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IClimbClouds

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Mar 27th, 2014
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  1. Acrobat
  2. [Class] [+Def] [+Speed]
  3. Prerequisites: Novice Acrobatics
  4. Static
  5. Effect: You gain the Acrobat Edge and Dive Feature, even if you do not meet the prerequisites. If you already have Acrobat, you may select a new Edge for which you qualify; similarly if you have Dive, you may select a Feature for which you qualify.
  6.  
  7. Roll With The Punches
  8. [+Def] [+Speed]
  9. Prerequisites: Acrobat
  10. Scene x2 - Free Action
  11. Trigger: You are hit by a Physical Attack
  12. Effect: Make an Acrobatics Check. You become Tripped, and gain Damage Reduction against the triggering attack equal to the result.
  13.  
  14. Acrobatic Training
  15. [+Def] [+Speed]
  16. Prerequisites: Acrobat, Adept Acrobatics
  17. Static
  18. Effect: You learn the Moves Aerial Ace and Splash
  19.  
  20. Acrobatic Mastery
  21. [+Def] [+Speed]
  22. Prerequisites: Acrobatic Training, Expert Acrobatics
  23. Static
  24. Effect: You learn the Moves Acrobatics and Bounce.
  25.  
  26. Burst of Speed
  27. [+Def] [+Speed]
  28. Prerequisites: Tumble Rank 2, Master Acrobatics
  29. Scene x2 - Swift Action
  30. Effect: You gain another Shift Action.
  31.  
  32. Tumble
  33. [Ranked 2] [+Def] [+Speed]
  34. Rank 1 Prerequisites: Acrobat
  35. Rank 2 Prerequisites: Acrobat, Expert Acrobatics
  36. Static
  37. Effect: Each rank, pick two of the Tumbling Tricks listed below.
  38.  
  39. Kip Up
  40. At-Will - Swift Action
  41. Effect: You stand up from being Tripped. You may choose to activate this Feature as a Free Action upon becoming Tripped by spending 1 AP.
  42.  
  43. Brace
  44. Prerequisites:
  45. 1 AP - Free Action
  46. Trigger: You take Falling Damage
  47. Effect: Ignore 1 meter when determining falling damage and injuries applied.
  48.  
  49. Spring Away
  50. Prerequisites:
  51. 1 AP - Free Action
  52. Trigger: You make an Acrobatic Check to Jump or Fall anywhere; or you stand up from being Tripped; or you use a Move learned with Acrobatic Training or Acrobatic Mastery
  53. Effect: You immediately Shift 2 Meters.
  54.  
  55. Freedom of Movement
  56. Prerequisites:
  57. 1 AP - Swift Action
  58. Effect: If you are Stuck due to a Glue Cannon, or the Moves Spider Web, String Shot, or Block, you free yourself and are no longer Stuck. If you are Grappled, you may make an Acrobatics Check (with no penalty) opposed by your opponent's Combat; if you win, you are no longer Grappled.
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