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Ever17 guide

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  1. Ever17: Out of Infinity: FAQ/Walkthrough by Denethor0
  2. Version: 1.3 | Last Updated: 2008-04-16 | View/Download Original File Hosted by
  3. Return to Ever17: Out of Infinity (PC) FAQs & Guides
  4. Liked this FAQ? Click here to recommend this item to other users.
  5. ____ _ _ ____ ____ ___ _____
  6. / ___) | | / / / ___) / _ \ / / (__ /
  7. / / | | / / / / / /_/ | / / __/ /
  8. / __) | | / / / __) / __/ / / (_ __)
  9. / /__ | |/ / / /__ / /\ \ / / / /
  10. (_____) |___/ (_____) (_/ \_) /_/ /_/
  11.  
  12. EVER 17 - The out of Infinity
  13. ------------------------------
  14. Authors: Denethor0
  15. Began: 2006-07-05
  16. Completed:to be seen
  17. ------------------------------
  18.  
  19. Ever 17: the out of Infinity is an interactive novel that was
  20. developed by KID and Published by HIRAMEKI INTERNATIONAL GROUP INC All
  21. rights reserved. For more information on this game, please visit
  22. http://www.hirameki-int.com/
  23.  
  24.  
  25. Table of content
  26. ----------------
  27. 1. Introduction
  28. 2. Characters
  29. 2.1 Tanaka Yubiseiharukan.
  30. 2.2 Komachi Tsugumi.
  31. 2.3 Akanegasaki Sora.
  32. 2.4 Matsunaga Sara.
  33. 2.5 Yagami Coco.
  34. 2.6 Kuranari Takeshi.
  35. 2.7 "The Kid"
  36. 3. Story
  37. 4. Walkthrough
  38. 4.1 Tsugumi's good ending
  39. 4.2 Sora's good ending
  40. 4.3 You's (Yubiseiharukan) good ending
  41. 4.4 Sara's good ending
  42. 4.5 Coco's ending - True ending
  43. 5. Endings
  44. 5.1 Takeshi's Endings
  45. 5.2 "The Kid's" endings
  46. 5.3 True Ending
  47. 6. Legal & Copyright
  48. 7. Credits & thanks
  49.  
  50. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  51. 1. Introduction
  52. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  53.  
  54. This walkthrough is version 1.2
  55.  
  56. Version history | Date |Details
  57. ----------------|------------|-----------------------------------
  58. | |
  59. Version 0.6 |2006-07-05 |Work on layout of walkthrough
  60. | |
  61. Version 0.7 |2006-07-08 |Complete Tsugumi's happy ending path
  62. | |added
  63. | |
  64. Version 0.8 |2006-07-09 |Endings details added, work on Sora's
  65. | |& You's happy ending started.
  66. | |
  67. Version 0.9 |2006-07-12 |Corrections to Tsugumi's path added,
  68. | |completed Sora's path.
  69. | |Some minor changes in table of
  70. | |content.
  71. | |
  72. Version 1.0 |2006-07-13 |Work on You's & Sara's path started.
  73. | |
  74. Version 1.1 |2006-07-17 |Work on You's path complete.
  75. | |
  76. Version 1.2 |2006-07-18 |The "?f" that appeared in the guide
  77. | |due to .doc to .txt has been removed
  78. | |and replaced with "'".
  79. | |Sara's path completed.
  80. | |Additional sites has been permited to
  81. | |host this Guide.
  82.  
  83. Planned changes and Additions
  84. -----------------------------
  85. 1. Add all 3 bad endings
  86. 2. Add ingame time & date in each path
  87. 3. Explore & show which decissions affects each endings
  88.  
  89. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  90. 2. Characters
  91. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  92.  
  93. 2.1 Tanaka Yubiseiharukan(You)
  94. -------------------------------
  95. A freshman at Kyumeikan Women's University intending to major in
  96. archeology, and a part-time worker at LeMU. Her father gave her this
  97. unique first name because Tanaka was a common surname but very rare as
  98. a first name. She also possesses a wealth of occult-related knowledge
  99. and skills to survive in an emergency. More than anything, she loves
  100. to talk. Her nickname is "You."
  101.  
  102. 2.2 Komachi Tsugumi
  103. --------------------
  104. A girl of few words, shrouded in mystery. Why has she come to LeMU?
  105. Who, or what, is she? Her cold eyes seem as though they can peer right
  106. into the hearts of people and she regularly has harsh words for
  107. others. Just when it appears that she might open up, she lets loose
  108. with a flood of anger. What is the secret that this strange girl
  109. possesses?
  110.  
  111. 2.3 Akanegasaki Sora
  112. ---------------------
  113. A system Engineer in LeMU's Development Division, Sora is always calm
  114. and collected, never moved to act by passion or emotion. She stores
  115. everything in her memory and analyzes it like a computer. Rationality
  116. is the standard that underpines her every action.
  117.  
  118. 2.4 Matsunaga Sara
  119. -------------------
  120. A student at Kyumeikan Girls High School, Sara is following in the
  121. footsteps of her friend You. Her personality can be twisted and
  122. cheeky, but she is actually very lonely.
  123.  
  124. 2.5 Yagami Coco
  125. ----------------
  126. Coco regularly breaks out in behavior that would be too crazy to be
  127. broadcast on TV. Her words and action rock the brains of those that
  128. see and hear her. Coco is not especially good at anything and has no
  129. special skills or qualities to speak of...but she is proud of her
  130. ability to bend spoons. But for all of these reasons, Coco is loved by
  131. those around her, impossible to dislike, that may in fact may be her
  132. special skill.
  133.  
  134. 2.6 Kuranari Takeshi
  135. ---------------------
  136. A college student that has come to LeMU with friends for a day of
  137. leisure. He's separated from his friends...and entangled in a
  138. horrifying string of events. His personality is usually outgoing,
  139. optimistic and sometimes emotional.
  140.  
  141. 2.7.1 "The Kid"
  142. ----------------
  143. Age: Unknown (estimated by appearance to be around 15-years-old).
  144. "Kid" is a mysterious character who can't remember who he is or why
  145. he's at LeMU. He is introverted, shy, scared, but willing to sacrifice
  146. himself for others. Since they don't know his name, the others refer
  147. to him as "Kid."
  148.  
  149. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  150. 3. Story
  151. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  152.  
  153. It is May 1, 2017, 12:51 p.m. Without warning or explanation, seven
  154. people are suddenly trapped at a depth of 167 feet in the Marine Sea
  155. Park "LeMU." Water, air and food are in short supply, and LeMU's
  156. protective bulkhead can only withstand the pressure of the water for
  157. 119 hours. To top it off, there's a mysterious virius in the sea
  158. outside. Time is running out!
  159. The bonds among the seven people trapped under the ocean grow stronger
  160. as they fight to find a way to escape and survive the danger that
  161. threatens them. These are bonds of friendship, and bonds of love.
  162. But time waits for no one and the zero hour slowly, steadily
  163. approaches. With a climax that packs the ultimate in surprises, what
  164. could happen?
  165. Who will survive the crisis?
  166.  
  167. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  168. 4. Walkthrough
  169. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  170. First a few words about the walkthrought and some advice to those who
  171. want to complete the game as much as possible on their own.
  172.  
  173. Tips how to beat the game without this guide
  174. ---------------------------------------------
  175. If you want to avoid using this walkthrought as much as
  176. possible then my advice is to focus on one girl and try to be as nice
  177. as possible to her all along while ignoring the other. This is usualy
  178. not very hard with conversations, but when you gets to choose where to
  179. go around in LeMU on a few occassions it can be hard as you dont know
  180. where each person is. So use Quicksave and quickload before each
  181. choice and just reload the last save if you don't go to the area where
  182. your choosen person for romance is. The same way is applied to avoid
  183. the second possible romance which you should avoid meeting then.
  184.  
  185. General
  186. -------
  187. If a choice is shown like this
  188. ____________________________________________
  189. | |
  190. | 26. Central control room/Elevator Hall |
  191. |___________________________________________|
  192.  
  193. then it simply means that I been able to confirm myself that either of
  194. these 2 choices works for that path. If two identical of these is
  195. following each others then that simply means that you can choose
  196. whichever of these first, but that you have to choose the other one in
  197. the next choice. This only appears when you got to choose where to go
  198. in the game.
  199.  
  200. Another thing to note is that this is the path I took when
  201. completing the game, so to getting one particularly good ending
  202. doesn't mean you must do everything I done, only that this path will
  203. guarantee you to get this particular good ending.
  204.  
  205.  
  206. 4.1 Tsugumi's good ending
  207. ------------------------
  208. Tsugumi's happy ending is according to many people I talked to the
  209. most tricky one to get and just happened to be the first one I
  210. archived. Once you rescued Chami you are set on Tsugumi's path.
  211.  
  212. 1.Listen to joke
  213. 2.Ignore
  214. 3.Appologize
  215. 4.I've got to find my friends
  216. 5.Its not important now
  217. 6.Thank Tsugumi for help
  218. 7.?cI thought that was someone else/Assitant Chief, Huh?
  219. 8.The Dolphine merry-go-round/The Souvenir shop
  220. 9.The Dolphine merry-go-round/The Souvenir shop
  221. 10.Security office
  222. 11.The visitors Elevator
  223. 12.The warehouse/the Infirmary
  224. 13.The warehouse/the Infirmary
  225. 14.Satisfied with the explanation
  226. 15.Hey, everybody makes mistakes
  227. 16.Where did she go?
  228. 17.Talk to her
  229. 18.Look for Tsugumi
  230. 19.Help Tsugumi
  231. 20.Thought maybe I'd Wash my hair
  232. 21.I don't know
  233. 22.About the air pressure of the generator room
  234. 23.I've never heard of it
  235. 24.So what about it?
  236. 25.I'll pass
  237. 26.Central control room/Elevator Hall
  238. 27.Central control room/Elevator Hall
  239. 28.Lemurian ruins
  240. 29.Rest area
  241. 30.Do you want another one
  242. 31.Counterclockwise
  243. 32.Clockwise
  244. 33.Don't go
  245. 34.I'm sorry. I apologize
  246. 35.I went to see Tsugumi
  247. 36.Voice disagreement
  248. 37.Don't push the button
  249. 38.I know
  250. 39.The Infirmary
  251. 40.Don't hit him
  252. 41.Ask Tsugumi
  253. 42.Ask You
  254. 43.Alright, we're going!
  255.  
  256. Congratulations, you have just finished Tsugumi's good path.
  257. Now its just to sit back and read on until the ending credit.
  258.  
  259. 4.2 Sora's good ending
  260. -----------------------
  261. Sora's happy ending is the most easy one as most if not all choices
  262. on how to focus on her is very clear. It is howerer the path with
  263. the most choices to get too from my experience.
  264.  
  265. 1.Listen to the staffer's explanation
  266. 2.It was the tanuki...
  267. 3.Stay silent
  268. 4.I've got to find my friends
  269. 5.It's not your fault
  270. 6.What are you mad about?
  271. 7.I thought that was someone else/Assitant Chief, Huh?
  272. 8.The Security office
  273. 9.The Dolphine merry-go-round/The Souvenir shop
  274. 10.The Dolphine merry-go-round/The Souvenir shop
  275. 11.The warehouse/the Infirmary
  276. 12.The warehouse/the Infirmary
  277. 13.The visitor Elevator
  278. 14.Satisfied with the explanation
  279. 15.It's not your fault, Sora
  280. 16.When was Sora going to sleep?
  281. 17.Wait and see what she says
  282. 18.Go see Sora in the Control Room
  283. 19.Look for Sora first
  284. 29.Decide to escape
  285. 21.I know it
  286. 22.Why do you know so much about LeMU?
  287. 23.Of course I know it
  288. 24.I know! Don't sat anything else!
  289. 25.Im in
  290. 26.Central Control Room
  291. 27.Chicken Sandwich stand
  292. 28.Lemurian Ruins
  293. 29.Where'd you go this morning?
  294. 30.Counterclockwise
  295. 31.Clockwise
  296. 32.Go
  297. 33.Yes
  298. 34.Hear more
  299. 35.I do know
  300. 36.I didn't say anything
  301. 37.No
  302. 38.I can't explain it
  303. 39.I was meeting Sora
  304. 40.Right, happily ever after
  305. 41.Let's both say it at the same time
  306. 42.Push the button
  307. 43.I don't know
  308. 44.The Control Room?
  309. 45.The security office?
  310. 46.Don't hit him
  311. 47.Yes
  312. 48.You have
  313. 49.Ask Sora
  314. 50.Ask You
  315. 51.Alright, we're going!
  316.  
  317. Congratulations, you have just finished Sora's good ending.
  318. Now its just to sit back and read on until the ending credit.
  319.  
  320. 4.3 You's (Yubiseiharukan) good ending
  321. ---------------------------------------
  322.  
  323. 1.Listen to the Joke
  324. 2.It was the tanuki...
  325. 3.Stay silent
  326. 4.Who am I
  327. 5.Thanks
  328. 6.Ask
  329. 7.Try to contact the outside
  330. 8.Don't worry
  331. 9.Choose any name here-
  332. 10.Why are you so angry?
  333. 11.I get it
  334. 12.Even that would be impossible
  335. 13.Dolphins merry-go-round
  336. 14.To the Control Room
  337. 15.To the Security office
  338. 16.To the Jellyfish Gondola
  339. 17.To the Warehouse
  340. 18.You
  341. 19I got it
  342. 20.I'll help You
  343. 21.Keep arguing
  344. 22.I don't think so
  345. 23.Naturally, I knows the hacker
  346. 24.I see
  347. 25.Go with You
  348. 26.Lemurian Ruins
  349. 27.The rest area
  350. 28.The Central Control room
  351. 29.I get it
  352. 30.I got it
  353. 31.What if I tilt it
  354. 32.Tilt it almost completely vertical
  355. 33.8 ways
  356. 34.It was becouse it was an umlaut.
  357. 35.You don't look it
  358. 36.The Third eye
  359. 37.Talk to You
  360.  
  361. Congratulations, you just finish You's good ending
  362.  
  363. 4.4 Sara's good ending
  364. -----------------------
  365. Sara's good ending is the one with the least number
  366. of choices to get to.
  367.  
  368. 1.Listen to the staffer's explanation
  369. 2.It was the tanuki...
  370. 3.Stay silent
  371. 4.Who am I
  372. 5.No thanks
  373. 6.Don't ask
  374. 7.Try to contact the outside...
  375. 8.Worry
  376. 9.-Choose any name here-
  377. 10.Why are you so angry?
  378. 11.I get it
  379. 12.I might be able to handle that
  380. 13.To the warehouse
  381. 14.To the Control Room
  382. 15.To the Jellyfish Gondola
  383. 16.To the Security office
  384. 17.to the Merry-go-round
  385. 18A spoiled baby
  386. 19.I got it
  387. 20.I'll wait here
  388. 21.no problem
  389. 22.Naturally, I know the hacker
  390. 23.I see
  391. 24.Go with Sara and sora
  392. 25.The rest area
  393. 26.Lemurian Ruins
  394. 27.The Central Control room
  395. 28.I get it
  396. 29.Repairs with Sara
  397. 30.I suppose
  398. 31.Start with zweite stock
  399.  
  400. Congratulations, you just finish Sara's good ending
  401.  
  402. 4.5 Coco's ending
  403. -----------------
  404. (Can only be done when all other 4 good endings have been completed)
  405. Once Coco's path has been unlocked, a number of new choices can be
  406. made that determines if you will be able to go 1 of the 4 main
  407. paths or Coco's path.
  408.  
  409. Also, it does'n matter if you choose to play as "the Kid" or Takeshi
  410. to get into Coco's path as they will become the same on day 3.
  411. I howerever will go along "the kids" path to get Coco's path.
  412. Once you entered Coco's path you can choose whatever you want as Coco
  413. Don't have a bad ending. When you start switching back and forth between
  414. Takeshi and "the Kid" on the 3 day you are on Coco's path.
  415.  
  416. 1.Listen to the joke
  417. 2.It was the tanuki...
  418. 3.Appologize
  419. 4.Who am I
  420. 5.Thanks
  421. 6.Ask
  422. 7.Ask You (Vital answer for Coco's path)
  423. 8.Really?
  424. 9.Yeah
  425. 10.Try to contact the outside...
  426. 11.Worry
  427. 12.-Choose any name here-
  428. 13.Why are you so angry?
  429. 14.I get it
  430. 15.5
  431. 16.To the Jelly fish Gondola
  432. 17.To the Warehouse
  433. 18.To the Merry-go-round
  434. 19.To the Control Room
  435. 20.Microorganisms
  436. 21.To the Security office
  437. 22.Take the girl out
  438. 23.I got it
  439. 24.Why don't we go together?
  440. 25.Tell them about Coco
  441. 26.Keep Arguing
  442. 27.Try it
  443. 28.I see
  444. 29.Go with Sara and Sora
  445. 30.Lemurian Ruins
  446. 31.Rest area
  447. 32.Control Room
  448.  
  449. <Your now on Coco's path and will start switching between Takeshi>
  450. <and "the Kid". From this point you can only get Coco's ending >
  451. <But I will continue for the sake of the walkthrough >
  452.  
  453. 33.Go the the warehouse with Sara
  454. 34.I know about it
  455. 35.No
  456.  
  457. Congratulations, you have finished Coco's path, also known as the True ending.
  458. Just sit back and watch the true ending unfold.
  459.  
  460. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  461. 5. Endings
  462. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  463.  
  464. 5.1 Takeshi's Endings
  465. ---------------------
  466. Takeshi has 2 good endings for each of his possible romances and the
  467. same bad ending for both of them. He also has one epilogue that only
  468. can be reached after all the good endings have been archived,
  469. including Coco's ending. To reach this epilogue, just use a shortcut
  470. to the last day for either Tsugumi's or Sora's romance and it will
  471. appear once you after the ending credit.
  472.  
  473. Tsugumi Good End -> Tsugumi-Sora Epilogue
  474. Sora Good End -> Tsugumi-Sora Epilogue
  475. Tsugumi-Sora Bad End
  476.  
  477. 5.2 The Kid's Endings
  478. ---------------------
  479. The Kid has 2 good endings, 2 bad endings and 2 epilogues.
  480. Unlike Takeshi’s endings, both of the Kid's epilogues is available
  481. once the good path for the chosen romance is completed.
  482.  
  483. You Good Ending -> You Epilogue
  484. You Bad Ending
  485. Sara Good Ending -> Sara Epilogue
  486. Sara Bad Ending
  487.  
  488. 5.3 True Ending
  489. ----------------
  490. Coco’s ending which is the true ending can only be archived when you
  491. gotten all 4 good endings with the Kid and Takeshi after which a
  492. message should appear to tell that Coco's path is now unlocked.
  493.  
  494. Cocco Ver. End
  495.  
  496. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  497. 6. Legal & Copyright
  498. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  499. As I am currently too busy in real life to have much time to
  500. Update this guide so I am removing all copyright on this guide.
  501. Thus I am allowing anyone to copy from it, if their intention is
  502. to create an improved version of this guide and that this guide
  503. is intended to be distributed freely to gamers on the internet.
  504.  
  505. Also, any site that offers walkthroughs freely without taking any
  506. fee(Payment) for their service such as
  507.  
  508. -------------------------
  509. http://www.gamefaqs.com.
  510. http://www.neoseeker.com
  511. -------------------------
  512.  
  513. May post this guide on their site to aid fellow gamers.
  514.  
  515. Also, any mails sent to the email above will be replied when
  516. time allows it as I don’t visit that mail very often nowdays.
  517. Be prepared that it might take time for me to answer thu due
  518. to the reason mentioned above.
  519. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  520. 7. Credits & thanks
  521. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  522. Well, since this game is pretty easy with only a few paths I
  523. finished it on my own without any needed or arrived tips so
  524. far so no credit to anyone at this time.
  525.  
  526. But I want to thank KID for a nice game and a very good
  527. plot around it all. I also want to thank HIRAMEKI INTERNATIONAL
  528. GROUP INC for translating and publishing it outside Japan.
  529.  
  530. My next planned walkthrough project is for Aoi Yori Aoshi which I
  531. gonna order in the next few days. C ya all until then :).
  532.  
  533.  
  534.  
  535. Ever17: Out of Infinity: FAQ/Walkthrough by Denethor0
  536. Version: 1.3 | Last Updated: 2008-04-16 | View/Download Original File Hosted by
  537. Return to Ever17: Out of Infinity (PC) FAQs & Guides
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