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  1. #0 0x00000001027eb890 in ::ShouldUpdateTransformBefore() at /Users/builduser/buildslave/unity/build/Runtime/Transform/RectTransform.cpp:324
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  3. #1 0x00000001027f4270 in ::__insertion_sort_3<bool (*&)(const TransformAccessReadOnly &, const TransformAccessReadOnly &), TransformAccessReadOnly *>() at /Users/builduser/buildslave/unity/build/PlatformDependent/iPhonePlayer/External/NonRedistributable/BuildEnvironment/builds/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/../include/c++/v1/algorithm:3745
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  5. #2 0x00000001027f3820 in ::__sort<bool (*&)(const TransformAccessReadOnly &, const TransformAccessReadOnly &), TransformAccessReadOnly *>() at /Users/builduser/buildslave/unity/build/PlatformDependent/iPhonePlayer/External/NonRedistributable/BuildEnvironment/builds/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/../include/c++/v1/algorithm:4022
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  7. #3 0x00000001027eb5a4 in sort<TransformAccessReadOnly *, bool (*)(const TransformAccessReadOnly &, const TransformAccessReadOnly &)> [inlined] at /Users/builduser/buildslave/unity/build/PlatformDependent/iPhonePlayer/External/NonRedistributable/BuildEnvironment/builds/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/../include/c++/v1/algorithm:4041
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  9. #4 0x00000001027eb59c in ::UpdateIfTransformDispatchIsDirty() at /Users/builduser/buildslave/unity/build/Runtime/Transform/RectTransform.cpp:340
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  11. #5 0x00000001027eb388 in ::AwakeFromLoad() at /Users/builduser/buildslave/unity/build/Runtime/Transform/RectTransform.cpp:278
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  13. #6 0x000000010288685c in ::InvokeAwakeFromLoad() at /Users/builduser/buildslave/unity/build/Runtime/Serialize/AwakeFromLoadQueue.cpp:447
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  15. #7 0x00000001028866bc in ::AwakeFromLoad() at /Users/builduser/buildslave/unity/build/Runtime/Serialize/AwakeFromLoadQueue.cpp:312
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  17. #8 0x0000000102649358 in ::ActivateAwakeRecursively() at /Users/builduser/buildslave/unity/build/Runtime/BaseClasses/GameObject.cpp:211
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  19. #9 0x0000000102a61d54 in ::GameObject_CUSTOM_SetActive() at /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/GameObjectBindings.gen.cpp:250
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  21. #10 0x00000001014344d0 in VirtActionInvoker1<BattleCard_t3199666669*>::Invoke(unsigned int, Il2CppObject*, BattleCard_t3199666669*) [inlined] at /Users/Fanatic/Work/Builds/fc-build/Classes/Native/Bulk_FCClient_0.cpp:40
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  23. #11 0x00000001014344bc in ::U3CPlayU3Ec__Iterator0_MoveNext_m627050546(U3CPlayU3Ec__Iterator0_t2609270522 *, const RuntimeMethod *) at /Users/Fanatic/Work/Builds/fc-build/Classes/Native/Bulk_FCClient_0.cpp:53718
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  25. #12 0x0000000101527b34 in ::U3CRunThrowingIteratorU3Ec__Iterator0_MoveNext_m452550928(U3CRunThrowingIteratorU3Ec__Iterator0_t636584337 *, const RuntimeMethod *) at /Users/Fanatic/Work/Builds/fc-build/Classes/Native/Bulk_FGUnity_0.cpp:10852
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  27. #13 0x0000000101f1ac68 in ::SetupCoroutine_InvokeMoveNext_m3199342729(RuntimeObject *, RuntimeObject *, intptr_t, const RuntimeMethod *) at /Users/Fanatic/Work/Builds/fc-build/Classes/Native/Bulk_UnityEngine.CoreModule_1.cpp:11340
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  29. #14 0x000000010248a1fc in RuntimeInvoker_Void_t1185182177_RuntimeObject_IntPtr_t(void (*)(), MethodInfo const*, void*, void**) at /Users/Fanatic/Work/Builds/fc-build/Classes/Native/Il2CppInvokerTable.cpp:84389
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  31. #15 0x0000000102e82a40 in il2cpp::vm::Runtime::Invoke(MethodInfo const*, void*, void**, Il2CppException**) ()
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  33. #16 0x000000010284e634 in ::scripting_method_invoke() at /Users/builduser/buildslave/unity/build/Runtime/ScriptingBackend/Il2Cpp/ScriptingApi_Il2Cpp.cpp:213
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  35. #17 0x0000000102855d18 in ::Invoke() at /Users/builduser/buildslave/unity/build/Runtime/Scripting/ScriptingInvocation.cpp:329
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  37. #18 0x0000000102859288 in Invoke [inlined] at /Users/builduser/buildslave/unity/build/Runtime/Scripting/ScriptingInvocation.h:71
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  39. #19 0x0000000102859278 in ::InvokeMoveNext() at /Users/builduser/buildslave/unity/build/Runtime/Mono/Coroutine.cpp:234
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  41. #20 0x0000000102858e98 in ::Run() at /Users/builduser/buildslave/unity/build/Runtime/Mono/Coroutine.cpp:258
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  43. #21 0x0000000102859988 in ::TryCreateAndRunCoroutine() at /Users/builduser/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp:713
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  45. #22 0x000000010285afc8 in CreateCoroutine [inlined] at /Users/builduser/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp:732
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  47. #23 0x000000010285afb0 in ::StartCoroutineManaged2() at /Users/builduser/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp:762
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  49. #24 0x0000000102a65310 in ::MonoBehaviour_CUSTOM_StartCoroutine_Auto_Internal() at /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/MonoBehaviourBindings.gen.cpp:129
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  51. #25 0x0000000101442ed4 in ::ExecCoroutineAnimation_OnAnimPlayed_m3809592121(ExecCoroutineAnimation_t3207521882 *, const RuntimeMethod *) at /Users/Fanatic/Work/Builds/fc-build/Classes/Native/Bulk_FCClient_1.cpp:39561
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  53. #26 0x00000001014411c4 in ::AnimationPlayer_PlayAnimation_m3039756949(AnimationPlayer_t431544058 *, BattleAnimation_t3484488667 *, const RuntimeMethod *) at /Users/Fanatic/Work/Builds/fc-build/Classes/Native/Bulk_FCClient_1.cpp:37908
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  55. #27 0x000000010144134c in ::AnimationPlayer_ProcessAnimStart_m3478553405(AnimationPlayer_t431544058 *, const RuntimeMethod *) at /Users/Fanatic/Work/Builds/fc-build/Classes/Native/Bulk_FCClient_1.cpp:37871
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