayerTextDrawBackgroundColor(playerid, UGRegisterTD[playerid][ 21 ], 51);
  210. PlayerTextDrawFont(playerid, UGRegisterTD[playerid][ 21 ], 2);
  211. PlayerTextDrawSetProportional(playerid, UGRegisterTD[playerid][ 21 ], 1);
  212.  
  213. UGRegisterTD[playerid][ 22 ] = CreatePlayerTextDraw(playerid, 64.444473, 86.115554, "STREET");
  214. PlayerTextDrawLetterSize(playerid, UGRegisterTD[playerid][ 22 ], 0.411776, 1.311287);
  215. PlayerTextDrawAlignment(playerid, UGRegisterTD[playerid][ 22 ], 1);
  216. PlayerTextDrawColor(playerid, UGRegisterTD[playerid][ 22 ], -1);
  217. PlayerTextDrawSetShadow(playerid, UGRegisterTD[playerid][ 22 ], 0);
  218. PlayerTextDrawSetOutline(playerid, UGRegisterTD[playerid][ 22 ], 1);
  219. PlayerTextDrawBackgroundColor(playerid, UGRegisterTD[playerid][ 22 ], 51);
  220. PlayerTextDrawFont(playerid, UGRegisterTD[playerid][ 22 ], 2);
  221. PlayerTextDrawSetProportional(playerid, UGRegisterTD[playerid][ 22 ], 1);
  222.  
  223. UGRegisterTD[playerid][ 23 ] = CreatePlayerTextDraw(playerid, 519.222167, 84.128883, "SCHOOL");
  224. PlayerTextDrawLetterSize(playerid, UGRegisterTD[playerid][ 23 ], 0.374444, 1.430755);
  225. PlayerTextDrawAlignment(playerid, UGRegisterTD[playerid][ 23 ], 1);
  226. PlayerTextDrawColor(playerid, UGRegisterTD[playerid][ 23 ], -1);
  227. PlayerTextDrawSetShadow(playerid, UGRegisterTD[playerid][ 23 ], 0);
  228. PlayerTextDrawSetOutline(playerid, UGRegisterTD[playerid][ 23 ], 1);
  229. PlayerTextDrawBackgroundColor(playerid, UGRegisterTD[playerid][ 23 ], 51);
  230. PlayerTextDrawFont(playerid, UGRegisterTD[playerid][ 23 ], 2);
  231. PlayerTextDrawSetProportional(playerid, UGRegisterTD[playerid][ 23 ], 1);
  232.  
  233. UGRegisterTD[playerid][ 24 ] = CreatePlayerTextDraw(playerid, 242.222045, 88.604484, "Street School RolePlay Gaming");
  234. PlayerTextDrawLetterSize(playerid, UGRegisterTD[playerid][ 24 ], 0.166444, 1.196799);
  235. PlayerTextDrawAlignment(playerid, UGRegisterTD[playerid][ 24 ], 1);
  236. PlayerTextDrawColor(playerid, UGRegisterTD[playerid][ 24 ], -1);
  237. PlayerTextDrawSetShadow(playerid, UGRegisterTD[playerid][ 24 ], 0);
  238. PlayerTextDrawSetOutline(playerid, UGRegisterTD[playerid][ 24 ], 1);
  239. PlayerTextDrawBackgroundColor(playerid, UGRegisterTD[playerid][ 24 ], 51);
  240. PlayerTextDrawFont(playerid, UGRegisterTD[playerid][ 24 ], 2);
  241. PlayerTextDrawSetProportional(playerid, UGRegisterTD[playerid][ 24 ], 1);
  242.  
  243. UGRegisterTD[playerid][ 25 ] = CreatePlayerTextDraw(playerid, 139.777770, 369.855468, "usebox");
  244. PlayerTextDrawLetterSize(playerid, UGRegisterTD[playerid][ 25 ], 0.000000, 1.619135);
  245. PlayerTextDrawTextSize(playerid, UGRegisterTD[playerid][ 25 ], 46.444412, 0.000000);
  246. PlayerTextDrawAlignment(playerid, UGRegisterTD[playerid][ 25 ], 1);
  247. PlayerTextDrawColor(playerid, UGRegisterTD[playerid][ 25 ], 0);
  248. PlayerTextDrawUseBox(playerid, UGRegisterTD[playerid][ 25 ], true);
  249. PlayerTextDrawBoxColor(playerid, UGRegisterTD[playerid][ 25 ], 102);
  250. PlayerTextDrawSetShadow(playerid, UGRegisterTD[playerid][ 25 ], 0);
  251. PlayerTextDrawSetOutline(playerid, UGRegisterTD[playerid][ 25 ], 0);
  252. PlayerTextDrawFont(playerid, UGRegisterTD[playerid][ 25 ], 0);
  253.  
  254. UGRegisterTD[playerid][ 26 ] = CreatePlayerTextDraw(playerid, 140.333328, 394.748779, "usebox");
  255. PlayerTextDrawLetterSize(playerid, UGRegisterTD[playerid][ 26 ], 0.000000, 1.619135);
  256. PlayerTextDrawTextSize(playerid, UGRegisterTD[playerid][ 26 ], 45.999961, 0.000000);
  257. PlayerTextDrawAlignment(playerid, UGRegisterTD[playerid][ 26 ], 1);
  258. PlayerTextDrawColor(playerid, UGRegisterTD[playerid][ 26 ], 0);
  259. PlayerTextDrawUseBox(playerid, UGRegisterTD[playerid][ 26 ], true);
  260. PlayerTextDrawBoxColor(playerid, UGRegisterTD[playerid][ 26 ], 102);
  261. PlayerTextDrawSetShadow(playerid, UGRegisterTD[playerid][ 26 ], 0);
  262. PlayerTextDrawSetOutline(playerid, UGRegisterTD[playerid][ 26 ], 0);
  263. PlayerTextDrawFont(playerid, UGRegisterTD[playerid][ 26 ], 0);
  264.  
  265. UGRegisterTD[playerid][ 27 ] = CreatePlayerTextDraw(playerid, 140.888885, 420.637634, "usebox");
  266. PlayerTextDrawLetterSize(playerid, UGRegisterTD[playerid][ 27 ], 0.000000, 1.619135);
  267. PlayerTextDrawTextSize(playerid, UGRegisterTD[playerid][ 27 ], 45.555519, 0.000000);
  268. PlayerTextDrawAlignment(playerid, UGRegisterTD[playerid][ 27 ], 1);
  269. PlayerTextDrawColor(playerid, UGRegisterTD[playerid][ 27 ], 0);
  270. PlayerTextDrawUseBox(playerid, UGRegisterTD[playerid][ 27 ], true);
  271. PlayerTextDrawBoxColor(playerid, UGRegisterTD[playerid][ 27 ], 102);
  272. PlayerTextDrawSetShadow(playerid, UGRegisterTD[playerid][ 27 ], 0);
  273. PlayerTextDrawSetOutline(playerid, UGRegisterTD[playerid][ 27 ], 0);
  274. PlayerTextDrawFont(playerid, UGRegisterTD[playerid][ 27 ], 0);
  275.  
  276. UGRegisterTD[playerid][ 28 ] = CreatePlayerTextDraw(playerid, 586.777648, 370.366577, "usebox");
  277. PlayerTextDrawLetterSize(playerid, UGRegisterTD[playerid][ 28 ], 0.000000, 1.619135);
  278. PlayerTextDrawTextSize(playerid, UGRegisterTD[playerid][ 28 ], 490.444458, 0.000000);
  279. PlayerTextDrawAlignment(playerid, UGRegisterTD[playerid][ 28 ], 1);
  280. PlayerTextDrawColor(playerid, UGRegisterTD[playerid][ 28 ], 0);
  281. PlayerTextDrawUseBox(playerid, UGRegisterTD[playerid][ 28 ], true);
  282. PlayerTextDrawBoxColor(playerid, UGRegisterTD[playerid][ 28 ], 102);
  283. PlayerTextDrawSetShadow(playerid, UGRegisterTD[playerid][ 28 ], 0);
  284. PlayerTextDrawSetOutline(playerid, UGRegisterTD[playerid][ 28 ], 0);
  285. PlayerTextDrawFont(playerid, UGRegisterTD[playerid][ 28 ], 0);
  286.  
  287. UGRegisterTD[playerid][ 29 ] = CreatePlayerTextDraw(playerid, 587.777648, 395.757659, "usebox");
  288. PlayerTextDrawLetterSize(playerid, UGRegisterTD[playerid][ 29 ], 0.000000, 1.619135);
  289. PlayerTextDrawTextSize(playerid, UGRegisterTD[playerid][ 29 ], 490.444519, 0.000000);
  290. PlayerTextDrawAlignment(playerid, UGRegisterTD[playerid][ 29 ], 1);
  291. PlayerTextDrawColor(playerid, UGRegisterTD[playerid][ 29 ], 0);
  292. PlayerTextDrawUseBox(playerid, UGRegisterTD[playerid][ 29 ], true);
  293. PlayerTextDrawBoxColor(playerid, UGRegisterTD[playerid][ 29 ], 102);
  294. PlayerTextDrawSetShadow(playerid, UGRegisterTD[playerid][ 29 ], 0);
  295. PlayerTextDrawSetOutline(playerid, UGRegisterTD[playerid][ 29 ], 0);
  296. PlayerTextDrawFont(playerid, UGRegisterTD[playerid][ 29 ], 0);
  297.  
  298. UGRegisterTD[playerid][ 30 ] = CreatePlayerTextDraw(playerid, 588.333190, 420.651031, "usebox");
  299. PlayerTextDrawLetterSize(playerid, UGRegisterTD[playerid][ 30 ], 0.000000, 1.619135);
  300. PlayerTextDrawTextSize(playerid, UGRegisterTD[playerid][ 30 ], 490.000091, 0.000000);
  301. PlayerTextDrawAlignment(playerid, UGRegisterTD[playerid][ 30 ], 1);
  302. PlayerTextDrawColor(playerid, UGRegisterTD[playerid][ 30 ], 0);
  303. PlayerTextDrawUseBox(playerid, UGRegisterTD[playerid][ 30 ], true);
  304. PlayerTextDrawBoxColor(playerid, UGRegisterTD[playerid][ 30 ], 102);
  305. PlayerTextDrawSetShadow(playerid, UGRegisterTD[playerid][ 30 ], 0);
  306. PlayerTextDrawSetOutline(playerid, UGRegisterTD[playerid][ 30 ], 0);
  307. PlayerTextDrawFont(playerid, UGRegisterTD[playerid][ 30 ], 0);
  308.  
  309. UGRegisterTD[playerid][ 31 ] = CreatePlayerTextDraw(playerid, 369.333435, 394.273254, "usebox");
  310. PlayerTextDrawLetterSize(playerid, UGRegisterTD[playerid][ 31 ], 0.000000, 2.552469);
  311. PlayerTextDrawTextSize(playerid, UGRegisterTD[playerid][ 31 ], 262.000122, 0.000000);
  312. PlayerTextDrawAlignment(playerid, UGRegisterTD[playerid][ 31 ], 1);
  313. PlayerTextDrawColor(playerid, UGRegisterTD[playerid][ 31 ], 0);
  314. PlayerTextDrawUseBox(playerid, UGRegisterTD[playerid][ 31 ], true);
  315. PlayerTextDrawBoxColor(playerid, UGRegisterTD[playerid][ 31 ], 102);
  316. PlayerTextDrawSetShadow(playerid, UGRegisterTD[playerid][ 31 ], 0);
  317. PlayerTextDrawSetOutline(playerid, UGRegisterTD[playerid][ 31 ], 0);
  318. PlayerTextDrawFont(playerid, UGRegisterTD[playerid][ 31 ], 0);
  319.  
  320. UGRegisterTD[playerid][ 32 ] = CreatePlayerTextDraw(playerid, 247.222442, 413.657775, "LD_POOL:ball");
  321. PlayerTextDrawLetterSize(playerid, UGRegisterTD[playerid][ 32 ], 0.000000, 0.000000);
  322. PlayerTextDrawTextSize(playerid, UGRegisterTD[playerid][ 32 ], 13.333312, -14.435556);
  323. PlayerTextDrawAlignment(playerid, UGRegisterTD[playerid][ 32 ], 1);
  324. PlayerTextDrawColor(playerid, UGRegisterTD[playerid][ 32 ], 4416767);
  325. PlayerTextDrawSetShadow(playerid, UGRegisterTD[playerid][ 32 ], 0);
  326. PlayerTextDrawSetOutline(playerid, UGRegisterTD[playerid][ 32 ], 0);
  327. PlayerTextDrawFont(playerid, UGRegisterTD[playerid][ 32 ], 4);
  328.  
  329. UGRegisterTD[playerid][ 33 ] = CreatePlayerTextDraw(playerid, 369.111206, 413.164459, "LD_POOL:ball");
  330. PlayerTextDrawLetterSize(playerid, UGRegisterTD[playerid][ 33 ], 0.000000, 0.000000);
  331. PlayerTextDrawTextSize(playerid, UGRegisterTD[playerid][ 33 ], 13.333312, -14.435556);
  332. PlayerTextDrawAlignment(playerid, UGRegisterTD[playerid][ 33 ], 1);
  333. PlayerTextDrawColor(playerid, UGRegisterTD[playerid][ 33 ], 4416767);
  334. PlayerTextDrawSetShadow(playerid, UGRegisterTD[playerid][ 33 ], 0);
  335. PlayerTextDrawSetOutline(playerid, UGRegisterTD[playerid][ 33 ], 0);
  336. PlayerTextDrawFont(playerid, UGRegisterTD[playerid][ 33 ], 4);
  337.  
  338. UGRegisterTD[playerid][ 34 ] = CreatePlayerTextDraw(playerid, 243.555511, 431.573364, "www.uskoro.com");
  339. PlayerTextDrawLetterSize(playerid, UGRegisterTD[playerid][ 34 ], 0.282444, 1.097244);
  340. PlayerTextDrawAlignment(playerid, UGRegisterTD[playerid][ 34 ], 1);
  341. PlayerTextDrawColor(playerid, UGRegisterTD[playerid][ 34 ], -1);
  342. PlayerTextDrawSetShadow(playerid, UGRegisterTD[playerid][ 34 ], 0);
  343. PlayerTextDrawSetOutline(playerid, UGRegisterTD[playerid][ 34 ], 1);
  344. PlayerTextDrawBackgroundColor(playerid, UGRegisterTD[playerid][ 34 ], 51);
  345. PlayerTextDrawFont(playerid, UGRegisterTD[playerid][ 34 ], 2);
  346. PlayerTextDrawSetProportional(playerid, UGRegisterTD[playerid][ 34 ], 1);
  347.  
  348.  
  349.  
  350. //_____________________________[ CLICKABLE DIO I OSTALO ]____________________
  351.  
  352. RegisterTD[ playerid ][ 0 ] = CreatePlayerTextDraw(playerid, 92.88, 371.83, "LOZINKA");
  353. PlayerTextDrawLetterSize(playerid, RegisterTD[ playerid ][ 0 ], 0.222444, 1.052444);
  354. PlayerTextDrawTextSize(playerid, RegisterTD[ playerid ][ 0 ], 15, 40);
  355. PlayerTextDrawAlignment(playerid, RegisterTD[ playerid ][ 0 ], 2);
  356. PlayerTextDrawColor(playerid, RegisterTD[ playerid ][ 0 ], -1);
  357. PlayerTextDrawSetShadow(playerid, RegisterTD[ playerid ][ 0 ], 0);
  358. PlayerTextDrawSetOutline(playerid, RegisterTD[ playerid ][ 0 ], 1);
  359. PlayerTextDrawBackgroundColor(playerid, RegisterTD[ playerid ][ 0 ], 51);
  360. PlayerTextDrawFont(playerid, RegisterTD[ playerid ][ 0 ], 2);
  361. PlayerTextDrawSetProportional(playerid, RegisterTD[ playerid ][ 0 ], 1);
  362. PlayerTextDrawSetSelectable(playerid, RegisterTD[ playerid ][ 0 ], true);
  363.  
  364. RegisterTD[ playerid ][ 1 ] = CreatePlayerTextDraw(playerid, 539.666687, 372.342102, "DRZAVA");
  365. PlayerTextDrawLetterSize(playerid, RegisterTD[ playerid ][ 1 ], 0.222444, 1.052444);
  366. PlayerTextDrawTextSize(playerid, RegisterTD[ playerid ][ 1 ], 15, 40);
  367. PlayerTextDrawAlignment(playerid, RegisterTD[ playerid ][ 1 ], 2);
  368. PlayerTextDrawColor(playerid, RegisterTD[ playerid ][ 1 ], -1);
  369. PlayerTextDrawSetShadow(playerid, RegisterTD[ playerid ][ 1 ], 0);
  370. PlayerTextDrawSetOutline(playerid, RegisterTD[ playerid ][ 1 ], 1);
  371. PlayerTextDrawBackgroundColor(playerid, RegisterTD[ playerid ][ 1 ], 51);
  372. PlayerTextDrawFont(playerid, RegisterTD[ playerid ][ 1 ], 2);
  373. PlayerTextDrawSetProportional(playerid, RegisterTD[ playerid ][ 1 ], 1);
  374. PlayerTextDrawSetSelectable(playerid, RegisterTD[ playerid ][ 1 ], true);
  375.  
  376. RegisterTD[ playerid ][ 2 ] = CreatePlayerTextDraw(playerid, 91.99, 422.63, "POL");
  377. PlayerTextDrawLetterSize(playerid, RegisterTD[ playerid ][ 2 ], 0.222444, 1.052444);
  378. PlayerTextDrawTextSize(playerid, RegisterTD[ playerid ][ 2 ], 15, 40);
  379. PlayerTextDrawAlignment(playerid, RegisterTD[ playerid ][ 2 ], 2);
  380. PlayerTextDrawColor(playerid, RegisterTD[ playerid ][ 2 ], -1);
  381. PlayerTextDrawSetShadow(playerid, RegisterTD[ playerid ][ 2 ], 0);
  382. PlayerTextDrawSetOutline(playerid, RegisterTD[ playerid ][ 2 ], 1);
  383. PlayerTextDrawBackgroundColor(playerid, RegisterTD[ playerid ][ 2 ], 51);
  384. PlayerTextDrawFont(playerid, RegisterTD[ playerid ][ 2 ], 2);
  385. PlayerTextDrawSetProportional(playerid, RegisterTD[ playerid ][ 2 ], 1);
  386. PlayerTextDrawSetSelectable(playerid, RegisterTD[ playerid ][ 2 ], true);
  387.  
  388. RegisterTD[ playerid ][ 3 ] = CreatePlayerTextDraw(playerid, 92.99, 397.24, "GODINE");
  389. PlayerTextDrawLetterSize(playerid, RegisterTD[ playerid ][ 3 ], 0.222444, 1.052444);
  390. PlayerTextDrawTextSize(playerid, RegisterTD[ playerid ][ 3 ], 15, 40);
  391. PlayerTextDrawAlignment(playerid, RegisterTD[ playerid ][ 3 ], 2);
  392. PlayerTextDrawColor(playerid, RegisterTD[ playerid ][ 3 ], -1);
  393. PlayerTextDrawSetShadow(playerid, RegisterTD[ playerid ][ 3 ], 0);
  394. PlayerTextDrawSetOutline(playerid, RegisterTD[ playerid ][ 3 ], 1);
  395. PlayerTextDrawBackgroundColor(playerid, RegisterTD[ playerid ][ 3 ], 51);
  396. PlayerTextDrawFont(playerid, RegisterTD[ playerid ][ 3 ], 2);
  397. PlayerTextDrawSetProportional(playerid, RegisterTD[ playerid ][ 3 ], 1);
  398. PlayerTextDrawSetSelectable(playerid, RegisterTD[ playerid ][ 3 ], true);
  399.  
  400. RegisterTD[ playerid ][ 4 ] = CreatePlayerTextDraw(playerid, 540.333251, 422.128723, "SKIN");
  401. PlayerTextDrawLetterSize(playerid, RegisterTD[ playerid ][ 4 ], 0.222444, 1.052444);
  402. PlayerTextDrawTextSize(playerid, RegisterTD[ playerid ][ 4 ], 15, 40);
  403. PlayerTextDrawAlignment(playerid, RegisterTD[ playerid ][ 4 ], 2);
  404. PlayerTextDrawColor(playerid, RegisterTD[ playerid ][ 4 ], -1);
  405. PlayerTextDrawSetShadow(playerid, RegisterTD[ playerid ][ 4 ], 0);
  406. PlayerTextDrawSetOutline(playerid, RegisterTD[ playerid ][ 4 ], 1);
  407. PlayerTextDrawBackgroundColor(playerid, RegisterTD[ playerid ][ 4 ], 51);
  408. PlayerTextDrawFont(playerid, RegisterTD[ playerid ][ 4 ], 2);
  409. PlayerTextDrawSetProportional(playerid, RegisterTD[ playerid ][ 4 ], 1);
  410. PlayerTextDrawSetSelectable(playerid, RegisterTD[ playerid ][ 4 ], true);
  411.  
  412. RegisterTD[ playerid ][ 5 ] = CreatePlayerTextDraw(playerid, 540.222229, 398.230926, "E-MAIL");
  413. PlayerTextDrawLetterSize(playerid, RegisterTD[ playerid ][ 5 ], 0.222444, 1.052444);
  414. PlayerTextDrawTextSize(playerid, RegisterTD[ playerid ][ 5 ], 15, 40);
  415. PlayerTextDrawAlignment(playerid, RegisterTD[ playerid ][ 5 ], 2);
  416. PlayerTextDrawColor(playerid, RegisterTD[ playerid ][ 5 ], -1);
  417. PlayerTextDrawSetShadow(playerid, RegisterTD[ playerid ][ 5 ], 0);
  418. PlayerTextDrawSetOutline(playerid, RegisterTD[ playerid ][ 5 ], 1);
  419. PlayerTextDrawBackgroundColor(playerid, RegisterTD[ playerid ][ 5 ], 51);
  420. PlayerTextDrawFont(playerid, RegisterTD[ playerid ][ 5 ], 2);
  421. PlayerTextDrawSetProportional(playerid, RegisterTD[ playerid ][ 5 ], 1);
  422. PlayerTextDrawSetSelectable(playerid, RegisterTD[ playerid ][ 5 ], true);
  423.  
  424. RegisterTD[ playerid ][ 6 ] = CreatePlayerTextDraw(playerid, 315.555511, 398.222137, "REGISTER");
  425. PlayerTextDrawLetterSize(playerid, RegisterTD[ playerid ][ 6 ], 0.339333, 1.510400);
  426. PlayerTextDrawTextSize(playerid, RegisterTD[ playerid ][ 6 ], 15, 80);
  427. PlayerTextDrawAlignment(playerid, RegisterTD[ playerid ][ 6 ], 2);
  428. PlayerTextDrawColor(playerid, RegisterTD[ playerid ][ 6 ], -1);
  429. PlayerTextDrawSetShadow(playerid, RegisterTD[ playerid ][ 6 ], 0);
  430. PlayerTextDrawSetOutline(playerid, RegisterTD[ playerid ][ 6 ], 1);
  431. PlayerTextDrawBackgroundColor(playerid, RegisterTD[ playerid ][ 6 ], 51);
  432. PlayerTextDrawFont(playerid, RegisterTD[ playerid ][ 6 ], 2);
  433. PlayerTextDrawSetProportional(playerid, RegisterTD[ playerid ][ 6 ], 1);
  434. PlayerTextDrawSetSelectable(playerid, RegisterTD[ playerid ][ 6 ], true);
  435.  
  436. RegisterTD[ playerid ][ 7 ] = CreatePlayerTextDraw(playerid, 279.110992, 222.008941, "LD_SPAC:white");
  437. PlayerTextDrawLetterSize(playerid, RegisterTD[ playerid ][ 7 ] , 0.000000, -0.577777);
  438. PlayerTextDrawTextSize(playerid, RegisterTD[ playerid ][ 7 ] , 65.777809, 101.048873);
  439. PlayerTextDrawAlignment(playerid, RegisterTD[ playerid ][ 7 ] , 2);
  440. PlayerTextDrawColor(playerid, RegisterTD[ playerid ][ 7 ] , -1);
  441. PlayerTextDrawUseBox(playerid, RegisterTD[ playerid ][ 7 ] , true);
  442. PlayerTextDrawBoxColor(playerid, RegisterTD[ playerid ][ 7 ] , 0);
  443. PlayerTextDrawSetShadow(playerid, RegisterTD[ playerid ][ 7 ] , 0);
  444. PlayerTextDrawSetOutline(playerid, RegisterTD[ playerid ][ 7 ] , 0);
  445. PlayerTextDrawBackgroundColor(playerid,RegisterTD[ playerid ][ 7 ], 0);
  446. PlayerTextDrawFont(playerid, RegisterTD[ playerid ][ 7 ] , 5);
  447. PlayerTextDrawSetPreviewModel(playerid, RegisterTD[ playerid ][ 7 ], 26);
  448. PlayerTextDrawSetPreviewRot(playerid, RegisterTD[ playerid ][ 7 ], 0.000000, 0.000000, 20.000000, 1.000000);
  449.  
  450.  
  451. RegisterTD[ playerid ][ 9 ] = CreatePlayerTextDraw(playerid, 366.222290, 340.480010, "ld_beat:right");
  452. PlayerTextDrawLetterSize(playerid, RegisterTD[ playerid ][ 9 ], 0.000000, 0.000000);
  453. PlayerTextDrawTextSize(playerid, RegisterTD[ playerid ][ 9 ], 19.555553, 9.955553);
  454. PlayerTextDrawAlignment(playerid, RegisterTD[ playerid ][ 9 ], 1);
  455. PlayerTextDrawColor(playerid, RegisterTD[ playerid ][ 9 ], -1);
  456. PlayerTextDrawSetShadow(playerid, RegisterTD[ playerid ][ 9 ], 0);
  457. PlayerTextDrawSetOutline(playerid, RegisterTD[ playerid ][ 9 ], 0);
  458. PlayerTextDrawFont(playerid, RegisterTD[ playerid ][ 9 ], 4);
  459. PlayerTextDrawSetSelectable(playerid, RegisterTD[ playerid ][ 9 ], true);
  460.  
  461. RegisterTD[ playerid ][ 10 ] = CreatePlayerTextDraw(playerid, 244.555694, 340.982269, "ld_beat:left");
  462. PlayerTextDrawLetterSize(playerid, RegisterTD[ playerid ][ 10 ], 0.000000, 0.000000);
  463. PlayerTextDrawTextSize(playerid, RegisterTD[ playerid ][ 10 ], 19.555553, 9.955553);
  464. PlayerTextDrawAlignment(playerid, RegisterTD[ playerid ][ 10 ], 1);
  465. PlayerTextDrawColor(playerid, RegisterTD[ playerid ][ 10 ], -1);
  466. PlayerTextDrawSetShadow(playerid, RegisterTD[ playerid ][ 10 ], 0);
  467. PlayerTextDrawSetOutline(playerid, RegisterTD[ playerid ][ 10 ], 0);
  468. PlayerTextDrawFont(playerid, RegisterTD[ playerid ][ 10 ], 4);
  469. PlayerTextDrawSetSelectable(playerid, RegisterTD[ playerid ][ 10 ], true);
  470.  
  471. RegisterTD[ playerid ][ 11 ] = CreatePlayerTextDraw(playerid, 315.555480, 339.982208, "ODABERI");
  472. PlayerTextDrawLetterSize(playerid, RegisterTD[ playerid ][ 11 ], 0.279778, 1.027554);
  473. PlayerTextDrawTextSize(playerid, RegisterTD[ playerid ][ 11 ], 15, 40);
  474. PlayerTextDrawAlignment(playerid, RegisterTD[ playerid ][ 11 ], 2);
  475. PlayerTextDrawColor(playerid, RegisterTD[ playerid ][ 11 ], -1);
  476. PlayerTextDrawSetShadow(playerid, RegisterTD[ playerid ][ 11 ], 0);
  477. PlayerTextDrawSetOutline(playerid, RegisterTD[ playerid ][ 11 ], 1);
  478. PlayerTextDrawBackgroundColor(playerid, RegisterTD[ playerid ][ 11 ], 51);
  479. PlayerTextDrawFont(playerid, RegisterTD[ playerid ][ 11 ], 2);
  480. PlayerTextDrawSetProportional(playerid, RegisterTD[ playerid ][ 11 ], 1);
  481. PlayerTextDrawSetSelectable(playerid, RegisterTD[ playerid ][ 11 ], true);
  482.  
  483. RegisterTD[playerid][ 12 ] = CreatePlayerTextDraw(playerid, 390.445190, 338.495391, "usebox");//boxovi za bug na registeru
  484. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][ 12 ], 0.000000, 1.431483);
  485. PlayerTextDrawTextSize(playerid, RegisterTD[playerid][ 12 ], 238.444396, 0.000000);
  486. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][ 12 ], 1);
  487. PlayerTextDrawColor(playerid, RegisterTD[playerid][ 12 ], 0);
  488. PlayerTextDrawUseBox(playerid, RegisterTD[playerid][ 12 ], true);
  489. PlayerTextDrawBoxColor(playerid, RegisterTD[playerid][ 12 ], 102);
  490. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][ 12 ], 0);
  491. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][ 12 ], 0);
  492. PlayerTextDrawFont(playerid, RegisterTD[playerid][ 12 ], 0);
  493.  
  494. RegisterTD[playerid][ 13 ] = CreatePlayerTextDraw(playerid, 367.333129, 323.064361, "usebox");
  495. PlayerTextDrawLetterSize(playerid, RegisterTD[playerid][ 13 ], 0.000000, 1.010738);
  496. PlayerTextDrawTextSize(playerid, RegisterTD[playerid][ 13 ], 258.888702, 0.000000);
  497. PlayerTextDrawAlignment(playerid, RegisterTD[playerid][ 13 ], 1);
  498. PlayerTextDrawColor(playerid, RegisterTD[playerid][ 13 ], 0);
  499. PlayerTextDrawUseBox(playerid, RegisterTD[playerid][ 13 ], true);
  500. PlayerTextDrawBoxColor(playerid, RegisterTD[playerid][ 13 ], 102);
  501. PlayerTextDrawSetShadow(playerid, RegisterTD[playerid][ 13 ], 0);
  502. PlayerTextDrawSetOutline(playerid, RegisterTD[playerid][ 13 ], 0);
  503. PlayerTextDrawFont(playerid, RegisterTD[playerid][ 13 ], 0);
  504.  
  505. RegisterTD[ playerid ][ 8 ] = CreatePlayerTextDraw(playerid, 314.666687, 322.062286, "JEBEN COVJEK");//da nebi bio ispod boxa
  506. PlayerTextDrawLetterSize(playerid, RegisterTD[ playerid ][ 8 ], 0.174444, 1.092267);
  507. PlayerTextDrawAlignment(playerid, RegisterTD[ playerid ][ 8 ], 2);
  508. PlayerTextDrawColor(playerid, RegisterTD[ playerid ][ 8 ], -1);
  509. PlayerTextDrawSetShadow(playerid, RegisterTD[ playerid ][ 8 ], 0);
  510. PlayerTextDrawSetOutline(playerid, RegisterTD[ playerid ][ 8 ], 1);
  511. PlayerTextDrawBackgroundColor(playerid, RegisterTD[ playerid ][ 8 ], 51);
  512. PlayerTextDrawFont(playerid, RegisterTD[ playerid ][ 8 ], 2);
  513. PlayerTextDrawSetProportional(playerid, RegisterTD[ playerid ][ 8 ], 1);
  514.  
  515.  
  516. for( new i = 0; i < 7; i ++) {//counting ok
  517. PlayerTextDrawShow( playerid, RegisterTD[ playerid ][ i ] );
  518. }
  519.  
  520.  
  521. for( new i = 0; i < 35; i ++)
  522. {//counting ok
  523. PlayerTextDrawShow( playerid, UGRegisterTD[ playerid ][ i ] );
  524. }
  525. ShowedRegister[ playerid ] = true;
  526.  
  527. }
  528. else if( show == false ) {
  529.  
  530. for( new i = 0; i < 14; i ++) {//counting ok
  531. PlayerTextDrawHide( playerid, RegisterTD[ playerid ][ i ] );
  532. PlayerTextDrawDestroy( playerid, RegisterTD[ playerid ][ i ] );
  533. RegisterTD[ playerid ][ i ] = PlayerText:INVALID_TEXT_DRAW;
  534. }
  535.  
  536. ShowedRegister[ playerid ] = false;
  537.  
  538. for( new i = 0; i < 35; i ++) {//counting ok
  539. PlayerTextDrawHide( playerid, UGRegisterTD[ playerid ][ i ] );
  540. PlayerTextDrawDestroy( playerid, UGRegisterTD[ playerid ][ i ] );
  541. UGRegisterTD[ playerid ][ i ] = PlayerText:INVALID_TEXT_DRAW;
  542. }
  543. }
  544. }
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