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- Tipsy's immersive modlist
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- CONTENTS:
- - FAQ
- - CREDIT AND EXAMPLES.
- - wHAT DOES THIS LIST DO?
- - COMPATIBILITY ISSUES AND ADDING MODS NOT ON THE LIST
- - SHOULD I USE A MODTOOL?
- - DANGERS TO MODDING CYBERPUNK
- - OTHER THINGS OF NOTE
- - ABOUT THE COMBAT MODS
- - Modlist
- - Core
- - Bug Fixes
- - Gameplay Mechanics
- - General immersive mods
- - Immersive combat and difficulty
- - Weapons
- - Quests and fluff
- - World Interactions
- - Vehicles and Driving
- - Aesthetics
- - Weather and lighting
- - UI Elements
- - Photomode
- - Radio
- - Quality of Life
- - OPTIONAL
- - ALTERNATIVE COMBAT MODS
- FAQ
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- CREDIT AND EXAMPLES:
- ----------------------
- A lot of credit goes to LegsV. I only built on top of his base work. This list has been further expanded with my own experience and the knowledge and feedback from the general, so it's a group effort. I'm just the gonk who took the time to write it down.
- There are video examples of what some of these mods can do and what no-hud play looks like in the BD collection: https://pastebin.com/kTijcvM4
- wHAT DOES THIS LIST DO?
- --------------------------
- This list only focuses on gameplay and immersion mods. You won't find body, gear and a lot of graphical mods in here. I've added some textures and graphical fluff for immersion sake but that's it. Body and gearmods are plenty and there are tons of alternate setups depending on how much tits and ass you need. Ask the thread for the differences.
- With all the mods in this list and the right settings you'll end up with the immersive sim version of Cyberpunk without altering it's core too much but through adding systems on top of vanilla instead.
- >You'll need to eat, drink, sleep and maintain your nerve level.
- >It will be possible to get addicted to various substances and in various stages. Combat stims, tobacco, alcohol, it's all included. >You'll be able to interact with the world in various ways more compared to the vanilla game.
- >Combat will be fierce, a single headshot can flatline a gonk but that gonk could be you all the same.
- >Night City will remember you and the streets will have more random gang activity
- >It will be possible to play virtually hudless
- >All of the above is fully customizable through in-game mod menus. Don't like having to eat? Turn it off.
- COMPATIBILITY ISSUES AND ADDING MODS NOT ON THE LIST
- ------------------------------------------------------
- Everything on this list is compatible outside of the mods on the bottom. Any incompatibilities are mentioned.
- You should install everything in from the Core Utility part of the list but otherwise you can pick and choose. Just don't install anything you don't like and know that it's safe to add other mods from the Nexus too. Just be wary of compatibility issues.
- For example, this list has a weather mod. It's safe to use another weather mod but you can't use the one from this list since they obviously will conflict with each other. Same goes for combat mods or anything that changes in-game pricing.
- SHOULD I USE A MODTOOL?
- -----------------------------
- I you are familiar with Mod Organizer2, it fully works with Cyberpunk 2077 and I highly recommend using it. Manual install is obviously fine but Mo2 will make things easier and offers extra features like having different mod profiles per character. The main install folder of cyberpunk is never touched, all mods run from another location on your drive so it's literally impossible to break your game.
- With Mo2 you can easily disable/enable mods with a checkmark, installing is an auto-download from nexus and doubleclicking. It's a timesaver and it will save you some headaches if you don't organize your mods well with a manual installation. It also makes updating and checking for updates easier.
- https://www.nexusmods.com/skyrimspecialedition/mods/6194?tab=description
- If you are not familiar with it but still interested, there is a step-by-step on the modpage (yes, skyrim nexus, I know. But it's the one.) You can find guides for Cyberpunk specifically but they seem to be outdated.
- It's not complex though, all you need to do is this:
- >DL mo2 from skyrimnexus
- >Install and start it up
- >Pick portable instance (very important!) and cyberpunk as the game you want to manage
- >Shut down mo2
- >Download and install Root Builder (dl and unzip in your MO2's plugin folder)
- https://www.nexusmods.com/skyrimspecialedition/mods/31720
- >Start up mo2 again
- >DL core mods
- >Do a testlaunch of the game
- >If it checks out, continue building your modlist. Test it as you go forward
- There is also Vortex which should be compatible with Cyberpunk. I've never tried it myself. Be wary of vortex however as it is known for not always handling conflicting files the way you'd want it too.
- https://wiki.redmodding.org/cyberpunk-2077-modding/for-mod-users/users-modding-cyberpunk-2077/getting-started/vortex-mod-manager
- DANGERS TO MODDING CYBERPUNK
- ----------------------------------
- It's best to test out mods first on a save file. When you have everything you want and ready (mod settings carry over between savefiles), start a new game on a fresh savefile. This is because certain mods can leave your save file bloated, which can cause problems if it exceeds 12,2Mb. For example, installing and uninstalling a bunch of clothing mods can create permanent bloat, a few Kb at a time. This usually isn't a problem but it might be if you really go at it.
- Weather mods can also cause your savefile to break upon uninstalling them. Usually, they'll come with a "reset weather" option you have to use first, then save before uninstalling. There's no need to do this if you update a weather mod (unless you change between different weather mods).
- Certain mods might impact performance heavily. Especially 4/8k textures or mods like "high quality anywhere", crowd/traffic mods can pull your system down to a crawl. So keep an eye on your hardware limits when picking "beautifying" mods. You won't find any of these mods in this list.
- And again, use Mo2 to save yourself a lot of headaches and prevent fracking up so bad you have to reinstall the whole game because there's modfiles everywhere. Outside of these basics, Cyberpunk is a easily moddable game with an easy to follow folder structure.
- OTHER THINGS OF NOTE:
- ---------------------------
- - Remember to check your in-game mod settings to adjust everything to your liking. It all works out of the box but some finetuning might be wanted.
- - You WILL have to adjust damage scaling values otherwise you'll just have the vanilla defaults.
- - Turn off as much of the HUD as you are comfortable with. Limited hud can give you options like enabling the minimap while driving and disabling when you get out of your ride. It also can show your loot when scanning while disabling it without scanning. In short there's a lot possible. Beyond that, you'll can use the basic in-game settings [interface] if you want to turn off your crosshair and other specific things completely.
- ABOUT THE COMBAT MODS:
- -------------------------
- The combat mods in the main list are chosen with a challenging vanilla PLUS in mind, without any bloat or drastic changes. It only adds more systems on top.
- However, it will impact the power fantasy and put you on a more equal footing with your enemies. You'll have to adapt and outsmart them since brute forcing will be nigh impossible. Enemies have smarter AI and more capabilities. They will use more quickhacks and abilities over the vanilla game. Netrunners have a wide array of hacks, snipers can cloak, ... all combined, they can deliver swift death.
- As you progress in levels and get your hands on more perks and cyberware, they will feel so much better and useful compared to vanilla where difficulty just revolves around bloating HP bars and lowering outgoing damage.
- At the bottom of the list you'll find alternative mods for combat. It depends on your playstyle/level of challenge you want but these mods are less vanilla and often completely change up encounters.
- MODLIST:
- --------
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- CORE Utility - Dependancies for other mods, you'll need this in any modlist
- ------------------------------------------------------------------------------
- Cyber Engine Tweaks
- https://www.nexusmods.com/cyberpunk2077/mods/107
- redscript
- https://www.nexusmods.com/cyberpunk2077/mods/1511
- RED4ext
- https://www.nexusmods.com/cyberpunk2077/mods/2380
- Codeware
- https://www.nexusmods.com/cyberpunk2077/mods/7780
- ArchiveXL
- https://www.nexusmods.com/cyberpunk2077/mods/4198
- TweakXL
- https://www.nexusmods.com/cyberpunk2077/mods/4197
- Browser Extension
- https://www.nexusmods.com/cyberpunk2077/mods/10038
- Deceptious Quest Core
- https://www.nexusmods.com/cyberpunk2077/mods/7831
- Native Settings UI
- https://www.nexusmods.com/cyberpunk2077/mods/3518
- Mod Settings
- https://www.nexusmods.com/cyberpunk2077/mods/4885
- Input Loader
- https://www.nexusmods.com/cyberpunk2077/mods/4575
- Equipment-EX
- https://www.nexusmods.com/cyberpunk2077/mods/6945
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- Bug Fixes
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- Inventory Glitch Effect Removal
- https://www.nexusmods.com/cyberpunk2077/mods/3251
- iMMERSIVE INTERACTION
- https://www.nexusmods.com/cyberpunk2077/mods/15891
- Allow Unbound Actions (Keybinds)
- https://www.nexusmods.com/cyberpunk2077/mods/11429
- Better Armor Tooltip
- https://www.nexusmods.com/cyberpunk2077/mods/9706
- Disable W-S Keys To Select Dialogue Options
- https://www.nexusmods.com/cyberpunk2077/mods/9799
- Don't Hide Stamina Bar on Holster (Bug Fix)
- https://www.nexusmods.com/cyberpunk2077/mods/9448
- Fix Adrenaline (Overshield) Decay
- https://www.nexusmods.com/cyberpunk2077/mods/9921
- Radio Port Vehicle Fix
- https://www.nexusmods.com/cyberpunk2077/mods/11757
- Status Bar Bug Fixes
- https://www.nexusmods.com/cyberpunk2077/mods/4316
- Deceptious Bug Fixes
- https://www.nexusmods.com/cyberpunk2077/mods/18318
- Bug Fix - Recon Grenade Bouce Fix
- https://www.nexusmods.com/cyberpunk2077/mods/14163
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- Gameplay Mechanics
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- Responsive NPCs
- https://www.nexusmods.com/cyberpunk2077/mods/14800
- TV Anywhere
- https://www.nexusmods.com/cyberpunk2077/mods/8162
- Computer Anywhere
- https://www.nexusmods.com/cyberpunk2077/mods/12520
- Better Access Point Hacking Netrunner Rewards
- https://www.nexusmods.com/cyberpunk2077/mods/10355
- No uncrouching when melee attacking from stealth
- https://www.nexusmods.com/cyberpunk2077/mods/4470
- Ricochet Redux
- https://www.nexusmods.com/cyberpunk2077/mods/7197
- Sensible Time Bomb
- https://www.nexusmods.com/cyberpunk2077/mods/10575
- Set Bonuses
- https://www.nexusmods.com/cyberpunk2077/mods/8103
- Stealth Remote Control Cars and Turrets
- https://www.nexusmods.com/cyberpunk2077/mods/9939
- Stock Market and News System
- https://www.nexusmods.com/cyberpunk2077/mods/6319
- Sonic Shock Prevents Trace (restored)
- https://www.nexusmods.com/cyberpunk2077/mods/11438
- Trace Position Overhaul
- https://www.nexusmods.com/cyberpunk2077/mods/12445
- Reset Attributes always available - Redscript
- https://www.nexusmods.com/cyberpunk2077/mods/9240
- Lizzie's Braindances
- https://www.nexusmods.com/cyberpunk2077/mods/11077
- Simple Flashlight
- https://www.nexusmods.com/cyberpunk2077/mods/2913
- Sit Anywhere - Immersive FPP Camera 2.0
- https://www.nexusmods.com/cyberpunk2077/mods/7316
- Mute combat music and all sorts of soundbites (you have to configure this mod)
- https://www.nexusmods.com/cyberpunk2077/mods/20421
- Toggle walking or jogging while scanning 2.01
- https://www.nexusmods.com/cyberpunk2077/mods/7529
- Better Movement - QOL Jog and Sprint
- https://www.nexusmods.com/cyberpunk2077/mods/20234
- Discard magazine ammo on reload
- https://www.nexusmods.com/cyberpunk2077/mods/2819
- Extra Hands (cyberware)
- https://www.nexusmods.com/cyberpunk2077/mods/12325
- Kiroshi Optics Night Vision Mod
- https://www.nexusmods.com/cyberpunk2077/mods/8326
- Always First Equip
- https://www.nexusmods.com/cyberpunk2077/mods/2557
- Simple XP Multiplier
- https://www.nexusmods.com/cyberpunk2077/mods/3136
- Smarter Scrapper
- https://www.nexusmods.com/cyberpunk2077/mods/2687
- Intuitive Projectile Launcher System
- https://www.nexusmods.com/cyberpunk2077/mods/13928
- Headshot Ragdoll
- Better headshot ragdoll effect.
- https://www.nexusmods.com/cyberpunk2077/mods/19033
- Filthy Access Points
- Makes jacking in everywhere more dangerous. It wrecks your jack so you need to maintain and repair it.
- https://www.nexusmods.com/cyberpunk2077/mods/27698
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- General immersive mods
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- Dark Future - Urban Survival Gameplay
- Features basic needs, anxiety, addiction etc with features such as sleeping a car. Very extensive and highly customizable.
- Comes with in-game tutorials, so don't worry about reading the long winded description page. Top tier quality overall, could fool anyone for a vanilla feature. Check the in-game settings for this one if you want to disable or change need rates.
- https://www.nexusmods.com/cyberpunk2077/mods/16300
- Remorse - Dark Future Addon
- !! WARNING: THIS MOD OFTEN LAGS BEHIND WITH UPDATES !!
- Add-on mod for Dark Future, opens up more RP options. Check the in-game options, again it's mostly for RP but well worth it if you are into that. For example: adjusting the amount of nerve loss from killing a civilian / specific narcotic tolerancies.
- https://www.nexusmods.com/cyberpunk2077/mods/18603
- Remorse - Dark Future Addon Fixes
- Another mod author that updates the OG Remorse mod because the original author is really slow or abandoned it. Use this to get back up-to-date.
- https://www.nexusmods.com/cyberpunk2077/mods/26805
- Economy of 2077
- Rebalances the economy in a big way. Optional but it does turn the economy into something a lot more sensible.
- https://www.nexusmods.com/cyberpunk2077/mods/10181
- Stealthrunner - Stealth Gameplay Expansion
- Absolutely stunning mod for players who like stealth. Adds mission objectives, it's own perk screen, equipable gear and new mechanics like pickpocketing. Must have if you are into stealth at all. You can also adjust detection range and rate in the mod options. Up to 50m.
- https://www.nexusmods.com/cyberpunk2077/mods/7616
- Immersive First Person
- Better first person camera
- https://www.nexusmods.com/cyberpunk2077/mods/2675
- Immersive First Person Camera - Extended (Pick one or the other, don't install both!)
- A more recent first person camera mod but it has some clipping issues for some people.
- https://www.nexusmods.com/cyberpunk2077/mods/27615
- Immersive Gigs
- You now need to call fixers to get jobs instead of just passing the location.
- https://www.nexusmods.com/cyberpunk2077/mods/24604
- Walking is Cool
- Awards small amounts of Street Cred while walking around Night City and being noticed by NPCs.
- https://www.nexusmods.com/cyberpunk2077/mods/30740
- Talk to Me
- People will now casually interact with you as you walk nearby them. No more silent crowds!
- https://www.nexusmods.com/cyberpunk2077/mods/5534
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- Immersive combat and difficulty
- --------------------------------------------------------------------------------------
- When it comes to combat, you can pick several mods that do the same thing, only different.
- In this section I've placed (to my mind) the most vanilla+ mods out the bunch.
- All these mods come together to create immersive semi-realistic combat, with low TTK (adjustable to your liking)
- Again, I've listed possible (wilder, less vanilla) alternatives all the way at the bottom of the list and noted what mods they replace.
- Do not use them together or you will break your game with compatibility issues.
- --------------------------------------------------------------------------------------
- Combat Revolution(AI Overhaul and High-Stakes) ! BE SURE TO USE THE COMBAT ONLY AI VERSION AND INSTALL THE REQUIRED FIXES BELOW!
- This enables enemies to have more combat prowess, abilities AND hacking but doesn't bloat up any vanilla encounters or enemy HP.
- WARNING 1: Pick the combat only AI version from the optional files! Do not download the full version!
- WARNING 2: The tutorial bugs out, DO NOT play the tutorial with this mod! (you really shouldn't install this when first time playing)
- WARNING 3: This greatly enhances difficulty. You will get your ass kicked if you are do not have intimate knowledge of the combat system.
- WARNING 4: Really, do not install this starting your first run. You'll get frustrated, thinking you have no counters for the stuff being thrown at you and blaming the mod for being unbalanced. And it arguably is, as it heavily powers-up enemies. That's the point.
- https://www.nexusmods.com/cyberpunk2077/mods/20225
- Combat Revolution (Only AI) - gameplay and balance tweaks
- You absolute need to install the optional file from this mod if using the above. The main file stops them from chasing you beyond their limits. That's up to your taste. But to remove gamebreaking bugs, install the optional file.
- https://www.nexusmods.com/cyberpunk2077/mods/29147
- Melee Overhaul
- From the same modder as above. Better melee combat and effects.
- https://www.nexusmods.com/cyberpunk2077/mods/20792
- Damage Scaling and Balance (Formerly Level Scaling)
- Gives you damage scaling options. 3x outgoing damage and 2x incoming damage are recommended values at Very Hard difficulty (across the board over all levels). You can finetune these values if you are struggling or having it too easy but it's a solid baseline.
- WARNING: Only DL this if you know what you are doing.
- https://www.nexusmods.com/cyberpunk2077/mods/1712
- Enemy Rarity Fixes
- Fixes enemy rarity. Done by an actual dev who worked on the game.
- Be sure to grab the optional file "Enemy Rarity Fixes - HP tweaks STEEP"
- https://www.nexusmods.com/cyberpunk2077/mods/16733
- Convo Skill Check Scaling
- https://www.nexusmods.com/cyberpunk2077/mods/2886
- Immersive Shooting AI
- Removes shooting delay and other tweaks, see the description. Some bugs have been reported, for others it works fine.
- Alternative mod listed right below in case you encounter them or don't want to risk it.
- https://www.nexusmods.com/cyberpunk2077/mods/22782
- Harder Gunfights
- Removes shooting delay and just that. Less features than "immersive shooting AI" but safer to use.
- Not compatible with "immersive shooting AI", use one or the other.
- https://www.nexusmods.com/cyberpunk2077/mods/14544
- Enemies Dodging Fix
- https://www.nexusmods.com/cyberpunk2077/mods/17923
- NIGHT CITY ALIVE (REDmod)
- This is a big one. It adds more gangoons, adjusts NPC behaviour and starts fun shit happening around town/
- Grab the NIGHT CITY ALIVE Low Gang Density 2.0. Yes, LOW density. Unless you want total chaos.
- https://www.nexusmods.com/cyberpunk2077/mods/10395
- reFlash 2.0
- https://www.nexusmods.com/cyberpunk2077/mods/8233
- Immersive Breathing
- https://www.nexusmods.com/cyberpunk2077/mods/9423
- Enable Finisher Ragdolls
- https://www.nexusmods.com/cyberpunk2077/mods/9496
- Enemy Aggro Improvements
- Changes aggro behaviour. Making a lot of big booms? NPC's will react to gunfire, explosions from further away.
- https://www.nexusmods.com/cyberpunk2077/mods/19351
- They Will Remember
- System that makes the various gangs remember your actions and gives you a hostility rating per gang. It takes stealth kills into account and it also comes with a disguise system. It also uses your Streetcred rating to illicit certain responses in enemies. You might have one fleeing in terror when they realize who they are fighting. Stuff like that. Also newly features a reinforcement system and a paranoia system. Read the description, it's a big mod.
- This mod, combined with NCalive and aggro behaviour makes NC a really dangerous place depending on your hostility rating. When you are in hostile territory and make some noise, you will be hunted from all sides by a flood of gangoons.
- See https://www.youtube.com/watch?v=Ng601_zXx1U to see it's oppressive nature in motion.
- https://www.nexusmods.com/cyberpunk2077/mods/19747
- Stealth Finishers (ZKV_Takedowns)
- https://www.nexusmods.com/cyberpunk2077/mods/9360
- Law Enforcement Overhaul
- https://www.nexusmods.com/cyberpunk2077/mods/10135
- Buff's Melee Kerenzikov
- https://www.nexusmods.com/cyberpunk2077/mods/9204
- Ragdoll Physics Overhaul
- https://www.nexusmods.com/cyberpunk2077/mods/3858
- Scanner Time Dilation Optional 2.01
- Adjust scanner behaviour to your liking
- https://www.nexusmods.com/cyberpunk2077/mods/9671
- Melee Attacks Fixes And Enhancements
- https://www.nexusmods.com/cyberpunk2077/mods/16921
- Fighting Gangs Allowed - Reasonable Police
- You want become wanted from fighting random gangoons.
- https://www.nexusmods.com/cyberpunk2077/mods/19189
- More Cautious And Chaotic Enemies
- Mainly effects stealth gameplay. Makes enemies less predictable
- https://www.nexusmods.com/cyberpunk2077/mods/23575
- Dead Body Alert
- Makes sure enemies don't quit search-mode after detecting a body
- https://www.nexusmods.com/cyberpunk2077/mods/26746
- Scanner RAM Drain
- While the scanner slowdown effect is active, RAM is drained. Great balancing mod for netrunners looking for some extra challenge.
- https://www.nexusmods.com/cyberpunk2077/mods/16241
- RAM based scanner time dilation
- Changes the scanner's time dilation effect to scale with your unspent RAM as a percentage. Meaning time dilation (bullet time) will weaken while your ram drops. Another balancing mod for netrunners looking for some extra challenge.
- https://www.nexusmods.com/cyberpunk2077/mods/16108
- Immersive Stealth Weapon
- Adjustments to enemy and weapon behaviour during stealth
- https://www.nexusmods.com/cyberpunk2077/mods/27149
- More Vigilant Enemies
- WARNING: INCOMPATIBLE WITH THE STEALTHRUNNER MOD
- Makes it so enemies can spot you faster. There are 3 versions, but 50m is recommended. The stealthrunner mod can also achieve this through in-game mod options.
- https://www.nexusmods.com/cyberpunk2077/mods/26778
- Reduced Ragdoll Force (no flying backwards when shot with a pistol)
- Self explanatory.
- https://www.nexusmods.com/cyberpunk2077/mods/21067
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- Weapons
- ----------------------------------------------------------------------------
- Weapon Handling Control
- https://www.nexusmods.com/cyberpunk2077/mods/11474
- Depeche Mods - Unified weapon modification
- Unlocks mods on all weapons, makes the vendor prices make more sense, can equip and unequip all mods, etc
- Make sure to grab the required mods (not included on this list)
- https://www.nexusmods.com/cyberpunk2077/mods/25350
- Craft All Scope Variants
- https://www.nexusmods.com/cyberpunk2077/mods/11035
- Enhanced Craft
- https://www.nexusmods.com/cyberpunk2077/mods/4378
- Trigger Mode Control
- Does what it says on the tin but it's a required mod for the one below.
- https://www.nexusmods.com/cyberpunk2077/mods/13077
- Gunsensical
- Rebalances guns. Done by a cyberpunk dev. CRITICAL COMBAT MOD.
- Dowload the main file AND the "Melee Attack Fixes and Enhancements Patch" from the OPTIONAL files too. This solves compatibility issues with the "Melee Attacks Fixes And Enhancements" mod from earlier in the list.
- https://www.nexusmods.com/cyberpunk2077/mods/16841
- Simply Improved Pistols
- https://www.nexusmods.com/cyberpunk2077/mods/16232
- Preem Scopes
- https://www.nexusmods.com/cyberpunk2077/mods/10021
- Manual Reload
- You are now breathing manually.
- https://www.nexusmods.com/cyberpunk2077/mods/2804
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- Quests and fluff (neat and immersive little questmods)
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- Artistic
- You like art, don't you anon?
- https://www.nexusmods.com/cyberpunk2077/mods/13066
- Missing Persons - Fixer's Hidden Gems
- Mod that leads you around to easter egg locations
- https://www.nexusmods.com/cyberpunk2077/mods/5058
- Missing Persons Read Shard Add-On
- https://www.nexusmods.com/cyberpunk2077/mods/9018
- Pacifica Typhoon - Dogtown's Hidden Gems
- https://www.nexusmods.com/cyberpunk2077/mods/12245
- New Quest - One More Light
- https://www.nexusmods.com/cyberpunk2077/mods/7834
- Taxi Work in Night City
- Like the GTA taxi missions but honestly better. More varied gameplay through random mission modifiers.
- https://www.nexusmods.com/cyberpunk2077/mods/15624
- Hidden packages
- Like GTA, hidden packages to reward exploration
- https://www.nexusmods.com/cyberpunk2077/mods/3586
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- World Interactions
- ----------------------------------------------------------------------------
- Here's Johnny
- https://www.nexusmods.com/cyberpunk2077/mods/13779
- Pet Your Cat
- https://www.nexusmods.com/cyberpunk2077/mods/6198
- Dance Off
- https://www.nexusmods.com/cyberpunk2077/mods/10615
- DLC Liberation Protocol
- https://www.nexusmods.com/cyberpunk2077/mods/12322
- Idle Anywhere
- https://www.nexusmods.com/cyberpunk2077/mods/8038
- Immersive Food Vendors
- https://www.nexusmods.com/cyberpunk2077/mods/7322
- Immersive Food Vendors - Dogtown
- https://www.nexusmods.com/cyberpunk2077/mods/10393
- Immersive Rippers
- https://www.nexusmods.com/cyberpunk2077/mods/7064
- Immersive Rippers - Dogtown
- https://www.nexusmods.com/cyberpunk2077/mods/10255
- Immersive Vik
- https://www.nexusmods.com/cyberpunk2077/mods/6794
- Kabuki Gun Range Enhanced
- https://www.nexusmods.com/cyberpunk2077/mods/13466
- Lean Anywhere
- https://www.nexusmods.com/cyberpunk2077/mods/9938
- Night City Interactions - Watson Westbrook and Heywood Drinks plus Edgerunners locales
- You might want to get his add-on mods too. I didn't list them here but they are in the description. It adds a little quest with locations from the anime and more interactions with drinking spots, if you're into being able to do that.
- https://www.nexusmods.com/cyberpunk2077/mods/5519
- QoL - Interactive Judy's Apartment Devices
- https://www.nexusmods.com/cyberpunk2077/mods/8099
- Sit Anywhere
- https://www.nexusmods.com/cyberpunk2077/mods/7299
- Immersive Timeskip
- https://www.nexusmods.com/cyberpunk2077/mods/5115
- Playable Arcade Machines
- https://www.nexusmods.com/cyberpunk2077/mods/4213
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- Vehicles and Driving
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- Authentic Shift (QoL Gear Ratios Shifts Audio Sound ASMR and OPTIONAL Tuning System)
- https://www.nexusmods.com/cyberpunk2077/mods/6823
- Extra Vehicle Controls
- https://www.nexusmods.com/cyberpunk2077/mods/3225
- No Camera Auto Centering
- https://www.nexusmods.com/cyberpunk2077/mods/2169
- Virtual Car Dealer
- https://www.nexusmods.com/cyberpunk2077/mods/4454
- Virtual Car Dealer - Browser Extension
- https://www.nexusmods.com/cyberpunk2077/mods/4454
- Vehicle Pack - Basic Pack 1 and 2
- https://www.nexusmods.com/cyberpunk2077/mods/4625
- Vehicle Pack - Corpo
- https://www.nexusmods.com/cyberpunk2077/mods/4539
- Vehicle Pack - Gangs
- https://www.nexusmods.com/cyberpunk2077/mods/4509
- Vehicle Summon Tweaks - Repair Cost
- https://www.nexusmods.com/cyberpunk2077/mods/4658
- Vehicle Summon Tweaks - Dismiss
- https://www.nexusmods.com/cyberpunk2077/mods/4658
- Nulled Angle Correction
- https://www.nexusmods.com/cyberpunk2077/mods/14454
- True Grip - Slope Traction and Handbrake Handling Fix
- https://www.nexusmods.com/cyberpunk2077/mods/17209
- Better Vehicle First Person
- https://www.nexusmods.com/cyberpunk2077/mods/2202
- Dynamic Gravity Modifier
- https://www.nexusmods.com/cyberpunk2077/mods/13986
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- Aesthetics
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- Clean Computer Wallpaper
- https://www.nexusmods.com/cyberpunk2077/mods/13657
- Diverse Death Screens
- https://www.nexusmods.com/cyberpunk2077/mods/12673
- E3 Smart Windows
- https://www.nexusmods.com/cyberpunk2077/mods/7026
- Enable Advert Animations (Ads)
- https://www.nexusmods.com/cyberpunk2077/mods/13014
- Focus Vignette Removal
- https://www.nexusmods.com/cyberpunk2077/mods/10712
- No Paper Bags From Vending Machines
- https://www.nexusmods.com/cyberpunk2077/mods/8387
- QoL - Higher TV Quality
- https://www.nexusmods.com/cyberpunk2077/mods/13090
- Spicy Clean Hack Screen
- https://www.nexusmods.com/cyberpunk2077/mods/906
- Instant Eye Adaptation - Auto Exposure - CET - Compatible with weather and lighting mods
- https://www.nexusmods.com/cyberpunk2077/mods/9296
- Dirt Begone (Clean Mirrors)
- https://www.nexusmods.com/cyberpunk2077/mods/8131
- NPCs Enhancement - Hyst Bodies
- https://www.nexusmods.com/cyberpunk2077/mods/9887
- Knife and bullet wounds (blood)
- https://www.nexusmods.com/cyberpunk2077/mods/16053
- Glass - Blur Remove
- https://www.nexusmods.com/cyberpunk2077/mods/6055
- Glow Begone (With variants)
- https://www.nexusmods.com/cyberpunk2077/mods/14932
- Eurojank Fallback Ads
- https://www.nexusmods.com/cyberpunk2077/mods/19307
- Ugly Building Removed (E3)
- https://www.nexusmods.com/cyberpunk2077/mods/16419
- LUT Switcher 2 (Custom Pack Support - LUT Adjustments - Hotkeys)
- https://www.nexusmods.com/cyberpunk2077/mods/16310
- LUT Switcher - Fixes
- https://www.nexusmods.com/cyberpunk2077/mods/16310
- LUT Switcher - Preem LUT Pack
- https://www.nexusmods.com/cyberpunk2077/mods/16310
- Cyberpunk 2077 HD Reworked Project
- https://www.nexusmods.com/cyberpunk2077/mods/7652
- High-Res Vending Machines - Upscaled Textures
- https://www.nexusmods.com/cyberpunk2077/mods/7261
- High-Res Stickers - Upscaled Textures
- https://www.nexusmods.com/cyberpunk2077/mods/7282
- High Res Tattoos - MonstrrMagic Texture Series
- https://www.nexusmods.com/cyberpunk2077/mods/6036
- High Res Posters and Signs - MonstrrMagic Texture Series
- https://www.nexusmods.com/cyberpunk2077/mods/6795
- High Res Food and Drinks - MonstrrMagic Texture Series
- https://www.nexusmods.com/cyberpunk2077/mods/7999
- High-Res Clothing - Upscaled Textures
- https://www.nexusmods.com/cyberpunk2077/mods/7301
- GoreRunner (Blood and Carnage Overhaul)
- https://www.nexusmods.com/cyberpunk2077/mods/24210
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- Weather and lighting (alternatives possible on the nexus but I like this one)
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- Vanilla Rain Effect Fix
- https://www.nexusmods.com/cyberpunk2077/mods/14500
- Night City Visuals Nulled
- https://www.nexusmods.com/cyberpunk2077/mods/13524
- Dogtown Location Visuals Nulled - a general fix for lighting mods
- https://www.nexusmods.com/cyberpunk2077/mods/12874
- Nova City 2 (Custom Weather and Lighting - Exposure Overhaul)
- https://www.nexusmods.com/cyberpunk2077/mods/12490
- Light Beams Fix
- https://www.nexusmods.com/cyberpunk2077/mods/12381
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- UI Elements
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- Preem Scanner (Customization Options for a Clean Minimal Scanner)
- https://www.nexusmods.com/cyberpunk2077/mods/9215
- Purify The UI
- https://www.nexusmods.com/cyberpunk2077/mods/2648
- Cleaner Main Menu and Pause Menu
- https://www.nexusmods.com/cyberpunk2077/mods/10285
- Filter Saves by Lifepath and Type
- https://www.nexusmods.com/cyberpunk2077/mods/3400
- Limited HUD
- Check the in-game options for this mod. Combined with the vanilla UI options, you can use this to turn off the HUD.
- You can leave elements on depending on conditions, meaning you can have loot/quest/whatever markers you want when you turn on the scanner. Or enable the minimap when you get in a vehicle. Stuff like showing HP / Stamina under a certain threshold is also possible.
- The in-game menu speaks for itself but it'll take you a bit a fiddling and trying out options.
- It takes a while to get adjusted to having no hud or a limited one but it's well worth it and fully playable. I'm even throwing knives without a crosshair at this point.
- https://www.nexusmods.com/cyberpunk2077/mods/2592
- Muted Markers
- https://www.nexusmods.com/cyberpunk2077/mods/1727
- Quickhack Hotkeys
- https://www.nexusmods.com/cyberpunk2077/mods/7238
- Real Vendor Names
- https://www.nexusmods.com/cyberpunk2077/mods/4941
- Stash Filters
- https://www.nexusmods.com/cyberpunk2077/mods/5298
- HUDitor
- https://www.nexusmods.com/cyberpunk2077/mods/3315
- Objective's Minimap
- https://www.nexusmods.com/cyberpunk2077/mods/12780
- Untrack Quest Ultimate - No Main Quest re-tracking - No leftovers
- This enables the stupid re-tracking of quests. You will have to uncheck every new quest once from the journal though, but only once.
- https://www.nexusmods.com/cyberpunk2077/mods/6328
- Crouch vignette effect remover
- https://www.nexusmods.com/cyberpunk2077/mods/535
- Custom Quickslots for Consumables Grenades and Cyberware Abilities
- This prevents you from having to go in your inventory screen if you need a grenade or want to activate cloak. You can set various hotkeys to every consumable, grenade and cyberware there is. Very handy and immersive.
- https://www.nexusmods.com/cyberpunk2077/mods/3096
- Compact Abilities
- Adjust the UI elements for the list of abilities when scanning enemies. Must have QoL when using combat revolution or ENC.
- https://www.nexusmods.com/cyberpunk2077/mods/24853
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- Photomode
- These are just some basic PM mods that are essential.
- Finding the pose mods you want is up to you.
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- Appearance Menu Mod
- https://www.nexusmods.com/cyberpunk2077/mods/790
- PhotoMode-EX
- https://www.nexusmods.com/cyberpunk2077/mods/18839
- Photo Mode Unlocker 2.0 XL
- https://www.nexusmods.com/cyberpunk2077/mods/4319
- Photomode NPCs Extended
- https://www.nexusmods.com/cyberpunk2077/mods/18837
- Portrait Enhancer for Photo Mode
- https://www.nexusmods.com/cyberpunk2077/mods/8237
- Photomode Facial Expression Mega Pack - Masc and Fem
- https://www.nexusmods.com/cyberpunk2077/mods/7912
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- Radio
- Some extra QOL and radio fluff. Quality isn't top notch but it offers variety.
- It's also possible to make your own radio station:
- https://www.youtube.com/watch?v=v-NWl5h-Zjw
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- RadioExt
- https://www.nexusmods.com/cyberpunk2077/mods/4591
- Always My Radio Station
- https://www.nexusmods.com/cyberpunk2077/mods/16767
- The official /cp77g/ Radio station
- https://pastebin.com/9B5qGFEX
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- Quality of Life
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- Appearance Change Unlocker - Character Preset Manager
- https://www.nexusmods.com/cyberpunk2077/mods/3850
- Clear Skill Checks
- https://www.nexusmods.com/cyberpunk2077/mods/2805
- Crafting Recipe Owned Labels
- https://www.nexusmods.com/cyberpunk2077/mods/11261
- Deadeye Sound Remover
- https://www.nexusmods.com/cyberpunk2077/mods/12787
- Faster Vehicle Knockback Animation
- https://www.nexusmods.com/cyberpunk2077/mods/5431
- Find-EX
- https://www.nexusmods.com/cyberpunk2077/mods/8340
- Game v2.0 patch - Quick Message Exit
- https://www.nexusmods.com/cyberpunk2077/mods/9377
- Hide Read Shards
- https://www.nexusmods.com/cyberpunk2077/mods/2820
- Immersion patch - No crowd panic from stealth activity
- https://www.nexusmods.com/cyberpunk2077/mods/7360
- Immersion patch - No crowd panic from using devices
- https://www.nexusmods.com/cyberpunk2077/mods/7353
- Immersion patch - The Hunt quest missing audio restore
- https://www.nexusmods.com/cyberpunk2077/mods/7413
- Instant Wardrobe
- https://www.nexusmods.com/cyberpunk2077/mods/6550
- Metro Pocket Guide
- https://www.nexusmods.com/cyberpunk2077/mods/11882
- More Climbable Objects
- https://www.nexusmods.com/cyberpunk2077/mods/7043
- No Intro Videos
- https://www.nexusmods.com/cyberpunk2077/mods/533
- No More Out-Leveling Vendor Items
- https://www.nexusmods.com/cyberpunk2077/mods/12500
- Quickhack Loadouts
- https://www.nexusmods.com/cyberpunk2077/mods/11682
- Quickhacks sort by slot
- https://www.nexusmods.com/cyberpunk2077/mods/11425
- QoL - Faster Checkpoints
- https://www.nexusmods.com/cyberpunk2077/mods/9724
- Relic Effect Periods
- https://www.nexusmods.com/cyberpunk2077/mods/5113
- Zoomable Scopes
- https://www.nexusmods.com/cyberpunk2077/mods/3543
- Preem Map
- https://www.nexusmods.com/cyberpunk2077/mods/18269
- Custom Map Markers
- https://www.nexusmods.com/cyberpunk2077/mods/3819
- Footsteps FX
- https://www.nexusmods.com/cyberpunk2077/mods/12121
- Invisible Children No More
- https://www.nexusmods.com/cyberpunk2077/mods/8139
- Years to Live (Immersive Dialogue Fix)
- Years to Live is an ongoing project that adjusts story dialogue (by replacing them), to be more immersive
- https://www.nexusmods.com/cyberpunk2077/mods/24245
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- OPTIONAL QoL
- --------------------------------------------------------------------------------------------------------------------------------------
- Dodge Dash Sprint with Shift
- Binds Dodge/Dash and Sprint to Shift. Tap to dodge/dash, hold to sprint. Dodging forward smoothly transitions into sprint
- https://www.nexusmods.com/cyberpunk2077/mods/22197
- Polyglot V (his native language and Japanese) - Cosmopolitan Night city addon
- Highly optional but really good if you want japanese people and V interacting in japanese. Just a mod that deserves mention.
- https://www.nexusmods.com/cyberpunk2077/mods/9275
- Wardrobe Items Adder
- Nice little tool that allows you to spawn in clothes your wardrobe. Compatible with most clothing mods.
- https://www.nexusmods.com/cyberpunk2077/mods/5742
- Wardrobe Courier - EquipmentEx Addon
- Allows transfer of outfits between characters
- https://www.nexusmods.com/cyberpunk2077/mods/18519
- Nova Traffic (CET - Modded Vehicles in Traffic)
- Gives you full control over the traffic with options to add more vehicles, including modded ones.
- https://www.nexusmods.com/cyberpunk2077/mods/14025
- FreeFly (Noclip)
- https://www.nexusmods.com/cyberpunk2077/mods/780
- Character Customization Anywhere
- https://www.nexusmods.com/cyberpunk2077/mods/3930
- Radio Works in Menus
- https://www.nexusmods.com/cyberpunk2077/mods/18520
- Game Time Tweaks
- Mod to change timescale, can also been done with other mods or console. This is convience.
- https://www.nexusmods.com/cyberpunk2077/mods/870
- Hacking Gets Tedious
- Mod to skip the hacking minigame
- https://www.nexusmods.com/cyberpunk2077/mods/6956
- No More Autosaves - Phantom Liberty Compatible
- Stops the game from autosaving, thus saving yourself from autosave stutter. Remember to save though.
- https://www.nexusmods.com/cyberpunk2077/mods/12256
- Hacking Gets Tedious
- In case you dislike the hacking minigame. This lets you skip it.
- https://www.nexusmods.com/cyberpunk2077/mods/6956
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- ALTERNATIVE COMBAT MODS
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- HARDCORE22V2 COMPLETE- REALISTIC COMBAT OVERHAUL
- https://www.nexusmods.com/cyberpunk2077/mods/12569
- Use this instead of Damage Scaling and Balance in the main list.
- Some anons prefer the settings of these mod. Read the description or try it out.
- It's basically damage scaling but with fixed values, although you can edit the yaml to change any values.
- Ultra Realistic Weapon Balance Overhaul (Alternative profile for HARDCORE22V2)
- Use this instead of Gunsensical from the main list if you want to try out Hardcore22v2.
- https://www.nexusmods.com/cyberpunk2077/mods/18680
- Enemies of Night City
- Another very popular complete overhaul of enemies and bosses. Recommended for advanced players or sadomasochistic new ones.
- Challenging and customizable but be wary that this mod introduces a lot encounter bloat and HP bloat. It's designed to be action shlock without much room for nuance. Which can be a good thing if you're looking for long and tense fights.
- Use this mod instead of Combat Revolution(AI Overhaul and High-Stakes) AI ONLY if that sounds like your kinda party. These mods are oterhwise incompatible.
- Warning 1: DO NOT USE THIS MOD IF YOU WANT A STEALTHY PLAYTHROUGH. It will just be a frustrating experience of throwing 8 knives at the same guy.
- Warning 2: Do not install this when first time playing. It requires knowledge of the combat system or a lot of patience and frustration tolerance.
- https://www.nexusmods.com/cyberpunk2077/mods/8467
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