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- Sky Factory Change Log!
- =======================
- This document is mostly for beta testers who are trying out upcoming versions to make sure they work.
- SF2 2.1
- =======
- Updated:
- - Infinite Inventories to 1.0.11: This fixes an important bug! Player inventories would be deleted when coming back from the End!
- - Loot Bags to 1.3.3: Various bug fixes.
- Config Changes:
- - Made Infinite Inventories and optional mod. There are still bugs with this mod and some people aren't adventurous enough for this. Remember if you want to play on a server that has this mod, you need to have it installed too.
- - Made Lucky Blocks an optional mod. Not a lot of care has been taken to make the drops from this balanced. Using will probably make you OP...and also kill you.
- - Restored the use of celebrity mobs from Headcrumbs.
- - Disabled the chat spam from Headcrumbs with CoFHCore.cfg.
- -------------------
- RC1
- ===
- Added Infinite Inventories - https://drone.io/github.com/Funwayguy/InfiniteInvo/files
- - Adds unlockable increases to players inventory. Each one costs an additional 10 levels to unlock. Doesn't 100% play nice with Inventory Tweaks yet.
- Added Plugin Messages - a custom mod for displaying messages based on 1.8 code.
- Updated Applied Energistics to rv2
- Updated Extra Cells to 2.2.23b43
- Updated Magical Crops to beta 12
- Updated Moo Fluids to 1.4.12.30a
- Updated ttCore to 1.0-53
- Updated Ender IO to 2.2.6.316
- Updated Loot Bags to 1.3.2
- Changed spawn rate on cows to be more rare and set some cows to not hurt.
- Changed Iguana Tweaks to remove Auto-smelt from the pool of potential bonus effects. You're welcome.
- Changed Headcrumbs celebrity mobs to off to disable chat spam.
- Changed Ender IO farming stations to not consume durability on hoes because it's bugged and would stop using the hoe after one durability loss. Will revert when fixed.
- Changed some Applied Energistics that didn't ore-dictionary silicon properly.
- Changed balance for Magical crops. Made Zivicio-level infusion stone more expensive. Seeds no longer duplicate on their own and must each be crafted. Left easy-mode essence recipes in place.
- Added the Tinkers Full Guard pattern as a rare drop in Loot Bags.
- Known issues:
- - Farming Stations are bugged and wont use hoes past one durability lost unless durability loss is turned off in config.
- - Moo Fluids cows don't seem to have enough variety in types spawned.
- - Some dupe glitches still exist. No, I'm not going to tell you what they are.
- Beta 2.1
- ========
- Rolled back Iguana Tweaks to 2.0.6 because it broke Ex Nihilo tools and ignored the whitelist in the config.
- Beta 2.0
- ========
- Added Auto Packager - http://www.curse.com/mc-mods/minecraft/221457-autopackager
- - Very simple mod that is perfect for crafting ore fragments coming from an Automatic Sieve
- Added Moo Fluids - http://moofluids.robrit.com/home/
- - Note that I haven't balanced the config file for Moo Fluids yet and it will be OP by default. Nerf coming later after bug testing.
- Updated Tinkers Construct
- Updated Thermal Expansion
- Updated Thermal Foundation
- Updated CoFH Core
- Updated Forge - *might* improve Java 8 support. I need help testing that.
- Updated Headcrumbs - Monsters now can spawn based on the heads. You can kill the whole Build Guild!
- Changed OpenBlocks to use LXP fluid - IMPORTANT NOTE: This adds cross-mod support but probably causes problems with existing worlds that had the old xp in them.
- ===============
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