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- <?xml version="1.0" ?><root>
- <report><version>2</version><sessionid>16ecfcba98befbf5b4376c2</sessionid><type>desync</type><sku>ea.maxis.sims4.13.pc</sku><createtime>2018-07-09 15:00:17</createtime><buildsignature>Local.Unknown.Unknown.1.44.83.1020-1.200.000.350.Release</buildsignature><categoryid>scheduling.py:484</categoryid><desyncid>16ecfcba98befbf5b4376c2</desyncid><systemconfig/><screenshot/><desyncdata>[sscholl] HardStopError processing ResetRecord:<, reason:ResetReason.RESET_EXPECTED, stage:_Stage.INTERNAL_STATE_RESET, being_processed:True, source:None, cause:None. This will result in a partially reset object (HardStopError: Attempting to reschedule the active element <SoftSleep; 40.00 seconds; ready to wake; soft-stopped> while a hard stop is pending) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick File ".\WickedWhims 3.3.4.129g\turbolib\injector_util.py", line 15, in _wrapped_function File ".\WickedWhims 3.3.4.129g\turbolib\events\core_tick.py", line 102, in _turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 464, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 4021, in do_transition_single File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3977, in _create_transition_interaction File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3870, in run_super_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3718, in run_direct_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 598, in run_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4819, in perform_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5646, in perform_gen File ".\WickedWhims 3.3.4.129g\turbolib\wrappers\interactions.py", line 119, in _trigger_interaction_start_event File ".\WickedWhims 3.3.4.129g\wickedwhims\sex\interactions\sex\route.py", line 107, in on_interaction_start File ".\WickedWhims 3.3.4.129g\wickedwhims\sex\interactions\sex\route.py", line 166, in _attempt_sex_init File ".\WickedWhims 3.3.4.129g\wickedwhims\sex\sex_handlers\pre_sex_handler.py", line 191, in start_sex_interaction File ".\WickedWhims 3.3.4.129g\turbolib\sim_util.py", line 89, in reset_sim File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 1050, in on_reset File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4491, in on_reset File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 303, in remove_immediate File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 296, in _remove_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 1099, in _remove_gen File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 87, in trigger_hard_stop File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 554, in hard_stop File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 655, in _stop_element_tree File "T:\InGame\Gameplay\Scripts\Server\reset.py", line 73, in _hard_stop File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 1275, in on_reset_element_hard_stop File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 266, in reset File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 301, in trigger_reset File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 419, in start_processing File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 443, in _process File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 591, in _process_one_record File ".\WickedWhims 3.3.4.129g\turbolib\injector_util.py", line 15, in _wrapped_function File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 553, in _process_one_record File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 1638, in on_reset_internal_state File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 795, in on_reset_internal_state File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 690, in on_reset_internal_state File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 357, in on_reset_internal_state File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 96, in wrapped_method File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 96, in component_reset File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 121, in _stop File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 220, in _remove_buffs_from_sims File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 295, in _remove_buffs_from_sim File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 396, in remove_buff File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 1154, in _update_current_mood File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 391, in remove_buff File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1036, in on_remove File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1170, in _release_walkstyle File "T:\InGame\Gameplay\Scripts\Server\routing\walkstyle\walkstyle_request.py", line 60, in stop File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 460, in exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\components\routing_component.py", line 330, in remove_walkstyle File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 503, in release File "T:\InGame\Gameplay\Scripts\Server\objects\components\routing_component.py", line 321, in <lambda> File "T:\InGame\Gameplay\Scripts\Server\objects\components\routing_component.py", line 340, in _unrequest_walkstyle File "T:\InGame\Gameplay\Scripts\Server\objects\components\routing_component.py", line 349, in _update_walkstyle File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\routing.py", line 737, in request_walkstyle_update File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 95, in trigger_soft_stop File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 534, in soft_stop File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 574, in _soft_stop File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 484, in reschedule scheduling.HardStopError: Attempting to reschedule the active element <SoftSleep; 40.00 seconds; ready to wake; soft-stopped> while a hard stop is pending </desyncdata></report>
- </root>
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