Advertisement
Guest User

Untitled

a guest
Apr 29th, 2017
65
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.11 KB | None | 0 0
  1. Medieval Warfare Mod at Version 170429 Alpha
  2. on map 7de0c594552045b4bda0852605a413df30d6d626 (16:9 by norman).
  3. Date: 2017-04-29 19:20:04Z
  4. Operating System: Windows (Microsoft Windows NT 6.2.9200.0)
  5. Runtime Version: .NET CLR 4.0.30319.42000
  6. Exception of type `System.DivideByZeroException`: Attempted to divide by zero.
  7. at OpenRA.Sound.PlayPredefined(SoundType soundType, Ruleset ruleset, Player p, Actor voicedActor, String type, String definition, String variant, Boolean relative, WPos pos, Single volumeModifier, Boolean attenuateVolume)
  8. at OpenRA.Sound.PlayNotification(Ruleset rules, Player player, String type, String notification, String variant)
  9. at OpenRA.Mods.Common.Traits.Sound.CaptureNotification.OnCapture(Actor self, Actor captor, Player oldOwner, Player newOwner)
  10. at OpenRA.Mods.Common.Activities.CaptureActor.<OnInside>c__AnonStorey0.<>m__0(World w)
  11. at OpenRA.World.Tick()
  12. at OpenRA.Game.InnerLogicTick(OrderManager orderManager)
  13. at OpenRA.Game.LogicTick()
  14. at OpenRA.Game.Loop()
  15. at OpenRA.Game.Run()
  16. at OpenRA.Program.Run(String[] args)
  17. at OpenRA.Program.Main(String[] args)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement