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  1.  
  2. <vehicle type="carFillable">
  3. <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
  4. <storeData>
  5. <name>ScaniaVerbeek</name>
  6. <specs>
  7. <power>750</power>
  8. <maxSpeed>120</maxSpeed>
  9. </specs>
  10. <functions><function>$l10n_function_truck</function></functions>
  11. <image>store_dafXt.dds</image>
  12. <price>164000</price>
  13. <dailyUpkeep>160</dailyUpkeep>
  14. <lifetime>600</lifetime>
  15. <rotation>0</rotation>
  16. <brand>DAF</brand>
  17. <category>trucks</category>
  18. <vertexBufferMemoryUsage>2777064</vertexBufferMemoryUsage>
  19. <indexBufferMemoryUsage>450480</indexBufferMemoryUsage>
  20. <textureMemoryUsage>39977728</textureMemoryUsage>
  21. <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
  22. <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
  23. </storeData>
  24.  
  25. <base>
  26. <typeDesc>$l10n_typeDesc_truck</typeDesc>
  27. <filename>S730.i3d</filename>
  28. <size width="3.5" length="10" lengthOffset="-0.2" />
  29. <components>
  30. <component mass="7250" solverIterationCount="10" centerOfMass="0 0.43 0" />
  31. </components>
  32. <schemaOverlay attacherJointPosition="0 0">
  33. <default name="DEFAULT_VEHICLE" />
  34. <selected name="DEFAULT_VEHICLE_SELECTED" />
  35. </schemaOverlay>
  36. </base>
  37.  
  38. <wheels>
  39. <wheelConfigurations>
  40. <wheelConfiguration name="$l10n_configuration_valueWheelBroad" price="2000">
  41. <wheels autoRotateBackSpeed="2.2">
  42. <wheel isLeft="true" hasTireTracks="true" hasParticles="true">
  43. <physics rotSpeed="1" restLoad="1.4" repr="0>0|0" driveNode="0>0|0|0" mass="1" radius="0.55" width="0.5" forcePointRatio="0.5" initialCompression="25" suspTravel="0.11" spring="45" damper="30" />
  44. </wheel>
  45. <wheel isLeft="false" hasTireTracks="true" hasParticles="true">
  46. <physics rotSpeed="1" restLoad="1.4" repr="0>0|1" driveNode="0>0|1|0" mass="1" radius="0.55" width="0.5" forcePointRatio="0.5" initialCompression="25" suspTravel="0.11" spring="45" damper="30" />
  47. </wheel>
  48. <wheel isLeft="true" hasTireTracks="true" hasParticles="true">
  49. <physics rotSpeed="0" restLoad="1.4" repr="0>0|2" mass="1" radius="0.55" width="0.5" forcePointRatio="0.5" initialCompression="20" suspTravel="0.16" spring="35" damper="30" />
  50. </wheel>
  51. <wheel isLeft="false" hasTireTracks="true" hasParticles="true">
  52. <physics rotSpeed="0" restLoad="1.4" repr="0>0|3" mass="1" radius="0.55" width="0.5" forcePointRatio="0.5" initialCompression="20" suspTravel="0.16" spring="35" damper="30" />
  53. </wheel>
  54. <wheel isLeft="true" hasTireTracks="true" hasParticles="true">
  55. <physics rotSpeed="0" restLoad="1.4" repr="0>0|4|0" mass="1" radius="0.55" width="0.5" forcePointRatio="0.5" initialCompression="20" suspTravel="0.16" spring="35" damper="30" />
  56. </wheel>
  57. <wheel isLeft="false" hasTireTracks="true" hasParticles="true">
  58. <physics rotSpeed="0" restLoad="1.4" repr="0>0|4|1" mass="1" radius="0.55" width="0.5" forcePointRatio="0.5" initialCompression="20" suspTravel="0.16" spring="35" damper="30" />
  59. </wheel>
  60.  
  61. </wheels>
  62. </wheelConfiguration>
  63. </wheelConfigurations>
  64.  
  65. <ackermannSteeringConfigurations>
  66. <ackermannSteering rotSpeed="55" rotMax="55" rotCenterWheel1="3" rotCenterWheel2="4" />
  67. </ackermannSteeringConfigurations>
  68. </wheels>
  69.  
  70. <lights>
  71. <states>
  72. <state lightTypes="0" />
  73. <state lightTypes="0 1" />
  74. <state lightTypes="0 1 2 3" />
  75. </states>
  76.  
  77. <realLights>
  78. <low>
  79. <light node="0>2|0|0" lightTypes="0" excludedLightTypes="2 3" />
  80. <light node="0>2|1|2" lightTypes="1" />
  81. <light node="0>2|1|1" lightTypes="2" />
  82. <light node="0>2|0|1" lightTypes="3" />
  83. </low>
  84. <high>
  85. <light node="0>2|0|2" lightTypes="0" excludedLightTypes="2 3" />
  86. <light node="0>2|1|3" lightTypes="1" />
  87. <light node="0>2|1|0" lightTypes="2" />
  88. <light node="0>2|0|3" lightTypes="3" />
  89. <brakeLight node="0>2|2|0" />
  90. <turnLightLeft node="0>2|3|0" />
  91. <turnLightRight node="0>2|3|1" />
  92. <reverseLight node="0>2|4|0" />
  93. </high>
  94. </realLights>
  95.  
  96. </lights>
  97.  
  98. <enterable>
  99. <exitPoint node="0>9" />
  100. <enterReferenceNode node="0>" />
  101.  
  102. <cameras>
  103. <camera node="0>3|0|0" rotatable="true" rotateNode="0>3|0" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="4" transMax="40" translation="0 0 7.25" rotation="-20 180 0">
  104. <raycastNode node="0>8|0" />
  105. <raycastNode node="0>8|1" />
  106. </camera>
  107. <camera node="0>3|1" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" />
  108. </cameras>
  109.  
  110. <characterNode node="0>9|0" cameraMinDistance="1.5" spineRotation="-90 0 90">
  111. <target ikChain="rightFoot" targetNode="0>9|1" setDirty="true" />
  112. <target ikChain="leftFoot" targetNode="0>9|2" setDirty="true" />
  113. <target ikChain="rightArm" targetNode="0>10|0|0" setDirty="true" />
  114. <target ikChain="leftArm" targetNode="0>10|0|1" setDirty="true" />
  115. </characterNode>
  116. </enterable>
  117.  
  118. <motorized>
  119. <consumerConfigurations>
  120. <consumerConfiguration>
  121. <consumer fillUnitIndex="1" usage="186" fillType="diesel" /> <!-- usage is per hour at max load and max rpm -->
  122. <consumer fillUnitIndex="2" usage="300" fillType="air" permanentConsumption="false" refillLitersPerSecond="350" refillCapacityPercentage="0.5" /> <!-- usage per second at full brake power -->
  123. </consumerConfiguration>
  124. </consumerConfigurations>
  125.  
  126. <differentialConfigurations>
  127. <differentialConfiguration>
  128. <differentials>
  129. <differential torqueRatio="0.5" maxSpeedRatio="1.3" wheelIndex1="3" wheelIndex2="4" /> <!-- back 1-2 -->
  130. <differential torqueRatio="0.5" maxSpeedRatio="1.3" wheelIndex1="5" wheelIndex2="6" /> <!-- back 3-4 -->
  131. <differential torqueRatio="0.5" maxSpeedRatio="1.2" differentialIndex1="1" differentialIndex2="2" /> <!-- back -->
  132. </differentials>
  133. </differentialConfiguration>
  134. </differentialConfigurations>
  135.  
  136. <motorConfigurations>
  137. <motorConfiguration name="730" hp="684" price="0">
  138. <motor torqueScale="2.97" minRpm="850" maxRpm="2200" maxForwardSpeed="83" maxBackwardSpeed="15" brakeForce="5" lowBrakeForceScale="0.22" rotInertia="0.015">
  139. <torque rpm="850" torque="0.9" />
  140. <torque rpm="1000" torque="1" />
  141. <torque rpm="1450" torque="1" />
  142. <torque rpm="1900" torque="0.75" />
  143. <torque rpm="2200" torque="0.63" />
  144. <torque rpm="2500" torque="0.2" />
  145. </motor>
  146. <transmission minForwardGearRatio="10" maxForwardGearRatio="200" minBackwardGearRatio="40" maxBackwardGearRatio="200" />
  147. </motorConfiguration>
  148. </motorConfigurations>
  149.  
  150. <exhaustEffects>
  151. <exhaustEffect node="0>7" filename="$data/particleSystems/shared/exhaust.i3d" minRpmColor="0.9 0.9 0.9 0.05" maxRpmColor="0.9 0.9 0.9 0.2" minRpmScale="0.03" maxRpmScale="0.2" xzRotationsOffset="40 0" xzRotationsForward="20 80" xzRotationsBackward="20 -80" xzRotationsLeft="20 80" xzRotationsRight="20 -80" />
  152. </exhaustEffects>
  153.  
  154. <sounds externalSoundFile="sounds/lizard_truck.xml" />
  155. </motorized>
  156.  
  157. <animations>
  158. <animation name="tipAnimationGrainDoor">
  159. <part node="0>14|9|0" startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 -51.552"/>
  160. <part node="0>14|9|1" startTime="0" endTime="1" startTrans="0 0 0" endTrans="0 0.395 0"/>
  161. </animation>
  162. </animations>
  163. <cylindered>
  164. <movingTools>
  165. <movingTool node="0>14|9|1"/>
  166. <movingTool node="0>14|9|0"/>
  167. </movingTools>
  168. <sounds>
  169. <hydraulic template="DEFAULT_HYDRAULIC_SOUND" linkNode="0>"/>
  170. </sounds>
  171. </cylindered>
  172. <fillUnit>
  173. <fillUnitConfigurations>
  174. <fillUnitConfiguration>
  175. <fillUnits>
  176. <fillUnit unit="$l10n_unit_literShort" fillTypeCategories="bulk" capacity="120000">
  177. <exactFillRootNode node="0>14|3|0"/>
  178. <autoAimTargetNode node="0>14|3|1"/>
  179. <fillAutoAimTargetNode startZ="2.8" endZ="-3.8" invert="false" fillUnitIndex="1" startPercentage="25"/>
  180. </fillUnit>
  181. </fillUnits>
  182. </fillUnitConfiguration>
  183. </fillUnitConfigurations>
  184. </fillUnit>
  185. <fillVolume>
  186. <fillVolumeConfigurations>
  187. <fillVolumeConfiguration>
  188. <volumes>
  189. <volume node="0>14|4|0" maxDelta="0.2" fillUnitIndex="1"/>
  190. </volumes>
  191. </fillVolumeConfiguration>
  192. </fillVolumeConfigurations>
  193. <unloadInfos>
  194. <unloadInfo fillVolumeIndex="1">
  195. <node node="0>14|4|1" width="1.3" length="0.5" minHeight="0.8" priority="2"/>
  196. <node node="0>14|4|2" width="1.3" length="0.5" minHeight="0.8" priority="2"/>
  197. <node node="0>14|4|4" width="1.3" length="2.6"/>
  198. <node node="0>14|4|5" width="1.3" length="2.6"/>
  199. </unloadInfo>
  200. <unloadInfo fillVolumeIndex="1">
  201. <node node="0>14|4|3" width="0.5" length="0.3" minHeight="0.8" priority="2"/>
  202. <node node="0>14|4|4" width="1.0" length="2.6"/>
  203. <node node="0>14|4|5" width="1.0" length="2.6"/>
  204. </unloadInfo>
  205. </unloadInfos>
  206. <heightNodes>
  207. <heightNode fillVolumeIndex="1">
  208. <refNode node="0>14|4|1"/>
  209. <refNode node="0>14|4|2"/>
  210. </heightNode>
  211. <heightNode fillVolumeIndex="1">
  212. <refNode node="0>14|4|3"/>
  213. </heightNode>
  214. </heightNodes>
  215. </fillVolume>
  216. <dischargeable>
  217. <dischargeNode node="0>14|6|1" emptySpeed="1250" fillUnitIndex="1" unloadInfoIndex="2">
  218. <info width="0.5" length="0.5" zOffset="0.5"/>
  219. <effects>
  220. <effectNode effectClass="TipEffect">
  221. <effectNode effectNode="0>14|5|1|1|0" effectClass="ParticleEffect"/>
  222. <effectNode effectNode="0>14|5|1|0|0" materialType="unloading" materialTypeId="1" fadeTime="0.5" extraDistanceNode="0>14|6|1" extraDistance="0.2"/>
  223. </effectNode>
  224. <effectNode effectNode="0>14|5|1|0|1" materialType="smoke" materialTypeId="1" fadeTime="0.5"/>
  225. </effects>
  226. </dischargeNode>
  227. </dischargeable>
  228.  
  229. <drivable>
  230. <sounds>
  231. <waterSplash template="WATER_SPLASH_01" />
  232. </sounds>
  233. <steeringWheel node="0>10|0" indoorRotation="540" outdoorRotation="50" />
  234. </drivable>
  235.  
  236.  
  237. <ai>
  238. <collisionTrigger node="0>6" />
  239. </ai>
  240.  
  241. <attacherJoints>
  242. <attacherJointConfigurations>
  243. <attacherJointConfiguration>
  244. <attacherJoint node="0>5" jointType="semitrailer" allowsJointLimitMovement="false" allowsLowering="false" lowerRotLimit="12 125 12">
  245. <schema position="1 0" rotation="0" invertX="false" />
  246. <attachSound template="TRUCK_ATTACH_01" linkNode="0>" />
  247. </attacherJoint>
  248. </attacherJointConfiguration>
  249. </attacherJointConfigurations>
  250.  
  251. <sounds>
  252. <attach template="ATTACH_01" linkNode="0>" />
  253. <hydraulic template="DEFAULT_HYDRAULIC_SOUND" linkNode="0>" />
  254. </sounds>
  255. </attacherJoints>
  256.  
  257. <honk>
  258. <sound template="HONK_LIZARD_TRUCK" linkNode="0>" />
  259. </honk>
  260.  
  261. <foliageBending>
  262. <bendingNode minX="-1.35" maxX="1.35" minZ="-5.4" maxZ="3.6" yOffset="0.6" />
  263. </foliageBending>
  264.  
  265. <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2" />
  266. <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2" />
  267.  
  268. <i3dMappings>
  269. </i3dMappings>
  270. </vehicle>
  271. <vehicle type="carFillable">
  272. <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
  273. <storeData>
  274. <name>ScaniaVerbeek</name>
  275. <specs>
  276. <power>750</power>
  277. <maxSpeed>120</maxSpeed>
  278. </specs>
  279. <functions><function>$l10n_function_truck</function></functions>
  280. <image>store_dafXt.dds</image>
  281. <price>164000</price>
  282. <dailyUpkeep>160</dailyUpkeep>
  283. <lifetime>600</lifetime>
  284. <rotation>0</rotation>
  285. <brand>DAF</brand>
  286. <category>trucks</category>
  287. <vertexBufferMemoryUsage>2777064</vertexBufferMemoryUsage>
  288. <indexBufferMemoryUsage>450480</indexBufferMemoryUsage>
  289. <textureMemoryUsage>39977728</textureMemoryUsage>
  290. <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
  291. <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
  292. </storeData>
  293.  
  294. <base>
  295. <typeDesc>$l10n_typeDesc_truck</typeDesc>
  296. <filename>S730.i3d</filename>
  297. <size width="3.5" length="10" lengthOffset="-0.2" />
  298. <components>
  299. <component mass="7250" solverIterationCount="10" centerOfMass="0 0.43 0" />
  300. </components>
  301. <schemaOverlay attacherJointPosition="0 0">
  302. <default name="DEFAULT_VEHICLE" />
  303. <selected name="DEFAULT_VEHICLE_SELECTED" />
  304. </schemaOverlay>
  305. </base>
  306.  
  307. <wheels>
  308. <wheelConfigurations>
  309. <wheelConfiguration name="$l10n_configuration_valueWheelBroad" price="2000">
  310. <wheels autoRotateBackSpeed="2.2">
  311. <wheel isLeft="true" hasTireTracks="true" hasParticles="true">
  312. <physics rotSpeed="1" restLoad="1.4" repr="0>0|0" driveNode="0>0|0|0" mass="1" radius="0.55" width="0.5" forcePointRatio="0.5" initialCompression="25" suspTravel="0.11" spring="45" damper="30" />
  313. </wheel>
  314. <wheel isLeft="false" hasTireTracks="true" hasParticles="true">
  315. <physics rotSpeed="1" restLoad="1.4" repr="0>0|1" driveNode="0>0|1|0" mass="1" radius="0.55" width="0.5" forcePointRatio="0.5" initialCompression="25" suspTravel="0.11" spring="45" damper="30" />
  316. </wheel>
  317. <wheel isLeft="true" hasTireTracks="true" hasParticles="true">
  318. <physics rotSpeed="0" restLoad="1.4" repr="0>0|2" mass="1" radius="0.55" width="0.5" forcePointRatio="0.5" initialCompression="20" suspTravel="0.16" spring="35" damper="30" />
  319. </wheel>
  320. <wheel isLeft="false" hasTireTracks="true" hasParticles="true">
  321. <physics rotSpeed="0" restLoad="1.4" repr="0>0|3" mass="1" radius="0.55" width="0.5" forcePointRatio="0.5" initialCompression="20" suspTravel="0.16" spring="35" damper="30" />
  322. </wheel>
  323. <wheel isLeft="true" hasTireTracks="true" hasParticles="true">
  324. <physics rotSpeed="0" restLoad="1.4" repr="0>0|4|0" mass="1" radius="0.55" width="0.5" forcePointRatio="0.5" initialCompression="20" suspTravel="0.16" spring="35" damper="30" />
  325. </wheel>
  326. <wheel isLeft="false" hasTireTracks="true" hasParticles="true">
  327. <physics rotSpeed="0" restLoad="1.4" repr="0>0|4|1" mass="1" radius="0.55" width="0.5" forcePointRatio="0.5" initialCompression="20" suspTravel="0.16" spring="35" damper="30" />
  328. </wheel>
  329.  
  330. </wheels>
  331. </wheelConfiguration>
  332. </wheelConfigurations>
  333.  
  334. <ackermannSteeringConfigurations>
  335. <ackermannSteering rotSpeed="55" rotMax="55" rotCenterWheel1="3" rotCenterWheel2="4" />
  336. </ackermannSteeringConfigurations>
  337. </wheels>
  338.  
  339. <lights>
  340. <states>
  341. <state lightTypes="0" />
  342. <state lightTypes="0 1" />
  343. <state lightTypes="0 1 2 3" />
  344. </states>
  345.  
  346. <realLights>
  347. <low>
  348. <light node="0>2|0|0" lightTypes="0" excludedLightTypes="2 3" />
  349. <light node="0>2|1|2" lightTypes="1" />
  350. <light node="0>2|1|1" lightTypes="2" />
  351. <light node="0>2|0|1" lightTypes="3" />
  352. </low>
  353. <high>
  354. <light node="0>2|0|2" lightTypes="0" excludedLightTypes="2 3" />
  355. <light node="0>2|1|3" lightTypes="1" />
  356. <light node="0>2|1|0" lightTypes="2" />
  357. <light node="0>2|0|3" lightTypes="3" />
  358. <brakeLight node="0>2|2|0" />
  359. <turnLightLeft node="0>2|3|0" />
  360. <turnLightRight node="0>2|3|1" />
  361. <reverseLight node="0>2|4|0" />
  362. </high>
  363. </realLights>
  364.  
  365. </lights>
  366.  
  367. <enterable>
  368. <exitPoint node="0>9" />
  369. <enterReferenceNode node="0>" />
  370.  
  371. <cameras>
  372. <camera node="0>3|0|0" rotatable="true" rotateNode="0>3|0" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="4" transMax="40" translation="0 0 7.25" rotation="-20 180 0">
  373. <raycastNode node="0>8|0" />
  374. <raycastNode node="0>8|1" />
  375. </camera>
  376. <camera node="0>3|1" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" />
  377. </cameras>
  378.  
  379. <characterNode node="0>9|0" cameraMinDistance="1.5" spineRotation="-90 0 90">
  380. <target ikChain="rightFoot" targetNode="0>9|1" setDirty="true" />
  381. <target ikChain="leftFoot" targetNode="0>9|2" setDirty="true" />
  382. <target ikChain="rightArm" targetNode="0>10|0|0" setDirty="true" />
  383. <target ikChain="leftArm" targetNode="0>10|0|1" setDirty="true" />
  384. </characterNode>
  385. </enterable>
  386.  
  387. <motorized>
  388. <consumerConfigurations>
  389. <consumerConfiguration>
  390. <consumer fillUnitIndex="1" usage="186" fillType="diesel" /> <!-- usage is per hour at max load and max rpm -->
  391. <consumer fillUnitIndex="2" usage="300" fillType="air" permanentConsumption="false" refillLitersPerSecond="350" refillCapacityPercentage="0.5" /> <!-- usage per second at full brake power -->
  392. </consumerConfiguration>
  393. </consumerConfigurations>
  394.  
  395. <differentialConfigurations>
  396. <differentialConfiguration>
  397. <differentials>
  398. <differential torqueRatio="0.5" maxSpeedRatio="1.3" wheelIndex1="3" wheelIndex2="4" /> <!-- back 1-2 -->
  399. <differential torqueRatio="0.5" maxSpeedRatio="1.3" wheelIndex1="5" wheelIndex2="6" /> <!-- back 3-4 -->
  400. <differential torqueRatio="0.5" maxSpeedRatio="1.2" differentialIndex1="1" differentialIndex2="2" /> <!-- back -->
  401. </differentials>
  402. </differentialConfiguration>
  403. </differentialConfigurations>
  404.  
  405. <motorConfigurations>
  406. <motorConfiguration name="730" hp="684" price="0">
  407. <motor torqueScale="2.97" minRpm="850" maxRpm="2200" maxForwardSpeed="83" maxBackwardSpeed="15" brakeForce="5" lowBrakeForceScale="0.22" rotInertia="0.015">
  408. <torque rpm="850" torque="0.9" />
  409. <torque rpm="1000" torque="1" />
  410. <torque rpm="1450" torque="1" />
  411. <torque rpm="1900" torque="0.75" />
  412. <torque rpm="2200" torque="0.63" />
  413. <torque rpm="2500" torque="0.2" />
  414. </motor>
  415. <transmission minForwardGearRatio="10" maxForwardGearRatio="200" minBackwardGearRatio="40" maxBackwardGearRatio="200" />
  416. </motorConfiguration>
  417. </motorConfigurations>
  418.  
  419. <exhaustEffects>
  420. <exhaustEffect node="0>7" filename="$data/particleSystems/shared/exhaust.i3d" minRpmColor="0.9 0.9 0.9 0.05" maxRpmColor="0.9 0.9 0.9 0.2" minRpmScale="0.03" maxRpmScale="0.2" xzRotationsOffset="40 0" xzRotationsForward="20 80" xzRotationsBackward="20 -80" xzRotationsLeft="20 80" xzRotationsRight="20 -80" />
  421. </exhaustEffects>
  422.  
  423. <sounds externalSoundFile="sounds/lizard_truck.xml" />
  424. </motorized>
  425.  
  426. <animations>
  427. <animation name="tipAnimationGrainDoor">
  428. <part node="0>14|9|0" startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 -51.552"/>
  429. <part node="0>14|9|1" startTime="0" endTime="1" startTrans="0 0 0" endTrans="0 0.395 0"/>
  430. </animation>
  431. </animations>
  432. <cylindered>
  433. <movingTools>
  434. <movingTool node="0>14|9|1"/>
  435. <movingTool node="0>14|9|0"/>
  436. </movingTools>
  437. <sounds>
  438. <hydraulic template="DEFAULT_HYDRAULIC_SOUND" linkNode="0>"/>
  439. </sounds>
  440. </cylindered>
  441. <fillUnit>
  442. <fillUnitConfigurations>
  443. <fillUnitConfiguration>
  444. <fillUnits>
  445. <fillUnit unit="$l10n_unit_literShort" fillTypeCategories="bulk" capacity="120000">
  446. <exactFillRootNode node="0>14|3|0"/>
  447. <autoAimTargetNode node="0>14|3|1"/>
  448. <fillAutoAimTargetNode startZ="2.8" endZ="-3.8" invert="false" fillUnitIndex="1" startPercentage="25"/>
  449. </fillUnit>
  450. </fillUnits>
  451. </fillUnitConfiguration>
  452. </fillUnitConfigurations>
  453. </fillUnit>
  454. <fillVolume>
  455. <fillVolumeConfigurations>
  456. <fillVolumeConfiguration>
  457. <volumes>
  458. <volume node="0>14|4|0" maxDelta="0.2" fillUnitIndex="1"/>
  459. </volumes>
  460. </fillVolumeConfiguration>
  461. </fillVolumeConfigurations>
  462. <unloadInfos>
  463. <unloadInfo fillVolumeIndex="1">
  464. <node node="0>14|4|1" width="1.3" length="0.5" minHeight="0.8" priority="2"/>
  465. <node node="0>14|4|2" width="1.3" length="0.5" minHeight="0.8" priority="2"/>
  466. <node node="0>14|4|4" width="1.3" length="2.6"/>
  467. <node node="0>14|4|5" width="1.3" length="2.6"/>
  468. </unloadInfo>
  469. <unloadInfo fillVolumeIndex="1">
  470. <node node="0>14|4|3" width="0.5" length="0.3" minHeight="0.8" priority="2"/>
  471. <node node="0>14|4|4" width="1.0" length="2.6"/>
  472. <node node="0>14|4|5" width="1.0" length="2.6"/>
  473. </unloadInfo>
  474. </unloadInfos>
  475. <heightNodes>
  476. <heightNode fillVolumeIndex="1">
  477. <refNode node="0>14|4|1"/>
  478. <refNode node="0>14|4|2"/>
  479. </heightNode>
  480. <heightNode fillVolumeIndex="1">
  481. <refNode node="0>14|4|3"/>
  482. </heightNode>
  483. </heightNodes>
  484. </fillVolume>
  485. <dischargeable>
  486. <dischargeNode node="0>14|6|1" emptySpeed="1250" fillUnitIndex="1" unloadInfoIndex="2">
  487. <info width="0.5" length="0.5" zOffset="0.5"/>
  488. <effects>
  489. <effectNode effectClass="TipEffect">
  490. <effectNode effectNode="0>14|5|1|1|0" effectClass="ParticleEffect"/>
  491. <effectNode effectNode="0>14|5|1|0|0" materialType="unloading" materialTypeId="1" fadeTime="0.5" extraDistanceNode="0>14|6|1" extraDistance="0.2"/>
  492. </effectNode>
  493. <effectNode effectNode="0>14|5|1|0|1" materialType="smoke" materialTypeId="1" fadeTime="0.5"/>
  494. </effects>
  495. </dischargeNode>
  496. </dischargeable>
  497.  
  498. <drivable>
  499. <sounds>
  500. <waterSplash template="WATER_SPLASH_01" />
  501. </sounds>
  502. <steeringWheel node="0>10|0" indoorRotation="540" outdoorRotation="50" />
  503. </drivable>
  504.  
  505.  
  506. <ai>
  507. <collisionTrigger node="0>6" />
  508. </ai>
  509.  
  510. <attacherJoints>
  511. <attacherJointConfigurations>
  512. <attacherJointConfiguration>
  513. <attacherJoint node="0>5" jointType="semitrailer" allowsJointLimitMovement="false" allowsLowering="false" lowerRotLimit="12 125 12">
  514. <schema position="1 0" rotation="0" invertX="false" />
  515. <attachSound template="TRUCK_ATTACH_01" linkNode="0>" />
  516. </attacherJoint>
  517. </attacherJointConfiguration>
  518. </attacherJointConfigurations>
  519.  
  520. <sounds>
  521. <attach template="ATTACH_01" linkNode="0>" />
  522. <hydraulic template="DEFAULT_HYDRAULIC_SOUND" linkNode="0>" />
  523. </sounds>
  524. </attacherJoints>
  525.  
  526. <honk>
  527. <sound template="HONK_LIZARD_TRUCK" linkNode="0>" />
  528. </honk>
  529.  
  530. <foliageBending>
  531. <bendingNode minX="-1.35" maxX="1.35" minZ="-5.4" maxZ="3.6" yOffset="0.6" />
  532. </foliageBending>
  533.  
  534. <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2" />
  535. <washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2" />
  536.  
  537. <i3dMappings>
  538. </i3dMappings>
  539. </vehicle>
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