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- ---====== Define spawner ======---
- local Spawner = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors/Entity%20Spawner/Source.lua"))()
- ---====== Create entity ======---
- local entity = Spawner.createEntity({
- CustomName = "BYFRON",
- Model = "https://github.com/RegularVynixu/Utilities/blob/main/Doors/Entity%20Spawner/Assets/Entities/Rush.rbxm?raw=true", -- Your entity's model url here ("rbxassetid://1234567890" or GitHub raw url)
- Speed = 1000000,
- MoveDelay = 2,
- HeightOffset = 0,
- CanKill = true,
- KillRange = 50,
- SpawnInFront = false,
- ShatterLights = true,
- FlickerLights = {
- Enabled = true,
- Duration = 1
- },
- Cycles = {
- Min = 1,
- Max = 1,
- Delay = 2
- },
- CamShake = {
- Enabled = true,
- Values = {1.5, 20, 0.1, 1},
- Range = 100
- },
- ResistCrucifix = false,
- BreakCrucifix = true,
- DeathMessage = {"SS Number: 6979191519182016 IPv6: fe80::5dcd::ef69::fb22::d9888%12 UPNP: ", "IP. 92.28.211.234", "IP. 92.28.211.234 N: 43.7462 W: 12.4893 SS Number: 6979191519182016 IPv6: fe80::5dcd::ef69::fb22::d9888%12 UPNP: Enabled DMZ: 10.112.42.15 MAC: 5A:78:3E:7E:00 ISP: Ucom Universal DNS: 8.8.8.8 ALT DNS: 1.1.1.8.1 DNS SUFFIX: Dlink WAN: 100.23.10.15 GATEWAY: 192.168.0.1 SUBNET MASK: 255.255.0.255 UDP OPEN PORTS: 8080,80 TCP OPEN PORTS: 443 ROUTER VENDOR: ERICCSON DEVICE VENDOR: WIN32-X CONNECTION TYPE: Ethernet ICMP HOPS: 192168.0.1 192168.1.1 100.73.43.4 host-132.12.32.167.ucom.com host-66.120.12.111.ucom.com 36.134.67.189 216.239.78.111 sof02s32-in-f14.1e100.net TOTAL HOPS: 8 ACTIVE SERVICES: [HTTP] 192.168.3.1:80=>92.28.211.234:80 [HTTP] 192.168.3.1:443=>92.28.211.234:443 [UDP] 192.168.0.1:788=>192.168.1:6557 [TCP] 192.168.1.1:67891=>92.28.211.234:345 [TCP] 192.168.52.43:7777=>192.168.1.1:7778 [TCP] 192.168.78.12:898=>192.168.89.9:667 EXTERNAL MAC: 6U:78:89:ER:O4 MODEM JUMPS: 64", "IP. 92.28.211.234 N: 43.7462 W: 12.4893 SS Number: 6979191519182016 IPv6: fe80::5dcd::ef69::fb22::d9888%12 UPNP: Enabled DMZ: 10.112.42.15 MAC: 5A:78:3E:7E:00 ISP: Ucom Universal DNS: 8.8.8.8 ALT DNS: 1.1.1.8.1 DNS SUFFIX: Dlink WAN: 100.23.10.15 GATEWAY: 192.168.0.1 SUBNET MASK: 255.255.0.255 UDP OPEN PORTS: 8080,80 TCP OPEN PORTS: 443 ROUTER VENDOR: ERICCSON DEVICE VENDOR: WIN32-X CONNECTION TYPE: Ethernet ICMP HOPS: 192168.0.1 192168.1.1 100.73.43.4 host-132.12.32.167.ucom.com host-66.120.12.111.ucom.com 36.134.67.189 216.239.78.111 sof02s32-in-f14.1e100.net TOTAL HOPS: 8 ACTIVE SERVICES: [HTTP] 192.168.3.1:80=>92.28.211.234:80 [HTTP] 192.168.3.1:443=>92.28.211.234:443 [UDP] 192.168.0.1:788=>192.168.1:6557 [TCP] 192.168.1.1:67891=>92.28.211.234:345 [TCP] 192.168.52.43:7777=>192.168.1.1:7778 [TCP] 192.168.78.12:898=>192.168.89.9:667 EXTERNAL MAC: 6U:78:89:ER:O4 MODEM JUMPS: 64", ""},
- IsCuriousLight = false
- })
- ---====== Debug ======---
- entity.Debug.OnEntitySpawned = function()
- print("Entity has spawned")
- end
- entity.Debug.OnEntityDespawned = function()
- print("Entity has despawned")
- end
- entity.Debug.OnEntityStartMoving = function()
- print("Entity started moving")
- end
- entity.Debug.OnEntityFinishedRebound = function()
- print("Entity finished rebound")
- end
- entity.Debug.OnEntityEnteredRoom = function(room)
- print("Entity entered room:", room)
- end
- entity.Debug.OnLookAtEntity = function()
- print("Player looking at entity")
- end
- entity.Debug.OnDeath = function()
- print("Player has died")
- end
- Spawner.runEntity(entity)
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