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AKYLES FILTER

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Oct 23rd, 2017
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  1. ################################ GEM - JEWEL #################################
  2.  
  3. # Gem value (azul)
  4. Show
  5. Class Gem
  6. BaseType "Empower" "Enlighten" "Vaal Haste" "Vaal Discipline" "Item Quantity" "Vaal Breach"
  7. SetTextColor 0 0 0
  8. SetBackgroundColor 0 0 255
  9. SetFontSize 80
  10.  
  11. # Gem quality - GCP (azul)
  12. Show
  13. Class Gem
  14. Quality >= 10
  15. SetTextColor 0 0 0
  16. SetBackgroundColor 0 0 255
  17. SetFontSize 80
  18.  
  19. # Jewel Magic Rare
  20. Show
  21. Class Jewel
  22. Rarity Magic Rare
  23. SetTextColor 0 0 0
  24. SetBackgroundColor 0 0 255
  25. SetFontSize 80
  26.  
  27. ############################ LINKS - SOCKETS ##########################
  28.  
  29. # 6 link (blanco y rojo)
  30. Show
  31. LinkedSockets 6
  32. Rarity Normal Magic Rare Unique
  33. SetFontSize 80
  34. SetTextColor 255 0 0
  35. SetBackgroundColor 255 255 255
  36. PlayAlertSound 15 300
  37.  
  38. # 5 link (verde y blanco)
  39. Show
  40. LinkedSockets 5
  41. Rarity Normal Magic Rare Unique
  42. SetFontSize 80
  43. SetTextColor 255 255 255
  44. SetBackgroundColor 148 248 139
  45. PlayAlertSound 15 300
  46.  
  47. # 6 sockets (negro y verde) - 7 jeweler
  48. Show
  49. Sockets 6
  50. Rarity Normal Magic Rare
  51. SetTextColor 0 0 0
  52. SetFontSize 80
  53. SetBackgroundColor 122 230 122
  54.  
  55. # 4 links (negro y veder)
  56. Show
  57. Class Gloves Helmets Boots
  58. LinkedSockets 4
  59. Rarity Rare
  60. SetFontSize 80
  61. SetTextColor 0 0 0
  62. SetBackgroundColor 14 122 14
  63.  
  64. ############################### CHANCING BASES #######################
  65.  
  66. # Leather belt - chancear para headhunter
  67. Show
  68. Class Belt
  69. BaseType "Leather Belt"
  70. Rarity Normal
  71. SetFontSize 80
  72. SetTextColor 0 0 0
  73. SetBackgroundColor 255 255 255
  74.  
  75. ############################### CURRENCY #############################
  76.  
  77. #HIDE - shit currency
  78. Hide
  79. Class Currency
  80. BaseType "Orb of Transmutation" "Alteration Shard" "Transmutation Shard" "Scroll of Wisdom" "Portal Scroll"
  81.  
  82.  
  83. Show # %TB-Currency-T1.5
  84. Class Currency
  85. BaseType "Master Cartographer's Sextant" "Harbinger's Orb" "Orb of Annulment" "Ancient Orb" "Exalted Shard"
  86. SetFontSize 80
  87. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: T1.5 Currency
  88. SetBackgroundColor 0 128 0 255 # BACKGROUND: T1.5 Currency
  89. PlayAlertSound 10 300 # DROPSOUND: Value Drop: Currency, fragments
  90.  
  91. Show # %TB-Currency-T2
  92. Class Currency
  93. BaseType "Journeyman Cartographer's Sextant" "Regal Orb" "Orb of Regret" "Chaos Orb" "Gemcutter's Prism" "Vaal Orb" "Apprentice Cartographer's Sextant" "Stacked Deck" "Orb of Scouring" "Orb of Horizons" "Orb of Binding"
  94. SetFontSize 80
  95. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  96. SetBackgroundColor 249 150 25 255 # BACKGROUND: T2 Currency
  97. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  98.  
  99. Show # %TB-Currency-T3
  100. Class Currency
  101. BaseType "Blessed Orb" "Orb of Fusing" "Glassblower's Bauble" "Silver Coin" "Orb of Alchemy" "Orb of Chance" "Jeweller's Orb" "Cartographer's Chisel" "Chromatic Orb" "Engineer's Orb"
  102. SetFontSize 80
  103. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  104. SetBackgroundColor 213 159 0 255 # BACKGROUND: T3 Currency
  105.  
  106. Show # %TB-Currency-Harbinger-ShardsT1
  107. Class Currency
  108. BaseType "Annulment Shard" "Harbinger's Shard" "Ancient Shard"
  109. SetFontSize 80
  110. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  111. SetBackgroundColor 0 168 255 255 # BACKGROUND: Harbinger Item - Shard
  112. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  113.  
  114. # Show# %TB-Currency-Harbinger-ShardsT2 %H5
  115. # Class Currency
  116. # SetFontSize 80
  117. # SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  118. # SetBackgroundColor 135 140 100 255 # BACKGROUND: Currency Shards Old
  119.  
  120. #----------------------------------------------T3 Shards y Orbs
  121.  
  122. Show # %TB-Currency-Harbinger-ShardsT2 %H5
  123. Class Currency
  124. SetFontSize 45
  125. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  126. SetBackgroundColor 135 140 100 255 # BACKGROUND: Currency Shards Old
  127. BaseType "Alchemy Shard" "Chaos Shard" "Regal Shard" "Horizon Shard" "Engineer's Shard" "Binding Shard" "Orb of Alteration"
  128.  
  129.  
  130. Show #$top %TB-Currency-T1
  131. Class Currency
  132. BaseType "Mirror Shard" "Eternal Orb" "Albino Rhoa Feather"
  133. SetFontSize 80
  134. SetTextColor 0 0 0 255 # TEXTCOLOR: T1 items: currency, 6L, fishing rod
  135. PlayAlertSound 10 300 # DROPSOUND: T1 Drop
  136. SetBackgroundColor 0 128 0 255
  137.  
  138. Show #$top %TB-Voiced-Mirror
  139. Class Currency
  140. BaseType "Mirror of Kalandra"
  141. SetFontSize 80
  142. SetTextColor 255 0 0 255 # TEXTCOLOR: T1 items: currency, 6L, fishing rod
  143. SetBorderColor 255 0 0 255 # BORDERCOLOR: T1 items: currency, 6L, fishing rod
  144. SetBackgroundColor 255 255 255 255 # BACKGROUND: T1 Global High Value Drop
  145. PlayAlertSound ShMirror 300 # DROPSOUND: T1 Drop
  146.  
  147. Show #$top %TB-Voiced-Exalted
  148. Class Currency
  149. BaseType "Exalted Orb"
  150. SetFontSize 80
  151. SetTextColor 255 0 0 255 # TEXTCOLOR: T1 items: currency, 6L, fishing rod
  152. SetBorderColor 255 0 0 255 # BORDERCOLOR: T1 items: currency, 6L, fishing rod
  153. SetBackgroundColor 255 255 255 255 # BACKGROUND: T1 Global High Value Drop
  154. PlayAlertSound ShExalted 300 # DROPSOUND: T1 Drop
  155.  
  156. Show #$top %TB-Voiced-Divine
  157. Class Currency
  158. BaseType "Divine Orb"
  159. SetFontSize 80
  160. SetTextColor 0 0 0 255 # TEXTCOLOR: T1 items: currency, 6L, fishing rod
  161. SetBackgroundColor 0 128 0 255 # BACKGROUND: T1 Global High Value Drop
  162. PlayAlertSound ShDivine 300 # DROPSOUND: T1 Drop
  163.  
  164. #------------------------------------
  165. # [1303] Essence Tier List
  166. #------------------------------------
  167.  
  168. Show # %TB-Essence-T1
  169. Class Currency
  170. BaseType "Shrieking Essence of" "Essence of Hysteria" "Essence of Insanity" "Essence of Horror" "Essence of Delirium" "Deafening Essence of" "Remnant of Corruption"
  171. SetFontSize 45
  172. SetTextColor 255 255 255 255 # TEXTCOLOR: Cosmetic: Black Text
  173. SetBorderColor 0 0 0 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  174. SetBackgroundColor 255 190 0 # BACKGROUND: T2 Currency
  175. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  176.  
  177. Show
  178. Class Currency
  179. BaseType "Screaming Essence of"
  180. SetFontSize 45
  181. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  182. SetBorderColor 0 0 0 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  183. SetBackgroundColor 255 190 0 # BACKGROUND: Essence LVL5
  184. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  185.  
  186. Show
  187. Class Currency
  188. BaseType "Wailing Essence of"
  189. SetFontSize 45
  190. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  191. SetBorderColor 0 0 0 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  192. SetBackgroundColor 255 190 0 # BACKGROUND: Essence LVL4
  193. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  194.  
  195. Show
  196. Class Currency
  197. BaseType "Weeping Essence of"
  198. SetFontSize 45
  199. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  200. SetBorderColor 0 0 0 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  201. SetBackgroundColor 255 190 0 # BACKGROUND: Essence LVL3
  202. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  203.  
  204. Show
  205. Class Currency
  206. BaseType "Muttering Essence of"
  207. SetFontSize 45
  208. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  209. SetBorderColor 0 0 0 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  210. SetBackgroundColor 255 190 0 # BACKGROUND: Essence LVL2
  211. PlayAlertSound 2 300
  212.  
  213. Show
  214. Class Currency
  215. BaseType "Whispering Essence of"
  216. SetFontSize 45
  217. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  218. SetBorderColor 0 0 0 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  219. SetBackgroundColor 255 190 0 # BACKGROUND: Essence LVL1
  220. PlayAlertSound 2 300
  221.  
  222. #------------------------------------
  223. # [1304] Special items
  224. #------------------------------------
  225.  
  226. Show # Blessing
  227. Class Currency
  228. BaseType "Blessing"
  229. SetFontSize 80
  230. SetTextColor 130 25 255 255 # TEXTCOLOR: Breach Currency
  231. SetBorderColor 130 25 255 255 # BORDERCOLOR: Breach - accent
  232. SetBackgroundColor 255 255 255 255 # BACKGROUND: T1 Global High Value Drop
  233. PlayAlertSound 6 300 # DROPSOUND: T1 Drop
  234.  
  235. Show # Splinter
  236. Class Currency
  237. BaseType "Splinter of Chayula"
  238. SetFontSize 80
  239. SetTextColor 255 235 235 255 # TEXTCOLOR: Breach Splinter
  240. SetBorderColor 190 20 210 255 # BORDERCOLOR: Chayula Indicator
  241. SetBackgroundColor 65 20 80 # BACKGROUND: Breach
  242. PlayAlertSound 13 300
  243.  
  244. Show # Splinter %HS4
  245. Class Currency
  246. BaseType "Splinter of Xoph" "Splinter of Esh" "Splinter of Tul" "Splinter of Uul-Netol"
  247. SetFontSize 60
  248. SetTextColor 255 235 235 255 # TEXTCOLOR: Breach Splinter
  249. SetBorderColor 130 25 255 255 # BORDERCOLOR: Breach - accent
  250. SetBackgroundColor 65 20 80 # BACKGROUND: Breach
  251.  
  252. Show
  253. Class Currency
  254. BaseType "Perandus Coin"
  255. SetFontSize 42
  256. SetTextColor 255 178 135 255 # TEXTCOLOR: Perandus Coins
  257. SetBorderColor 255 178 135 135 # BORDERCOLOR: Perandus Coin
  258.  
  259. Show # %TB-Currency-NonDrop1
  260. Class Currency
  261. BaseType "Unshaping Orb" "Cartographer's Seal"
  262. SetFontSize 42
  263. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  264. SetBorderColor 0 0 0 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  265. SetBackgroundColor 249 150 50 255 # BACKGROUND: T2 Currency
  266. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  267.  
  268. Show # %TB-Currency-NonDrop2
  269. Class Currency
  270. BaseType "Prophecy"
  271. SetFontSize 42
  272. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  273. SetBorderColor 0 0 0 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  274. SetBackgroundColor 159 15 213 # BACKGROUND: Itemized Prophecy
  275. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  276.  
  277.  
  278.  
  279. ############################## DIVINATION CARDS #######################################
  280.  
  281. #HIDE
  282. Hide
  283. Class "Divination"
  284. BaseType "The Incantation"
  285.  
  286. Show # %TB-Divination-Exception
  287. Class "Divination"
  288. BaseType "The Wolf's Shadow"
  289. SetFontSize 38
  290. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  291. SetBorderColor 0 100 150 255 # BORDERCOLOR: Cosmetic: T4 Divination
  292. SetBackgroundColor 145 215 230 225 # BACKGROUND: T4 Divination
  293. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  294.  
  295. #------------------------------------
  296. # [1402] T1 - Top tier cards
  297. #------------------------------------
  298.  
  299. Show # %TB-Divination-T1
  300. Class "Divination"
  301. BaseType "Abandoned Wealth" "Bowyer's Dream" "House of Mirrors" "Hunter's Reward" "Last Hope" "Mawr Blaidd" "Polymath" "Pride Before the Fall" "Spark and the Flame" "The Artist" "The Brittle Emperor" "The Celestial Justicar" "The Doctor" "The Dragon's Heart" "The Fiend" "The Hunger" "The Immortal" "The King's Heart" "The Last One Standing" "The Queen" "The Spark and the Flame" "The Standoff" "The Valkyrie" "The Wolf" "The Wolven King's Bite" "Wealth and Power"
  302. SetFontSize 120
  303. SetTextColor 255 255 255 255 # TEXTCOLOR: Cosmetic: T1 Divination card
  304. SetBorderColor 255 255 255 255 # BORDERCOLOR: Cosmetic: T1 and T2 Divination
  305. SetBackgroundColor 30 200 200 255 # BACKGROUND: T1 Global High Value Drop
  306. PlayAlertSound 5 300 # DROPSOUND: T1 Drop
  307.  
  308. #------------------------------------
  309. # [1403] T2 - Great cards
  310. #------------------------------------
  311.  
  312. Show # %TB-Divination-T2
  313. Class "Divination"
  314. BaseType "Chaotic Disposition" "Heterochromia" "Saint's Treasure" "The Cartographer" "The Dapper Prodigy" "The Enlightened" "The Ethereal" "The Fletcher" "The Formless Sea" "The Hoarder" "The Offering" "The Polymath" "The Risk" "The Saint's Treasure" "The Sephirot" "The Thaumaturgist" "The Vast" "The Void" "Time-Lost Relic"
  315. SetFontSize 45
  316. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  317. SetBackgroundColor 100 250 250 245 # BACKGROUND: T2 Divination
  318. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  319.  
  320. #------------------------------------
  321. # [1404] T3 - Decent cards
  322. #------------------------------------
  323.  
  324. Show # %TB-Divination-T3
  325. Class "Divination"
  326. BaseType "Earth Drinker" "Emperor of Purity" "Humility" "Jack in the Box" "Lucky Deck" "Rats" "Standoff" "The Body" "The Chains that Bind" "The Cursed King" "The Dark Mage" "The Forsaken" "The Inventor" "The Jester" "The Lion" "The Porcupine" "The Soul" "The Stormcaller" "The Trial" "The Valley of Steel Boxes" "The Warlord" "The Wretched" "Valley of Steel Boxes" "Vinia's Token" "Wolven King's Bite" "Wretched"
  327. SetFontSize 35
  328. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  329. SetBackgroundColor 50 220 240 235 # BACKGROUND: T3 Divination
  330. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  331.  
  332. #------------------------------------
  333. # [1405] T5 - Format trash tier cards... before
  334. #------------------------------------
  335.  
  336. Show # %H3 %TB-Divination-T5
  337. Class "Divination"
  338. BaseType "Carrion Crow" "Cartographer's Delight" "Dying Anguish" "Hermit" "King's Blade" "Metalsmith's Gift" "Other Cheek" "Prosperity" "The Lunaris Priestess" "The Oath" "The Rabid Rhoa" "The Surgeon" "Thunderous Skies"
  339. SetFontSize 32
  340. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  341. SetBackgroundColor 175 215 230 180 # BACKGROUND: T5 Divination
  342.  
  343. #------------------------------------
  344. # [1406] T4 - ...showing the remaining cards
  345. #------------------------------------
  346.  
  347. Show # %HS4
  348. Class "Divination"
  349. SetFontSize 40
  350. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  351. SetBackgroundColor 145 215 230 225 # BACKGROUND: T4 Divination
  352. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  353.  
  354. ##################################### MAP #######################################
  355.  
  356. Show # Maps:Unique
  357. Class Maps
  358. Rarity Unique
  359. SetFontSize 80
  360. SetBorderColor 175 96 37 255 # BORDERCOLOR: Unique Item
  361. PlayAlertSound 4 300 # DROPSOUND: Low tier map drop
  362.  
  363. #------------------------------------
  364. # [1202] Labyrinth items, Offerings
  365. #------------------------------------
  366.  
  367. Show # %TB-OfferingToTheGoddess
  368. BaseType "Offering to the Goddess"
  369. SetFontSize 80
  370. SetTextColor 230 120 0 255 # TEXTCOLOR: Cosmetic: Black Text
  371. SetBorderColor 230 120 0 255 # BORDERCOLOR: Cosmetic: Neutral Highlight
  372. SetBackgroundColor 98 16 117 255 # BACKGROUND: Fragments - valuable
  373. PlayAlertSound 12 300 # DROPSOUND: Low tier map drop
  374.  
  375. Show
  376. Class "Labyrinth"
  377. SetFontSize 45
  378. SetTextColor 74 230 58 # TEXTCOLOR: Labyrinth, Quest, Shaper Orbs
  379. SetBorderColor 74 230 58 # BORDERCOLOR: Labyrinth, Quest, Shaper Orbs
  380.  
  381. #------------------------------------
  382. # [1203] Top tier maps (T15-16)
  383. #------------------------------------
  384.  
  385. # FilterBlade: Conditional Entry
  386. Hide
  387. Class Maps
  388. DropLevel < 75
  389.  
  390. Show # Maps:T16
  391. DropLevel >= 83
  392. Class Maps
  393. SetFontSize 80
  394. SetTextColor 255 255 255 255 # TEXTCOLOR: Cosmetic: T16 guardian maps
  395. SetBackgroundColor 151 24 180 255 # BACKGROUND: T1 Global High Value Drop
  396. PlayAlertSound 12 300 # DROPSOUND: T1 Drop
  397. SetBorderColor 98 16 117 255
  398.  
  399. Show # Maps:T15
  400. DropLevel >= 82
  401. Class Maps
  402. SetFontSize 80
  403. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  404. SetBorderColor 98 16 117 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  405. PlayAlertSound 12 300 # DROPSOUND: High tier maps
  406. SetBackgroundColor 151 24 180 255
  407.  
  408. #------------------------------------
  409. # [1204] High tier maps(T11-14)
  410. #------------------------------------
  411.  
  412. Show # Maps:T14
  413. DropLevel >= 81
  414. Class Maps
  415. SetFontSize 80
  416. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  417. SetBorderColor 98 16 117 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  418. SetBackgroundColor 151 24 180 255 # BACKGROUND: T11-T14 maps
  419. PlayAlertSound 12 300 # DROPSOUND: High tier maps
  420.  
  421. Show # Maps:T13
  422. DropLevel >= 80
  423. Class Maps
  424. SetFontSize 80
  425. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  426. SetBorderColor 98 16 117 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  427. SetBackgroundColor 151 24 180 255 # BACKGROUND: T11-T14 maps
  428. PlayAlertSound 12 300 # DROPSOUND: High tier maps
  429.  
  430. Show # Maps:T12
  431. DropLevel >= 79
  432. Class Maps
  433. SetFontSize 80
  434. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  435. SetBorderColor 98 16 117 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  436. SetBackgroundColor 151 24 180 255 # BACKGROUND: T11-T14 maps
  437. PlayAlertSound 12 300 # DROPSOUND: High tier maps
  438.  
  439. Show # Maps:T11
  440. DropLevel >= 78
  441. Class Maps
  442. SetFontSize 80
  443. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  444. SetBorderColor 98 16 117 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  445. SetBackgroundColor 151 24 180 255 # BACKGROUND: T11-T14 maps
  446. PlayAlertSound 12 300 # DROPSOUND: High tier maps
  447.  
  448. #------------------------------------
  449. # [1205] Mid tier maps (T6-10)
  450. #------------------------------------
  451.  
  452. Show # Maps:T10
  453. DropLevel >= 77
  454. Class Maps
  455. SetFontSize 45
  456. SetBackgroundColor 243 49 191 255 # BACKGROUND: T6-10 maps, currency, talismans
  457. SetTextColor 0 0 0 255
  458. SetBorderColor 243 72 233 255
  459.  
  460. #------------------------------------
  461. # T9 - Maps #################corte------------------------------------------------------------------------------------------
  462. #------------------------------------
  463.  
  464. Hide
  465. DropLevel <= 76
  466. Class Maps
  467. ItemLevel < 83
  468. SetFontSize 25
  469. SetBackgroundColor 243 49 191 255
  470. SetTextColor 0 0 0 255
  471. SetBorderColor 243 72 233 255
  472.  
  473. Show # Maps:T9 - OnLevel
  474. DropLevel >= 76
  475. Class Maps
  476. ItemLevel < 83
  477. SetFontSize 18
  478. SetBackgroundColor 243 49 191 255 # BACKGROUND: T6-10 maps, currency, talismans
  479. SetTextColor 0 0 0 255
  480. SetBorderColor 243 72 233 255
  481.  
  482. Show # Maps:T9
  483. DropLevel >= 76
  484. Class Maps
  485. BaseType "Shaped"
  486. SetFontSize 18
  487. SetBackgroundColor 243 49 191 255 # BACKGROUND: T6-10 maps, currency, talismans
  488. SetTextColor 0 0 0 255
  489. SetBorderColor 243 72 233 255
  490.  
  491. Show # Maps:T9 %H4
  492. DropLevel >= 76
  493. Class Maps
  494. SetFontSize 18
  495. SetTextColor 0 0 0 255 # TEXTCOLOR: Outleveled Maps
  496. SetBorderColor 243 72 233 255 # BORDERCOLOR: Rares - Size - Small (+Good basetype), Recipe: small/high qual
  497. SetBackgroundColor 243 49 191 255 # BACKGROUND: Highlight - low maps, low priority items
  498.  
  499.  
  500. ############################################ MAPS + #########################################
  501.  
  502. Show # "Ancient Reliquary Key" - the following section handles it (it's classified as a "Misc Map Items" by GGG). No it's not hidden, stop asking me, crazy people.
  503. Class "Misc Map Items"
  504. SetFontSize 80
  505. SetTextColor 230 120 0 255 # TEXTCOLOR: Relic Keys, Breachstones
  506. SetBorderColor 230 120 0 255 # BORDERCOLOR: Relic Keys, Breachstones
  507. SetBackgroundColor 98 16 117 255 # BACKGROUND: T1 Global High Value Drop
  508. PlayAlertSound 12 300 # DROPSOUND: T1 Drop
  509.  
  510. Show # %TB-Fragments-T1
  511. Class "Map Fragments"
  512. BaseType "Mortal Hope" "Mortal Ignorance"
  513. SetFontSize 80
  514. SetTextColor 230 120 0 255 # TEXTCOLOR: Cosmetic: Black Text
  515. SetBorderColor 230 120 0 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  516. SetBackgroundColor 98 16 117 255 # BACKGROUND: T1 Global High Value Drop
  517. PlayAlertSound 12 300 # DROPSOUND: T1 Drop
  518.  
  519. Show # %TB-Fragments-T1-Expected
  520. Class "Map Fragments"
  521. BaseType "Fragment of the Phoenix" "Fragment of the Minotaur" "Fragment of the Chimera" "Fragment of the Hydra" "Breachstone"
  522. SetFontSize 80
  523. SetTextColor 230 120 0 255 # TEXTCOLOR: Cosmetic: Black Text
  524. SetBorderColor 230 120 0 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  525. SetBackgroundColor 98 16 117 255 # BACKGROUND: T1 Global High Value Drop
  526. PlayAlertSound 12 300 # DROPSOUND: Value Drop: Currency, fragments
  527.  
  528. Show # %TB-Fragments-T2
  529. Class "Map Fragments"
  530. BaseType "Mortal" "Eber's Key" "Yriel's Key" "Inya's Key" "Volkuur's Key" "Sacrifice at Midnight"
  531. SetFontSize 80
  532. SetTextColor 230 120 0 255 # TEXTCOLOR: Cosmetic: Black Text
  533. SetBorderColor 230 120 0 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  534. SetBackgroundColor 98 16 117 255 # BACKGROUND: Fragments - valuable
  535. PlayAlertSound 12 300 # DROPSOUND: Value Drop: Currency, fragments
  536.  
  537. Show # %TB-Fragments-Vessel
  538. Class "Map Fragments"
  539. BaseType "Divine Vessel"
  540. SetFontSize 80
  541. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  542. SetBorderColor 0 0 0 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  543. SetBackgroundColor 180 180 180 255 # BACKGROUND: Fragments - valuable
  544. PlayAlertSound 12 300 # DROPSOUND: Value Drop: Currency, fragments
  545.  
  546. Show
  547. Class "Pantheon Soul"
  548. SetFontSize 80
  549. SetTextColor 230 120 0 255 # TEXTCOLOR: Cosmetic: Black Text
  550. SetBorderColor 230 120 0 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  551. SetBackgroundColor 98 16 117 255 # BACKGROUND: Fragments - valuable
  552. PlayAlertSound 12 300 # DROPSOUND: Value Drop: Currency, fragments
  553.  
  554. Show
  555. Class "Map Fragments"
  556. SetFontSize 80
  557. SetTextColor 0 0 0 255 # TEXTCOLOR: Map fragments
  558. SetBorderColor 0 0 0 255 # BORDERCOLOR: Fragments: Random
  559. SetBackgroundColor 180 180 180 255 # BACKGROUND: T6-10 maps, currency, talismans
  560. PlayAlertSound 12 300 # DROPSOUND: Value Drop: Currency, fragments
  561.  
  562.  
  563. ###################################### LEAGUESTONES ############################################
  564.  
  565. Show # %TB-Leaguestone-Value
  566. Class Leaguestone
  567. BaseType "Perandus" "Breach" "Nemesis" "Bloodline" "Beyond" "Onslaught" "Domination"
  568. Rarity = Magic
  569. ItemLevel >= 67
  570. SetFontSize 45
  571. SetTextColor 50 0 100 255 # TEXTCOLOR: LeagueStone Magic
  572. SetBorderColor 50 0 100 255 # BORDERCOLOR: LeagueStone Magic
  573. SetBackgroundColor 90 240 140 255 # BACKGROUND: LeagueStone T1
  574. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  575.  
  576. Show
  577. Class Leaguestone
  578. Rarity >= Magic
  579. SetFontSize 42
  580. SetTextColor 50 0 100 255 # TEXTCOLOR: LeagueStone Magic
  581. SetBorderColor 50 0 100 255 # BORDERCOLOR: LeagueStone Magic
  582. SetBackgroundColor 100 220 145 255 # BACKGROUND: LeagueStone T2
  583. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  584.  
  585. Show # %TB-Leaguestone-Value
  586. Class Leaguestone
  587. BaseType "Perandus" "Breach" "Nemesis" "Bloodline" "Beyond" "Onslaught" "Domination"
  588. Rarity = Normal
  589. ItemLevel >= 67
  590. SetFontSize 42
  591. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  592. SetBorderColor 0 0 0 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  593. SetBackgroundColor 100 220 145 255 # BACKGROUND: LeagueStone T2
  594. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  595.  
  596. Show # %HS4
  597. Class Leaguestone
  598. Rarity = Normal
  599. SetFontSize 40
  600. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  601. SetBorderColor 0 0 0 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  602. SetBackgroundColor 70 160 100 230 # BACKGROUND: LeagueStone T3
  603. PlayAlertSound 2 300 # DROPSOUND: Value Drop: Currency, fragments
  604.  
  605.  
  606. ###################################### FLASK ###############################################
  607.  
  608. # Unique
  609. Show
  610. Class Flask
  611. Rarity Unique
  612. SetTextColor 255 255 255
  613. SetBackgroundColor 175 96 37
  614. SetFontSize 80
  615. PlayAlertSound 3 300
  616.  
  617. # Resto
  618. Hide
  619. Class Flask
  620. Rarity Normal Magic Rare
  621. SetTextColor 255 255 255
  622. SetBackgroundColor 91 111 219
  623. SetFontSize 20
  624.  
  625. ###################################### UNIQUES ###############################################
  626.  
  627. Show # %TB-Uniques-T1
  628. BaseType "Callous Mask" "Carnal Sceptre" "Cedar Tower Shield" "Clasped Mitts" "Close Helmet" "Clutching Talisman" "Crusader Boots" "Cutlass" "Ezomyte Tower Shield" "Full Wyrmscale" "Glorious Plate" "Greatwolf Talisman" "Legion Gloves" "Occultist's Vestment" "Prophecy Wand" "Raven Mask" "Rawhide Boots" "Ritual Sceptre" "Rotfeather Talisman" "Royal Axe" "Ruby Flask" "Sanctified Life Flask" "Sapphire Flask" "Siege Axe" "Steelhead" "Topaz Flask" "Void Axe" "Wereclaw Talisman" "Wyrmscale Doublet"
  629. Rarity Unique
  630. SetFontSize 80
  631. SetTextColor 255 255 255 255 # TEXTCOLOR: Uniques
  632. SetBackgroundColor 175 96 37 255 # BACKGROUND: T1 Global High Value Drop
  633. PlayAlertSound 6 300 # DROPSOUND: T1 Drop
  634. SetBorderColor 255 255 255 255
  635.  
  636. #------------------------------------
  637. # [1704] Tier 2 uniques
  638. #------------------------------------
  639.  
  640. Show # 5-Links
  641. LinkedSockets = 5
  642. Rarity Unique
  643. SetFontSize 80
  644. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  645. SetBorderColor 0 0 0 255 # BORDERCOLOR: Cosmetic: Highlight good drops
  646. SetBackgroundColor 175 96 37 255 # BACKGROUND: T2 unique
  647. PlayAlertSound 6 300 # DROPSOUND: T1 Drop
  648.  
  649. Show # %TB-Uniques-T2
  650. BaseType "Arcanist Slippers" "Bismuth Flask" "Ezomyte Burgonet" "Grand Mana Flask" "Imperial Maul" "Imperial Staff" "Ironscale Gauntlets" "Jewelled Foil" "Maelstr" "Penetrating Arrow Quiver" "Rawhide Tower Shield" "Sacrificial Garb" "Sacrificial Garb" "Sanctified Mana Flask" "Sorcerer Boots" "Ursine Pelt"
  651. Rarity Unique
  652. SetFontSize 80
  653. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  654. SetBackgroundColor 175 96 37 255 # BACKGROUND: T2 unique
  655. PlayAlertSound 6 300 # DROPSOUND: T1 Drop
  656.  
  657. #------------------------------------
  658. # [1705] Multi-Unique bases.
  659. #------------------------------------
  660. # These bases have multiple uniques. One of the uniques, is a high value one
  661. # While others are cheap. We give them a high quality display, while making a normal unique
  662. # Sound to prevent false excitement.
  663.  
  664. Show # %TB-Uniques-T2-MultiBase
  665. BaseType "Citrine Amulet" "Ebony Tower Shield" "Exquisite Leather" "Goathide Boots" "Gold Amulet" "Onyx Amulet" "Stibnite Flask"
  666. Rarity Unique
  667. SetFontSize 80
  668. SetTextColor 0 0 0 255 # TEXTCOLOR: Cosmetic: Black Text
  669. SetBackgroundColor 175 96 37 255 # BACKGROUND: T2 unique
  670. PlayAlertSound 3 300 # DROPSOUND: Random uniques, 20qual gems
  671.  
  672. #------------------------------------
  673. # [1706] Prophecy-Material Uniques
  674. #------------------------------------
  675.  
  676. Show # %TB-Uniques-Fated
  677. BaseType "Coral Amulet" "Coral Ring" "Crude Bow" "Death Bow" "Fire Arrow Quiver" "Gilded Sallet" "Goathide Gloves" "Iron Hat" "Iron Ring" "Iron Staff" "Jade Amulet" "Jade Hatchet" "Long Bow" "Ornate Sword" "Painted Buckler" "Plank Kite Shield" "Plate Vest" "Royal Bow" "Scholar Boots" "Serrated Arrow Quiver" "Sledgehammer" "Spiraled Wand" "Vine Circlet" "War Buckler" "Woodsplitter"
  678. Rarity Unique
  679. SetFontSize 80
  680. SetTextColor 0 0 0 255 # TEXTCOLOR: Uniques
  681. SetBackgroundColor 175 96 37 255 # BACKGROUND: Uniques: Prophecy Base
  682. PlayAlertSound 6 300 # DROPSOUND: Random uniques, 20qual gems
  683.  
  684. #------------------------------------
  685. # [1707] Random Uniques
  686. #------------------------------------
  687.  
  688. Show # T3
  689. Rarity Unique
  690. SetFontSize 80
  691. SetTextColor 0 0 0 255 # TEXTCOLOR: Uniques
  692. SetBackgroundColor 175 96 37 255 # BACKGROUND: T6-10 maps, currency, talismans
  693. PlayAlertSound 3 300 # DROPSOUND: Random uniques, 20qual gems
  694.  
  695.  
  696. ################################## RARE ###################################################
  697.  
  698. # Resaltar BaseType
  699. Show
  700. BaseType "Gripped Gloves" "Fingerless Silk Gloves" "Leather Belt" "Heavy Belt"
  701. Rarity Rare
  702. SetFontSize 80
  703. SetTextColor 0 0 0
  704. SetBackgroundColor 84 110 251
  705.  
  706. # Anillos Amuletos (rojo)
  707. Show
  708. BaseType "Prismatic Ring""Amber Amulet" "Jade Amulet" "Lapis Amulet" "Gold Amulet" "Agate Amulet" "Citrine Amulet" "Turquoise Amulet" "Onyx Amulet" "Unset Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Diamond Ring" "Two-Stone Ring" "Prismatic Ring" "Opal Ring" "Steel Ring"
  709. Rarity Rare
  710. SetFontSize 80
  711. SetTextColor 0 0 0
  712. SetBackgroundColor 255 0 0
  713.  
  714. # Resto Rares Hide
  715. Hide
  716. Rarity Rare
  717. SetFontSize 20
  718. SetTextColor 255 255 255
  719.  
  720. ############################# RESTO DE NORMAL y MAGIC #################################
  721. Hide
  722. Rarity Normal Magic
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