Advertisement
ChaosKnight373

The Minish Cap Any% Tutorial. Part 1

May 19th, 2014
330
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 4.17 KB | None | 0 0
  1. The Legend of Zelda: The Minish Cap Any% Tutorial. Part 1
  2. from Start to after Fire Element
  3. TIMESTAMPS
  4. ==================================
  5. 00:38: File name to be one character
  6. 02:06: Note on advancing and scrolling text
  7. 03:21: gain control of Link
  8. 04:17: Hyrule Castle town
  9. 05:14: North Hyrule field, explaining the two positions where you need to be for the two cutscenes
  10. 08:16: wake up in Hyrule castle. maid RNG
  11. 09:09: explaining rolling near the exits in Hyrule Castle
  12. 10:01: on the way to Deepwoods
  13. 10:33: Deepwood
  14. 11:15: two Octorok fight, explaining where you need to be before talking to Ezlo
  15. 12:32: [[SPLIT]] at Ezlo
  16. 12:55: 1 of 3 Stump cutscenes you MUST WATCH. also [[WARNING about using R to advance text.]]
  17. 13:44: Lilypad explanation. move vertically instead of diagonally
  18. 14:39: Minish Village
  19. 15:37: on the way to getting Jabber Nut
  20. 16:15: after Jabber Nut
  21. 16:27: talk to Village Elder, top left, yellow rooftop house
  22. 16:52: on the way to Deepwood Shrine (DWS)
  23. 17:02: [[SPLIT]] Enter Deepwood Shrine. HEARTS in the pots. RESPAWNING hearts once you leave the room and come back.
  24. 17:51: i explain Ezlo text. avoid rolling into one!
  25. 19:23: barrel room
  26. 22:08: roll invincibility explanation
  27. 23:22: Madderpillar fight (before getting the Gust Jar)
  28. 24:24: [[SPLIT]] at Gust Jar
  29. 24:46: HEART at the bottom left pot (FORGOT TO MENTION)
  30. 26:34, 29:18: Lilypad sequence
  31. 30:54: mushroom room
  32. 31:45: back to entrance. on the way to getting 20 rupee chest
  33. 32:57: ==BOSS== Big Green Chu fight
  34. 37:10: [[SPLIT]] Earth Element
  35. 38:25: explaining rolling while Minish size vs. walking
  36. 38:56: Bomb Bag with ten bombs
  37. 39:12: explaining minimal distance needed to grow back to normal
  38. 42:05: explaining bomb detonation (picking up and dropping them advances frames)
  39. 46:49: explaining [[Soft Reset]] vs. [[Hard Reset]]
  40. 47:51: learning Spin Attack
  41. 48:47: using the Spin Attack in front of the guard. if your sword is on B, go ahead and use the Spin Attack. not waste a bomb.
  42. 49:07: buying the bottle
  43. 50:07: get water/entering Mt. Crenel
  44. 50:48: take care not to die in Mt. Crenel
  45. 51:14: 2 of 3 Stump cutscenes you MUST WATCH. also [[WARNING about using R to advance text.]]
  46. 52:10: rolling into the spiky dust ball
  47. 52:51: be careful with Ezlo text/first tornado
  48. 53:37: after picking up the Mt. Crenel seed
  49. 54:13: Gust Jar to the mushroom
  50. 54:44: (Can't see mouse, but the circular spot i'm talking about is below the left tornado, second circle in 55:09)
  51. 55:18: on the way to Grip Ring
  52. 55:34: [[SPLIT]] Grip Ring
  53. 56:04: climbing with the Grip Ring. avoid the big boulders!
  54. 56:34: pulling the mushroom before the rain.
  55. 57:00: dodging the rain!!
  56. 57:49: minimal distance needed to grow back to normal, after the rain dodging
  57. 59:09: post rain, into the cave. block pushing sequence
  58. 59:43: Helmasaur warning
  59. 1:00:03: bombs here/before crystal switch
  60. 1:01:12: one final obstacle to negotiate: the Mulldozers
  61. 1:01:40: before dropping off Broken Sword to Melari
  62. 1:01:10: little clue to hear from disappearing text.
  63. 1:02:31: [[SPLIT]] Enter Cave of Flames
  64. 1:02:38: hearts here
  65. 1:02:41: explaining the three ways to open the way to the next room
  66. 1:04:47: walk up to Ezlo text/spiny beetle fight
  67. 1:05:35: hold up to save frames after getting off the minecart
  68. 1:05:48: AN ALTERNATE WAY TO open the way to the next room. try to launch the Bob-omb into the wall with the Gust Jar
  69. 1:06:03: why you need the Gust Jar: for the Helmasaurs
  70. 1:07:25: stationary flames may give you hearts
  71. 1:07:38: 1ST OPPORTUNITY TO GET 50 RUPEES. (PREFERRED)
  72. 1:08:03: Jumping in the first tornado. explaining how to effectively navigate
  73. 1:10:51: setup for the Spiny Chu minibosses fight. AMENDMENT: PIXEL BELOW LIGHT BLUE, NOT ABOVE.
  74. 1:15:59: Demo of the Spiny Chu's fight, RECORDED.
  75. 1:18:55: Live demo of the PERFECT Spiny Chu's fight.
  76. 1:19:10: [[SPLIT]] Cane of Pacci
  77. 1:19:20: hearts here.
  78. 1:20:50: little info about the enemy chasers
  79. 1:22:02: Pacci platforms
  80. 1:23:23: Pacci platforms, speedrun way
  81. 1:26:02: 2ND OPPORTUNITY TO GET RUPEES
  82. 1:26:38: third tornado, with skip
  83. 1:27:22: hearts, fairies
  84. 1:27:55-1:33:10: ==BOSS== Gleerok fight
  85. 1:29:37: [[SPLIT]] Fire Element
  86. 1:30:47: what to do if you catch on fire
  87. END OF PART 1
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement