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- TPDP SoD 1.103 true ending rough route notes
- move translations
- 陰の気力 - Yin Energy / YE / energy
- 根流し - Root Injection
- パラサイト - Parasite / PS
- 木枯らし - Wintry Wind / WW / wind
- リンゴ爆弾 - Apple Bomb / AB
- 爆裂火炎 - Exploding Blaze / blaze
- パワードレイン - Power Drain / drain
- 花鳥風月 - Natural Beauty / beauty
- ウィンドジャベリン - Wind Javelin / javelin
- 太陽の加護 - Sun's Protection
- 煉獄炎舞 - Purgatory Flicker / purgatory
- 気象発現「凪」 - Manifest [Calm] / Weather [Calm]
- ハピネスダンス - Happiness Dance / Merry Dance (Merlin)
- 二段構え - Backup Plan / baton pass (Merlin)
- starter shizuha (dx7 + down*4)
- manip red + unsure on ability just yet (both seem kinda useful; charge is 2nd ability on EShizu = antibody on base shizu and antibody seems useful for seiga) - going with antibody for now
- Marisa: YEx3 (speedtie, 1/7200 to lose this fight)
- max revive pickup
- rice cookie pickup
- Yuuichi YEx2
- Sachie YEx2
- sell cash, 8 threads
- purchase 2 repels, 1 myouren tea, max dumplings
- chen trainer battle - energyx3 on each chen
- recovery with the rice cookie
- farmer battle - energyx3-4 on each grass type
- menu
- overwrite root injection with parasite (4pp)
- invest remaining pp (17) to foatk
- do not heal because parasite heals for us
- cirno - parasitex2[+YE], parasitex1 (parasite heals 5-6 and then 13, dark ball does 7-9)
- daiyousei - parasitex1, energyx3 (12 healed from parasite; dai does 5 or 3)
- wriggle - energyx2, energyx2-3 (98% range to 2hit dai and 89% for wriggle, dai does 1 or 3, wriggle does 5 or 3; wriggle can boost evasion)
- myouren tea retrieved from the pot near wriggle
- enter center for warp point
- mystia - energyx2, energyx2 (wriggle does 4 or 3 and dies to a highroll crit, mystia does 5 or 7)
- rumia - parasite cirno (heal 13, has prankster), YEx2 wriggle (5 or 3), psx2 rumia (heal 6-7, hits for 6-7 or 9-10), YEx2-3 dai (63% 2hit but can heal, does 4 or 3), YEx2 mysty (4 or 7; can ps if at full hp for the crit kill chance)
- follow story events to leave the village, also full healed by mamizou
- get moriya shinshu
- get myouren temple warp point
- manip and catch L10 hijiri 2/G1
- on the manip menu: teach wintry wind to a blank space and max foatk (51)
- seed = 5632474 ts = 0 slot = 59 lsub = 0 abil = 0 encCycle = 0 ivs = [0, 13, 0, 2, 0, 13] bootup = Yumeko facing Down
- manipulation: Sat Mar 07 1970 17:34:34 GMT+13:00
- battle ghost taeko: parasite[+YE] youmu (64% range)
- get the prismatic candy
- fight kogasa: WW; parasitex2[+YE] (78% 2shot) (obtained lv14)
- yoshika: WWx3 (all are guaranteed to die, but 95% accuracy move)
- at the grass after yoshika: max foatk (64), heal if necessary, repel
- do not renew repel
- yoshikas - WWx1-2 each (they do 21-27 and are 76% ranges, missing both = probable death)
- seiga - parasitex2 (does max 16-20)
- heal with the woman if below 15 or statused (poison ticks are slooow)
- tojiko - parasite+YE x2 (you won't exit with full HP; both are faster)
- recover with item, can keep shock status because it doesn't influence the fights much
- futo - parasitex2 seiga, parasitex2 + YE futo (smoke deploy; both are faster unless you spirit of yin on seiga)
- recover with item
- miko - parasitex2 tojiko, sac then parasitex2 futo (94% range), parasitex3 miko
- (might have to heal until gathering stars is used if low hp, need to check ranges on +1 and +2 ambient)
- heal with the woman on the way out
- repel in front of the cave entrance
- get puppet book from akyuu
- reimu:
- aya - energyx2, heal, energy (feather shot 16-19, outsped; healing can be skipped but allows for a chance at surviving 1st metal needle and reimu's AI derping out and not killing you next turn after parasite recovery)
- reimu - parasitex1-2, [usually] deliberately die
- revive with either moriya or hakurei shinshu depending on hits needed
- parasitex1-2 more
- suika - ps+ye (crit kills, heals 24-28)
- [if entering at 25+, can use WWx2 instead]
- bypass optionals for now and go to forest of magic
- fairy - YEx2 dai, parasite cirno
- deliver package, return the way you came to skip optionals
- retrieve bike, go fight tokiko first
- tokiko - parasite mystia, YEx2 tokiko (~88% range?)
- go fight the trainer guarding the candy
- karen - parasite rumiax2
- yolo 5 tiles of grass, candy get, return to town
- speak to akyuu+keine to unlock route 4 and go there
- riko: parasite kurumix2
- fight trainer with 2 kotohimes: parasitex2 each kotohime
- kengo: yex3-4 yuuka (48% range on this version after kotohimes since yuuka is blue-mark; it does 14-17 back)
- heal to above 25, teach apple bomb on a blank spot and give 64foatk/64speed
- avoid hibari spinner
- shouta: WW seijax2
- get the candy after the bridge
- kazuha: parasite x1-2 each youmu (at L23: 15/16 range, they both do 18-24 and you heal back 22 if you kill)
- natsume: parasitex2 nue (heal 20-24, take 13-16, confusion)
- asami: yex3 mamizou (takes 16-19, heal might be necessary)
- visit shop now, sell cash, purchase 21 super repels and 11 buns (11900 reqd)
- take the box heal before entering the forest (lift shizuha with C and drop it again)
- battle all trainers in forest
- nagi: apple bomb tewi1 / parasite tewi2 (88% range) or AB (guaranteed)
- skip 2nd trainer
- ibuki: parasitex2 udonge (16-19)
- kaya: apple bomb tewi
- mao: apple bomb reisen1 / parasite rei'sen2 (88% range) or AB (guaranteed)
- mugi: apple bomb[+YE] udonge (41% range)
- tewi herself: ab(88%) tewi, parasitex2 other tewi (or 23% ab range), parasitex2 udonge
- raisins: ab(53%)[+ye] seiran, ab+ab/ps udonge (high/lowroll; does 24-28), yex3 ringo
- candy 27->30
- become EShizuha
- [change ability to Charge if we use Spirit of yin over antibody]
- learn exploding blaze (6SP) over apple bomb
- shift techs: blaze <-> parasite, parasite <-> energy
- mokou: blaze keine, blaze+energy mokou, blaze sumireko
- marisa: blaze sweep
- go directly to SDM after that
- start repels when needed and keep them up
- [fight meiling: YE, blaze]
- koa: blaze sweep (can YE dai)
- patchy: blaze sweep
- take the bed
- sakuya: blaze meiling and sakuya, energy+blaze ruukoto
- (sakuya outspeeds and does max 60ish, ruukoto does 8-10 raid then 39-47 boom usually)
- remi heals you so just go straight in
- remi: blazex3 (ai seems busted here, it could easily kill you with blackout but picks fire javelin instead; sakuya ots is a problem though; one candy would outspeed flan so consider this)
- pickup moriya shinshu and kitchen candy
- lots of priority from here on; damage isnt super high unlike chen who is weak to it
- kiyomi: blazex2
- lil: blazex2
- mitsuo: blaze
- yuume: blaze nitori, yin waggy
- nami: yinx3
- fernannu: blaze
- [if meiling fought: heal, teach power drain over parasite]
- nitori (PD): blazex2-3 hina (95% range), PD[+YE] chiyuri (82%), PD[+YE] Nitori (64%)
- nitori (lv35): blazex2-3 hina (78% range), parasitex2-3 chiyuri (high magnetism), parasitex2 nitori (aqua cutter 33-39, hammer throw 55-66, reverse splash 94-112)
- take hakurei from nitori's locker
- take the rest house
- reimu: blaze aya, wwx2 suika, blazex2 reimu
- (when you die, sac slave to hakurei shizuha)
- (suika will [always?] duststorm t1 which damages itself by 9 each turn, making the 2shot possible: 62-74x2 vs "141" or "132" hp)
- (if you die, suika dies to duststorm before you come back in: 62+62+9+9+9=151>150)
- (reimu is dumb again and won't pick most damaging move always)
- get candy on 1F of this cave
- [if meiling fought: 2 candies to 40 immediately after pickup]
- nazuna: blazex2
- [if no meiling: 2 candies to 40 now]
- momiji: blaze first 2, energyx2 momiji (killing bite 61-73, can use power drain to recover HP (42 from nitori, 45 from momiji) to survive it)
- before tengu village
- heal hp and save
- aya fight
- spam blaze and pray
- switchout or range hit (30%) = fairly free fight
- otherwise heal after missing range, then about 50/50 to die to 2xspring first + 5xtwister
- recover HP if below ~50 (if aya got off twister)
- fairies: blaze everything except PSunny (blaze+YE), PStar (drain/psite) and NStar (YE)
- sunny over ray does 3-4
- luna over ray does 10ish in sun
- star over ray does 30-40ish in sun (21-26ish outside sun)
- the normal forms lack over ray on this fight
- miki: blaze
- recover moriya shinshu
- heal and save before sanae [also teach power drain over parasite if not already done]
- sanae:
- blazex2 reimu (85% range, bad invoke deity = probable death)
- drain+blaze sanae (unknown flare 52-62, drain heals 42-50, you outspeed at 42)
- blaze marisa (bad moon 36-43+darken chance, outspeeds you)
- take the bed
- youkai mountain descent:
- saki - drainx2
- akari - blazex3
- sakiko - YE kogasa/komachi, blaze nitori
- lorraine - YE
- chika - blaze
- shop
- sell cash items to at least 24900, but really want 49900
- buy 31 magatamas (9300), 11 jellies (13200), 1 oath thread (1200), 2 myouren teas (1200)
- take 2 hakurei shinshus + candy from the houses/grass
- mirumi: blazex2
- felicie: YE
- edise: YEx3
- renly: YEx2
- take the candy, gap to SDM
- capture a merlin in the grass 2/G2
- manipulation: Jan 31 2017 10:03:10 GMT+13:00
- [no meiling kill: kill 1 encounter extra for 45]
- get the 4 candies
- heal to full, 5 candies to 50 (1 remains for later)
- learn natural beauty over power drain and power drain over yin energy
- kanako: NBx1-2 sanae, NB suwako, blaze kanako
- [take the bed again] or pc heal at route 1 if no slaves are dead; can skip with below sp left
- equip CHB and go to route 2
- sp needed beauty*5 blaze*11 wind*2-3
- azuya: beauty
- ai: blaze
- takemitsu: drain
- take ynk cave candy
- atsurou: beauty suikaP, wind suikaD, blaze kasen
- KURUTO: blaze tojiko
- mizue: blaze yuugi, wind suika
- kururu: blaze seija
- yamame: blazex3 (wind would skip jamming but causes bad switch order)
- parsee: beauty, beautyx2
- sell cash items if required to 25000, buy TM04 Wind Javelin
- tournament
- evil spirit: blaze all (watch for shadow bomb 19-24 as hp may be low at this point)
- youkai: blaze hatate, beauty other two
- mima: beauty all (reimu is a range and obviously can troll)
- safe mima: drain marisa, beauty the rest (watch for mima's own over ray 22-27)
- use natural beauty on all fights until the mansion except 50 tojiko (drain that)
- enter mansion, grab candy
- menu: equip dream shard, teach wind javelin over wintry wind and suns protection over power drain
- satori: blazex3
- re-equip handbook before moving on
- get both candies in hell
- utsuho: wind javelin x3
- [could use the bed but may not be necessary]
- luna - javelin, blazex2
- sunny - blaze sweep
- cirno - javelin sweep
- rumia - javelin sweep
- medi - javelin sweep (can blaze medi)
- [full restore if poisoned and] gap to human village, go to route 6
- remi - beautyx2
- take the rock candy
- maiko - beautyx2
- enter route 6 center if doing postgame story
- medi - sunprotection blaze alice, blaze hina, blaze medi, javelin mokou, blaze kokoro
- Alice does max 59-71 (destruction)
- Mokou does 109-130 fire wall, 25% (53 hp) hate incarnate (all moves activate)
- Kokoro Spring First 37-45
- Medi Shadow Bomb 31-37, should only use in kill range due to Dust Bomb 186-219
- yolo: blaze alice, blaze hina, javelin medi, javelin mokou [6/16], blaze kokoro
- get cave candy
- yumi - beauty benben, javelin kogasa
- take free heal outside cave
- sasara - blazex2
- mehito - beauty komachi, blaze aya
- yuuka - blaze sweep
- get candy and get incident case
- myouren:
- murasa - beauty x2
- ichirin - blaze
- shou - blazex3
- nazrin - beauty shou, blaze nazrin
- use 7 candies to 74, gap back
- kyouko - beauty kogasa, javelin mystia, anything kyouko (blaze/beauty for non SE)
- byakuren - beauty sweep (various priority moves; 42-49 25-28 22-27 = 104 total)
- heal using pc and gap hakurei
- Marisa - Beauty Nitori, Javelinx2 Marisa (sashed, outspeeds, does 67-79 x2), Blaze Alice, Beauty Patchouli
- Heal HP.
- Reimu - Blaze Aya, Beautyx1-2 Yukari (30% range), Javelin Suika, Beauty Reimu
- --> use javelin t2 on yukari if it came in before suika? havent ever seen reimu switch though
- Aniya - Blaze Seiga, Javelin Miko, Javelin Futo
- Get cave candy
- Sara - Beauty sweep
- Puzzle 1: (enter from far right) Up Right Up Left Up Left Up Right Up
- Talk to Elis to heal your team.
- Puzzle 2: (enter from far right) Up Right Down Left Up Right Up Right Down Right Down Left Up
- "Puzzle" 3: (enter from middle) Up
- Use the bottom row to avoid the fairy trainer and head for puzzle 4.
- Puzzle 4: (enter from left) Down Right Up Left Down Left Down Left Down
- GGMG - Blaze sweep (GG is a speedtie: 85-100)
- Heal and equip Dream Fragment.
- Shopping at Makai heal shop:
- sell to 85k
- buy 11 moriya shinshu, 2 ecstasy sets, max sun fruit jams
- or 11 moriya shinshu, max ecstasy sets
- yuki: protectionx2 + javelin rin (max 94-112 per turn), beauty futo, beauty mari, javelinx2 yuki (heal if hp<145, 122-145 range), javelin clownpiece
- (alternatively go without setup. fight varies depending on when futo is sent out)
- recover to full hp, learn purgatory flicker over sun protection
- mai:
- blaze seiga
- anything on doremy (69-82 espeed)
- beauty iku
- purgatory satori (76% range, 120 recoil)
- beauty mai
- yumeko: javelin miko and kokoro and sagume, blaze yumeko and sakuya
- watch for priority moves (~30 from miko, ~100 from sakuya)
- no ranges at 79
- shinki: blaze junko (hate incarnate 68 dmg)
- purgatory shinki (90 recoil)
- beauty yumeko
- blaze mima (over ray 33-39)
- beautyx2 hijiri (dancing sword 88-105, over ray 22-27)
- blaze sariel
- Postgame stuff
- Gap to Netherworld
- vs Marisa: Beauty Patch, Blaze Alice, Beauty Nitori, javelinx2 Marisa (sash, outsped, max 62 per turn), Beauty Mima
- Youmu: Blaze udonge, Beauty other two (51-61 priority on sakuya, 39-46 priority on youmu)
- Heal up if below 168
- Yuyuko: Blaze youmu (60-72 OTS), Purgatory yukari (95 recoil), Blaze yuyuko
- Use 2 candies to hit level 85.
- Blaze L99 Lily, take book
- gap to SDM
- talk to remi
- gap back to SDM
- grab incident case from koa
- (to door: 111 backtrack, 100 forward to patch)
- go to flans room (2 compulsory fights, Gust and Febry, beauty sakuya & javelin cirno)
- flan1: Javelin utsuho, javelin mokou (watch for priority 69-82), purgatory clown (70 recoil, WJ is a 50/50 range but saves decent time to hit)
- flan2: blaze udonge, blaze gengetsu, blaze sakuya
- flan3: beauty+beauty/purgatory yuuka (if booed, switch back; purgatory if it turn 1 mana'd),
- natural beauty tenshi,
- natural beauty sukuna (31-37 OTS) [heal here probably]
- flan4: do stuff (NBx2 on speed flan to cover extra flan switchin [sashed], NBx1 on extra flan 14/16 range or PF 76 recoil, WVx2 on power flan); S does 97-115, P does 151-178, E does 120-142
- leave the scarlet mansion depths and gap to human village
- use doll box to heal
- talk to akyuu
- cirno: javelin rumia, blaze cirno
- dai: beauty cirno, blaze dai
- heal with an item if below full (heal suffices for both wriggle and mysty)
- wriggle: blaze both (priority 69-82)
- mystia: blaze both (slower 67-81 x2, it'll switch out)
- heal with an item
- rumia: blaze cirno, blaze wriggle, purgatory rumia unless under 83 (18% beauty range), blaze dai, blaze mysty
- heal and gap to route 6
- medi: javelin hina, purgatory raiko (59% range, 257 HP), beauty kokoro, beauty kogasa, blaze medi
- gap to youkai mountain east
- let aya warp you
- go through the puzzle
- libfront1: blaze x2
- libfront2: beauty, javelin
- libfront3: blaze, javelin
- heal with an item
- seija: WJ+blaze tewi, purgatory nue (81 recoil), blaze seija, blaze kagerou, beauty waggy [faster in fog], blaze seki)
- take pc heal in town unless slave dead, read all the books
- go to hakurei shrine, take the bed if slave dead
- teach suns protection over purgatory flicker
- yukari: first option is slightly faster animation wise but second option is cooler
- 3sec timeloss to pick second approximately
- reimu: lead exploding blaze and improvise
- you are 50% or so likely to have to revive, but otherwise it's free
- basically any enemy swap is in your favor except immunities
- aya does not have priority (nor do any of the rest)
- spam exploding blaze until something special happens:
- yukari is in on a clean switch - use SPx1 then change to NB on puppets that don't resist it (yukari, kasen)
- suika - use wind javelin (82% range)
- reimuE outspeeds and does 241-286
- if kasen doesn't eat a free hit it will survive and probably counter you to death
- if you don't have full HP on reimu, stall it to death with heals especially if you're waiting for field protect to fall
- heal to full
- kurumi: blaze all
- elly: beauty sakuya (priority 99-117), beauty ichirin (priority 58-69), blaze elly (priority 60-72)
- heal to full, merlin to lead
- yuuka: sac merlin, blazex3 (dont get flinched by spinning air and you win because choice item, crit is fine)
- merlin -> assist style, learn happiness dance (up 5, sound type, 6 sp) and baton pass (down 4, void type, 4sp); learn thorned ivy over wind javelin and manifest calm over exploding blaze for shizu
- take the bed on the lower floor
- ggmg: happiness dance x1, baton pass, manifest calm, sun x2-3, sweep (maybe thorned ivy turn 1 on remi to make her break her own sash)
- numbers for reflect / no reflect / recoil from PF ohko
- koishi: +1 purgatory/+2 beauty | +3 purgatory/+4-5 beauty | 115
- flan: +0 purgatory[15/16]/+1 beauty | +2 purgatory[DR]/+4 beauty | 92
- satori: anything | +0 purgatory[favorable DR]/+1 beauty | 83
- remilia: anything, but sashed. | anything, but sashed. | don't use it ever
- mugetsu: +2 purgatory/+3 beauty | just 2hit it or keep setting up | 112
- gengetsu: +0 purgatory/+1 anything | +1 purgatory[DR]/+3 beauty | 100
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