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- "GameInfo"
- {
- game "DoD_mp"
- title "DoD_mp"
- title2 ""
- type multiplayer_only
- nomodels 0
- nohimodel 1
- nocrosshair 1
- hidden_maps
- {
- "test_speakers" 1
- "test_hardware" 1
- }
- supportsvr 0
- FileSystem
- {
- SteamAppId 243750 //sdk 2013 multiplayer
- SearchPaths
- {
- game+mod |gameinfo_path|custom/*
- game+mod dod_mp/custom/*
- //List your vpks here
- game+mod |gameinfo_path|sounds_dir.vpk
- game+mod+mod_write+default_write_path |gameinfo_path|.
- gamebin |gameinfo_path|bin
- //This is where content you plan to mount from other games goes
- game_lv hl2/hl2_lv.vpk
- game+mod hl2mp/hl2mp_english.vpk
- game+mod hl2mp/hl2mp_pak.vpk
- game |all_source_engine_paths|hl2/hl2_english.vpk
- game |all_source_engine_paths|hl2/hl2_pak.vpk
- game |all_source_engine_paths|hl2/hl2_textures.vpk
- game |all_source_engine_paths|hl2/hl2_sound_vo_english.vpk
- game |all_source_engine_paths|hl2/hl2_sound_misc.vpk
- game |all_source_engine_paths|hl2/hl2_misc.vpk
- platform |all_source_engine_paths|platform/platform_misc.vpk
- //Not sure about this entirely but I think you want to keep it hl2mp since you don't have your own Appid
- game+game_write hl2mp
- gamebin dod_mp/bin
- // Last, mount in shared HL2 loose files
- game |all_source_engine_paths|hl2mp
- game |all_source_engine_paths|hl2
- platform |all_source_engine_paths|platform
- }
- }
- }
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