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okban

nani

Feb 17th, 2018
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  1. -- FOR MOTHER RUSSIA
  2. --[[
  3. Russian knuckles
  4. By: KYLETHORNTON
  5.  
  6. --]]
  7.  
  8. local p = game.Players.LocalPlayer.Character
  9. local weld = Instance.new("Weld",p.Head)
  10. weld.Part0 = p.Head
  11.  
  12.  
  13. --[[head]]------------------------------------------------
  14. local Uganda = Instance.new("Part",p.Head)
  15. Uganda.Orientation = Vector3.new(0, -100, 0)
  16. Uganda.Anchored = false
  17. Uganda.CanCollide = false
  18. Uganda.Size = Vector3.new(1,1,1)
  19. Uganda.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  20. weld.Part1 = Uganda
  21. weld.C1 = CFrame.new(0,-0.3,0.09) * CFrame.Angles(0,math.rad(-360),0)
  22. Uganda.Anchored = false
  23. local UgandaMesh = Instance.new("SpecialMesh",Uganda)
  24. UgandaMesh.MeshType = Enum.MeshType.FileMesh
  25. UgandaMesh.Scale = Vector3.new(0.007, 0.007, 0.007)
  26. UgandaMesh.MeshId = "rbxassetid://1367813669"
  27. UgandaMesh.TextureId = "rbxassetid://1367929197"
  28. ---------------------------------------------------------------------------
  29.  
  30. --[[hair]]------------------------------------------------
  31. local weld2 = Instance.new("Weld",p.Head)
  32. weld2.Part0 = p.Head
  33. local Knuckles = Instance.new("Part",p.Head)
  34. Knuckles.Orientation = Vector3.new(0, -100, 0)
  35. Knuckles.Anchored = false
  36. Knuckles.CanCollide = false
  37. Knuckles.Size = Vector3.new(1,1,1)
  38. Knuckles.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  39. weld2.Part1 = Knuckles
  40. weld2.C1 = CFrame.new(0,-0.1,0.46)-- * CFrame.Angles(0,math.rad(180),0)
  41. Knuckles.Anchored = false
  42. local KnucklesMesh = Instance.new("SpecialMesh",Knuckles)
  43. KnucklesMesh.MeshType = Enum.MeshType.FileMesh
  44. KnucklesMesh.Scale = Vector3.new(0.007, 0.007, 0.007)
  45. KnucklesMesh.MeshId = "rbxassetid://1367814033"
  46. KnucklesMesh.TextureId = "rbxassetid://1367815988"
  47. ---------------------------------------------------------------------------
  48. --[[hair2]]-----------------------------------------------------------------
  49. local weld3 = Instance.new("Weld",p.Head)
  50. weld3.Part0 = p.Head
  51. local Flag = Instance.new("Part",p.Head)
  52. Flag.Orientation = Vector3.new(0, 50, 0)
  53. Flag.Anchored = false
  54. Flag.CanCollide = false
  55. Flag.Size = Vector3.new(1,1,1)
  56. Flag.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  57. weld3.Part1 = Flag
  58. weld3.C1 = CFrame.new(0,-0.32,-0.21)-- * CFrame.Angles(0,math.rad(180),0)
  59. Flag.Anchored = false
  60. local FlagMesh = Instance.new("SpecialMesh",Flag)
  61. FlagMesh.MeshType = Enum.MeshType.FileMesh
  62. FlagMesh.Scale = Vector3.new(0.007, 0.007, 0.007)
  63. FlagMesh.MeshId = "rbxassetid://1367907782"
  64. FlagMesh.TextureId = "rbxassetid://1367815988"
  65. ---------------------------------------------------------------------------
  66. --[[hair3]]-----------------------------------------------------------------
  67. local weld4 = Instance.new("Weld",p.Head)
  68. weld4.Part0 = p.Head
  69. local Pole = Instance.new("Part",p.Head)
  70. Pole.Orientation = Vector3.new(0, 50, 0)
  71. Pole.Anchored = false
  72. Pole.CanCollide = false
  73. Pole.Size = Vector3.new(1,1,1)
  74. Pole.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  75. weld4.Part1 = Pole
  76. weld4.C1 = CFrame.new(0,2.9,-0.81)-- * CFrame.Angles(0,math.rad(180),0)
  77. Pole.Anchored = false
  78. local PoleMesh = Instance.new("SpecialMesh",Pole)
  79. PoleMesh.MeshType = Enum.MeshType.FileMesh
  80. PoleMesh.Scale = Vector3.new(0.007, 0.007, 0.007)
  81. PoleMesh.MeshId = "rbxassetid://1367943128"
  82. PoleMesh.TextureId = "rbxassetid://1367815988"
  83. ---------------------------------------------------------------------------
  84. --[[horn]]-----------------------------------------------------------------
  85. local weld5 = Instance.new("Weld",p.Head)
  86. weld5.Part0 = p.Head
  87. local Sombrero = Instance.new("Part",p.Head)
  88. Sombrero.Orientation = Vector3.new(0, 50, 0)
  89. Sombrero.Anchored = false
  90. Sombrero.CanCollide = false
  91. Sombrero.Size = Vector3.new(1,1,1)
  92. Sombrero.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  93. weld5.Part1 = Sombrero
  94. weld5.C1 = CFrame.new(0,-0.72,-0.30)-- * CFrame.Angles(0,math.rad(180),0)
  95. Sombrero.Anchored = false
  96. local SombreroMesh = Instance.new("SpecialMesh",Sombrero)
  97. SombreroMesh.MeshType = Enum.MeshType.FileMesh
  98. SombreroMesh.Scale = Vector3.new(0.007, 0.007, 0.007)
  99. SombreroMesh.MeshId = "rbxassetid://1367838800"
  100. SombreroMesh.TextureId = "rbxassetid://1367815988"
  101. ---------------------------------------------------------------------------
  102. --[[this was supposed to be a bottle but im to lazy to find a mesh so it's a taco now]]--
  103. --[[neck]]-----------------------------------------------------------------
  104. local weld6 = Instance.new("Weld",p.Head)
  105. weld6.Part0 = p.Head
  106. local Bottle1 = Instance.new("Part",p.Head)
  107. Bottle1.Anchored = false
  108. Bottle1.CanCollide = false
  109. Bottle1.BrickColor = BrickColor.new("Camo")
  110. Bottle1.Size = Vector3.new(1,1,1)
  111. Bottle1.Material = ("Neon")
  112. Bottle1.Orientation = Vector3.new(0, 90, 90)
  113. Bottle1.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  114. weld6.Part1 = Bottle1
  115. weld6.C1 = CFrame.new(0,0.5,0.09)-- * CFrame.Angles(0,math.rad(180),0)
  116. Bottle1.Anchored = false
  117. local Bottle1Mesh = Instance.new("SpecialMesh",Bottle1)
  118. Bottle1Mesh.MeshType = Enum.MeshType.FileMesh
  119. Bottle1Mesh.Scale = Vector3.new(0.007, 0.007, 0.007)
  120. Bottle1Mesh.MeshId = "rbxassetid://1367929091"
  121. Bottle1Mesh.TextureId = "rbxassetid://1367929197"
  122. ---------------------------------------------------------------------------
  123. --[[shine]]-----------------------------------------------------------------
  124. local weld7 = Instance.new("Weld",p.Head)
  125. weld7.Part0 = p.Head
  126. local Taco2 = Instance.new("Part",p.Head)
  127. Taco2.Anchored = false
  128. Taco2.CanCollide = false
  129. Taco2.BrickColor = BrickColor.new("Institutional white")
  130. Taco2.Size = Vector3.new(1,1,1)
  131. Taco2.Material = ("Neon")
  132. Taco2.Orientation = Vector3.new(0, 90, 90)
  133. Taco2.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  134. weld7.Part1 = Taco2
  135. weld7.C1 = CFrame.new(0,-0.07,0.67)-- * CFrame.Angles(0,math.rad(180),0)
  136. Taco2.Anchored = false
  137. local Taco2Mesh = Instance.new("SpecialMesh",Taco2)
  138. Taco2Mesh.MeshType = Enum.MeshType.FileMesh
  139. Taco2Mesh.Scale = Vector3.new(0.007, 0.007, 0.007)
  140. Taco2Mesh.MeshId = "rbxassetid://1367922966"
  141. Taco2Mesh.TextureId = ""
  142. ---------------------------------------------------------------------------
  143. --[[something]]-----------------------------------------------------------------
  144. local weld8 = Instance.new("Weld",p.Head)
  145. weld8.Part0 = p.Head
  146. local Tank = Instance.new("Part",p.Head)
  147. Tank.Anchored = false
  148. Tank.CanCollide = false
  149. Tank.BrickColor = BrickColor.new("Camo")
  150. Tank.Size = Vector3.new(1,1,1)
  151. Tank.Material = ("Neon")
  152. Tank.Orientation = Vector3.new(0, 90, 90)
  153. Tank.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  154. weld8.Part1 = Tank
  155. weld8.C1 = CFrame.new(0,1.34,-0.71)-- * CFrame.Angles(0,math.rad(180),0)
  156. Tank.Anchored = false
  157. local TankMesh = Instance.new("SpecialMesh",Tank)
  158. TankMesh.MeshType = Enum.MeshType.FileMesh
  159. TankMesh.Scale = Vector3.new(0.007, 0.007, 0.007)
  160. TankMesh.MeshId = "rbxassetid://1367937615"
  161. TankMesh.TextureId = "rbxassetid://1367815988"
  162. ---------------------------------------------------------------------------
  163. --[[eyes]]-----------------------------------------------------------------
  164. local weld9 = Instance.new("Weld",p.Head)
  165. weld9.Part0 = p.Head
  166. local TankBody = Instance.new("Part",p.Head)
  167. TankBody.Anchored = false
  168. TankBody.CanCollide = false
  169. TankBody.BrickColor = BrickColor.new("Camo")
  170. TankBody.Material = ("Neon")
  171. TankBody.Size = Vector3.new(1,1,1)
  172. TankBody.Orientation = Vector3.new(0, 90, 90)
  173. TankBody.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  174. weld9.Part1 = TankBody
  175. weld9.C1 = CFrame.new(0,-0.07,0.65)-- * CFrame.Angles(0,math.rad(180),0)
  176. TankBody.Anchored = false
  177. local TankBodyMesh = Instance.new("SpecialMesh",TankBody)
  178. TankBodyMesh.MeshType = Enum.MeshType.FileMesh
  179. TankBodyMesh.Scale = Vector3.new(0.007, 0.007, 0.007)
  180. TankBodyMesh.MeshId = "rbxassetid://1367814754"
  181. TankBodyMesh.TextureId = "rbxassetid://1367816271"
  182. ---------------------------------------------------------------------------
  183. --[[eyelide2]]-----------------------------------------------------------------
  184. local weld10 = Instance.new("Weld",p.Head)
  185. weld10.Part0 = p.Head
  186. local Body = Instance.new("Part",p.Head)
  187. Body.Anchored = false
  188. Body.CanCollide = false
  189. Body.BrickColor = BrickColor.new("Camo")
  190. Body.Size = Vector3.new(1,1,1)
  191. Body.Material = ("Neon")
  192. Body.Orientation = Vector3.new(0, 90, 90)
  193. Body.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  194. weld10.Part1 = Body
  195. weld10.C1 = CFrame.new(0,-0.1,0.75)-- * CFrame.Angles(0,math.rad(180),0)
  196. Body.Anchored = false
  197. local BodyMesh = Instance.new("SpecialMesh",Body)
  198. BodyMesh.MeshType = Enum.MeshType.FileMesh
  199. BodyMesh.Scale = Vector3.new(0.007, 0.007, 0.007)
  200. BodyMesh.MeshId = "rbxassetid://1367912749"
  201. BodyMesh.TextureId = "rbxassetid://1367912864"
  202. ---------------------------------------------------------------------------
  203. --[[eyelide]]-----------------------------------------------------------------
  204. local weld11 = Instance.new("Weld",p.Head)
  205. weld11.Part0 = p.Head
  206. local eyelide = Instance.new("Part",p.Head)
  207. eyelide.Anchored = false
  208. eyelide.CanCollide = false
  209. eyelide.BrickColor = BrickColor.new("Camo")
  210. eyelide.Size = Vector3.new(1,1,1)
  211. eyelide.Material = ("Neon")
  212. eyelide.Orientation = Vector3.new(0, 90, 90)
  213. eyelide.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  214. weld11.Part1 = eyelide
  215. weld11.C1 = CFrame.new(0,-0.05,0.70)-- * CFrame.Angles(0,math.rad(180),0)
  216. Body.Anchored = false
  217. local eyelideMesh = Instance.new("SpecialMesh",eyelide)
  218. eyelideMesh.MeshType = Enum.MeshType.FileMesh
  219. eyelideMesh.Scale = Vector3.new(0.007, 0.007, 0.007)
  220. eyelideMesh.MeshId = "rbxassetid://1367878768"
  221. eyelideMesh.TextureId = "rbxassetid://1367900825"
  222. ---------------------------------------------------------------------------
  223. --[[eye2]]-----------------------------------------------------------------
  224. local weld12 = Instance.new("Weld",p.Head)
  225. weld12.Part0 = p.Head
  226. local eye2 = Instance.new("Part",p.Head)
  227. eye2.Anchored = false
  228. eye2.CanCollide = false
  229. eye2.BrickColor = BrickColor.new("Institutional white")
  230. eye2.Size = Vector3.new(1,1,1)
  231. eye2.Material = ("Neon")
  232. eye2.Orientation = Vector3.new(0, 90, 90)
  233. eye2.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  234. weld12.Part1 = eye2
  235. weld12.C1 = CFrame.new(0,-0.1,0.53)-- * CFrame.Angles(0,math.rad(180),0)
  236. Body.Anchored = false
  237. local eye2Mesh = Instance.new("SpecialMesh",eye2)
  238. eye2Mesh.MeshType = Enum.MeshType.FileMesh
  239. eye2Mesh.Scale = Vector3.new(0.007, 0.007, 0.007)
  240. eye2Mesh.MeshId = "rbxassetid://1367823757"
  241. eye2Mesh.TextureId = ""
  242. ---------------------------------------------------------------------------
  243. --[[ears]]-----------------------------------------------------------------
  244. local weld13 = Instance.new("Weld",p.Head)
  245. weld13.Part0 = p.Head
  246. local ears = Instance.new("Part",p.Head)
  247. ears.Anchored = false
  248. ears.CanCollide = false
  249. ears.BrickColor = BrickColor.new("Camo")
  250. ears.Size = Vector3.new(1,1,1)
  251. ears.Material = ("Neon")
  252. ears.Orientation = Vector3.new(0, 90, 90)
  253. ears.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  254. weld13.Part1 = ears
  255. weld13.C1 = CFrame.new(0,0.02,-0.01)-- * CFrame.Angles(0,math.rad(180),0)
  256. Body.Anchored = false
  257. local earsMesh = Instance.new("SpecialMesh",ears)
  258. earsMesh.MeshType = Enum.MeshType.FileMesh
  259. earsMesh.Scale = Vector3.new(0.007, 0.007, 0.007)
  260. earsMesh.MeshId = "rbxassetid://1367917574"
  261. earsMesh.TextureId = "rbxassetid://1367912864"
  262. ---------------------------------------------------------------------------
  263. --[[tail]]-----------------------------------------------------------------
  264. local weld14 = Instance.new("Weld",p.Torso)
  265. weld14.Part0 = p.Torso
  266. local tail = Instance.new("Part",p.Torso)
  267. tail.Anchored = false
  268. tail.CanCollide = false
  269. tail.BrickColor = BrickColor.new("Camo")
  270. tail.Size = Vector3.new(1,1,1)
  271. tail.Material = ("Neon")
  272. tail.Orientation = Vector3.new(0, 90, 90)
  273. tail.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  274. weld14.Part1 = tail
  275. weld14.C1 = CFrame.new(0,1,-0.81)-- * CFrame.Angles(0,math.rad(180),0)
  276. tail.Anchored = false
  277. local tailMesh = Instance.new("SpecialMesh",tail)
  278. tailMesh.MeshType = Enum.MeshType.FileMesh
  279. tailMesh.Scale = Vector3.new(0.007, 0.007, 0.007)
  280. tailMesh.MeshId = "rbxassetid://1368001579"
  281. tailMesh.TextureId = "rbxassetid://1368005073"
  282. ---------------------------------------------------------------------------
  283. --[[thing]]-----------------------------------------------------------------
  284. local weld15 = Instance.new("Weld",p.Head)
  285. weld15.Part0 = p.Head
  286. local thing = Instance.new("Part",p.Head)
  287. thing.Anchored = false
  288. thing.CanCollide = false
  289. thing.BrickColor = BrickColor.new("Camo")
  290. thing.Size = Vector3.new(1,1,1)
  291. thing.Material = ("Neon")
  292. thing.Orientation = Vector3.new(0, 90, 90)
  293. thing.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  294. weld15.Part1 = thing
  295. weld15.C1 = CFrame.new(0,-0.733,0.20)-- * CFrame.Angles(0,math.rad(180),0)
  296. Body.Anchored = false
  297. local thingMesh = Instance.new("SpecialMesh",thing)
  298. thingMesh.MeshType = Enum.MeshType.FileMesh
  299. thingMesh.Scale = Vector3.new(0.007, 0.007, 0.007)
  300. thingMesh.MeshId = "rbxassetid://1367844701"
  301. thingMesh.TextureId = "rbxassetid://1367815988"
  302. ---------------------------------------------------------------------------
  303.  
  304.  
  305. --[[WalkSpeed Setting's]]--
  306. p.Humanoid.WalkSpeed = 10;
  307. ---------------------------
  308.  
  309. --[[Remove's Hat And EveryThing Else]]--
  310. for i,v in pairs(p:GetChildren()) do
  311. if v:IsA("Hat") then
  312. v:Destroy()
  313. elseif v:IsA("Model") then
  314. v:Destroy()
  315. end
  316. end
  317. ------------------------------------------
  318.  
  319. wait(0.2)
  320. --[[BackUp]]-------------------------------------------------------------------------------------------------------
  321. wait(0.1)
  322. local Player = game.Players.localPlayer
  323. local Character = Player.Character
  324. local Humanoid = Character.Humanoid
  325. local Mouse = Player:GetMouse()
  326. local LeftArm = Character["Left Arm"]
  327. local RightArm = Character["Right Arm"]
  328. local LeftLeg = Character["Left Leg"]
  329. local RightLeg = Character["Right Leg"]
  330. local Head = Character.Head
  331. local Torso = Character.Torso
  332. local Camera = game.Workspace.CurrentCamera
  333. local RootPart = Character.HumanoidRootPart
  334. local RootJoint = RootPart.RootJoint
  335. local attack = false
  336. local Anim = 'Idle'
  337. local attacktype = 1
  338. local delays = false
  339. local play = true
  340. local targetted = nil
  341. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  342. local velocity = RootPart.Velocity.y
  343. local sine = 0
  344. local change = 1
  345. local doe = 0
  346. local Create = LoadLibrary("RbxUtility").Create
  347. Humanoid.WalkSpeed = 16
  348.  
  349. local Orin = "rbxassetid://0"
  350. Head.face.Texture = Orin
  351. local Orin2 = "1"
  352. Head.Transparency = Orin2
  353. spawn(function()
  354. while wait() do
  355.  
  356. end
  357. end)
  358. for i,v in pairs(Character:children()) do
  359. if v:IsA("Hat") then
  360. v:Destroy()
  361. end
  362. end
  363. for i,v in pairs(Character:children()) do
  364. if v:IsA("Accessory") then
  365. v:Destroy()
  366. end
  367. end
  368. for i,v in pairs(Character:children()) do
  369. if v:IsA("Hair") then
  370. v:Destroy()
  371. end
  372. end
  373. for i,v in pairs(Character:children()) do
  374. if v:IsA("Graphic Shirt") then
  375. v:Destroy()
  376. end
  377. end
  378.  
  379.  
  380. ------------------------------------------------------------------------------------------------------------------
  381. wait(0.1)
  382. function sandbox(var,func)
  383. local env = getfenv(func)
  384. local newenv = setmetatable({},{
  385. __index = function(self,k)
  386. if k=="script" then
  387. return var
  388. else
  389. return env[k]
  390. end
  391. end,
  392. })
  393. setfenv(func,newenv)
  394. return func
  395. end
  396. cors = {}
  397. mas = Instance.new("Model",game:GetService("Lighting"))
  398. ForceField0 = Instance.new("ForceField")
  399. ForceField1 = Instance.new("ForceField")
  400. ForceField2 = Instance.new("ForceField")
  401. ForceField3 = Instance.new("ForceField")
  402. ForceField0.Parent = mas
  403. ForceField0.Visible = false
  404. ForceField1.Parent = mas
  405. ForceField1.Visible = false
  406. ForceField2.Parent = mas
  407. ForceField2.Visible = false
  408. ForceField3.Parent = mas
  409. ForceField3.Visible = false
  410. Script0 = Instance.new("Script")
  411. Sound1 = Instance.new("Sound")
  412. Sound2 = Instance.new("Sound")
  413. Sound3 = Instance.new("Sound")
  414. Sound4 = Instance.new("Sound")
  415. Sound5 = Instance.new("Sound")
  416. Script0.Name = "sound's"
  417. Script0.Parent = mas
  418. table.insert(cors,sandbox(Script0,function()
  419. --Uganda sound--
  420.  
  421. function onKeyPress(inputObject, gameProcessedEvent)
  422. if inputObject.KeyCode == Enum.KeyCode.F10 then
  423. script.Sound:Play()
  424. end
  425. end
  426. game:GetService("UserInputService").InputBegan:connect(onKeyPress)
  427.  
  428. function onKeyPress(inputObject, gameProcessedEvent)
  429. if inputObject.KeyCode == Enum.KeyCode.F8 then
  430. script.Sound2:Play()
  431. end
  432. end
  433. game:GetService("UserInputService").InputBegan:connect(onKeyPress)
  434.  
  435. function onKeyPress(inputObject, gameProcessedEvent)
  436. if inputObject.KeyCode == Enum.KeyCode.F1 then
  437. script.Sound3:Play()
  438. end
  439. end
  440. game:GetService("UserInputService").InputBegan:connect(onKeyPress)
  441.  
  442. function onKeyPress(inputObject, gameProcessedEvent)
  443. if inputObject.KeyCode == Enum.KeyCode.F1 then
  444. script.Sound4:Play()
  445. end
  446. end
  447. game:GetService("UserInputService").InputBegan:connect(onKeyPress)
  448.  
  449. function onKeyPress(inputObject, gameProcessedEvent)
  450. if inputObject.KeyCode == Enum.KeyCode.F1 then
  451. script.Sound5:Play()
  452. end
  453. end
  454. game:GetService("UserInputService").InputBegan:connect(onKeyPress)
  455. end))
  456. Sound1.Parent = Script0
  457. Sound1.SoundId = "rbxassetid://1328292161"
  458. Sound1.Volume = 10
  459. Sound2.Name = "Sound2"
  460. Sound2.Parent = Script0
  461. Sound2.SoundId = "rbxassetid://1320628188"
  462. Sound2.Volume = 10
  463. Sound3.Name = "Sound3"
  464. Sound3.Parent = Script0
  465. Sound3.SoundId = "rbxassetid://1322795266"
  466. Sound3.Volume = 10
  467. Sound4.Name = "Sound4"
  468. Sound4.Parent = Script0
  469. Sound4.SoundId = "rbxassetid://1311432465"
  470. Sound4.Volume = 10
  471. Sound5.Name = "Sound5"
  472. Sound5.Parent = Script0
  473. Sound5.SoundId = "rbxassetid://1316278479"
  474. Sound5.Volume = 10
  475. for i,v in pairs(mas:GetChildren()) do
  476. v.Parent = game:GetService("Players").LocalPlayer.Character
  477. pcall(function() v:MakeJoints() end)
  478. end
  479. mas:Destroy()
  480. for i,v in pairs(cors) do
  481. spawn(function()
  482. pcall(v)
  483. end)
  484. end
  485. wait(0.1)
  486. p = game.Players.LocalPlayer
  487. char = p.Character
  488. local txt = Instance.new("BillboardGui", char)
  489. txt.Adornee = char .Head
  490. txt.Name = "_status"
  491. txt.Size = UDim2.new(2, 0, 1.2, 0)
  492. txt.StudsOffset = Vector3.new(-9, 8, 0)
  493. local text = Instance.new("TextLabel", txt)
  494. text.Size = UDim2.new(10, 0, 7, 0)
  495. text.FontSize = "Size24"
  496. text.TextScaled = true
  497. text.TextTransparency = 0
  498. text.BackgroundTransparency = 1
  499. text.TextTransparency = 0
  500. text.TextStrokeTransparency = 0
  501. text.Font = "Arcade"
  502. text.TextStrokeColor3 = Color3.new(0,0,0)
  503. text.TextColor3 = Color3.new(0, 0, 255)
  504. text.Text = "Trap mode activated"
  505. wait(0.1)
  506. Player = game.Players.LocalPlayer
  507.  
  508. local count = 0
  509. local countspeed = 1
  510. local sine = 0
  511. local sinespeed = 1
  512. local angle = nil
  513. local global_wait = 0
  514. local showtag = false
  515.  
  516.  
  517. --dance booleans--
  518. local jerk = false
  519. local party = false
  520. local canttouch = false
  521. local happy = false
  522. local spin = false
  523. local thriller = false
  524. local barrel = false
  525. local sax = false
  526. local spooky = false
  527. local stride = false
  528. local shuffle = false
  529. local rock = false
  530. local gagnam = false
  531. local snoop = false
  532. local darude = false
  533. local taco = false
  534. ------------------
  535. --dance accessory--
  536. local barrelbrick = nil
  537. local saxtool = nil
  538. -------------------
  539. --custom animate--
  540. local walk = false
  541. local jump = false
  542. local sit = false
  543. local run = false
  544. ------------------
  545. --walk keys--
  546. local W = false
  547. local A = false
  548. local S = false
  549. local D = false
  550. -------------
  551. local m = Instance.new("Model",game.Players.LocalPlayer.Character) m.Name = "ModelParts"
  552. local miniweld = nil
  553. local rootpart = nil
  554.  
  555. local Mouse = nil
  556. local Animate = nil
  557. local Music = nil
  558. local Asset = "http://www.roblox.com/asset/?id="
  559. local Animating = nil
  560. local humanoid = nil
  561. local face = nil
  562.  
  563. local Head = nil
  564. local torso = nil
  565. local ra = nil
  566. local la = nil
  567. local rl = nil
  568. local ll = nil
  569. local rs = nil
  570. local ls = nil
  571. local rh = nil
  572. local lh = nil
  573. local neck = nil
  574. local rj = nil
  575.  
  576. local char = nil
  577. local Hat1 = nil
  578. local Hat2 = nil
  579. local a,b = nil
  580.  
  581. ----------musics-----------------
  582. local M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16 = nil
  583. ---------------------------------
  584.  
  585. local mesh,meshids,textureids,w
  586.  
  587. function fm(parent,meshid,x,y,z,meshtexture)
  588. if meshid == "cylinder" then
  589. mesh = Instance.new("CylinderMesh",parent)
  590. mesh.Scale = Vector3.new(x,y,z)
  591. return mesh
  592. else
  593. mesh = Instance.new("SpecialMesh",parent)
  594. if meshid ~= "sphere" then
  595. if type(meshid) == "number" then mesh.MeshId = "rbxassetid://"..meshid else
  596. mesh.MeshId = "rbxassetid://"..meshids[meshid]
  597. end
  598. else mesh.MeshType = 3 end
  599. mesh.Scale = Vector3.new(x,y,z)
  600. if meshtexture ~= nil then
  601. if type(meshtexture) == "number" then
  602. mesh.TextureId = "rbxassetid://"..meshtexture
  603. else
  604. mesh.TextureId = "rbxassetid://"..textureids[meshtexture] end
  605. end
  606. return mesh
  607. end
  608. end
  609.  
  610. function P(x,y,z,color,transparency,cancollide,anchored,parent,typee)
  611. if typee ~= nil then
  612. c = Instance.new("WedgePart",m)
  613. else
  614. c = Instance.new("Part",m)
  615. end
  616. c.TopSurface,c.BottomSurface = 0,0
  617. c.Locked = true
  618. c.formFactor = "Custom"
  619. c.Size = Vector3.new(x,y,z)
  620. if color ~= "random" then
  621. c.BrickColor = BrickColor.new(color)
  622. else
  623. c.BrickColor = BrickColor:random()
  624. end
  625. c.Transparency = transparency
  626. c.CanCollide = cancollide
  627. if anchored ~= nil then
  628. c.Anchored = anchored
  629. end
  630. if parent ~= nil then
  631. c.Parent = parent
  632. end
  633. return c
  634. end
  635.  
  636. function We(part0,part1,x,y,z,rx,ry,rz,parent)
  637. w = Instance.new("Motor",m)
  638. if parent ~= nil then w.Parent = parent end
  639. w.Part0,w.Part1 = part0,part1
  640. w.C1 = CFrame.new(x,y,z) * CFrame.Angles(rx,ry,rz)
  641. return w
  642. end
  643.  
  644. function SetAnimation(id,humanoid)
  645. if Animating ~= nil then
  646. Animating:Stop()
  647. end
  648. Animate.AnimationId = Asset .. id
  649. Animating = humanoid:LoadAnimation(Animate)
  650. Animating:Play()
  651. end
  652.  
  653. function AnimationStop()
  654. jerk = false
  655. party = false
  656. canttouch = false
  657. happy = false
  658. spin = false
  659. thriller = false
  660. barrel = false
  661. sax = false
  662. spooky = false
  663. stride = false
  664. shuffle = false
  665. rock = false
  666. gagnam = false
  667. snoop = false
  668. darude = false
  669. taco = false
  670. if barrelbrick ~= nil then
  671. barrelbrick:Remove()
  672. barrelbrick = nil
  673. end
  674. if saxtool ~= nil then
  675. saxtool:Remove()
  676. saxtool = nil
  677. end
  678. if sandstorm ~= nil then
  679. sandstorm:Remove()
  680. sandstorm = nil
  681. end
  682. end
  683.  
  684. local Musical
  685. function SetMusic(id,volume)
  686. Musical = Instance.new("Sound",char.Head)
  687. if volume == nil then
  688. Musical.Volume = 1
  689. else
  690. Musical.Volume = volume
  691. end
  692. Musical.Looped = true
  693. Musical.SoundId = Asset .. id
  694. return Musical
  695. end
  696.  
  697. function GenerateGui()
  698. a=Instance.new("ScreenGui")
  699. a.Name = "KrystalDance By KrystalTeam"
  700. b=Instance.new("ImageLabel",a)
  701. b.BackgroundTransparency = 1
  702. b.Size = UDim2.new(0,250,0,100)
  703. b.Position = UDim2.new(0,0,1,0)
  704. b.Image = Asset .. "269467798"
  705. b.Name = "Logo"
  706. c=Instance.new("Sound",a)
  707. c.Name = "Intro"
  708. c.Volume = 1
  709. c.SoundId = Asset .. "236146895"
  710. c.Looped = false
  711. return a
  712. end
  713.  
  714. function Generate(player)
  715. char = player.Character
  716. Hat1 = P(1,1,1,'Black',0,false,false)
  717. Hat2 = P(1,1,1,'Black',0,false,false)
  718. wait()
  719. a=fm(Hat1,1577360,1,1,1,1577349) a.VertexColor = Vector3.new(1,1,1)
  720. b=fm(Hat2,13640868,1,1,1,18987684) b.VertexColor = Vector3.new(1,1,1)
  721. wait()
  722. if char:FindFirstChild("Head") then
  723. We(Hat1,char.Head,0,0.25,-0.135,0,0,0)
  724. We(Hat2,char.Head,0,1.4,0,0,0,0)
  725. if char.Head:FindFirstChild("face") ~= nil then
  726. face = char.Head:FindFirstChild("face")
  727. face.Texture = "rbxasset://textures/face.png"
  728. end
  729. c=char.Head:clone()
  730. c.Name = "FalseHead"
  731. c.CanCollide = false
  732. c.Parent = char
  733. We(c,char.Head,0,0,0,0,0,0)
  734. char.Head.Transparency = 1
  735. for i,v in pairs(char:GetChildren()) do
  736. if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "Hat" or v.ClassName == "CharacterMesh" or v.ClassName == "Shirt Graphic" then
  737. v:Remove()
  738. end
  739. if v.ClassName == "BodyColors" then
  740. v.HeadColor = BrickColor.new("White")
  741. v.LeftArmColor = BrickColor.new("Really black")
  742. v.LeftLegColor = BrickColor.new("Really black")
  743. v.RightArmColor = BrickColor.new("Really black")
  744. v.RightLegColor = BrickColor.new("Really black")
  745. v.TorsoColor = BrickColor.new("Really black")
  746. end
  747. if v.ClassName == "Part" then
  748. if v.Name == "Head" or v.Name == "FalseHead" then
  749. v.BrickColor = BrickColor.new("White")
  750. else
  751. v.BrickColor = BrickColor.new("Really black")
  752. end
  753. end
  754. end
  755. ----------musics---------------
  756. M1=SetMusic(168007346)
  757. M2=SetMusic(144901116)
  758. M3=SetMusic(168570436)
  759. M4=SetMusic(142435409)
  760. M5=SetMusic(131525189)
  761. M6=SetMusic(133196268)
  762. M7=SetMusic(130791919)
  763. M8=SetMusic(130794684)
  764. M9=SetMusic(155313239)
  765. M10=SetMusic(138184666)
  766. M11=SetMusic(145262991)
  767. M12=SetMusic(151430448)
  768. M13=SetMusic(130844430)
  769. M14=SetMusic(172388329)
  770. M15=SetMusic(179534184)
  771. M16=SetMusic(142295308)
  772. -------------------------------
  773.  
  774. if char:FindFirstChild("HumanoidRootPart") ~= nil then
  775. rootpart = char:FindFirstChild("HumanoidRootPart")
  776. end
  777. if showtag == true then
  778. local bbg = Instance.new("BillboardGui",c)
  779. bbg.Adornee = c
  780. bbg.Name = "satuttava"
  781. bbg.Size = UDim2.new(6,0,2,0)
  782. bbg.StudsOffset = Vector3.new(0,2,0)
  783. local box = Instance.new("TextLabel",bbg)
  784. box.Size = UDim2.new(1,0,1,0)
  785. box.BackgroundColor = BrickColor.new("White")
  786. box.TextColor3 = Color3.new(255,0,0)
  787. box.TextStrokeTransparency = 0.5
  788. box.Font = 3
  789. box.Text = Player.Name
  790. box.BackgroundTransparency = 1
  791. box.Position = UDim2.new(0,0,0,0)
  792. box.TextScaled = true
  793. end
  794. if char:FindFirstChild("Humanoid") ~= nil then
  795. char:FindFirstChild("Humanoid").MaxHealth = (100*100*100*100)*100
  796. wait()
  797. char:FindFirstChild("Humanoid").Health = char:FindFirstChild("Humanoid").MaxHealth
  798. --char:FindFirstChild("Humanoid").Name = game.Players.LocalPlayer.Name
  799. humanoid = char:FindFirstChild("Humanoid")
  800. if humanoid:FindFirstChild("Animator") ~= nil then
  801. humanoid:FindFirstChild("Animator"):Remove()
  802. --Instance.new("Animator",humanoid)
  803. end
  804. if char:FindFirstChild("Animate") ~= nil then
  805. char:FindFirstChild("Animate"):Remove()
  806. end
  807. end
  808. Mouse = player:GetMouse()
  809. Music = Instance.new("Sound",char.Head)
  810. Music.Volume = 1
  811. Music.Looped = true
  812. Music.SoundId = Asset
  813. Animate = Instance.new("Animation",char.Head)
  814. Animate.AnimationId = Asset
  815.  
  816.  
  817.  
  818. Head = char:FindFirstChild("Head")
  819. torso = char:FindFirstChild("Torso")
  820. ra = char:findFirstChild("Right Arm")
  821. la = char:findFirstChild("Left Arm")
  822. rl = char:findFirstChild("Right Leg")
  823. ll = char:findFirstChild("Left Leg")
  824. rs = torso:findFirstChild("Right Shoulder")
  825. ls = torso:findFirstChild("Left Shoulder")
  826. rh = torso:findFirstChild("Right Hip")
  827. lh = torso:findFirstChild("Left Hip")
  828. neck = torso:findFirstChild("Neck")
  829. rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
  830.  
  831. state = humanoid:GetState()
  832. local ca = nil
  833. ca=GenerateGui()
  834. ca.Parent = player.PlayerGui
  835. if ca:FindFirstChild("Logo") ~= nil then
  836. ca:FindFirstChild("Logo"):TweenPosition(UDim2.new(0, 0, 1, -100), "Out", "Quad", 3, true)
  837. if ca:FindFirstChild("Intro") ~= nil then
  838. ca:FindFirstChild("Intro"):Play()
  839. coroutine.resume(coroutine.create(function()
  840. for i=0,30 do
  841. ca:FindFirstChild("Intro").Volume = 1/(i/2)
  842. wait(0.5)
  843. if i >= 30 then
  844. break
  845. end
  846. end
  847. end))
  848. end
  849. end
  850.  
  851. if humanoid ~= nil then
  852. humanoid.Changed:connect(function(pro)
  853. if pro == "MoveDirection" or pro == "Jump" then
  854. if Music.IsPlaying == true then
  855. AnimationStop()
  856. end
  857. end
  858. end)
  859. humanoid.Died:connect(function()
  860. AnimationStop()
  861. end)
  862.  
  863. Mouse.KeyUp:connect(function(key)
  864. if key == "w" then
  865. W = false
  866. end
  867. if key == "a" then
  868. A = false
  869. end
  870. if key == "s" then
  871. S = false
  872. end
  873. if key == "d" then
  874. D = false
  875. end
  876. if string.byte(key) == 48 then
  877. run = false
  878. end
  879. end)
  880.  
  881. Mouse.KeyDown:connect(function(key)
  882. if key == "w" then
  883. W = true
  884. AnimationStop()
  885. end
  886. if key == "a" then
  887. A = true
  888. AnimationStop()
  889. end
  890. if key == "s" then
  891. S = true
  892. AnimationStop()
  893. end
  894. if key == "d" then
  895. D = true
  896. AnimationStop()
  897. end
  898. end)
  899.  
  900.  
  901.  
  902. Mouse.KeyDown:connect(function(key)
  903. KeyUsed(key)
  904. end)
  905. end
  906. end
  907. print'KrystalDance By: KrystalTeam as fully Loaded!'
  908. end
  909.  
  910. function KeyUsed(key)
  911. if humanoid ~= nil then
  912. if humanoid.Health > 0 then
  913. if string.byte(key) == 32 then
  914. jump = true
  915. AnimationStop()
  916. --sit = false
  917. end
  918. if string.byte(key) == 50 then
  919. AnimationStop()
  920. if sit == true then
  921. sit = false
  922. else
  923. sit = true
  924. end
  925. end
  926. if string.byte(key) == 48 then
  927. run = true
  928. end
  929. if W == false and A == false and S == false and D == false and jump == false and sit == false then
  930. if key == "Q" or key == "q" then
  931. AnimationStop()
  932. canttouch = true
  933. M1:Play()
  934. end
  935. if key == "E" or key == "e" then
  936. AnimationStop()
  937. party = true
  938. M2:Play()
  939. end
  940. if key == "R" or key == "r" then
  941. AnimationStop()
  942. jerk = true
  943. M3:Play()
  944. end
  945. if key == "T" or key == "t" then
  946. AnimationStop()
  947. happy = true
  948. M4:Play()
  949. end
  950. if key == "Y" or key == "y" then
  951. AnimationStop()
  952. spin = true
  953. M5:Play()
  954. end
  955. if key == "U" or key == "u" then
  956. AnimationStop()
  957. thriller = true
  958. M6:Play()
  959. end
  960. if key == "F" or key == "f" then
  961. AnimationStop()
  962. barrel = true
  963. M7:Play()
  964. if barrelbrick == nil and barrel == true then
  965. barrelbrick = P(2,2,1,'Black',0,false,false)
  966. a=fm(barrelbrick,29873142,1.1,0.8,1.1,31082268) a.VertexColor = Vector3.new(1,1,1)
  967. We(barrelbrick,char.Torso,0,-0.2,0,0,0,0)
  968. end
  969. end
  970. if key == "P" or key == "p" then
  971. AnimationStop()
  972. sax = true
  973. M8:Play()
  974. if saxtool == nil and sax == true then
  975. saxtool = P(1,2,2,'Black',0,false,false)
  976. a=fm(saxtool,44410178,1.5,1.5,1.5,44410320) a.VertexColor = Vector3.new(1,1,1)
  977. b=We(saxtool,char:FindFirstChild("Left Arm"),0,-1,0,0,0,0)
  978. b.C1 = CFrame.new(0.5, -0.9, -0.3) * CFrame.Angles(math.pi/1.5, -math.pi/2, -math.pi/8)
  979. end
  980. end
  981. if key == "G" or key == "g" then
  982. AnimationStop()
  983. spooky = true
  984. M9:Play()
  985. end
  986. if key == "H" or key == "h" then
  987. AnimationStop()
  988. stride = true
  989. M10:Play()
  990. end
  991. if key == "J" or key == "j" then
  992. AnimationStop()
  993. shuffle = true
  994. M11:Play()
  995. end
  996. if key == "K" or key == "k" then
  997. AnimationStop()
  998. rock = true
  999. M12:Play()
  1000. end
  1001. if key == "L" or key == "l" then
  1002. AnimationStop()
  1003. gagnam = true
  1004. M13:Play()
  1005. end
  1006. if key == "Z" or key == "z" then
  1007. AnimationStop()
  1008. snoop = true
  1009. M14:Play()
  1010. end
  1011. if key == "X" or key == "x" then
  1012. AnimationStop()
  1013. darude = true
  1014. M15:Play()
  1015. if sandstorm == nil and darude == true then
  1016. sandstorm = P(1,1,1,'Black',0,false,false)
  1017. sandstorm.Transparency = 1
  1018. a=Instance.new("Smoke",sandstorm)
  1019. a.Color = Color3.new(255/255,255/255,175/255)
  1020. a.Size = 0.4
  1021. a.RiseVelocity = 3
  1022. a.Opacity = 0.75
  1023. b=We(sandstorm,char:FindFirstChild("Torso"),0,0,0,0,0,0)
  1024. b.C1 = CFrame.new(0, -2, 0)
  1025. end
  1026. end
  1027. if key == "C" or key == "c" then
  1028. AnimationStop()
  1029. taco = true
  1030. M16:Play()
  1031. end
  1032. end
  1033. end
  1034. end
  1035. end
  1036.  
  1037. Generate(Player)
  1038.  
  1039. game:service'RunService'.Stepped:connect(function()
  1040. count = (count % 100) + countspeed
  1041. angle = math.pi * math.sin(math.pi*2/100*count)
  1042. countspeed = 1
  1043.  
  1044. state = humanoid:GetState()
  1045. if state ~= Enum.HumanoidStateType.Freefall then
  1046. jump = false
  1047. else
  1048. jump = true
  1049. sit = false
  1050. AnimationStop()
  1051. end
  1052.  
  1053. local mesh1anan = Instance.new("SpecialMesh")
  1054. mesh1anan.MeshType = Enum.MeshType.FileMesh
  1055. mesh1anan.Scale = Vector3.new(3,3,3)
  1056. mesh1anan.MeshId = "http://www.roblox.com/asset/?id="
  1057. mesh1anan.TextureId = "http://www.roblox.com/asset/?id=14846834"
  1058. if taco == true then
  1059. if char ~= nil then
  1060. local locationanan = char:GetModelCFrame()
  1061. local tacoa = Instance.new("Part")
  1062. tacoa.CanCollide = false
  1063. tacoa.RotVelocity = Vector3.new(math.random()*math.pi,math.random()*math.pi,math.random()*math.pi)
  1064. local meshanananan = mesh1anan:clone()
  1065. meshanananan.Parent = tacoa
  1066. meshanananan.Scale = Vector3.new(math.random()*20,math.random()*20,math.random()*20)
  1067. tacoa.CFrame = locationanan * CFrame.new(math.random()*500 - 250,math.random(100,200),math.random()*500 - 250)
  1068. tacoa.Parent = workspace
  1069. game:GetService("Debris"):AddItem(tacoa,4)
  1070. end
  1071. end
  1072.  
  1073.  
  1074.  
  1075.  
  1076. if canttouch == false then
  1077. M1:Stop()
  1078. end
  1079. if party == false then
  1080. M2:Stop()
  1081. end
  1082. if jerk == false then
  1083. M3:Stop()
  1084. end
  1085. if happy == false then
  1086. M4:Stop()
  1087. end
  1088. if spin == false then
  1089. M5:Stop()
  1090. end
  1091. if thriller == false then
  1092. M6:Stop()
  1093. end
  1094. if barrel == false then
  1095. M7:Stop()
  1096. end
  1097. if sax == false then
  1098. M8:Stop()
  1099. end
  1100. if spooky == false then
  1101. M9:Stop()
  1102. end
  1103. if stride == false then
  1104. M10:Stop()
  1105. end
  1106. if shuffle == false then
  1107. M11:Stop()
  1108. end
  1109. if rock == false then
  1110. M12:Stop()
  1111. end
  1112. if gagnam == false then
  1113. M13:Stop()
  1114. end
  1115. if snoop == false then
  1116. M14:Stop()
  1117. end
  1118. if darude == false then
  1119. M15:Stop()
  1120. end
  1121. if taco == false then
  1122. M16:Stop()
  1123. end
  1124.  
  1125. if run == true and sit == false then
  1126. humanoid.WalkSpeed = 25
  1127. elseif sit == true then
  1128. humanoid.WalkSpeed = 0
  1129. else
  1130. humanoid.WalkSpeed = 16
  1131. end
  1132.  
  1133. if global_wait == 380 then global_wait = 0 end
  1134.  
  1135. if (W == false or A == false or S == false or D == false) and jump == false and sit == false then
  1136. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/75)
  1137. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/75)
  1138. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/75)
  1139. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/75)
  1140. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/75, math.pi, 0)
  1141. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2, math.pi, 0)
  1142. end
  1143.  
  1144.  
  1145. if (W == false or A == false or S == false or D == false) and jump == false and sit == true then
  1146. local ray = Ray.new(torso.Position, Vector3.new(0, -3, 0))
  1147. local hitz,enz = workspace:FindPartOnRay(ray, char)
  1148. if hitz then
  1149. if rootpart:FindFirstChild("Weld") == nil then
  1150. miniweld = Instance.new("Weld", rootpart)
  1151. miniweld.C0 = hitz.CFrame:toObjectSpace(rootpart.CFrame)
  1152. miniweld.Part0 = hitz
  1153. miniweld.Part1 = rootpart
  1154. humanoid.PlatformStand = true
  1155. end
  1156. end
  1157. else
  1158. if rootpart:FindFirstChild("Weld") ~= nil then
  1159. rootpart:FindFirstChild("Weld"):Destroy()
  1160. humanoid.PlatformStand = false
  1161. end
  1162. end
  1163.  
  1164. if (W == false or A == false or S == false or D == false) and jump == false and sit == true then
  1165. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - math.pi/15)
  1166. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 + math.pi/15)
  1167. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + math.pi/8, 0, math.pi/2 - math.pi/15)
  1168. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + math.pi/8, 0, -math.pi/2 + math.pi/15)
  1169. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + math.pi/15, math.pi, 0)
  1170. rj.C0 = CFrame.new(0, -2, 0) * CFrame.Angles(math.pi/2 + math.pi/15, math.pi, 0)
  1171. end
  1172.  
  1173. if jump == true and sit == false then
  1174. countspeed = 2
  1175. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi + angle/12)
  1176. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi + angle/12)
  1177. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/12)
  1178. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/12)
  1179. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/25, math.pi, 0)
  1180. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2+ angle/50, math.pi, 0)
  1181. end
  1182.  
  1183. if (W == true or A == true or S == true or D == true) and jump == false and sit == false then
  1184. if run == true then
  1185. countspeed = 4
  1186. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/3)
  1187. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/3)
  1188. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/5)
  1189. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/5)
  1190. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/20, math.pi, 0)
  1191. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2 + angle/40, math.pi, 0)
  1192. else
  1193. countspeed = 2
  1194. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/4)
  1195. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/4)
  1196. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/6)
  1197. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/6)
  1198. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/25, math.pi, 0)
  1199. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2+ angle/50, math.pi, 0)
  1200. end
  1201. end
  1202.  
  1203. if W == false and A == false and S == false and D == false and jump == false and sit == false then
  1204. if jerk == true and jump == false and sit == false then
  1205. countspeed = 2
  1206. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(angle/5, 0, angle/4)
  1207. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(angle/5, 0, -angle/4)
  1208. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(angle/10, 0, angle/5)-- * CFrame.Angles(angle*0.5, 0, -math.abs(angle*0.15))
  1209. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(angle/10, 0, angle/5)-- * CFrame.Angles(-angle*0.5, 0, math.abs(angle*0.15))
  1210. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/5, math.pi, 0)
  1211. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2 + angle/5, math.pi, 0)
  1212. elseif party == true and jump == false and sit == false then
  1213. countspeed = 4
  1214. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(angle/15, 0, angle/15)
  1215. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(angle/15, 0, angle/15)
  1216. ls.C1 = CFrame.new(0.25,0.5 + 1 * angle/10,0.5) * CFrame.Angles(math.pi + angle/10, 0, 0 + angle/10)
  1217. rs.C1 = CFrame.new(-0.25,0.5 + 1 * angle/10,0.5) * CFrame.Angles(math.pi + angle/10, 0, 0 + angle/10)
  1218. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/10, math.pi, 0)
  1219. rj.C0 = CFrame.new(0, 0.5 + angle/5, 0) * CFrame.Angles(math.pi/2, math.pi, 0)
  1220. elseif canttouch == true and jump == false and sit == false then
  1221. countspeed = 2
  1222. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0 + angle/8, 0, math.pi/12 + angle/12)
  1223. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0 + angle/8, 0, -math.pi/12 - angle/12)
  1224. lh.C1 = CFrame.new(0.35,0.7,0.5) * CFrame.Angles(0 + angle/10, 0, -math.pi/8)
  1225. rh.C1 = CFrame.new(-0.35,0.7,0.5) * CFrame.Angles(0 + angle/10, 0, math.pi/8)
  1226. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/15, math.pi, 0)
  1227. rj.C0 = CFrame.new(angle/4, -0.3 + angle/20, 0) * CFrame.Angles(math.pi/2, math.pi, 0)
  1228. elseif happy == true and jump == false and sit == false then
  1229. countspeed = 4
  1230. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(math.pi/4, math.pi/8 + angle/8, math.pi/4 + angle/8)
  1231. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(math.pi/4, -math.pi/8 + angle/8, -math.pi/4 + angle/8)
  1232. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/10, 0, 0 + angle/10)
  1233. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/10, 0, 0 + angle/10)
  1234. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/15, math.pi + angle/15, 0 + angle/15)
  1235. rj.C0 = CFrame.new(0, 0 + angle/20, 0) * CFrame.Angles(math.pi/2, math.pi, 0)
  1236. elseif spin == true and jump == false and sit == false then
  1237. global_wait = (global_wait % 360) + 4
  1238. countspeed = 4
  1239. ls.C1 = CFrame.new(0,1,0) * CFrame.Angles(math.pi/2, 0 + angle/10, 0 + angle/10)
  1240. rs.C1 = CFrame.new(0,1,0) * CFrame.Angles(math.pi/2, 0 - angle/10, 0 + angle/10)
  1241. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/10, 0 + angle/10, 0 + angle/10)
  1242. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/10, 0 + angle/10, 0 + angle/10)
  1243. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0)
  1244. rj.C0 = CFrame.new(0 + angle/25, 0, 0 - angle/25) * CFrame.Angles(math.pi/2, math.pi, math.rad(global_wait*4))
  1245. elseif thriller == true and jump == false and sit == false then
  1246. countspeed = 2
  1247. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi/2 + angle/15)
  1248. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, -math.pi/2 + angle/15)
  1249. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(math.pi/60 - angle/45, 0, 0 + angle/15)
  1250. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(math.pi/60 + angle/45, 0, 0 + angle/15)
  1251. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/15, math.pi + angle/10, 0)
  1252. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2 + angle/50 , math.pi + angle/50, 0 + angle/50)
  1253. elseif barrel == true and jump == false and sit == false then
  1254. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi)
  1255. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi)
  1256. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0)
  1257. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0)
  1258. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0)
  1259. rj.C0 = CFrame.new(0 + angle, -1.8, 0) * CFrame.Angles(0, math.pi, 0 + angle)
  1260. elseif sax == true and jump == false and sit == false then
  1261. countspeed = 2
  1262. ls.C1 = CFrame.new(0,0.75,-0.25) * CFrame.Angles(-math.pi/5, 0, math.pi/2 - math.abs(angle/30))
  1263. rs.C1 = CFrame.new(0,0.75,-0.25) * CFrame.Angles(-math.pi/5, 0, -math.pi/2 + math.abs(angle/30))
  1264. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 - math.abs(angle/30))
  1265. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + math.abs(angle/30))
  1266. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0)
  1267. rj.C0 = CFrame.new(0, -math.abs(angle*0.05), math.abs(angle*0.025)) * CFrame.Angles(math.pi/2 + math.abs(angle/20), math.pi, 0)
  1268. elseif spooky == true and jump == false and sit == false then
  1269. countspeed = 3
  1270. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi/2 - angle/1.5)
  1271. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, -math.pi/2 + angle/1.5)
  1272. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 - angle/16)
  1273. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/16)
  1274. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/12, math.pi, 0)
  1275. rj.C0 = CFrame.new(0, 0 + angle / 35, 0) * CFrame.Angles(math.pi/2 + angle/25, math.pi, 0)
  1276. elseif stride == true and jump == false and sit == false then
  1277. countspeed = 2.5
  1278. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(angle/16, angle/16,math.pi/3.5 + angle/8)
  1279. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(angle/16, -angle/16,-math.pi/1.5 + -angle/8)
  1280. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, angle/16, angle/16)
  1281. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, angle/16, angle/16)
  1282. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0)
  1283. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2-angle/16, math.pi, 0)
  1284. elseif shuffle == true and jump == false and sit == false then
  1285. countspeed = 2
  1286. ls.C1 = CFrame.new(0,0.75,-0.35) * CFrame.Angles(math.pi/8, 0, math.pi/2 + angle/3.5)
  1287. rs.C1 = CFrame.new(0,0.75,-0.35) * CFrame.Angles(math.pi/8, 0, -math.pi/2 + angle/3.5)
  1288. lh.C1 = CFrame.new(0 + angle/50,1,0.5) * CFrame.Angles(0, 0 + angle/35, 0 + angle/15)
  1289. rh.C1 = CFrame.new(0 + angle/50,1,0.5) * CFrame.Angles(0, 0 + angle/35, 0 + angle/15)
  1290. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/15, math.pi, 0)
  1291. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2 - angle/35, math.pi - angle/35, 0)
  1292. elseif rock == true and jump == false and sit == false then
  1293. countspeed = 4
  1294. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi/2+angle/2)
  1295. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, -math.pi/2+angle/2)
  1296. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0+angle/32, 0, 0+angle/32)
  1297. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0+angle/32, 0, 0-angle/32)
  1298. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0)
  1299. rj.C0 = CFrame.new(0, 0 - angle/50, 0) * CFrame.Angles(math.pi/2, math.pi, 0)
  1300. elseif gagnam == true and jump == false and sit == false then
  1301. countspeed = 4
  1302. ls.C1 = CFrame.new(0,0.75,-0.15) * CFrame.Angles(-math.pi/4, 0, (math.pi/2 + angle/14) - math.pi/20)
  1303. rs.C1 = CFrame.new(0,0.75,-0.15) * CFrame.Angles(-math.pi/4, 0, (-math.pi/2 - angle/14) + math.pi/20)
  1304. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/16, 0, 0)
  1305. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/16, 0, 0)
  1306. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/20, math.pi, 0)
  1307. rj.C0 = CFrame.new(0, 0 + angle/40, 0) * CFrame.Angles(math.pi/2, math.pi, 0)
  1308. elseif snoop == true and jump == false and sit == false then
  1309. countspeed = 2
  1310. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(math.pi/12, 0, math.pi/4 + angle/4)
  1311. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(math.pi/12, 0, -math.pi/4 + angle/4)
  1312. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(math.pi/24, 0, 0 + angle/4)
  1313. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(math.pi/24, 0, 0 + angle/4)
  1314. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 - angle/8, math.pi, 0)
  1315. rj.C0 = CFrame.new(0, 0 + angle/48, 0) * CFrame.Angles(math.pi/2 + angle/24, math.pi, 0)
  1316. elseif darude == true and jump == false and sit == false then
  1317. countspeed = 3
  1318. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 + angle/1.5)
  1319. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 + angle/3)
  1320. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 - angle/3)
  1321. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 - angle/1.5)
  1322. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0)
  1323. rj.C0 = CFrame.new(0, 0+ angle/45, 0) * CFrame.Angles(math.pi/2 - angle/6, math.pi, 0)
  1324. elseif taco == true and jump == false and sit == false then
  1325. countspeed = 4
  1326. global_wait = (global_wait % 360) + 4
  1327. ls.C1 = CFrame.new(0,1,-0.25) * CFrame.Angles(math.pi/6 + angle/12, 0, math.pi)
  1328. rs.C1 = CFrame.new(0,1,-0.25) * CFrame.Angles(math.pi/6 + angle/12, 0, math.pi)
  1329. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, math.pi/8 + angle/16)
  1330. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, math.pi/8 + angle/16)
  1331. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 - math.pi/8 + angle/16, math.pi, 0)
  1332. rj.C0 = CFrame.new(0, 0.25 + angle/12, 0) * CFrame.Angles(math.pi/2, math.pi, math.rad(global_wait*4))
  1333. end
  1334. end
  1335. end)
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