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- #include "ScriptMgr.h"
- #include "Pet.h"
- #include "Player.h"
- #include "ScriptedGossip.h"
- #include "WorldSession.h"
- #include "Chat.h"
- #include "DatabaseEnv.h"
- #include <iostream>
- #include "DBCStores.h"
- #include "SpellMgr.h"
- #include "DisableMgr.h"
- #include "SpellInfo.h"
- class LearnSpellsOnLevelUp : public PlayerScript
- {
- public:
- std::vector<uint32> ignoreSpells;
- LearnSpellsOnLevelUp() : PlayerScript("LearnSpellsOnLevelUp")
- {
- uint32 temp[] = {
- 64380, 23885, 23880, 44461, 25346, 10274, 10273, 8418,
- 8419, 7270, 7269, 7268, 54648, 12536, 24530, 70909,
- 12494, 57933, 24224, 27095, 27096, 27097, 27099, 32841,
- 56131, 56160, 56161, 48153, 34754, 64844, 64904, 48085,
- 33110, 48084, 28276, 27874, 27873, 7001, 49821, 53022,
- 47757, 47750, 47758, 47666, 53001, 52983, 52998, 52986,
- 52987, 52999, 52984, 53002, 53003, 53000, 52988, 52985,
- 42208, 42209, 42210, 42211, 42212, 42213, 42198, 42937,
- 42938, 12484, 12485, 12486, 44461, 55361, 55362, 34913,
- 43043, 43044, 38703, 38700, 27076, 42844, 42845, 64891,
- 25912, 25914, 25911, 25913, 25902, 25903, 27175, 27176,
- 33073, 33074, 48822, 48820, 48823, 48821, 20154, 25997,
- 20467, 20425, 67, 26017, 34471, 53254, 13812, 14314,
- 14315, 27026, 49064, 49065, 60202, 60210, 13797, 14298,
- 14299, 14300, 14301, 27024, 49053, 49054, 52399, 1742,
- 24453, 53548, 53562, 52016, 26064, 35346, 57386, 57389,
- 57390, 57391, 57392, 57393, 55509, 35886, 43339, 45297,
- 45298, 45299, 45300, 45301, 45302, 49268, 49269, 8349,
- 8502, 8503, 11306, 11307, 25535, 25537, 61650, 61654,
- 63685, 45284, 45286, 45287, 45288, 45289, 45290, 45291,
- 45292, 45293, 45294, 45295, 45296, 49239, 49240, 26364,
- 26365, 26366, 26367, 26369, 26370, 26363, 26371, 26372,
- 49278, 49279, 32176, 32175, 21169, 47206, 27285, 47833,
- 47836, 42223, 42224, 42225, 42226, 42218, 47817, 47818,
- 42231, 42232, 42233, 42230, 48466, 44203, 44205, 44206,
- 44207, 44208, 48444, 48445, 33891, 52374, 57532, 59921,
- 52372, 49142, 52375, 47633, 47632, 52373, 50536, 27214,
- 47822, 11682, 11681, 5857, 1010, 24907, 24905, 53227,
- 61391, 61390, 61388, 61387, 64801, 5421, 9635, 1178,
- 20186, 20185, 20184, 20187, 25899, 24406, 50581, 30708,
- 48076, 62900, 62901, 62902, 59671, 50589, 66906, 66907,
- 24131, 23455, 23458, 23459, 27803, 27804, 27805, 25329,
- 48075, 42243, 42244, 42245, 42234, 58432, 58433, 65878,
- 18848, 16979, 49376, 54055, 20647,
- };
- ignoreSpells = std::vector<uint32>(temp, temp + sizeof(temp) / sizeof(temp[0]));
- }
- void OnLevelChanged(Player* player, uint8 oldLevel)
- {
- if (oldLevel < player->GetLevel())
- LearnSpellsForNewLevel(player, oldLevel);
- }
- bool IsIgnoredSpell(uint32 spellID)
- {
- for (std::vector<uint32>::const_iterator itr = ignoreSpells.begin(); itr != ignoreSpells.end(); ++itr)
- if (spellID == (*itr))
- return true;
- return false;
- }
- void LearnSpellsForNewLevel(Player* player, uint8 level)
- {
- if (level == player->GetLevel() + 1)
- return;
- uint32 family;
- switch (player->GetClass())
- {
- case CLASS_ROGUE:
- family = SPELLFAMILY_ROGUE;
- break;
- case CLASS_DEATH_KNIGHT:
- family = SPELLFAMILY_DEATHKNIGHT;
- break;
- case CLASS_WARRIOR:
- family = SPELLFAMILY_WARRIOR;
- break;
- case CLASS_PRIEST:
- family = SPELLFAMILY_PRIEST;
- break;
- case CLASS_MAGE:
- family = SPELLFAMILY_MAGE;
- break;
- case CLASS_PALADIN:
- family = SPELLFAMILY_PALADIN;
- break;
- case CLASS_HUNTER:
- family = SPELLFAMILY_HUNTER;
- break;
- case CLASS_DRUID:
- family = SPELLFAMILY_DRUID;
- break;
- case CLASS_SHAMAN:
- family = SPELLFAMILY_SHAMAN;
- break;
- case CLASS_WARLOCK:
- family = SPELLFAMILY_WARLOCK;
- break;
- }
- for (uint32 i = 0; i < sSpellMgr->GetSpellInfoStoreSize(); ++i)
- {
- SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(i);
- if (!spellInfo)
- continue;
- if (spellInfo->SpellFamilyName != family)
- continue;
- if (IsIgnoredSpell(spellInfo->Id))
- continue;
- if (spellInfo->PowerType == POWER_FOCUS)
- continue;
- if (DisableMgr::IsDisabledFor(DISABLE_TYPE_SPELL, spellInfo->Id, player))
- continue;
- if ((spellInfo->AttributesEx7 & SPELL_ATTR7_ALLIANCE_ONLY && player->GetTeam() != ALLIANCE) || (spellInfo->AttributesEx7 & SPELL_ATTR7_HORDE_ONLY && player->GetTeam() != HORDE))
- continue;
- if (spellInfo->BaseLevel != level && sSpellMgr->IsSpellValid(spellInfo, player))
- continue;
- bool valid = false;
- SkillLineAbilityMapBounds bounds = sSpellMgr->GetSkillLineAbilityMapBounds(spellInfo->Id);
- for (SkillLineAbilityMap::const_iterator itr = bounds.first; itr != bounds.second; ++itr)
- {
- if (itr->second->Spell == spellInfo->Id && itr->second->RaceMask == 0 && itr->second->AcquireMethod == 0)
- {
- valid = true;
- SpellInfo const* prevSpell = spellInfo->GetPrevRankSpell();
- if (prevSpell && !player->HasSpell(prevSpell->Id))
- {
- valid = false;
- break;
- }
- if (GetTalentSpellPos(itr->second->Spell))
- if (!prevSpell || !player->HasSpell(prevSpell->Id) || spellInfo->GetRank() == 1)
- valid = false;
- break;
- }
- }
- if (valid)
- player->LearnSpell(spellInfo->Id, false);
- }
- LearnSpellsForNewLevel(player, ++level);
- }
- };
- void AddSC_LearnSpellsOnLevelUp()
- {
- new LearnSpellsOnLevelUp();
- }
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