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- /*
- CRT - Guest - NTSC (Copyright (C) 2018-2024 guest(r) - [email protected])
- Incorporates many good ideas and suggestions from Dr. Venom.
- I would also like give thanks to many Libretro forums members for continuous feedbacks, suggestions and caring about the shader.
- This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License
- as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
- This program is distributed in the hopes that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
- You should have received a copy of the GNU General Public License along with this program; if not,
- write to the Free Software Foundation, Inc, 59 Temple Place - STE 330, Boston, MA 02111-1307, USA.
- Ported to ReShade by DevilSingh with some help from guest(r)
- */
- uniform float ResolutionX <
- ui_label = "Resolution X";
- > = 320.0;
- uniform float ResolutionY <
- ui_label = "Resolution Y";
- > = 240.0;
- uniform float quality <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 0.0;
- ui_step = 1.0;
- ui_label = "Values (Info Only): SVideo = 0 | Composite = 1.0 | RF = 2.0";
- > = 0.0;
- uniform float cust_artifacting <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 5.0;
- ui_step = 0.1;
- ui_label = "NTSC Custom Artifacting Value";
- > = 1.0;
- uniform float cust_fringing <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 5.0;
- ui_step = 0.1;
- ui_label = "NTSC Custom Fringing Value";
- > = 1.0;
- uniform float ntsc_fields <
- ui_type = "drag";
- ui_min = 1.0;
- ui_max = 3.0;
- ui_step = 1.0;
- ui_label = "NTSC Merge Fields: Auto | No | Yes";
- > = 1.0;
- uniform float ntsc_phase <
- ui_type = "drag";
- ui_min = 1.0;
- ui_max = 4.0;
- ui_step = 1.0;
- ui_label = "NTSC Phase: Auto | 2 Phase | 3 Phase | Mixed";
- > = 1.0;
- uniform float ntsc_scale <
- ui_type = "drag";
- ui_min = 0.2;
- ui_max = 2.5;
- ui_step = 0.025;
- ui_label = "NTSC Resolution Scaling";
- > = 1.0;
- uniform float ntsc_cscale <
- ui_type = "drag";
- ui_min = 0.2;
- ui_max = 4.0;
- ui_step = 0.05;
- ui_label = "NTSC Chroma Scaling/Bleeding";
- > = 1.0;
- uniform float ntsc_sat <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 2.0;
- ui_step = 0.01;
- ui_label = "NTSC Color Saturation";
- > = 1.0;
- uniform float ntsc_bright <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 1.5;
- ui_step = 0.01;
- ui_label = "NTSC Brightness";
- > = 1.0;
- uniform float ntsc_gamma <
- ui_type = "drag";
- ui_min = 0.25;
- ui_max = 2.0;
- ui_step = 0.025;
- ui_label = "NTSC Filtering Gamma Correction";
- > = 1.0;
- uniform float ntsc_ring <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 1.0;
- ui_step = 0.1;
- ui_label = "NTSC Anti-Ringing";
- > = 0.5;
- uniform float ntsc_shrp <
- ui_type = "drag";
- ui_min = -10.0;
- ui_max = 10.0;
- ui_step = 0.5;
- ui_label = "NTSC Sharpness (Negative:Adaptive)";
- > = 0.0;
- uniform float ntsc_shpe <
- ui_type = "drag";
- ui_min = 0.5;
- ui_max = 1.0;
- ui_step = 0.05;
- ui_label = "NTSC Sharpness Shape";
- > = 0.75;
- uniform float CSHARPEN <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 5.0;
- ui_step = 0.1;
- ui_label = "FSharpen - Sharpen Strength";
- > = 0.0;
- uniform float CCONTR <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 0.25;
- ui_step = 0.01;
- ui_label = "FSharpen - Sharpen Contrast/Ringing";
- > = 0.05;
- uniform float CDETAILS <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 1.0;
- ui_step = 0.05;
- ui_label = "FSharpen - Sharpen Details";
- > = 1.0;
- uniform float DEBLUR <
- ui_type = "drag";
- ui_min = 1.0;
- ui_max = 7.0;
- ui_step = 0.25;
- ui_label = "FSharpen - Deblur Strength";
- > = 1.0;
- uniform float vigstr <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 2.0;
- ui_step = 0.05;
- ui_label = "Vignette Strength";
- > = 0.0;
- uniform float vigdef <
- ui_type = "drag";
- ui_min = 0.5;
- ui_max = 3.0;
- ui_step = 0.1;
- ui_label = "Vignette Size";
- > = 1.0;
- uniform float lsmooth <
- ui_type = "drag";
- ui_min = 0.5;
- ui_max = 1.0;
- ui_step = 0.01;
- ui_label = "Raster Bloom Effect Smoothing";
- > = 0.7;
- uniform float gamma_i <
- ui_type = "drag";
- ui_min = 1.0;
- ui_max = 5.0;
- ui_step = 0.05;
- ui_label = "Gamma Input";
- > = 2.00;
- uniform float gamma_o <
- ui_type = "drag";
- ui_min = 1.0;
- ui_max = 5.0;
- ui_step = 0.05;
- ui_label = "Gamma Out";
- > = 1.95;
- uniform float inter <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 800.0;
- ui_step = 25.0;
- ui_label = "Interlace Trigger Resolution";
- > = 400.0;
- uniform float interm <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 5.0;
- ui_step = 1.0;
- ui_label = "Interlace Mode: 0:OFF | 1-3:Normal | 4-5:Interpolation";
- > = 1.0;
- uniform float iscan <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 1.0;
- ui_step = 0.05;
- ui_label = "Interlacing Scanlines Effect (Interlaced Brightness)";
- > = 0.2;
- uniform float iscans <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 1.0;
- ui_step = 0.05;
- ui_label = "Interlacing Scanlines Saturation";
- > = 0.25;
- uniform float hiscan <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 1.0;
- ui_step = 1.0;
- ui_label = "High Resolution Scanlines (Prepend A Scaler)";
- > = 0.0;
- uniform float intres <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 6.0;
- ui_step = 0.5;
- ui_label = "Internal Resolution Y: 0.5 | Y-Dowsample";
- > = 0.0;
- uniform float downsample_levelx <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 2.0;
- ui_step = 0.05;
- ui_label = "Downsampling-X (High-Res Content, Pre-Scalers)";
- > = 0.0;
- uniform float downsample_levely <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 2.0;
- ui_step = 0.05;
- ui_label = "Downsampling-Y (High-Res Content, Pre-Scalers)";
- > = 0.0;
- uniform float HSHARPNESS <
- ui_type = "drag";
- ui_min = 1.0;
- ui_max = 8.0;
- ui_step = 0.05;
- ui_label = "Horizontal Filter Range";
- > = 1.6;
- uniform float SIGMA_HOR <
- ui_type = "drag";
- ui_min = 0.1;
- ui_max = 7.0;
- ui_step = 0.025;
- ui_label = "Horizontal Blur Sigma";
- > = 0.8;
- uniform float S_SHARPH <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 3.0;
- ui_step = 0.05;
- ui_label = "Substractive Sharpness";
- > = 1.2;
- uniform float HSHARP <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 2.0;
- ui_step = 0.1;
- ui_label = "Sharpness Definition";
- > = 1.2;
- uniform float HARNG <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 4.0;
- ui_step = 0.05;
- ui_label = "Substractive Sharpness Ringing";
- > = 0.3;
- uniform float MAXS <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 0.3;
- ui_step = 0.01;
- ui_label = "Maximum Sharpness";
- > = 0.18;
- uniform float m_glow <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 1.0;
- ui_step = 1.0;
- ui_label = "Ordinary Glow | Magic Glow";
- > = 0.0;
- uniform float m_glow_cutoff <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 0.4;
- ui_step = 0.01;
- ui_label = "Magic Glow Cutoff";
- > = 0.12;
- uniform float m_glow_low <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 7.0;
- ui_step = 0.05;
- ui_label = "Magic Glow Low Strength";
- > = 0.35;
- uniform float m_glow_high <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 7.0;
- ui_step = 0.1;
- ui_label = "Magic Glow High Strength";
- > = 5.0;
- uniform float m_glow_dist <
- ui_type = "drag";
- ui_min = 0.2;
- ui_max = 4.0;
- ui_step = 0.05;
- ui_label = "Magic Glow Distribution";
- > = 1.0;
- uniform float m_glow_mask <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 2.0;
- ui_step = 0.025;
- ui_label = "Magic Glow Mask Strength";
- > = 1.0;
- uniform float FINE_GAUSS <
- ui_type = "drag";
- ui_min = 1.0;
- ui_max = 5.0;
- ui_step = 1.0;
- ui_label = "Fine (Magic) Glow Sampling";
- > = 1.0;
- uniform float SIZEH <
- ui_type = "drag";
- ui_min = 1.0;
- ui_max = 50.0;
- ui_step = 1.0;
- ui_label = "Horizontal Glow Radius";
- > = 6.0;
- uniform float SIGMA_H <
- ui_type = "drag";
- ui_min = 0.2;
- ui_max = 15.0;
- ui_step = 0.05;
- ui_label = "Horizontal Glow Sigma";
- > = 1.2;
- uniform float SIZEV <
- ui_type = "drag";
- ui_min = 1.0;
- ui_max = 50.0;
- ui_step = 1.0;
- ui_label = "Vertical Glow Radius";
- > = 6.0;
- uniform float SIGMA_V <
- ui_type = "drag";
- ui_min = 0.2;
- ui_max = 15.0;
- ui_step = 0.05;
- ui_label = "Vertical Glow Sigma";
- > = 1.2;
- uniform float FINE_BLOOM <
- ui_type = "drag";
- ui_min = 1.0;
- ui_max = 5.0;
- ui_step = 1.0;
- ui_label = "Fine Bloom/Halation Sampling";
- > = 1.0;
- uniform float SIZEX <
- ui_type = "drag";
- ui_min = 1.0;
- ui_max = 50.0;
- ui_step = 1.0;
- ui_label = "Horizontal Bloom/Halation Radius";
- > = 3.0;
- uniform float SIGMA_X <
- ui_type = "drag";
- ui_min = 0.25;
- ui_max = 15.0;
- ui_step = 0.025;
- ui_label = "Horizontal Bloom/Halation Sigma";
- > = 0.75;
- uniform float SIZEY <
- ui_type = "drag";
- ui_min = 1.0;
- ui_max = 50.0;
- ui_step = 1.0;
- ui_label = "Vertical Bloom/Halation Radius";
- > = 3.0;
- uniform float SIGMA_Y <
- ui_type = "drag";
- ui_min = 0.25;
- ui_max = 15.0;
- ui_step = 0.025;
- ui_label = "Vertical Bloom/Halation Sigma";
- > = 0.60;
- uniform float glow <
- ui_type = "drag";
- ui_min = -2.0;
- ui_max = 2.0;
- ui_step = 0.01;
- ui_label = "(Magic) Glow Strength";
- > = 0.08;
- uniform float blm_1 <
- ui_type = "drag";
- ui_min = -2.0;
- ui_max = 2.0;
- ui_step = 0.05;
- ui_label = "Bloom Strength";
- > = 0.0;
- uniform float bmask1 <
- ui_type = "drag";
- ui_min = -1.0;
- ui_max = 1.0;
- ui_step = 0.025;
- ui_label = "Bloom Mask Strength";
- > = 0.0;
- uniform float mask_bloom <
- ui_type = "drag";
- ui_min = -2.0;
- ui_max = 2.0;
- ui_step = 0.05;
- ui_label = "Mask Bloom";
- > = 0.0;
- uniform float bloom_dist <
- ui_type = "drag";
- ui_min = -2.0;
- ui_max = 3.0;
- ui_step = 0.05;
- ui_label = "Bloom Distribution";
- > = 0.0;
- uniform float halation <
- ui_type = "drag";
- ui_min = -2.0;
- ui_max = 2.0;
- ui_step = 0.025;
- ui_label = "Halation Strength";
- > = 0.0;
- uniform float hmask1 <
- ui_type = "drag";
- ui_min = -1.0;
- ui_max = 1.0;
- ui_step = 0.025;
- ui_label = "Halation Mask Strength";
- > = 0.5;
- uniform float gamma_c <
- ui_type = "drag";
- ui_min = 0.5;
- ui_max = 2.0;
- ui_step = 0.025;
- ui_label = "Gamma Correct";
- > = 1.0;
- uniform float brightboost1 <
- ui_type = "drag";
- ui_min = 0.25;
- ui_max = 10.0;
- ui_step = 0.05;
- ui_label = "Bright Boost Dark Pixels";
- > = 1.4;
- uniform float brightboost2 <
- ui_type = "drag";
- ui_min = 0.25;
- ui_max = 3.0;
- ui_step = 0.025;
- ui_label = "Bright Boost Bright Pixels";
- > = 1.1;
- uniform float clp <
- ui_type = "drag";
- ui_min = -1.0;
- ui_max = 1.0;
- ui_step = 0.05;
- ui_label = "Clip Saturated Color Beams";
- > = 0.0;
- uniform float gsl <
- ui_type = "drag";
- ui_min = -1.0;
- ui_max = 2.0;
- ui_step = 1.0;
- ui_label = "Scanlines Type";
- > = 0.0;
- uniform float scanline1 <
- ui_type = "drag";
- ui_min = -20.0;
- ui_max = 40.0;
- ui_step = 0.5;
- ui_label = "Scanlines Beam Shape Center";
- > = 6.0;
- uniform float scanline2 <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 70.0;
- ui_step = 1.0;
- ui_label = "Scanlines Beam Shape Edges";
- > = 8.0;
- uniform float beam_min <
- ui_type = "drag";
- ui_min = 0.25;
- ui_max = 10.0;
- ui_step = 0.05;
- ui_label = "Scanlines Shape Dark Pixels";
- > = 1.3;
- uniform float beam_max <
- ui_type = "drag";
- ui_min = 0.2;
- ui_max = 3.5;
- ui_step = 0.025;
- ui_label = "Scanlines Shape Bright Pixels";
- > = 1.0;
- uniform float tds <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 1.0;
- ui_step = 1.0;
- ui_label = "Thinner Dark Scanlines";
- > = 0.0;
- uniform float beam_size <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 1.0;
- ui_step = 0.05;
- ui_label = "Increased Bright Scanlines Beam";
- > = 0.6;
- uniform float scans <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 6.0;
- ui_step = 0.1;
- ui_label = "Scanlines Saturation / Mask Falloff";
- > = 0.5;
- uniform float scan_falloff <
- ui_type = "drag";
- ui_min = 0.1;
- ui_max = 2.0;
- ui_step = 0.025;
- ui_label = "Scanlines Falloff";
- > = 1.0;
- uniform float spike <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 2.0;
- ui_step = 0.1;
- ui_label = "Scanlines Spike Removal";
- > = 1.0;
- uniform float ssharp <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 0.3;
- ui_step = 0.01;
- ui_label = "Smart Sharpen Scanlines";
- > = 0.0;
- uniform float scangamma <
- ui_type = "drag";
- ui_min = 0.5;
- ui_max = 5.0;
- ui_step = 0.05;
- ui_label = "Scanlines Gamma";
- > = 2.4;
- uniform float no_scanlines <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 1.5;
- ui_step = 0.05;
- ui_label = "No-Scanlines Mode";
- > = 0.0;
- uniform float IOS <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 4.0;
- ui_step = 1.0;
- ui_label = "Integer Scaling: Odd:Y | Even:X+Y";
- > = 0.0;
- uniform float OS <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 2.0;
- ui_step = 1.0;
- ui_label = "Raster Bloom Overscan Mode";
- > = 1.0;
- uniform float blm_2 <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 20.0;
- ui_step = 1.0;
- ui_label = "Raster Bloom %";
- > = 0.0;
- uniform float csize <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 0.25;
- ui_step = 0.005;
- ui_label = "Corner Size";
- > = 0.0;
- uniform float bsize <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 3.0;
- ui_step = 0.01;
- ui_label = "Border Size";
- > = 0.01;
- uniform float sborder <
- ui_type = "drag";
- ui_min = 0.25;
- ui_max = 2.0;
- ui_step = 0.05;
- ui_label = "Border Intensity";
- > = 0.75;
- uniform float barspeed <
- ui_type = "drag";
- ui_min = 5.0;
- ui_max = 200.0;
- ui_step = 1.0;
- ui_label = "Hum Bar Speed";
- > = 50.0;
- uniform float barintensity <
- ui_type = "drag";
- ui_min = -1.0;
- ui_max = 1.0;
- ui_step = 0.01;
- ui_label = "Hum Bar Intensity";
- > = 0.0;
- uniform float bardir <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 1.0;
- ui_step = 1.0;
- ui_label = "Hum Bar Direction";
- > = 0.0;
- uniform float warpx <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 0.25;
- ui_step = 0.01;
- ui_label = "Curvature X (Default 0.03)";
- > = 0.0;
- uniform float warpy <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 0.25;
- ui_step = 0.01;
- ui_label = "Curvature Y (Default 0.04)";
- > = 0.0;
- uniform float c_shape <
- ui_type = "drag";
- ui_min = 0.05;
- ui_max = 0.6;
- ui_step = 0.05;
- ui_label = "Curvature Shape";
- > = 0.25;
- uniform float overscanx <
- ui_type = "drag";
- ui_min = -200.0;
- ui_max = 200.0;
- ui_step = 1.0;
- ui_label = "Overscan X Original Pixels";
- > = 0.0;
- uniform float overscany <
- ui_type = "drag";
- ui_min = -200.0;
- ui_max = 200.0;
- ui_step = 1.0;
- ui_label = "Overscan Y Original Pixels";
- > = 0.0;
- uniform float shadow_msk <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 14.0;
- ui_step = 1.0;
- ui_label = "CRT Mask: 1:CGWG | 2-5:Lottes | 6-14:Trinitron";
- > = 1.0;
- uniform float maskstr <
- ui_type = "drag";
- ui_min = -0.5;
- ui_max = 1.0;
- ui_step = 0.025;
- ui_label = "Mask Strength (1, 6-14)";
- > = 0.3;
- uniform float mcut <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 2.0;
- ui_step = 0.05;
- ui_label = "Mask 6-14 Low Strength";
- > = 1.1;
- uniform float maskboost <
- ui_type = "drag";
- ui_min = 1.0;
- ui_max = 3.0;
- ui_step = 0.05;
- ui_label = "CRT Mask Boost";
- > = 1.0;
- uniform float masksize <
- ui_type = "drag";
- ui_min = 1.0;
- ui_max = 4.0;
- ui_step = 1.0;
- ui_label = "CRT Mask Size";
- > = 1.0;
- uniform float mask_zoom <
- ui_type = "drag";
- ui_min = -5.0;
- ui_max = 5.0;
- ui_step = 1.0;
- ui_label = "CRT Mask Zoom (+ Mask Width)";
- > = 0.0;
- uniform float zoom_mask <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 1.0;
- ui_step = 0.05;
- ui_label = "CRT Mask Zoom Sharpen";
- > = 0.0;
- uniform float mshift <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 1.0;
- ui_step = 0.5;
- ui_label = "(Transform to) Shadow Mask";
- > = 0.0;
- uniform float mask_layout <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 1.0;
- ui_step = 1.0;
- ui_label = "Mask Layout: RGB or BGR (Check LCD Panel)";
- > = 0.0;
- uniform float mask_drk <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 2.0;
- ui_step = 0.05;
- ui_label = "Lottes Mask Dark";
- > = 0.5;
- uniform float mask_lgt <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 2.0;
- ui_step = 0.05;
- ui_label = "Lottes Mask Bright";
- > = 1.5;
- uniform float mask_gamma <
- ui_type = "drag";
- ui_min = 1.0;
- ui_max = 5.0;
- ui_step = 0.05;
- ui_label = "Mask Gamma";
- > = 2.4;
- uniform float slotmask1 <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 1.0;
- ui_step = 0.05;
- ui_label = "Slot Mask Strength Bright Pixels";
- > = 0.0;
- uniform float slotmask2 <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 1.0;
- ui_step = 0.05;
- ui_label = "Slot Mask Strength Dark Pixels";
- > = 0.0;
- uniform float slotwidth <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 16.0;
- ui_step = 1.0;
- ui_label = "Slot Mask Width (0:Auto)";
- > = 0.0;
- uniform float double_slot <
- ui_type = "drag";
- ui_min = 1.0;
- ui_max = 4.0;
- ui_step = 1.0;
- ui_label = "Slot Mask Height: 2x1 or 4x1";
- > = 2.0;
- uniform float slotms <
- ui_type = "drag";
- ui_min = 1.0;
- ui_max = 4.0;
- ui_step = 1.0;
- ui_label = "Slot Mask Thickness";
- > = 1.0;
- uniform float smoothmask <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 1.0;
- ui_step = 1.0;
- ui_label = "Smooth Masks In Bright Scanlines";
- > = 0.0;
- uniform float smask_mit <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 1.0;
- ui_step = 0.05;
- ui_label = "Mitigate Slot Mask Interaction";
- > = 0.0;
- uniform float bmask <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 0.25;
- ui_step = 0.01;
- ui_label = "Base (Black) Mask Strength";
- > = 0.0;
- uniform float dctypex <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 0.75;
- ui_step = 0.05;
- ui_label = "Deconvergence Type X: 0:Static | Other:Dynamic";
- > = 0.0;
- uniform float dctypey <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 0.75;
- ui_step = 0.05;
- ui_label = "Deconvergence Type Y: 0:Static | Other:Dynamic";
- > = 0.0;
- uniform float deconrx <
- ui_type = "drag";
- ui_min = -15.0;
- ui_max = 15.0;
- ui_step = 0.25;
- ui_label = "Horizontal Deconvergence 'R' Range";
- > = 0.0;
- uniform float decongx <
- ui_type = "drag";
- ui_min = -15.0;
- ui_max = 15.0;
- ui_step = 0.25;
- ui_label = "Horizontal Deconvergence 'G' Range";
- > = 0.0;
- uniform float deconbx <
- ui_type = "drag";
- ui_min = -15.0;
- ui_max = 15.0;
- ui_step = 0.25;
- ui_label = "Horizontal Deconvergence 'B' Range";
- > = 0.0;
- uniform float deconry <
- ui_type = "drag";
- ui_min = -15.0;
- ui_max = 15.0;
- ui_step = 0.25;
- ui_label = "Vertical Deconvergence 'R' Range";
- > = 0.0;
- uniform float decongy <
- ui_type = "drag";
- ui_min = -15.0;
- ui_max = 15.0;
- ui_step = 0.25;
- ui_label = "Vertical Deconvergence 'G' Range";
- > = 0.0;
- uniform float deconby <
- ui_type = "drag";
- ui_min = -15.0;
- ui_max = 15.0;
- ui_step = 0.25;
- ui_label = "Vertical Deconvergence 'B' Range";
- > = 0.0;
- uniform float decons <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 3.0;
- ui_step = 0.1;
- ui_label = "Deconvergence Strength";
- > = 1.0;
- uniform float addnoised <
- ui_type = "drag";
- ui_min = -1.0;
- ui_max = 1.0;
- ui_step = 0.02;
- ui_label = "Add Noise";
- > = 0.0;
- uniform float noiseresd <
- ui_type = "drag";
- ui_min = 1.0;
- ui_max = 10.0;
- ui_step = 1.0;
- ui_label = "Noise Resolution";
- > = 2.0;
- uniform float noisetype <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 1.0;
- ui_step = 1.0;
- ui_label = "Noise Type: Colored | Luma";
- > = 0.0;
- uniform float post_br <
- ui_type = "drag";
- ui_min = 0.25;
- ui_max = 5.0;
- ui_step = 0.01;
- ui_label = "Post Brightness";
- > = 1.0;
- #include "ReShade.fxh"
- #define SIGNAL1 float2(4.0*ResolutionX,ResolutionY)
- #define SIGNAL2 float2(2.0*ResolutionX,ResolutionY)
- #define TexSize float2(ResolutionX,ResolutionY)
- #define IptSize float2(800.0000000,600.0000000)
- #define OptSize float4(BUFFER_SCREEN_SIZE,1.0/BUFFER_SCREEN_SIZE)
- #define OrgSize float4(TexSize,1.0/TexSize)
- #define SrcSize float4(IptSize,1.0/IptSize)
- #define fuxcoord (texcoord*1.00001)
- #define scans 1.5*scans
- #define eps 1e-8
- #define pii 3.14159265
- #define fracoord (fuxcoord*OptSize.xy)
- #define COMPAT_TEXTURE(c,d) tex2D(c,d)
- #define NTSC_01 float4(SIGNAL1,1.0/SIGNAL1)
- #define NTSC_02 float4(SIGNAL2,1.0/SIGNAL2)
- #define mix_m float3x3(BRIGHTNESS,ARTIFACTING,ARTIFACTING,FRINGING,2.0*SATURATION,0.0,FRINGING,0.0,2.0*SATURATION)
- #define rgb_m float3x3(0.299,0.587,0.114,0.596,-0.274,-0.322,0.211,-0.523,0.312)
- #define yiq_m float3x3(1.000,0.956,0.621,1.000,-0.272,-0.647,1.000,-1.106,1.703)
- #define tex_1 texcoord-float2(0.25*OrgSize.z/4.0,0.0)
- #define tex_2 texcoord-float2(0.25*OrgSize.z/4.0,0.0)
- #define inv_sqr_h 1.0/(2.0*SIGMA_H*SIGMA_H)
- #define inv_sqr_v 1.0/(2.0*SIGMA_V*SIGMA_V)
- #define inv_sqr_x 1.0/(2.0*SIGMA_X*SIGMA_X)
- #define inv_sqr_y 1.0/(2.0*SIGMA_Y*SIGMA_Y)
- #define fetch_offset(offset,one_x) float3(tex2D(NTSC_S02,tex_1+float2((offset)*(one_x.x),0.0)).x,tex2D(NTSC_S02,tex_1+float2((offset)*(one_x.y),0.0)).yz)
- #define NTSC_S00 ReShade::BackBuffer
- texture NTSC_T01{Width=1.0*BUFFER_WIDTH;Height=BUFFER_HEIGHT;Format=RGBA16F;};
- sampler NTSC_S01{Texture=NTSC_T01;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=POINT ;MinFilter=POINT ;MipFilter=POINT ;};
- texture NTSC_T02{Width=2.0*BUFFER_WIDTH;Height=BUFFER_HEIGHT;Format=RGBA16F;};
- sampler NTSC_S02{Texture=NTSC_T02;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
- texture NTSC_T03{Width=1.0*BUFFER_WIDTH;Height=BUFFER_HEIGHT;Format=RGBA16F;};
- sampler NTSC_S03{Texture=NTSC_T03;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
- texture NTSC_T04{Width=1.0*BUFFER_WIDTH;Height=BUFFER_HEIGHT;Format=RGBA16F;};
- sampler NTSC_S04{Texture=NTSC_T04;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
- texture NTSC_T05{Width=1.0*BUFFER_WIDTH;Height=BUFFER_HEIGHT;Format=RGBA16F;};
- sampler NTSC_S05{Texture=NTSC_T05;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
- texture NTSC_T06{Width=1.0*BUFFER_WIDTH;Height=BUFFER_HEIGHT;Format=RGBA16F;};
- sampler NTSC_S06{Texture=NTSC_T06;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
- texture NTSC_T07{Width=1.0*BUFFER_WIDTH;Height=BUFFER_HEIGHT;Format=RGBA16F;};
- sampler NTSC_S07{Texture=NTSC_T07;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
- texture NTSC_T08{Width=1.0*BUFFER_WIDTH;Height=BUFFER_HEIGHT;Format=RGBA16F;};
- sampler NTSC_S08{Texture=NTSC_T08;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
- texture NTSC_T09{Width=1.0*800.00000000;Height=600.000000000;Format=RGBA16F;};
- sampler NTSC_S09{Texture=NTSC_T09;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
- texture NTSC_T10{Width=1.0*800.00000000;Height=600.000000000;Format=RGBA16F;};
- sampler NTSC_S10{Texture=NTSC_T10;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
- texture NTSC_T11{Width=1.0*800.00000000;Height=600.000000000;Format=RGBA16F;};
- sampler NTSC_S11{Texture=NTSC_T11;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
- texture NTSC_T12{Width=1.0*800.00000000;Height=600.000000000;Format=RGBA16F;};
- sampler NTSC_S12{Texture=NTSC_T12;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
- texture NTSC_T13{Width=1.0*BUFFER_WIDTH;Height=BUFFER_HEIGHT;Format=RGBA16F;};
- sampler NTSC_S13{Texture=NTSC_T13;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
- uniform int framecount<source="framecount";>;
- float3 plant(float3 tar,float r)
- {
- float t=max(max(tar.r,tar.g),tar.b)+0.00001;
- return tar*r/t;
- }
- float dist(float3 A,float3 B)
- {
- float r=0.5*(A.r+B.r);
- float3 d=A-B;
- float3 c=float3(2.+r,4.,3.-r);
- return sqrt(dot(c*d,d))/3.;
- }
- float vignette(float2 pos)
- {
- float2 b=vigdef*float2(1.0,OrgSize.x/OrgSize.y)*0.125;
- pos=clamp(pos,0.0,1.0);
- pos=abs(2.0*(pos-0.5));
- float2 res=lerp(0.0.xx,1.0.xx,smoothstep(1.0.xx,1.0.xx-b,sqrt(pos)));
- res=pow(res,0.70.xx);
- return max(lerp(1.0,sqrt(res.x*res.y),vigstr),0.0);
- }
- float3 fetch_pixel(float2 coord)
- {
- float2 dx=float2(NTSC_02.z,0.0)*downsample_levelx;
- float2 dy=float2(0.0,NTSC_02.w)*downsample_levely;
- float2 d1=dx+dy;
- float2 d2=dx-dy;
- float sum=15.0;
- float3 result=3.0*COMPAT_TEXTURE(NTSC_S05,coord).rgb+2.0*COMPAT_TEXTURE(NTSC_S05,coord+dx).rgb+2.0*COMPAT_TEXTURE(NTSC_S05,coord-dx).rgb+
- 2.0*COMPAT_TEXTURE(NTSC_S05,coord+dy).rgb+2.0*COMPAT_TEXTURE(NTSC_S05,coord-dy).rgb+COMPAT_TEXTURE(NTSC_S05,coord+d1).rgb+
- COMPAT_TEXTURE(NTSC_S05,coord-d1).rgb+COMPAT_TEXTURE(NTSC_S05,coord+d2).rgb+COMPAT_TEXTURE(NTSC_S05,coord-d2).rgb;
- return result/sum;
- }
- float gauss_h(float x)
- {
- return exp(-x*x*inv_sqr_h);
- }
- float gauss_v(float x)
- {
- return exp(-x*x*inv_sqr_v);
- }
- float bloom_h(float x)
- {
- return exp(-x*x*inv_sqr_x);
- }
- float bloom_v(float x)
- {
- return exp(-x*x*inv_sqr_y);
- }
- float crthd_h(float x,float xscale)
- {
- float invsigmah=1.0/(2.0*SIGMA_HOR*SIGMA_HOR*xscale*xscale);
- return exp(-x*x*invsigmah);
- }
- float mod(float x,float y)
- {
- return x-y* floor(x/y);
- }
- float st0(float x)
- {
- return exp2(-10.0*x*x);
- }
- float st1(float x)
- {
- return exp2(- 8.0*x*x);
- }
- float3 sw0(float x,float color,float scanline,float3 c)
- {
- float3 xe=lerp(1.0.xxx+scans,1.0.xxx,c);
- float tmp=lerp(beam_min,beam_max,color);
- float ex=x*tmp;
- ex=(gsl>-0.5)?ex*ex:lerp(ex*ex,ex*ex*ex,0.4);
- return exp2(-scanline*ex*xe);
- }
- float3 sw1(float x,float color,float scanline,float3 c)
- {
- float3 xe=lerp(1.0.xxx+scans,1.0.xxx,c);
- x=lerp(x,beam_min*x,max(x-0.4*color,0.0));
- float tmp=lerp(1.2*beam_min,beam_max,color);
- float ex=x*tmp;
- return exp2(-scanline*ex*ex*xe);
- }
- float3 sw2(float x,float color,float scanline,float3 c)
- {
- float3 xe=lerp(1.0.xxx+scans,1.0.xxx,c);
- float tmp=lerp((2.5-0.5*color)*beam_min,beam_max,color);
- tmp=lerp(beam_max,tmp,pow(x,color+0.3));
- float ex=x*tmp;
- return exp2(-scanline*ex*ex*xe);
- }
- float2 overscan(float2 pos,float dx,float dy)
- {
- pos=pos*2.0-1.0;
- pos*=float2(dx,dy);
- return pos*0.5+0.5;
- }
- float2 warp(float2 pos)
- {
- pos=pos*2.0-1.0;
- pos=lerp(pos,float2(pos.x*rsqrt(1.0-c_shape*pos.y*pos.y),pos.y*rsqrt(1.0-c_shape*pos.x*pos.x)),float2(warpx,warpy)/c_shape);
- return pos*0.5+0.5;
- }
- float3 gc(float3 c)
- {
- float mc=max(max(c.r,c.g),c.b);
- float mg=pow(mc,1.0/gamma_c);
- return c*mg/(mc+eps);
- }
- float3 rgb2yiq(float3 r)
- {
- return mul(rgb_m, r);
- }
- float3 yiq2rgb(float3 y)
- {
- return mul(yiq_m, y);
- }
- float3 crt_mask(float2 pos,float mx,float mb)
- {
- float3 mask=mask_drk;
- float3 one=1.0;
- if(shadow_msk== 1.0)
- {
- float mc=1.0-max(maskstr,0.0);
- pos.x=frac(pos.x*0.5);
- if(pos.x<0.49)
- {
- mask.r=1.0;mask.g= mc;mask.b=1.0;
- }else
- {
- mask.r= mc;mask.g=1.0;mask.b= mc;
- }
- }else
- if(shadow_msk== 2.0)
- {
- float line=mask_lgt;
- float odd=0.0;
- if(frac(pos.x/6.0)<0.49)odd=1.0;
- if(frac((pos.y+odd)/2.0)<0.49)line=mask_drk;
- pos.x=floor(mod(pos.x,3.0));
- if(pos.x<0.5)mask.r=mask_lgt;else
- if(pos.x<1.5)mask.g=mask_lgt;else
- mask.b= mask_lgt;
- mask*=line;
- }else
- if(shadow_msk== 3.0)
- {
- pos.x=floor(mod(pos.x,3.0));
- if(pos.x<0.5)mask.r=mask_lgt;else
- if(pos.x<1.5)mask.g=mask_lgt;else
- mask.b= mask_lgt;
- }else
- if(shadow_msk== 4.0)
- {
- pos.x+=pos.y*3.0;
- pos.x=frac(pos.x/6.0);
- if(pos.x<0.3)mask.r=mask_lgt;else
- if(pos.x<0.6)mask.g=mask_lgt;else
- mask.b= mask_lgt;
- }else
- if(shadow_msk== 5.0)
- {
- pos.xy=floor(pos.xy*float2(1.0,0.5));
- pos.x+=pos.y*3.0;
- pos.x=frac(pos.x/6.0);
- if(pos.x<0.3)mask.r=mask_lgt;else
- if(pos.x<0.6)mask.g=mask_lgt;else
- mask.b= mask_lgt;
- }else
- if(shadow_msk== 6.0)
- {
- mask=0.0;
- pos.x=frac(pos.x/2.0);
- if(pos.x<0.49)
- {
- mask.r=1.0;
- mask.b=1.0;
- }else
- mask.g=1.0;
- mask=clamp(lerp(lerp(one,mask,mcut),lerp(one,mask,maskstr),mx),0.0,1.0);
- }else
- if(shadow_msk== 7.0)
- {
- mask=0.0;
- pos.x=floor(mod(pos.x,3.0));
- if(pos.x<0.5)mask.r=1.0;else
- if(pos.x<1.5)mask.g=1.0;else
- mask.b=1.0;
- mask=clamp(lerp(lerp(one,mask,mcut),lerp(one,mask,maskstr),mx),0.0,1.0);
- }else
- if(shadow_msk== 8.0)
- {
- mask=0.0;
- pos.x=frac(pos.x/2.0);
- if(pos.x<0.49)
- {
- mask=0.0.xxx;
- }else
- mask=1.0.xxx;
- mask=clamp(lerp(lerp(one,mask,mcut),lerp(one,mask,maskstr),mx),0.0,1.0);
- }else
- if(shadow_msk== 9.0)
- {
- mask=0.0;
- pos.x=frac(pos.x/3.0);
- if(pos.x<0.3)mask=0.0.xxx;else
- if(pos.x<0.6)mask=1.0.xxx;else
- mask=1.0.xxx;
- mask=clamp(lerp(lerp(one,mask,mcut),lerp(one,mask,maskstr),mx),0.0,1.0);
- }else
- if(shadow_msk==10.0)
- {
- mask=0.0;
- pos.x=frac(pos.x/3.0);
- if(pos.x<0.3)mask =0.0.xxx;else
- if(pos.x<0.6)mask.rb=1.0.xx ;else
- mask.g=1.0;
- mask=clamp(lerp(lerp(one,mask,mcut),lerp(one,mask,maskstr),mx),0.0,1.0);
- }else
- if(shadow_msk==11.0)
- {
- mask=0.0;
- pos.x=frac(pos.x*0.25);
- if(pos.x<0.2)mask =0.0.xxx;else
- if(pos.x<0.4)mask.r=1.0 ;else
- if(pos.x<0.7)mask.g=1.0 ;else
- mask.b=1.0;
- mask=clamp(lerp(lerp(one,mask,mcut),lerp(one,mask,maskstr),mx),0.0,1.0);
- }else
- if(shadow_msk==12.0)
- {
- mask=0.0;
- pos.x=frac(pos.x*0.25);
- if(pos.x<0.2)mask.r =1.0 ;else
- if(pos.x<0.4)mask.rg=1.0.xx;else
- if(pos.x<0.7)mask.gb=1.0.xx;else
- mask.b=1.0;mask=clamp(lerp(lerp(one,mask,mcut),lerp(one,mask,maskstr),mx),0.0,1.0);
- }else
- if(shadow_msk==13.0)
- {
- mask=0.0;
- pos.x=floor(mod(pos.x,7.0));
- if(pos.x<0.5)mask =0.0.xxx;else
- if(pos.x<2.5)mask.r=1.0 ;else
- if(pos.x<4.5)mask.g=1.0 ;else
- mask.b=1.0;
- mask=clamp(lerp(lerp(one,mask,mcut),lerp(one,mask,maskstr),mx),0.0,1.0);
- }else
- {
- mask=0.0;
- pos.x=floor(mod(pos.x,6.0));
- if(pos.x<0.5)mask =0.0.xxx;else
- if(pos.x<1.5)mask.r =1.0 ;else
- if(pos.x<2.5)mask.rg =1.0.xx ;else
- if(pos.x<3.5)mask.rgb=1.0.xxx;else
- if(pos.x<4.5)mask.gb =1.0.xx ;else
- mask.b=1.0;
- mask=clamp(lerp(lerp(one,mask,mcut),lerp(one,mask,maskstr),mx),0.0,1.0);
- }
- if(mask_layout>0.5)mask=mask.rbg;
- float maskmin=min(min(mask.r,mask.g),mask.b);
- return (mask-maskmin)*(1.0+(maskboost-1.0)*mb)+maskmin;
- }
- float slt_mask(float2 pos,float m,float swidth)
- {
- if ((slotmask1+slotmask2)==0.0)return 1.0;else
- {
- pos.y=floor(pos.y/slotms);
- float mlen=swidth*2.0;
- float px=floor( mod(pos.x, 0.99999*mlen));
- float py=floor(frac(pos.y/(2.0*double_slot))*2.0*double_slot);
- float slot_dark=lerp(1.0-slotmask2,1.0-slotmask1,m);
- float slot=1.0;
- if(py==0.0&&px<swidth) slot=slot_dark;else
- if(py==double_slot&&px>=swidth) slot=slot_dark;
- return slot;
- }
- }
- float humbars(float pos)
- {
- if (barintensity==0.0)return 1.0;else
- {
- pos=(barintensity>=0.0)?pos:(1.0-pos);
- pos=frac(pos+ mod(float(framecount),barspeed)/(barspeed-1.0));
- pos=(barintensity< 0.0)?pos:(1.0-pos);
- return (1.0-barintensity)+barintensity*pos;
- }
- }
- float corner(float2 pos)
- {
- float2 b=bsize * float2(1.0,OptSize.x/OptSize.y)*0.05;
- pos=clamp(pos,0.0,1.0);
- pos=abs(2.0*(pos-0.5));
- float csize1=lerp(400.0,7.0,pow(4.0*csize,0.10));
- float crn=dot(pow(pos,csize1.xx),float2(1.0,OptSize.y/OptSize.x));
- crn=(csize==0.0)?max(pos.x,pos.y):pow(crn,1.0/csize1);
- pos=max(pos,crn);
- float2 res=(bsize ==0.0)?1.0.xx:lerp(0.0.xx,1.0.xx,smoothstep(1.0.xx,1.0.xx-b,sqrt(pos)));
- res=pow(res, sborder.xx);
- return sqrt(res.x*res.y);
- }
- float3 declip(float3 c,float b)
- {
- float m=max(max(c.r,c.g),c.b);
- if(m>b)c=c*b/m;
- return c;
- }
- float igc(float mc)
- {
- return pow(mc,gamma_c);
- }
- float3 noise(float3 v)
- {
- if(addnoised<0.0)v.z=-addnoised; else v.z= mod(v.z,6001.0)/1753.0;
- v =frac(v)+frac(v*1e4)+frac(v*1e-4);
- v+=float3(0.12345,0.6789,0.314159);
- v =frac(v*dot(v,v)*123.456);
- v =frac(v*dot(v,v)*123.456);
- v =frac(v*dot(v,v)*123.456);
- v =frac(v*dot(v,v)*123.456);
- return v;
- }
- void bring_pixel(inout float3 c,inout float3 b,inout float3 g,float2 coord,float2 boord)
- {
- float stepx=OptSize.z;
- float stepy=OptSize.w;
- float2 dx=float2(stepx,0.0);
- float2 dy=float2(0.0,stepy);
- float posx= 2.0*coord.x-1.0;
- float posy= 2.0*coord.y-1.0;
- if(dctypex>0.025)
- {
- posx= sign(posx)*pow(abs(posx),1.05-dctypex);
- dx=posx*dx;
- }
- if(dctypey>0.025)
- {
- posy= sign(posy)*pow(abs(posy),1.05-dctypey);
- dy=posy*dy;
- }
- float2 rc=deconrx*dx+deconry*dy;
- float2 gc=decongx*dx+decongy*dy;
- float2 bc=deconbx*dx+deconby*dy;
- float r1=COMPAT_TEXTURE(NTSC_S13,coord+rc).r;
- float g1=COMPAT_TEXTURE(NTSC_S13,coord+gc).g;
- float b1=COMPAT_TEXTURE(NTSC_S13,coord+bc).b;
- float ds=decons;
- float3 d=float3(r1,g1,b1);
- c=clamp(lerp(c,d,ds),0.0,1.0);
- r1=COMPAT_TEXTURE(NTSC_S12,boord+rc).r;
- g1=COMPAT_TEXTURE(NTSC_S12,boord+gc).g;
- b1=COMPAT_TEXTURE(NTSC_S12,boord+bc).b;
- d=float3(r1,g1,b1);
- b=g=lerp(b,d,min(ds,1.0));
- r1=COMPAT_TEXTURE(NTSC_S10,boord+rc).r;
- g1=COMPAT_TEXTURE(NTSC_S10,boord+gc).g;
- b1=COMPAT_TEXTURE(NTSC_S10,boord+bc).b;
- d=float3(r1,g1,b1);
- g=lerp(g,d,min(ds,1.0));
- }
- float4 EmptyPassPS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
- {
- return COMPAT_TEXTURE(NTSC_S00,texcoord.xy);
- }
- float4 Signal_1_PS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
- {
- float pix_res= min(ntsc_scale,1.0);
- float phase= (ntsc_phase<1.5)?((OrgSize.x>300.0)?2.0:3.0):((ntsc_phase>2.5)?3.0:2.0);
- if(ntsc_phase==4.0)phase=3.0;
- float res=ntsc_scale;
- float mod1=2.0;
- float mod2=3.0;
- float CHROMA_MOD_FREQ=(phase<2.5)?(4.0*pii/15.0):(pii/3.0);
- float ARTIFACTING=cust_artifacting;
- float FRINGING=cust_fringing;
- float BRIGHTNESS=ntsc_bright;
- float SATURATION=ntsc_sat;
- float MERGE=0.0;
- if(ntsc_fields== 1.0&&phase==3.0)MERGE=1.0;else
- if(ntsc_fields== 2.0)MERGE=0.0;else
- if(ntsc_fields== 3.0)MERGE=1.0;
- float2 pix_no=texcoord*OrgSize.xy* pix_res*float2(4.0,1.0);
- float3 col0=tex2D(NTSC_S01,texcoord).rgb;
- float3 yiq1=rgb2yiq(col0);
- yiq1.x=pow(yiq1.x,ntsc_gamma); float lum=yiq1.x;
- if(ntsc_phase==4.0)
- {
- float2 dx=float2(OrgSize.z,0.0);
- float3 c=tex2D(NTSC_S01,texcoord-dx).rgb;
- float3 d=tex2D(NTSC_S01,texcoord+dx).rgb;
- c=rgb2yiq(c);c.x=pow(c.x,ntsc_gamma);
- d=rgb2yiq(d);d.x=pow(d.x,ntsc_gamma);
- yiq1.x=lerp(min(0.5*(yiq1.x+max(c.x,d.x)),max(yiq1.x,min(c.x,d.x))),yiq1.x,5.0*min(abs(c.x-d.x),1.0));
- }
- float3 yiq2=yiq1;
- float3 yiqs=yiq1;
- float3 yiqz=yiq1;
- if(MERGE>0.5)
- {
- float chroma_phase2=(phase<2.5)?pii*(mod(pix_no.y,mod1)+mod(framecount+1,2.)):0.6667*pii*(mod(pix_no.y,mod2)+mod(framecount+1,2.));
- float mod_phase2=chroma_phase2+pix_no.x*CHROMA_MOD_FREQ;
- float i_mod2=cos(mod_phase2);
- float q_mod2=sin(mod_phase2);
- yiq2.yz*=float2(i_mod2,q_mod2);
- yiq2=mul(mix_m,yiq2);
- yiq2.yz*=float2(i_mod2,q_mod2);
- if(res>1.025)
- {
- mod_phase2=chroma_phase2+pix_no.x*CHROMA_MOD_FREQ*res;
- i_mod2=cos(mod_phase2);
- q_mod2=sin(mod_phase2);
- yiqs.yz*=float2(i_mod2,q_mod2);
- yiq2.x=dot(yiqs,mix_m[0]);
- }
- }
- float chroma_phase1=(phase<2.5)?pii*(mod(pix_no.y,mod1)+mod(framecount ,2.)):0.6667*pii*(mod(pix_no.y,mod2)+mod(framecount ,2.));
- float mod_phase1=chroma_phase1+pix_no.x*CHROMA_MOD_FREQ;
- float i_mod1=cos(mod_phase1);
- float q_mod1=sin(mod_phase1);
- yiq1.yz*=float2(i_mod1,q_mod1);
- yiq1=mul(mix_m,yiq1);
- yiq1.yz*=float2(i_mod1,q_mod1);
- if(res>1.025)
- {
- mod_phase1=chroma_phase1+pix_no.x*CHROMA_MOD_FREQ*res;
- i_mod1=cos(mod_phase1);
- q_mod1=sin(mod_phase1);
- yiqz.yz*=float2(i_mod1,q_mod1);
- yiq1.x=dot(yiqz,mix_m[0]);
- }
- if(ntsc_phase==4.0){yiq1.x=lum;yiq2.x=lum;}
- yiq1=(MERGE<0.5)?yiq1:0.5*(yiq1+yiq2);
- return float4(yiq1,lum);
- }
- float4 Signal_2_PS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
- {
- float chroma_filter_2_phase[33]={
- 0.001384762, 0.001678312, 0.002021715, 0.002420562, 0.002880460, 0.003406879, 0.004004985, 0.004679445, 0.005434218, 0.006272332, 0.007195654,
- 0.008204665, 0.009298238, 0.010473450, 0.011725413, 0.013047155, 0.014429548, 0.015861306, 0.017329037, 0.018817382, 0.020309220, 0.021785952,
- 0.023227857, 0.024614500, 0.025925203, 0.027139546, 0.028237893, 0.029201910, 0.030015081, 0.030663170, 0.031134640, 0.031420995, 0.031517031};
- float chroma_filter_3_phase[25]={
- -0.000118847,-0.000271306,-0.000502642,-0.000930833,-0.001451013,
- -0.002064744,-0.002700432,-0.003241276,-0.003524948,-0.003350284,
- -0.002491729,-0.000721149, 0.002164659, 0.006313635, 0.011789103,
- 0.018545660, 0.026414396, 0.035100710, 0.044196567, 0.053207202,
- 0.061590275, 0.068803602, 0.074356193, 0.077856564, 0.079052396};
- float luma_filter_2_phase[33]={
- -0.000174844,-0.000205844,-0.000149453,-0.000051693, 0.000000000,-0.000066171,-0.000245058,-0.000432928,-0.000472644,-0.000252236, 0.000198929,
- 0.000687058, 0.000944112, 0.000803467, 0.000363199, 0.000013422, 0.000253402, 0.001339461, 0.002932972, 0.003983485, 0.003026683,-0.001102056,
- -0.008373026,-0.016897700,-0.022914480,-0.021642347,-0.028863273, 0.027271957, 0.054921920, 0.098342579, 0.139044281, 0.168055832, 0.178571429};
- float luma_filter_3_phase[25]={
- -0.000012020,-0.000022146,-0.000013155,-0.000012020,-0.000049979,
- -0.000113940,-0.000122150,-0.000005612, 0.000170516, 0.000237199,
- 0.000169640, 0.000285688, 0.000984574, 0.002018683, 0.002002275,
- -0.005909882,-0.012049081,-0.018222860,-0.022606931, 0.002460860,
- 0.035868225, 0.084016453, 0.135563500, 0.175261268, 0.220176552};
- const int TAPS_2_phase=32;
- const int TAPS_3_phase=24;
- float res =ntsc_scale;
- float3 signal=0.0;
- float2 one=0.25*OrgSize.zz/res;
- float phase= (ntsc_phase<1.5)?((OrgSize.x>300.0)?2.0:3.0):((ntsc_phase>2.5)?3.0:2.0);
- if(ntsc_phase==4.0)phase=2.0;
- float cres =ntsc_cscale; if(phase==3.0||ntsc_phase==4.0)cres=min(cres,2.25); one.y=one.y/cres;
- if(phase<2.5){for(int i=0;i<TAPS_2_phase;i++)
- {
- float offset=float(i);
- float3 sums=fetch_offset(offset-float(TAPS_2_phase),one)+fetch_offset(float(TAPS_2_phase)-offset,one);
- signal+=sums*float3(luma_filter_2_phase[i],chroma_filter_2_phase[i],chroma_filter_2_phase[i]);
- }
- signal+=tex2D(NTSC_S02,tex_1).xyz*float3(luma_filter_2_phase[TAPS_2_phase],chroma_filter_2_phase[TAPS_2_phase],chroma_filter_2_phase[TAPS_2_phase]);}else
- if(phase>2.5){for(int i=0;i<TAPS_3_phase;i++)
- {
- float offset=float(i);
- float3 sums=fetch_offset(offset-float(TAPS_3_phase),one)+fetch_offset(float(TAPS_3_phase)-offset,one);
- signal+=sums*float3(luma_filter_3_phase[i],chroma_filter_3_phase[i],chroma_filter_3_phase[i]);
- }
- signal+=tex2D(NTSC_S02,tex_1).xyz*float3(luma_filter_3_phase[TAPS_3_phase],chroma_filter_3_phase[TAPS_3_phase],chroma_filter_3_phase[TAPS_3_phase]);}
- if(ntsc_ring>0.05)
- {
- float2 dx=float2(OrgSize.z/min(res,1.0),0.0);
- float a=tex2D(NTSC_S02,tex_1-1.5*dx).a;
- float b=tex2D(NTSC_S02,tex_1-0.5*dx).a;
- float c=tex2D(NTSC_S02,tex_1+1.5*dx).a;
- float d=tex2D(NTSC_S02,tex_1+0.5*dx).a;
- float e=tex2D(NTSC_S02,tex_1 ).a;
- signal.x=lerp(signal.x,clamp(signal.x,min(min(min(a,b),min(c,d)),e),max(max(max(a,b),max(c,d)),e)),ntsc_ring);
- }
- float3 x=rgb2yiq(tex2D(NTSC_S01,tex_1).rgb);
- signal.x=clamp(signal.x,-1.0,1.0);
- float3 rgb=signal;
- return float4(rgb,x.x);
- }
- float4 Signal_3_PS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
- {
- float2 dx=float2(0.25*OrgSize.z,0.0)/4.0;
- float2 tcoord=tex_2+dx;
- float2 offset=float2(0.5*OrgSize.z,0.0);
- float3 ll1=tex2D(NTSC_S03,tcoord+ offset).xyz;
- float3 ll2=tex2D(NTSC_S03,tcoord- offset).xyz;
- float3 ll3=tex2D(NTSC_S03,tcoord+0.50*offset).xyz;
- float3 ll4=tex2D(NTSC_S03,tcoord-0.50*offset).xyz;
- float3 ref=tex2D(NTSC_S03,tcoord).xyz;
- float lum1=min(tex2D(NTSC_S03,tex_2-dx).a, tex2D(NTSC_S03,tex_2+dx).a);
- float lum2=max(ref.x,0.0);
- float dif=max(max(abs(ll1.x-ll2.x),abs(ll1.y-ll2.y)),max(abs(ll1.z-ll2.z),abs(ll1.x*ll1.x-ll2.x*ll2.x)));
- float dff=max(max(abs(ll3.x-ll4.x),abs(ll3.y-ll4.y)),max(abs(ll3.z-ll4.z),abs(ll3.x*ll3.x-ll4.x*ll4.x)));
- float lc=(1.0-smoothstep(0.10,0.20,abs(lum2-lum1)))*pow(dff,0.125);
- float sweight=smoothstep(0.05-0.03*lc,0.45-0.40*lc,dif);
- float3 signal=ref;
- if(abs(ntsc_shrp)>-0.1)
- {
- float lummix=lerp(lum2,lum1,0.1*abs(ntsc_shrp));
- float lm1=lerp(lum2*lum2 ,lum1*lum1 ,0.1*abs(ntsc_shrp));lm1=sqrt(lm1);
- float lm2=lerp(sqrt(lum2),sqrt(lum1),0.1*abs(ntsc_shrp));lm2=lm2* lm2 ;
- float k1=abs(lummix-lm1)+0.00001;
- float k2=abs(lummix-lm2)+0.00001;
- lummix=min((k2*lm1+k1*lm2)/(k1+k2),1.0);
- signal.x=lerp(lum2,lummix,smoothstep(0.25,0.4,pow(dff,0.125)));
- signal.x=min(signal.x,max(ntsc_shpe*signal.x,lum2));
- }else
- signal.x=clamp(signal.x,0.0,1.0);
- float3 rgb=signal;
- if(ntsc_shrp<-0.1)
- {
- rgb.x=lerp(ref.x,rgb.x,sweight);
- }
- rgb.x=pow(rgb.x,1.0/ntsc_gamma);
- rgb=clamp(yiq2rgb(rgb),0.0,1.0);
- return float4(rgb,1.0);
- }
- float4 SharpnessPS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
- {
- float2 g01=float2(-0.5*OrgSize.z,0.0);
- float2 g21=float2( 0.5*OrgSize.z,0.0);
- float3 c01=tex2D(NTSC_S04,texcoord+g01).rgb;
- float3 c21=tex2D(NTSC_S04,texcoord+g21).rgb;
- float3 c11=tex2D(NTSC_S04,texcoord ).rgb;
- float3 b11=0.5*(c01+c21);
- float contrast=max(max(c11.r,c11.g),c11.b);
- contrast=lerp(2.0*CCONTR,CCONTR,contrast);
- float3 mn=min(min(c01,c21),c11);float3 mn1=min(mn,c11*(1.0-contrast));
- float3 mx=max(max(c01,c21),c11);float3 mx1=max(mx,c11*(1.0+contrast));
- float3 dif=pow(mx1-mn1+0.0001,0.75);
- float3 sharpen=lerp(CSHARPEN*CDETAILS,CSHARPEN,dif);
- float3 res=clamp(lerp(c11,b11,-sharpen),mn1,mx1);
- if(DEBLUR>1.125)
- {
- c01=tex2D(NTSC_S01,texcoord+2.0*g01).rgb;
- c21=tex2D(NTSC_S01,texcoord+2.0*g21).rgb;
- c11=tex2D(NTSC_S01,texcoord ).rgb;
- mn1=sqrt(min(min(c01,c21),c11)*mn);
- mx1=sqrt(max(max(c01,c21),c11)*mx);
- float3 dif1=max(res-mn1,0.0)+0.00001;dif1=pow(dif1,DEBLUR.xxx);
- float3 dif2=max(mx1-res,0.0)+0.00001;dif2=pow(dif2,DEBLUR.xxx);
- float3 ratio=dif1/(dif1+dif2);
- sharpen=min(lerp(mn1,mx1,ratio),pow(res,lerp(0.75.xxx,1.10.xxx,res)));
- res=rgb2yiq(res);
- res.x=dot(sharpen,float3(0.2989,0.5870,0.1140));
- res=max(yiq2rgb(res),0.0);
- }
- return float4(res,1.0);
- }
- float4 LuminancePS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
- {
- float m=max(log2(NTSC_02.x),log2(NTSC_02.y));
- m=floor(max(m,1.0))-1.0;
- float2 dx=float2(1.0/NTSC_02.x,0.0);
- float2 dy=float2(0.0,1.0/NTSC_02.y);
- float2 x2=2.0*dx;
- float2 y2=2.0*dy;
- float ltotal=0.0;
- ltotal+=length( tex2Dlod(NTSC_S05,float4(float2(0.3,0.3),m,0)).rgb);
- ltotal+=length( tex2Dlod(NTSC_S05,float4(float2(0.3,0.7),m,0)).rgb);
- ltotal+=length( tex2Dlod(NTSC_S05,float4(float2(0.7,0.3),m,0)).rgb);
- ltotal+=length( tex2Dlod(NTSC_S05,float4(float2(0.7,0.7),m,0)).rgb);
- ltotal*=0.25;
- ltotal=pow(0.577350269*ltotal,0.7);
- float lhistory=tex2D(NTSC_S06,0.5).a;
- ltotal=lerp(ltotal,lhistory,lsmooth);
- float3 l1=COMPAT_TEXTURE(NTSC_S05,fuxcoord.xy ).rgb;
- float3 r1=COMPAT_TEXTURE(NTSC_S05,fuxcoord.xy+dx).rgb;
- float3 l2=COMPAT_TEXTURE(NTSC_S05,fuxcoord.xy-dx).rgb;
- float3 r2=COMPAT_TEXTURE(NTSC_S05,fuxcoord.xy+x2).rgb;
- float c1=dist(l2,l1);
- float c2=dist(l1,r1);
- float c3=dist(r2,r1);
- return float4(c1,c2,c3,ltotal);
- }
- float4 LinearizePS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
- {
- float3 c1=tex2Dlod(NTSC_S05,float4(fuxcoord,0,0)).rgb;
- float3 c2=tex2Dlod(NTSC_S05,float4(fuxcoord+float2(0.0,OrgSize.w),0,0)).rgb;
- if((downsample_levelx+downsample_levely)>0.025)
- {
- c1=fetch_pixel(fuxcoord);
- c2=fetch_pixel(fuxcoord+float2(0.0,OrgSize.w));
- }
- float3 c=c1;
- float intera=1.0;
- float gamma_in=clamp(gamma_i,1.0,5.0);
- float m1=max(max(c1.r,c1.g),c1.b);
- float m2=max(max(c2.r,c2.g),c2.b);
- float3 df=abs(c1-c2);
- float d=max(max(df.r,df.g),df.b);
- if(interm==2.0)d=lerp(0.1*d,10.0*d,step(m1/(m2+0.0001),m2/(m1+0.0001)));
- float r=m1;
- float yres_div=1.0; if(intres>1.25)yres_div=intres;
- bool hscan=(hiscan>0.5);
- if(inter <=OrgSize.y/yres_div&&interm>0.5&&intres!=1.0&&intres!=0.5||hscan)
- {
- intera=0.25;
- float liine_no=clamp(floor( mod(OrgSize.y*fuxcoord.y,2.0)),0.0,1.0);
- float frame_no=clamp(floor( mod(float(framecount),2.0)),0.0,1.0);
- float ii=abs(liine_no-frame_no);
- if(interm< 3.5)
- {
- c2=plant(lerp(c2,c2*c2,iscans),max(max(c2.r,c2.g),c2.b));
- r=clamp(max(m1*ii,(1.0-iscan)*min(m1,m2)),0.0,1.0);
- c=plant(lerp(lerp(c1,c2,min(lerp(m1,1.0-m2,min(m1,1.0-m1))/(d+0.00001),1.0)),c1,ii),r);
- if(interm==3.0)c=(1.0-0.5*iscan)*lerp(c2,c1,ii);
- }
- if(interm==4.0){c=plant(lerp(c,c*c,0.5*iscans),max(max(c.r,c.g),c.b))*(1.0-0.5*iscan);}
- if(interm==5.0){c=lerp(c2,c1,0.5);c=plant(lerp(c,c*c,0.5*iscans),max(max(c.r,c.g),c.b))*(1.0-0.5*iscan);}
- if(hscan)c=c1;
- }
- c=pow(c,gamma_in);
- if(fuxcoord.x>0.5)gamma_in=intera; else gamma_in=1.0/gamma_in;
- return float4(c,gamma_in);
- }
- float4 HGaussianPS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
- {
- float4 GaussSize=float4(OrgSize.x,OrgSize.y,OrgSize.z,OrgSize.w)*lerp(1.0.xxxx,float4(FINE_GAUSS,FINE_GAUSS,1.0/FINE_GAUSS,1.0/FINE_GAUSS),min(FINE_GAUSS-1.0,1.0));
- float f=frac(GaussSize.x*texcoord.x);
- f=0.5-f;
- float2 tex=floor(GaussSize.xy*texcoord)*GaussSize.zw+0.5*GaussSize.zw;
- float3 color=0.0;
- float2 dx=float2(GaussSize.z,0.0);
- float3 pixel;
- float w;
- float wsum=0.0;
- float n=-SIZEH;
- do
- {
- pixel=tex2Dlod(NTSC_S07, float4(tex+n*dx,0,0)).rgb;
- if(m_glow>0.5)
- {
- pixel=max(pixel-m_glow_cutoff,0.0);
- pixel=plant(pixel,max(max(max(pixel.r,pixel.g),pixel.b)-m_glow_cutoff,0.0));
- }
- w=gauss_h(n+f);
- color=color+w*pixel;
- wsum=wsum+w;
- n=n+1.0;
- }while(n<=SIZEH);
- color=color/wsum;
- return float4(color,1.0);
- }
- float4 VGaussianPS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
- {
- float4 GaussSize=float4(SrcSize.x,OrgSize.y,SrcSize.z,OrgSize.w)*lerp(1.0.xxxx,float4(FINE_GAUSS,FINE_GAUSS,1.0/FINE_GAUSS,1.0/FINE_GAUSS),min(FINE_GAUSS-1.0,1.0));
- float f=frac(GaussSize.y*texcoord.y);
- f=0.5-f;
- float2 tex=floor(GaussSize.xy*texcoord)*GaussSize.zw+0.5*GaussSize.zw;
- float3 color=0.0;
- float2 dy=float2(0.0,GaussSize.w);
- float3 pixel;
- float w;
- float wsum=0.0;
- float n=-SIZEV;
- do
- {
- pixel=tex2Dlod(NTSC_S09, float4(tex+n*dy,0,0)).rgb;
- w=gauss_v(n+f);
- color=color+w*pixel;
- wsum=wsum+w;
- n=n+1.0;
- }while(n<=SIZEV);
- color=color/wsum;
- return float4(color,1.0);
- }
- float4 BloomHorzPS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
- {
- float4 BloomSize=float4(OrgSize.x,OrgSize.y,OrgSize.z,OrgSize.w)*lerp(1.0.xxxx,float4(FINE_BLOOM,FINE_BLOOM,1.0/FINE_BLOOM,1.0/FINE_BLOOM),min(FINE_BLOOM-1.0,1.0));
- float f=frac(BloomSize.x*texcoord.x);
- f=0.5-f;
- float2 tex=floor(BloomSize.xy*texcoord)*BloomSize.zw+0.5*BloomSize.zw;
- float4 color=0.0;
- float2 dx=float2(BloomSize.z,0.0);
- float4 pixel;
- float w;
- float wsum=0.0;
- float n=-SIZEX;
- do
- {
- pixel=tex2Dlod(NTSC_S07, float4(tex+n*dx,0,0));
- w=bloom_h(n+f);
- pixel.a =max(max(pixel.r,pixel.g),pixel.b);
- pixel.a*=pixel.a*pixel.a;
- color=color+w*pixel;
- wsum=wsum+w;
- n=n+1.0;
- }while(n<=SIZEX);
- color=color/wsum;
- return float4(color.rgb,pow(color.a,0.333333));
- }
- float4 BloomVertPS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
- {
- float4 BloomSize=float4(SrcSize.x,OrgSize.y,SrcSize.z,OrgSize.w)*lerp(1.0.xxxx,float4(FINE_BLOOM,FINE_BLOOM,1.0/FINE_BLOOM,1.0/FINE_BLOOM),min(FINE_BLOOM-1.0,1.0));
- float f=frac(BloomSize.y*texcoord.y);
- f=0.5-f;
- float2 tex=floor(BloomSize.xy*texcoord)*BloomSize.zw+0.5*BloomSize.zw;
- float4 color=0.0;
- float2 dy=float2(0.0,BloomSize.w);
- float4 pixel;
- float w;
- float wsum=0.0;
- float n=-SIZEY;
- do
- {
- pixel=tex2Dlod(NTSC_S11, float4(tex+n*dy,0,0));
- w=bloom_v(n+f);
- pixel.a*=pixel.a*pixel.a;
- color=color+w*pixel;
- wsum=wsum+w;
- n=n+1.0;
- }while(n<=SIZEY);
- color=color/wsum;
- return float4(color.rgb,pow(color.a,0.175000));
- }
- float4 NTSC_TV1_PS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
- {
- float2 prescalex=float2(tex2Dsize(NTSC_S07,0))/OrgSize.xy;
- float4 PALSize=OrgSize*float4(prescalex.x,prescalex.y,1.0/prescalex.x,1.0/prescalex.y);
- float f=frac(PALSize.x*fuxcoord.x);
- f=0.5-f;
- float2 tex=floor(PALSize.xy*fuxcoord)*PALSize.zw+0.5*PALSize.zw;
- float3 color=0.0.xxx;
- float scolor=0.0;
- float2 dx=float2(PALSize.z,0.0);
- float3 pixel;
- float w=0.0;
- float swsum=0.0;
- float wsum=0.0;
- float xscale=prescalex.x*0.5;
- float hsharpness=HSHARPNESS*xscale;
- float3 cmax=0.0.xxx;
- float3 cmin=1.0.xxx;
- float sharp=crthd_h(hsharpness,xscale)*S_SHARPH;
- float maxsharp=MAXS;
- float FPR=hsharpness;
- float fpx=0.0;
- float sp=0.0;
- float sw=0.0;
- float ts=0.025;
- float3 luma=float3(0.2126,0.7152,0.0722);
- float LOOPSIZE=ceil(2.0*FPR);
- float CLAMPSIZE=round(2.0*LOOPSIZE/3.0);
- float n=-LOOPSIZE;
- do
- {
- pixel=tex2Dlod(NTSC_S07, float4(tex+n*dx,0,0)).rgb;
- sp=max(max(pixel.r,pixel.g),pixel.b);
- w=crthd_h(n+f,xscale) -sharp;
- fpx=abs(n+f-sign(n)*FPR)/FPR;
- if(abs(n)<=CLAMPSIZE){cmax=max(cmax,pixel);cmin=min(cmin,pixel);}
- if(w<0.0)w=clamp(w,lerp(-maxsharp,0.0,pow(clamp(fpx,0.0,1.0),HSHARP)),0.0);
- color=color+w*pixel;
- wsum=wsum+w;
- sw=max(w,0.0)*(dot(pixel,luma)+ts);
- scolor=scolor+sw*sp;
- swsum=swsum+sw;
- n=n+1.0;
- }while(n<=LOOPSIZE);
- color =color/wsum;
- scolor=scolor/swsum;
- color =clamp(lerp(clamp(color,cmin,cmax),color,HARNG),0.0,1.0);
- scolor=clamp(lerp(max(max(color.r,color.g),color.b),scolor,spike),0.0,1.0);
- return float4(color,scolor);
- }
- float4 NTSC_TV2_PS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
- {
- float prescalex=tex2Dsize(NTSC_S07,0).x/(2.0*OrgSize.x);
- float4 PALSize=OrgSize*float4(prescalex,1.0,1.0/prescalex,1.0);
- float gamma_in=1.0/COMPAT_TEXTURE(NTSC_S07,0.25).a;
- float lum=COMPAT_TEXTURE(NTSC_S06,0.5).a;
- float intera=COMPAT_TEXTURE(NTSC_S07,float2(0.75,0.25)).a;
- bool hscan=(hiscan>0.5);
- bool interb=(((intera<0.35)||(no_scanlines>0.025))&&!hscan);
- PALSize*=float4(2.0,1.0,0.5,1.0);
- float SourceY=PALSize.y;
- float sy=1.0;
- if( intres==1.0)sy=SourceY/224.0;
- if( intres>0.25&&intres!=1.0)sy=intres;
- PALSize*=float4(1.0,1.0/sy,1.0,sy);
- float2 lexcoord = fuxcoord.xy;
- if(IOS> 0.0&&!interb)
- {
- float2 ofactor=OptSize.xy/OrgSize.xy;
- float2 intfactor=(IOS<2.5)?floor(ofactor):ceil(ofactor);
- float2 diff=ofactor/intfactor;
- float scan=diff.y;
- lexcoord=overscan(lexcoord,scan,scan);
- if(IOS==1.0||IOS==3.0)lexcoord=float2(fuxcoord.x,lexcoord.y);
- }
- float factor=1.0+(1.0-0.5*OS)*blm_2/100.0-lum*blm_2/100.0;
- lexcoord=overscan(lexcoord,factor,factor);
- lexcoord=overscan(lexcoord,(OrgSize.x-overscanx)/OrgSize.x,(OrgSize.y-overscany)/OrgSize.y);
- float2 pos=warp(lexcoord);
- float2 coffset=0.5;
- float2 ps=PALSize.zw;
- float2 OGL2Pos=pos*PALSize.xy-coffset;
- float2 fp=frac(OGL2Pos);
- float2 dx=float2(ps.x,0.0);
- float2 dy=float2(0.0,ps.y);
- float f=fp.y;
- float2 pC4=floor(OGL2Pos)*ps+0.5*ps;
- pC4.x=pos.x;
- if( intres==0.5&&prescalex<1.5)pC4.y=floor(pC4.y*OrgSize.y)*OrgSize.w+0.5*OrgSize.w;
- if( interb&&no_scanlines<0.025||hscan)pC4.y=pos.y;else
- if( interb)pC4.y=pC4.y+smoothstep(0.40-0.5*no_scanlines,0.60+0.5*no_scanlines,f)*PALSize.w;
- float3 color1=tex2Dlod(NTSC_S08,float4(pC4,0,0)).rgb;
- float3 scolor1=tex2Dlod(NTSC_S08,float4(pC4,0,0)).aaa;
- if(!interb)color1=pow(color1,scangamma/gamma_in);
- pC4+=dy;
- if( intres==0.5&&prescalex<1.5)pC4.y=floor((pos.y+0.33*dy.y)*OrgSize.y)*OrgSize.w+0.5*OrgSize.w;
- float3 color2=tex2Dlod(NTSC_S08,float4(pC4,0,0)).rgb;
- float3 scolor2=tex2Dlod(NTSC_S08,float4(pC4,0,0)).aaa;
- if(!interb)color2=pow(color2,scangamma/gamma_in);
- float3 ctmp=color1;float w3=1.0;float3 color=color1;
- float3 one=1.0;
- if(hscan){color2=color1;scolor2=scolor1;}
- if(!interb||hscan)
- {
- float3 luma=float3(0.2126,0.7152,0.0722);
- float ssub=ssharp*max(abs(scolor1.x-scolor2.x),abs(dot(color1,luma)-dot(color2,luma)));
- float shape1=lerp(scanline1,scanline2+ssub*scolor1.x*35.0, f);
- float shape2=lerp(scanline1,scanline2+ssub*scolor2.x*35.0,1.0-f);
- float wt1=st0( f);
- float wt2=st0(1.0- f);
- float3 color0= color1*wt1+ color2*wt2;
- float3 scolor0=scolor1*wt1+scolor2*wt2;
- ctmp=color0/(wt1+wt2);
- float3 sctmp=scolor0/(wt1+wt2);
- float3 w1,w2;
- float3 cref1=lerp(sctmp,scolor1,beam_size);float creff1=pow(max(max(cref1.r,cref1.g),cref1.b),scan_falloff);
- float3 cref2=lerp(sctmp,scolor2,beam_size);float creff2=pow(max(max(cref2.r,cref2.g),cref2.b),scan_falloff);
- if(tds>0.5){shape1=lerp(scanline2,shape1,creff1);shape2=lerp(scanline2,shape2,creff2);}
- float f1= f;
- float f2=1.0- f;
- float m1=max(max(color1.r,color1.g),color1.b)+eps;
- float m2=max(max(color2.r,color2.g),color2.b)+eps;
- cref1=color1/m1;
- cref2=color2/m2;
- if(gsl< 0.5)
- {w1=sw0(f1,creff1,shape1,cref1);w2=sw0(f2,creff2,shape2,cref2);}else
- if(gsl==1.0)
- {w1=sw1(f1,creff1,shape1,cref1);w2=sw1(f2,creff2,shape2,cref2);}else
- {w1=sw2(f1,creff1,shape1,cref1);w2=sw2(f2,creff2,shape2,cref2);}
- float3 w3=w1+w2;
- float wf1=max(max(w3.r,w3.g),w3.b);
- if(wf1> 1.0) {wf1=1.0/wf1; w1*=wf1, w2*=wf1;}
- if(abs(clp)>0.005)
- {
- sy=m1; one=(clp>0.0)?w1:1.0.xxx;
- float sat=1.0001-min(min(cref1.r,cref1.g),cref1.b);
- color1=lerp(color1,plant(pow(color1,0.70.xxx-0.325*sat),sy),pow(sat,0.3333)*one*abs(clp));
- sy=m2; one=(clp>0.0)?w2:1.0.xxx;
- sat=1.0001-min(min(cref2.r,cref2.g),cref2.b);
- color2=lerp(color2,plant(pow(color2,0.70.xxx-0.325*sat),sy),pow(sat,0.3333)*one*abs(clp));
- }
- color=(gc(color1)*w1+gc(color2)*w2);
- color=min(color,1.0);
- }
- if( interb)
- {
- color=gc(color1);
- }
- float colmx=max(max(ctmp.r,ctmp.g),ctmp.b);
- if(!interb)color=pow(color,gamma_in/scangamma);
- return float4(color,colmx);
- }
- float4 ChromaticPS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
- {
- float gamma_in=1.0/COMPAT_TEXTURE(NTSC_S07,0.25).a;
- float lum=COMPAT_TEXTURE(NTSC_S06,0.5).a;
- float intera=COMPAT_TEXTURE(NTSC_S07,float2(0.75,0.25)).a;
- bool interb=((intera<0.35||no_scanlines>0.025)&&(hiscan<0.5));
- float2 lexcoord = fuxcoord.xy;
- if(IOS> 0.0&&!interb)
- {
- float2 ofactor= OptSize.xy/OrgSize.xy;
- float2 intfactor=(IOS<2.5)?floor(ofactor):ceil(ofactor);
- float2 diff=ofactor/intfactor;
- float scan=diff.y;
- lexcoord=overscan(lexcoord,scan,scan);
- if(IOS==1.0||IOS==3.0)lexcoord=float2(fuxcoord.x,lexcoord.y);
- }
- float factor=1.0+(1.0-0.5*OS)*blm_2/100.0-lum*blm_2/100.0;
- lexcoord=overscan(lexcoord,factor,factor);
- lexcoord=overscan(lexcoord,(OrgSize.x-overscanx)/OrgSize.x,(OrgSize.y-overscany)/OrgSize.y);
- float2 pos0=warp(fuxcoord.xy);
- float2 pos1=fuxcoord.xy;
- float2 pos=warp(lexcoord);
- float3 color=COMPAT_TEXTURE(NTSC_S13,pos1).rgb;
- float3 Bloom=COMPAT_TEXTURE(NTSC_S12,pos).rgb;
- float3 Glow=COMPAT_TEXTURE(NTSC_S10,pos).rgb;
- if((abs(deconrx)+abs(deconry)+abs(decongx)+abs(decongy)+abs(deconbx)+abs(deconby))>0.2)
- bring_pixel(color,Bloom,Glow,pos1,pos);
- float cm=igc(max(max(color.r,color.g),color.b));
- float mx1=COMPAT_TEXTURE(NTSC_S13,pos1 ).a;
- float colmx=max(mx1,cm);
- float w3=min((cm+0.0001)/(colmx+0.0005),1.0); if(interb)w3=1.0;
- float2 dx=float2(0.001,0.0);
- float mx0=tex2Dlod(NTSC_S13,float4(pos1-dx,0,0)).a;
- float mx2=tex2Dlod(NTSC_S13,float4(pos1+dx,0,0)).a;
- float mxg=max(max(mx0,mx1),max(mx2,cm));
- float mx=pow(mxg,1.40/gamma_in);
- dx=float2(OrgSize.z,0.0)*0.25;
- mx0=tex2Dlod(NTSC_S13,float4(pos1-dx,0,0)).a;
- mx2=tex2Dlod(NTSC_S13,float4(pos1+dx,0,0)).a;
- float mb=(1.0-min(abs(mx0-mx2)/(0.5+mx1),1.0));
- float3 orig1=color;
- float3 one=1.0;
- float3 cmask=one;
- float3 dmask=one;
- float3 emask=one;
- float mwidths[15]={0.0,2.0,3.0,3.0,3.0,6.0,2.4,3.5,2.4,3.25,3.5,4.5,4.25,7.5,6.25};
- float mwidth=mwidths[int(shadow_msk)];
- float mask_compensate=frac(mwidth);
- if(shadow_msk> 0.5)
- {
- float2 maskcoord=fracoord.xy* 1.00001;
- float2 scoord=maskcoord;
- mwidth=floor(mwidth)*masksize;
- float swidth=mwidth;
- bool zoomed=(abs(mask_zoom)>0.75);
- float mscale=1.0;
- float2 maskcoord0=maskcoord;
- maskcoord.y=floor(maskcoord.y/masksize);
- float mwidth1=max(mwidth+mask_zoom,2.0);
- if( mshift> 0.25)
- {
- float stagg_lvl=1.0; if(frac(mshift)>0.25)stagg_lvl=2.0;
- float next_line=float(floor(mod(maskcoord.y,2.0*stagg_lvl))<stagg_lvl);
- maskcoord0.x=maskcoord0.x+next_line*0.5*mwidth1;
- }
- maskcoord=maskcoord0/masksize;
- if(!zoomed)cmask*=crt_mask(floor(maskcoord),mx,mb);else
- {
- mscale=mwidth1/mwidth;
- float mlerp= frac(maskcoord.x/mscale); if(zoom_mask>0.025)mlerp=(1.0+zoom_mask)*mlerp-0.5*zoom_mask;
- float mcoord=floor(maskcoord.x/mscale); if(shadow_msk==13.0&&mask_zoom==-2.0)mcoord=ceil(maskcoord.x/mscale);
- cmask*=max(lerp(crt_mask(float2(mcoord,maskcoord.y),mx,mb),crt_mask(float2(mcoord+1.0,maskcoord.y),mx,mb),mlerp),0.0);
- }
- if(slotwidth>0.5)swidth=slotwidth;float smask=1.0;
- float sm_offset=0.0;bool bsm_offset=(shadow_msk==1.0||shadow_msk==3.0||shadow_msk==6.0||shadow_msk==7.0||shadow_msk==9.0||shadow_msk==12.0);
- if( zoomed)
- {
- if(mask_layout<0.5&&bsm_offset)sm_offset=1.0;else
- if(bsm_offset)sm_offset=-1.0;
- }
- swidth=round(swidth*mscale);
- smask=slt_mask(scoord+float2(sm_offset,0.0),mx,swidth);
- smask=clamp(smask+lerp(smask_mit,0.0,min(w3,pow(w3*max(max(orig1.r,orig1.g),orig1.b),0.33333))),0.0,1.0);
- emask =cmask;
- cmask*=smask;
- dmask =cmask;
- if(abs(mask_bloom)>0.025)
- {
- float maxbl=max(max(max(Bloom.r,Bloom.g),Bloom.b),mxg);
- maxbl=maxbl*max(lerp(1.0,2.0-colmx,bloom_dist),0.0);
- if(mask_bloom>0.025)cmask=max(min(cmask+maxbl*mask_bloom,1.0),cmask);else
- cmask=max(lerp(cmask,cmask*(1.0-0.5*maxbl)+plant(pow(Bloom,0.35.xxx),maxbl),-mask_bloom),cmask);
- }
- color=pow(color,mask_gamma/gamma_in);
- color=color*cmask;
- color=min(color,1.0);
- color=pow(color,gamma_in/mask_gamma);
- cmask=min(cmask,1.0);
- dmask=min(dmask,1.0);
- }
- float dark_compensate=lerp(max(clamp(lerp(mcut,maskstr,mx),0.0,1.0)-1.0+mask_compensate,0.0)+1.0,1.0,mx); if(shadow_msk< 0.5) dark_compensate=1.0;
- float bb=lerp(brightboost1,brightboost2,mx)* dark_compensate; color*=bb;
- float3 Ref=COMPAT_TEXTURE(NTSC_S07,pos).rgb;
- float maxb=COMPAT_TEXTURE(NTSC_S12,pos).a;
- float3 bcmask=lerp(one,cmask,bmask1);
- float3 hcmask=lerp(one,cmask,hmask1);
- float3 Bloom1=Bloom;
- if(abs(blm_1)>0.025)
- {
- if(blm_1<-0.01)Bloom1=plant(Bloom,maxb);
- Bloom1= min(Bloom1*(orig1+color), max(0.5*(colmx+orig1-color),0.001*Bloom1));
- Bloom1=0.5*(Bloom1+lerp(Bloom1,lerp(colmx*orig1,Bloom1,0.5),1.0-color));
- Bloom1=bcmask*Bloom1*max(lerp(1.0,2.0-colmx,bloom_dist),0.0);
- color=pow(pow(color,mask_gamma/gamma_in)+abs(blm_1)*pow(Bloom1,mask_gamma/gamma_in),gamma_in/mask_gamma);
- }
- if(!interb) color=declip(min(color,1.0), lerp(1.0,w3,0.6));
- if(halation> 0.01)
- {
- Bloom=lerp(0.5*(Bloom+Bloom*Bloom),0.75*Bloom*Bloom,colmx);
- color=color+2.0*max((2.0*lerp(maxb*maxb,maxb,colmx)-0.5*max(max(Ref.r,Ref.g),Ref.b)),0.25)*lerp(1.0,w3,0.5*colmx)*hcmask*Bloom*halation;
- }else
- if(halation<-0.01)
- {
- float mbl=max(max(Bloom.r,Bloom.g),Bloom.b);
- Bloom=plant(Bloom+Ref+orig1+Bloom*Bloom*Bloom,min(mbl*mbl,0.75));
- color=color+2.0*lerp(1.0,w3,0.5*colmx)*hcmask*Bloom*(-halation);
- }
- float w=0.25+0.60*lerp(w3,1.0,sqrt(colmx));
- if(smoothmask>0.5)
- {
- color=min(color,1.0); color=max(min(color/w3,1.0)*w3, min(orig1*bb,color*(1.0-w3)));
- }
- if(m_glow<0.5)Glow=lerp(Glow,0.25*color,colmx);else
- {
- float3 orig2=plant(orig1+0.001*Ref,1.0);
- maxb=max(max(Glow.r,Glow.g),Glow.b);
- Bloom=plant(Glow,1.0);Ref=abs(orig2-Bloom);
- mx0=max(max(orig2.g,orig2.g),orig2.b)-min(min(orig2.g,orig2.g),orig2.b);
- mx2=max(max(Bloom.g,Bloom.g),Bloom.b)-min(min(Bloom.g,Bloom.g),Bloom.b);
- Bloom=lerp(maxb*min(Bloom,orig2),w*lerp(lerp(Glow,max(max(Ref.g,Ref.g),Ref.b)*Glow,max(mx,mx0)),lerp(color,Glow,mx2),max(mx0,mx2)*Ref),min(sqrt((1.10-mx0)*(0.10+mx2)),1.0));
- Glow=lerp(m_glow_low*Glow,m_glow_high*Bloom,pow(colmx,m_glow_dist/gamma_in));
- }
- if(m_glow<0.5)
- {
- if(glow >=0.0)color=color+0.5*Glow*glow;else color=color+abs(glow)*min(emask*emask,1.0)*Glow;}else
- {
- dmask= clamp(lerp(one,dmask,m_glow_mask),0.0,1.0); color=color+abs(glow)*dmask*Glow;
- }
- float vig=vignette(pos);
- color=min(color,1.0);
- color=pow(color,1.0/gamma_o);
- float rc=0.6*sqrt(max(max(color.r,color.g),color.b))+0.4;
- if(abs(addnoised)>0.01)
- {
- float3 noise0=noise(float3(floor(OptSize.xy*fuxcoord/noiseresd),float(framecount)));
- if(noisetype<0.5)color=lerp(color,noise0,0.25*abs(addnoised)*rc);else
- color=min(color*lerp(1.0,1.5*noise0.x,0.5*abs(addnoised)),1.0);
- }
- colmx=max(max(orig1.r,orig1.g),orig1.b);
- color=color+bmask*lerp(emask,0.125*(1.0-colmx)*color,min(20.0*colmx,1.0));
- return float4(color*vig*humbars(lerp(pos.y,pos.x,bardir))*post_br*corner(pos0),1.0);
- }
- technique CRT_Guest_NTSC
- {
- pass EmptyPass
- {
- VertexShader=PostProcessVS;
- PixelShader=EmptyPassPS;
- RenderTarget=NTSC_T01;
- }
- pass NTSCPASS1
- {
- VertexShader=PostProcessVS;
- PixelShader=Signal_1_PS;
- RenderTarget=NTSC_T02;
- }
- pass NTSCPASS2
- {
- VertexShader=PostProcessVS;
- PixelShader=Signal_2_PS;
- RenderTarget=NTSC_T03;
- }
- pass NTSCPASS3
- {
- VertexShader=PostProcessVS;
- PixelShader=Signal_3_PS;
- RenderTarget=NTSC_T04;
- }
- pass Sharpness
- {
- VertexShader=PostProcessVS;
- PixelShader=SharpnessPS;
- RenderTarget=NTSC_T05;
- }
- pass Luminance
- {
- VertexShader=PostProcessVS;
- PixelShader=LuminancePS;
- RenderTarget=NTSC_T06;
- }
- pass Linearize
- {
- VertexShader=PostProcessVS;
- PixelShader=LinearizePS;
- RenderTarget=NTSC_T07;
- }
- pass CRT_Pass1
- {
- VertexShader=PostProcessVS;
- PixelShader=NTSC_TV1_PS;
- RenderTarget=NTSC_T08;
- }
- pass GaussianX
- {
- VertexShader=PostProcessVS;
- PixelShader=HGaussianPS;
- RenderTarget=NTSC_T09;
- }
- pass GaussianY
- {
- VertexShader=PostProcessVS;
- PixelShader=VGaussianPS;
- RenderTarget=NTSC_T10;
- }
- pass BloomHorz
- {
- VertexShader=PostProcessVS;
- PixelShader=BloomHorzPS;
- RenderTarget=NTSC_T11;
- }
- pass BloomVert
- {
- VertexShader=PostProcessVS;
- PixelShader=BloomVertPS;
- RenderTarget=NTSC_T12;
- }
- pass CRT_Pass2
- {
- VertexShader=PostProcessVS;
- PixelShader=NTSC_TV2_PS;
- RenderTarget=NTSC_T13;
- }
- pass Chromatic
- {
- VertexShader=PostProcessVS;
- PixelShader=ChromaticPS;
- }
- }
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