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SilvertigerL_C

Ninja Profile

Dec 9th, 2017
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  1. <!DOCTYPE profile>
  2. <profile>
  3. <data name="CommandPrefix">0x0</data>
  4. <data name="UseObjectsQueue">True</data>
  5. <data name="ShowCorpseNames">False</data>
  6. <data name="ShowCreatureNames">False</data>
  7. <data name="OpenCorpses">False</data>
  8. <data name="OpenCorpsesRange">0x2</data>
  9. <data name="ShowMobileHits">False</data>
  10. <data name="PositionInTitle">True</data>
  11. <data name="ForceResolution">False</data>
  12. <data name="GameWindowWidth">0x320</data>
  13. <data name="GameWindowHeight">0x258</data>
  14. <data name="FilterLight">True</data>
  15. <data name="FilterMusic">False</data>
  16. <data name="FilterBardsMusic">False</data>
  17. <data name="FilterSound">False</data>
  18. <data name="FilterWeather">False</data>
  19. <data name="FilterSeason">False</data>
  20. <data name="FixedSeason">0x0</data>
  21. <data name="FilterDeath">False</data>
  22. <data name="FilterRepeatedMessages">False</data>
  23. <data name="FilterOthersSpeechColor">False</data>
  24. <data name="FilterSnoopingMessages">False</data>
  25. <data name="FilterTradeWindow">False</data>
  26. <data name="FilterRewardGump">False</data>
  27. <data name="HandsBeforePotions">False</data>
  28. <data name="HandsBeforeCasting">False</data>
  29. <data name="SmartTarget">0x0</data>
  30. <data name="SmartTargetRange">False</data>
  31. <data name="SmartTargetRangeValue">0xc</data>
  32. <data name="HighlightCurrentTarget">False</data>
  33. <data name="BlockInvalidHeal">False</data>
  34. <data name="ActionDelay">0x226</data>
  35. <data name="UseObjectsLimit">0x5</data>
  36. <data name="TargetShare">0x0</data>
  37. <data name="MountSerial">0xffffffff</data>
  38. <data name="BladeSerial">0xffffffff</data>
  39. <data name="BoneCutter">False</data>
  40. <data name="AutoMount">False</data>
  41. <data name="AutoBandage">False</data>
  42. <data name="AutoBandageTarget">0x0</data>
  43. <data name="AutoBandageScale">False</data>
  44. <data name="AutoBandageCount">False</data>
  45. <data name="AutoBandageStart">False</data>
  46. <data name="AutoBandageStartValue">0x5f</data>
  47. <data name="AutoBandageDelay">0x9c4</data>
  48. <data name="AutoBandageFormula">False</data>
  49. <data name="AutoBandageHidden">False</data>
  50. <data name="OpenDoors">True</data>
  51. <data name="UseDoors">False</data>
  52. <data name="SpellsColor">False</data>
  53. <data name="SpellsMode">0x2</data>
  54. <data name="SpellsTargetShare">0x0</data>
  55. <data name="OpenDoorsMode">0x0</data>
  56. <data name="OpenCorpsesMode">0x3</data>
  57. <data name="ShowMobileFlags">False</data>
  58. <data name="StateHighlightMode">0x0</data>
  59. <data name="StaticFields">False</data>
  60. <data name="CountStealthSteps">False</data>
  61. <data name="FriendsListOnly">False</data>
  62. <data name="FriendsParty">False</data>
  63. <data name="MoveConflictingItems">False</data>
  64. <data name="CustomCaption">True</data>
  65. <data name="CustomCaptionMode">0x1</data>
  66. <data name="CustomCaptionText"> $criminaltimer $weight $maxweight $statusbar</data>
  67. <data name="WarnCounters">True</data>
  68. <data name="WarnCountersValue">0x5</data>
  69. <data name="HighlightReagents">True</data>
  70. <data name="DisplayCountersName">True</data>
  71. <data name="CaptionUseNotoHue">True</data>
  72. <data name="CaptionUseNotoHue">True</data>
  73. <data name="DisplayCountersImage">True</data>
  74. <data name="FilterKarmaMessages">False</data>
  75. <data name="FilterFameMessages">False</data>
  76. <data name="PreventDismount">False</data>
  77. <data name="PreventAttackFriends">False</data>
  78. <data name="AutoSearchContainers">False</data>
  79. <data name="AutoAcceptParty">False</data>
  80. <data name="StaticFieldsMode">0x0</data>
  81. <friends>
  82. <friend name="Eracove">0x5654c</friend>
  83. <friend name="SplashPOT">0x3f6ae</friend>
  84. </friends>
  85. <counters>
  86. <counter enabled="True" color="0x0" graphic="0xf7a" format="cntr" name="Black Pearl" image="True"/>
  87. <counter enabled="True" color="0x0" graphic="0xf85" format="cntr-2" name="Ginseng" image="True"/>
  88. <counter enabled="True" color="0x0" graphic="0xf7b" format="cntr-3" name="Blood Moss" image="True"/>
  89. <counter enabled="True" color="0x0" graphic="0xf84" format="cntr-4" name="Garlic" image="True"/>
  90. <counter enabled="True" color="0x0" graphic="0xf88" format="cntr-5" name="Nightshade" image="True"/>
  91. <counter enabled="True" color="0x0" graphic="0xf8c" format="cntr-6" name="Sulfurous Ash" image="True"/>
  92. <counter enabled="True" color="0x0" graphic="0xf86" format="cntr-7" name="Mandrake Root" image="True"/>
  93. <counter enabled="True" color="0x0" graphic="0xf8d" format="cntr-8" name="Spiders' Silk" image="True"/>
  94. </counters>
  95. <vendors>
  96. <buystate enabled="False" list=""/>
  97. <sellstate enabled="False" list=""/>
  98. </vendors>
  99. <autosearchexemptions/>
  100. <objects>
  101. <obj name="buddy">0x3f1d3</obj>
  102. </objects>
  103. <hotkeys>
  104. <hotkey action="macro.play" key="0x901" pass="False" param="Attack Closest"/>
  105. <hotkey action="macro.play" key="0x31" pass="False" param="Throw Explo"/>
  106. <hotkey action="macro.play" key="0x7b" pass="False" param="GetBod"/>
  107. <hotkey action="macro.play" key="0x101" pass="False" param="Target Redgray"/>
  108. <hotkey action="macro.play" key="0x32" pass="False" param="Throw Conflag"/>
  109. <hotkey action="macro.play" key="0x102" pass="False" param="Target Blue"/>
  110. <hotkey action="macro.play" key="0xc0" pass="False" param="Tele Ahead"/>
  111. <hotkey action="macro.play" key="0xa57" pass="False" param="XHEAL"/>
  112. <hotkey action="macro.play" key="0x441" pass="False" param="Llama Form"/>
  113. <hotkey action="macros.stop" key="0xc20" pass="False"/>
  114. <hotkey action="spells.miniheal.self" key="0x857" pass="False"/>
  115. <hotkey action="spells.bigheal.self" key="0xa45" pass="False"/>
  116. <hotkey action="spells.magery.explosion" key="0x431" pass="False"/>
  117. <hotkey action="spells.magery.energybolt" key="0x846" pass="False"/>
  118. <hotkey action="spells.magery.flamestrike" key="0x432" pass="False"/>
  119. <hotkey action="spells.magery.meteorswarm" key="0x834" pass="False"/>
  120. <hotkey action="spells.magery.invisibility" key="0xa51" pass="False"/>
  121. <hotkey action="spells.magery.lightning" key="0x841" pass="False"/>
  122. <hotkey action="spells.magery.curse" key="0x852" pass="False"/>
  123. <hotkey action="spells.magery.poison" key="0x833" pass="False"/>
  124. <hotkey action="spells.magery.fireball" key="0x844" pass="False"/>
  125. <hotkey action="spells.magery.bless" key="0x835" pass="False"/>
  126. <hotkey action="spells.magery.harm" key="0x853" pass="False"/>
  127. <hotkey action="spells.magery.magicarrow" key="0x845" pass="False"/>
  128. <hotkey action="main.snapshot" key="0x84c" pass="False"/>
  129. <hotkey action="hotkeys" key="0xdd" pass="False"/>
  130. <hotkey action="targeting.friends.add" key="0xbb" pass="False"/>
  131. <hotkey action="spells.magery.archcure" key="0xa52" pass="False"/>
  132. <hotkey action="combat.abilities.primary" key="0x831" pass="False"/>
  133. <hotkey action="combat.abilities.secondary" key="0x832" pass="False"/>
  134. </hotkeys>
  135. <macros>
  136. <macro interrupt="True" loop="True" name="Hide">useskill 'hiding';if hidden 'self';stop;endif;</macro>
  137. <macro interrupt="True" loop="False" name="Attack Closest">getenemy 'criminal' 'enemy' 'grey' 'closest' 'red' 'murderer';target enemy;</macro>
  138. <macro interrupt="True" loop="False" name="Chug Pots">if not timerexists 'Heal Potion';createtimer 'Heal Potion';endif;if not timerexists 'Enchanted Apple';createtimer 'Enchanted Apple';endif;if stam &lt; 10;// Refresh potion;usetype! 0xf0b;endif;if poisoned 'self';// Cure potion;usetype! 0xf07;endif;if not yellowhits 'self';if diffhits >= 30 and timer 'Heal Potion' >= 10250;// Heal potion;if usetype! 0xf0c;settimer 'Heal Potion' 0;endif;endif;// Enchanted apple;elseif timer 'Enchanted Apple' >= 30250 and usetype! 0x2fd8;settimer 'Enchanted Apple' 0;endif;</macro>
  139. <macro interrupt="True" loop="True" name="Turn in place">walk north;pause 250;walk east;pause 250;walk southeast;pause 250;walk south;pause 250;walk southwest;pause 250;walk west;pause 250;</macro>
  140. <macro interrupt="True" loop="False" name="Wolf Form">cast "Animal Form";pause 1500;replygump 0xb477696a 4;</macro>
  141. <macro interrupt="True" loop="False" name="Throw Explo">if not @inrange 'last' 12;sysmsg 'Last target not found!' 25;stop;endif;if @usetype! 0xf0d;pause 1500;if @injournal '4' 'Cheap Kills';// Edit pause accordingly to your ping;pause 2425;else;// Same pauses as above minus 1 second;pause 1425;endif;target! 'last';clearjournal;else;sysmsg 'Out of explosion potions!' 25;endif;playmacro 'Stealthing';</macro>
  142. <macro interrupt="False" loop="False" name="DH KILLer">setability 'secondary' 'on';</macro>
  143. <macro interrupt="False" loop="True" name="training">useskill 'hiding';//turn "North";//walk "North";//turn "South";//walk "South";//waitforgump 0xe0e675b8 15000;//replygump 0xe0e675b8 1 0;//pause 1000;//turn "North";//walk "North";//turn "South";//walk "South";//waitforgump 0xe0e675b8 15000;//replygump 0xe0e675b8 1 7;//pause 1000;</macro>
  144. <macro interrupt="True" loop="True" name="IDOC FINDER">if @findtype 0xbd2 'any' 'ground';clickobject 'found';waitforjournal 'danger' 1000 'system';if @injournal 'danger' 'system';guildmsg 'Found a house in danger of collapsing';snapshot;pause 500;clearjournal;// Ignore this sign so it does not repeat until next login;ignoreobject 'found';endif;endif;</macro>
  145. <macro interrupt="True" loop="False" name="GetBod">waitforcontext 'self' 1 15000;waitforcontext 0x4104b 1 15000;waitforgump 0x9bade6ea 3000;replygump 0x9bade6ea 1;pause 1500;waitforcontext 0x4102e 1 15000;waitforgump 0x9bade6ea 3000;replygump 0x9bade6ea 1;pause 1500;while @findtype 0x2259 'any' 'backpack';waitforproperties 'found' 2000;if @property 'BS' 'found';//msg a;setalias 'BS' 'found';ignoreobject 'found';else;setalias 'Tailor' 'found';ignoreobject 'found';endif;endwhile;while @findtype 0x2258 1102 'backpack';@moveitem 'found' 'BS';endwhile;while @findtype 0x2258 1155 'backpack';@moveitem 'found' 'Tailor';endwhile;if not hidden 'self';useskill 'hiding';endif;pause 1500;clearignorelist;logoutbutton;</macro>
  146. <macro interrupt="True" loop="True" name="blah">virtue 'Honor';pause 1000;targettype 0x8f 'any' 10;</macro>
  147. <macro interrupt="True" loop="False" name="Target Redgray">getenemy 'criminal' 'enemy' 'grey' 'closest' 'red' 'murderer';target enemy;</macro>
  148. <macro interrupt="True" loop="False" name="Throw Conflag">if not @inrange 'last' 12;sysmsg 'Last target not found!' 25;stop;endif;if @usetype! 0xf06;pause 1500;if @injournal '4' 'Duck Commander';// Edit pause accordingly to your ping;pause 2425;else;// Same pauses as above minus 1 second;pause 1425;endif;target! 'last';clearjournal;else;sysmsg 'Out of conflag potions!' 25;endif;playmacro 'Stealthing';</macro>
  149. <macro interrupt="True" loop="False" name="Target Blue">getenemy 'innocent' 'enemy' 'closest';target enemy;</macro>
  150. <macro interrupt="True" loop="True" name="Stealthing">while not dead 'self';if not hidden 'self';useskill 'hiding';endif;endwhile;</macro>
  151. <macro interrupt="True" loop="True" name="Detect">useskill 'detecting hidden';pause 1000;targettileoffset -2 -2 0;pause 1000;</macro>
  152. <macro interrupt="True" loop="False" name="Tele Ahead">cast "Teleport";pause 1000;autotargettilerelative 'self' 10;</macro>
  153. <macro interrupt="False" loop="False" name="XHEAL">//set to do not auto interrupt;if not listexists 'BodyTypes';createlist 'BodyTypes';//human;pushlist 'BodyTypes' 0x190;pushlist 'BodyTypes' 0x191;//wraith;pushlist 'BodyTypes' 0x2ec;pushlist 'BodyTypes' 0x2eb;//dogform;pushlist 'BodyTypes' 0x19;//elf;pushlist 'BodyTypes' 0x25d;pushlist 'BodyTypes' 0x25e;//lich;pushlist 'BodyTypes' 0x2ed;//vamp;pushlist 'BodyTypes' 0x2e9;pushlist 'BodyTypes' 0x2e8;endif;if not listexists 'ghosts';createlist 'ghosts';pushlist 'ghosts' 0x192;pushlist 'ghosts' 0x193;pushlist 'ghosts' 0x260;pushlist 'ghosts' 0x25f;endif;//res dead friends if res precast;clearignorelist;if targetexists 'beneficial';for 0 to 'ghosts';while @findtype ghosts[] 'any' 'ground' 1 1;if @infriendlist 'found';target! 'found';endif;ignoreobject 'found';endwhile;endfor;endif;//paralyzed friends;clearignorelist;ignoreobject 'self';for 0 to 'BodyTypes';while @findtype BodyTypes[] 'any' 'ground' 0 10;if @infriendlist 'found' and paralyzed 'found';cast 'clumsy' 'found';endif;ignoreobject 'found';endwhile;endfor;//find lowest hp friend;clearignorelist;ignoreobject 'self';for 0 to 'BodyTypes';while @findtype BodyTypes[] 'any' 'ground' 0 10;if not @findalias 'buddy' and @infriendlist 'found';if murderer 'found' and @inregion 'guards' 'found' 10;headmsg 'Murderer in guards!' 33 'found';elseif criminal 'found' and @inregion 'guards' 'found' 10;headmsg 'Criminal in guards!' 1000 'found';else;@setalias 'buddy' 'found';endif;endif;if @infriendlist 'found' and hits 'found' &lt; hits 'buddy';if murderer 'found' and @inregion 'guards' 'found' 10;headmsg 'Murderer in guards!' 33 'found';elseif criminal 'found' and @inregion 'guards' 'found' 10;headmsg 'Criminal in guards!' 1000 'found';else;@setalias 'buddy' 'found';endif;endif;ignoreobject 'found';endwhile;endfor;if targetexists 'server' or targetexists 'beneficial';target! 'buddy';endif;if yellowhits 'buddy' and @inrange 'buddy' 10;if skill 'chivalry' >= 50;if murderer 'buddy' and @inregion 'guards' 'buddy' 10;headmsg 'Murderer in guards!' 33 'buddy';elseif criminal 'buddy' and @inregion 'guards' 'buddy' 10;headmsg 'Criminal in guards!' 1000 'buddy';else;cast 'remove curse' 'buddy';endif;endif;endif;if poisoned 'buddy' and @inrange 'buddy' 10;cast 'cure' 'buddy';elseif hits 'buddy' &lt; 95 and @inrange 'buddy' 10;cast 'heal' 'buddy';endif;</macro>
  154. <macro interrupt="True" loop="True" name="Hot Potato">while @findtype 0xf0d 0 'ground' 'any' 1;@useobject 'found';waitingfortarget 1000;@target! 'last';msg 'HOT POTATO' 33;endwhile;</macro>
  155. <macro interrupt="True" loop="False" name="Grab Body">replygump 2957810225 1;usetype! '0x2006''34667' 'ground' '2';replygump 2957810225 1;usetype '0x2006' '0x4001' 'ground' '2';if poisoned 'self';// Cure potion;usetype! 0xf07;else;if hits &lt;= 70 and timer 'Heal Potion' >= 10250;//if diffhits >= 20 and timer 'Heal Potion' >= 10250;// Heal potion;usetype! 0xf0c;settimer 'Heal Potion' 0;else;usetype! '0xf0b';endif;</macro>
  156. <macro interrupt="True" loop="False" name="Llama Form">cast "Animal Form";pause 1000;replygump 0xb477696a 5;</macro>
  157. <macro interrupt="True" loop="False" name="Kill Chicken">cast 'meteor swarm';pause 4000;targettype '0xd0';</macro>
  158. </macros>
  159. <autoloot>
  160. <enabled>False</enabled>
  161. <container>0xffffffff</container>
  162. <guards>False</guards>
  163. </autoloot>
  164. <scavenger enabled="True">
  165. <scavenge enabled="True" color="0x0" graphic="0xf7b"/>
  166. <scavenge enabled="True" color="0x0" graphic="0xf84"/>
  167. <scavenge enabled="True" color="0x0" graphic="0xf86"/>
  168. <scavenge enabled="True" color="0x0" graphic="0xf7a"/>
  169. <scavenge enabled="True" color="0x0" graphic="0xf8c"/>
  170. <scavenge enabled="True" color="0x0" graphic="0xf8d"/>
  171. <scavenge enabled="True" color="0x0" graphic="0xf85"/>
  172. <scavenge enabled="True" color="0x0" graphic="0xf88"/>
  173. <scavenge enabled="True" color="0x0" graphic="0xeed"/>
  174. </scavenger>
  175. <spellgrid>
  176. <grid enabled="False" locked="False" x="50" y="50" name="Magery/UOF"/>
  177. <grid enabled="False" locked="True" x="532" y="510" name="Necroweavermage"/>
  178. <grid enabled="False" locked="True" x="50" y="50" name="bushwarrior"/>
  179. <grid enabled="False" locked="True" x="573" y="642" name="create food"/>
  180. </spellgrid>
  181. <organizer/>
  182. </profile>
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