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ArcDesLHK

Fragile

Jun 4th, 2022 (edited)
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  1. Fragile Knight - Romeo
  2. Tao 6 LIGHT Rock/Tao/Effect
  3. 2400/1800
  4. 2+ LIGHT monsters whose total Levels equal or exceed 6 + 1+ Spells/Traps (if any of them are Set, reveal them.)
  5. If a monster with higher ATK than this Tao Summoned card is on the field (Quick Effect): You can destroy the 1 face-up monster on the field that has the highest ATK (your choice, if tied). You can only use this effect of "Fragile Knight - Romeo" once per turn. If this card in your possession is sent to the GY by an opponent's card: You can add 1 "Fragile" Spell/Trap from your Deck to your hand.
  6.  
  7. Fragile Servant - Terri
  8. Tao 9 LIGHT Rock/Tao/Effect
  9. 2800/2000
  10. 3+ LIGHT monsters whose total Levels equal or exceed 9 + 1+ Spells/Traps (if any of them are Set, reveal them.)
  11. If this card battles, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. When this card destroys an opponent's monster by battle: You can make this card gain ATK equal to half the original ATK or DEF of that monster (whichever is higher, your choice if tied). If this card in your possession is sent to the GY by an opponent's card: You can add 1 "Fragile" monster from your Deck to your hand.
  12.  
  13. Curse of Fragility
  14. Continuous Spell
  15. (This card is always treated as a "Fragile" card.)
  16. When this card is activated: You can add 1 "Fragile" monster from your Deck to your hand. Once per turn: You can target 1 Level 3 "Fragile" you control; destroy it, and if you do, Special Summon 1 monster from your Deck with the same original name as the destroyed monster. You can only activate 1 "Curse of Fragility" per turn.
  17.  
  18. Price of Failure
  19. Quick-Play Spell
  20. (This card is always treated as a "Fragile" card.)
  21. This turn, each time a "Fragile" monster(s) is destroyed by card effect, inflict 500 damage to your opponent.
  22.  
  23. Fragility Break
  24. Counter Trap
  25. (This card is always treated as a "Fragile" card.)
  26. When your opponent Normal or Special Summons a monster(s), while you control a "Fragile" Tao Monster: Negate the Summon, and if you do, shuffle that monster into the Deck. You can only activate 1 "Fragility Break" per turn.
  27.  
  28. Fragile Ground
  29. Normal Spell
  30. Add 1 "Fragile" Spell/Trap from your Deck to your hand, except "Fragile Ground", then, if you control a Tao Monster, destroy 1 monster on the field. You can only activate 1 "Fragile Ground" per turn.
  31.  
  32. Fragility
  33. Continuous Spell
  34. (This card is always treated as a "Fragile" card.)
  35. When this card is activated: You can add 1 "Fragile" monster from your GY to your hand. Once per turn: You can target 1 Level 3 "Fragile" you control; destroy it, and if you do, Special Summon 1 "Fragile Token" with the same original Type, Attribute, Level, and ATK/DEF as the destroyed monster. You can only activate 1 "Fragility" per turn.
  36.  
  37. Fragile Guard - Gaige
  38. Level 3 LIGHT Rock/Effect
  39. 1400/1000
  40. If this card is added to your hand, except by drawing it: You can Special Summon it from your hand. You can only use this effect of "Fragile Guard - Gaige" once per turn. Once per turn, during the End Phase, if this card was Normal or Special Summoned this turn: Destroy this card, and if you do, add 1 "Fragile" monster from your Deck to your hand, except "Fragile Guard - Gaige".
  41.  
  42. Fragile Commander - Rezer
  43. Level 3 LIGHT Rock/Effect
  44. 1600/700
  45. If you control a "Fragile" card, except "Fragile Commander - Rezer": You can Special Summon this card from your hand. You can only use this effect of "Fragile Commander - Rezer" once per turn. Once per turn, during the End Phase, if this card was Normal or Special Summoned this turn: Destroy this card, and if you do, Special Summon 1 "Fragile" monster from your GY, except "Fragile Commander - Rezer", but negate its effects.
  46.  
  47. Fragile Skeleton
  48. Level 3 Scale 2 LIGHT Rock/Pendulum/Effect
  49. 1500/1500
  50. You can target 1 "Fragile" Spell/Trap in your GY; add it to your hand, then destroy this card. You can only use this effect of "Fragile Skeleton" once per turn.
  51. ----
  52. If this card is destroyed by a card effect: You can Special Summon 1 "Fragile" monster from your Deck, except "Fragile Skeleton", but negate its effects. You can only use this effect of "Fragile Skeleton" once per turn.
  53.  
  54. Fragile Golem - Fiqat
  55. Level 3 LIGHT Rock/Effect
  56. 0/1600
  57. You can reveal this card in your hand, then target 1 Level 3 "Fragile" monster in your GY; Special Summon this card from your hand, and if you do, return the targeted monster to the hand. You can only use this effect of "Fragile Golem - Fiqat" once per turn. Once per turn, during the End Phase, if this card was Normal or Special Summoned this turn: Destroy this card, and if you do, Special Summon 1 "Fragile" monster from your hand, except "Fragile Golem - Fiqat", but negate its effects.
  58.  
  59. Fragile Vizier - Riyul
  60. Level 3 LIGHT Rock/Effect
  61. 1700/1000
  62. If a face-up "Fragile" monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand. You can only use this effect of "Fragile Vizier - Riyul" once per turn. Once per turn, during the End Phase, if this card was Normal or Special Summoned this turn: Destroy this card, and if you do, add 1 "Fragile" monster from your GY to your hand, except "Fragile Vizier - Riyul".
  63.  
  64. Fragile Stone - Stval
  65. Level 3 LIGHT Rock/Effect
  66. 1500/1600
  67. During your Main Phase, you can Normal Summon 1 "Fragile" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn, during the End Phase, if this card was Normal or Special Summoned this turn: Destroy this card.
  68.  
  69. Fragile Swordsman
  70. Level 3 Scale 4 LIGHT Rock/Pendulum/Effect
  71. 1400/1400
  72. You can target 1 Level 3 "Fragile" monster in your GY, except "Fragile Swordsman"; Special Summon that target, then destroy this card. You can only use this effect of "Fragile Swordsman" once per turn.
  73. ----
  74. If this card is destroyed by a card effect: You can add 1 "Fragile" card from your Deck to your hand, except "Fragile Swordsman". You can only use this effect of "Fragile Swordsman" once per turn.
  75.  
  76. Fragile Giant - Rekil
  77. Tao 6 LIGHT Rock/Tao/Effect
  78. 2500/1700
  79. 2+ LIGHT monsters whose total Levels equal or exceed 6 + 1+ Spells/Traps (if any of them are Set, reveal them.)
  80. While you control this Tao Summoned card, your opponent must pay 800 LP to activate cards and effects. When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon that monster to your field.
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