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- Mundane Weapon Malfunctions--
- All mundane weapon malfunctions must be DIAGNOSED to be addressed
- specifically. Some places, such as the military, teach a general,
- all-purpose, 'immediate action' drill, in which the operator does NOT
- diagnose the weapon, and instead immediate performs what's referred to
- as a 'Tap-Rack-Bang', meaning the operator taps the magazine to make
- sure that it is seated correctly, racks the weapon to cycle a round
- out of the chamber-- good or bad, the operator does not know-- and
- then pulls the trigger, hopefully getting a 'bang' telling the
- operator that the issue is resolved. Obviously there are several
- problems with the so-called Immediate Action drill, particularly with
- the doublefeed malfunction, which it completely fails to address. In
- the case of a weapon being out of battery, it wastes a perfectly good
- round. More advanced schools of gunfighting teach the operator to
- always diagnose when the weapon fails to fire, even if it is simply
- out of ammo, to ensure the proper course of action. The immediate
- action drill, however, will properly address misfires, stovepipes, and
- improperly seated magazines, three of the five mundane failures,
- albeit sub-optimally, which is why it is taught.
- Misfire- A round fails to go off. There are two main ways to remedy
- this. First, the most obvious, is to manually cycle the weapon,
- ejecting the round and chambering a new-- hopefully good-- round. This
- works for almost all automatic weapons, the exception being the
- revolver, which must use the second method. The second method is to
- 'doublefire', that meaning to attempt to pull the trigger again,
- resetting the hammer and letting it drop on the round a second time,
- hopefully setting it off. For revolvers, this rotates the cylinder,
- bringing a new round into play. The efficacy of this maneuver is
- highly variable, and dependent on the state of the ammunition. This
- malfunction is most commonly associated with poor ammo, but it can
- also be the result of an old or misaligned hammer or firing pin.
- Stovepipe- A spent casing fails to properly exit the weapon, getting
- stuck in the chamber. Addressing this malfunction requires bringing a
- hand up to sweep the casing out of the chamber, and then re-engaging
- the action, whatever it may be, one more time to chamber the next
- round. This malfunction is /extremely/ common in poorly tuned weapons,
- particularly those with weak recoil springs (the spring meant to drive
- the action forward after firing and back into battery).
- Out of Battery- A poorly made weapon-- or one caked with carbon
- fouling-- will sometimes fail to go 'back into battery'. In other
- words, the weapon's action will recoil, and then reciprocate forward
- to rechamber a new round and set the bolt/firing pin in the proper
- place, but instead of doing so, it fails to properly go forward. On
- pistols, the slide remains slightly back, caught on something. On
- automatic rifles, the bolt is slightly back. In any case, the first
- indication of an out of battery weapon is a so-called 'dead trigger',
- meaning the trigger cannot be pulled back, much less fire. The proper
- way to address a weapon out of battery is to manually set the weapon
- back in battery, by forcing the slide or bolt forward. For pistols,
- this is easy enough. Striking the rear of the slide will usually bring
- it back into battery. For rifles, whose actions are obscured by the
- furniture of the weapon, the only way to set the bolt forward is to
- use a 'forward assist', or a device made specifically for that task.
- Some weapons have the forward assist built directly into the charging
- handle of the weapon, either because the charging handle is stiffly
- attached to the bolt itself, allowing the operator to actuate it, or
- by some other mechanism. Weapons without any way to manually
- manipulate the bolt must cycle the weapon's action. This malfunction
- is common amongst poorly cleaned gas-driven weapons like the AR15/M16
- style of weapons. In long, op-rod piston weapons, like the AK or
- H&K416 weapons, it is much rarer, since unburnt powder and carbon
- residue never touches the bolt.
- Unseated Magazine- The result of an improper reload, an unseated
- magazine is a 'malfunction' in the sense that the weapon fails to fire
- because there is no round in the chamber. The magazine is in the
- magazine well, but it is not seated high enough to deposit rounds, but
- high enough that it sticks in. Tap-rack-bang /specifically/ addresses
- this malfunction. Certain weapons, such as the AK, which uses a
- 'rock-in' method of magazine retention, and therefore has no magazine
- well, cannot suffer from an unseated magazine. It is either in or not.
- Doublefeed- The singularly most heinous mundane weapon malfunction,
- the doublefeed is usually the result of either an overzealous magazine
- spring, or an overly weak recoil spring. During a doublefeed, two
- rounds slide up and attempt to jam their way into the same chamber.
- One usually will get its tip in
- while the other slides in from the bottom, its point stubbornly pushed
- forward. A doublfeed CAN be addressed by repeatedly racking the
- action, but this is extremely unlikely and the mark of a poor
- operator. A professional will diagnose the weapon, lock the bolt or
- slide to the rear to relieve pressure on the rounds attempting to
- enter the chamber, which will allow him to forcibly strip the magazine
- out, whereupon he will rack the weapon's action multiple times,
- usually at least three, until the rounds tumble out of the ejection
- port or the now-empty magazine well. The stripped magazine is usually
- discarded out of haste, but a man with a lot of time or not a lot of
- ammo can retain the magazine in a pouch. Now that the weapon is clear,
- the final step is to perform a reload, whereupon the weapon should
- fire. The doublefeed is universal to all autoloading weapons, and even
- the most well maintained weapons can suffer this failure out of sheer
- dumb luck, or poor magazines. Weapons that do not have a bolt or slide
- lock suffer penalties to clearing this malfunction, as the operator
- must manually hold the bolt open whilst both depressing the magazine
- release and stripping the magazine-- a three handed affair.
- Catastropic Weapon Malfunctions--
- These malfunctions involve destroyed parts and cannot be remedied in the field.
- Destroyed action-- The gas tube, operation rod, piston, or recoil of
- the weapon system is destroyed. The weapon's trigger group remains
- operation, so the weapon can fire, but it must be manually cycled
- every round.
- Destroyed trigger group-- The firing pin, hammer, or trigger sear is
- destroyed. The weapon cannot fire.
- Destroyed chamber-- The round explodes incorrectly, bursting the
- chamber. The weapon cannot fire, and the operator suffers the risk of
- shrapnel or lost fingers.
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