Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- function forreinjectfunction()
- -- peremenniye ------------------------------------------------------------------------------------------------------------------------------------------------------------------
- local nameven = "Spider Gui [BETA]"
- for i,v in pairs(game.CoreGui:GetChildren()) do
- if v.Name == nameven then
- v:Destroy()
- end
- end
- espforlder = Instance.new("Folder")
- espforlder.Parent = game.Workspace.CurrentCamera
- lplr = game.Players.LocalPlayer
- lplrhum = lplr.Character.HumanoidRootPart
- _G.maxspeedromfly = 100
- hitboxsize = 10
- if _G.spiderguiven == nil then
- _G.spiderguiven = 1
- else
- _G.spiderguiven = _G.spiderguiven + 1
- end
- local bindworksvenyx = _G.spiderguiven
- local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/GreenDeno/Venyx-UI-Library/main/source.lua"))()
- local venyx = library.new(nameven, 5013109572)
- -- functions
- itemstab = {
- "Crowbar",
- "Green Key",
- "Purple Key",
- "Battery",
- "Ladder",
- "Yellow Key",
- "Blue Key",
- "Bug Spray",
- "Orange Key",
- "C4",
- "Red Key",
- "Wrench"
- }
- -- pages and sections
- local page1 = venyx:addPage("Player", 5012544693)
- local sectionautowin = page1:addSection('By RomashkaHEHE')
- local section1 = page1:addSection("Item Functions")
- local section2 = page1:addSection("")
- local page2 = venyx:addPage("Spider", 5012544693)
- local section21 = page2:addSection("By RomashkaHEHE")
- local page4 = venyx:addPage("Local Player", 5012544693)
- local section41 = page4:addSection("By RomashkaHEHE")
- local page3 = venyx:addPage("Other", 5012544693)
- local section31 = page3:addSection("By RomashkaHEHE")
- -- first page1
- section1:addDropdown("Items", itemstab, function(value)
- itemchoose = value
- end)
- section1:addButton("Take item", function()
- for _,v in pairs(game:GetService("Workspace").Items:GetDescendants()) do
- if v.ClassName == "ClickDetector" then
- if v.Parent.Parent.Name == itemchoose then
- playercheckpos = lplr.Character.HumanoidRootPart.CFrame
- wait(0.3)
- lplr.Character.HumanoidRootPart.CFrame = v.Parent.CFrame
- wait(0.3)
- local args = {
- [1] = "AttemptSwapItems",
- [2] = v.Parent
- }
- game:GetService("ReplicatedStorage").modules.up.Network.RemoteFunction:InvokeServer(unpack(args))
- wait(0.3)
- lplr.Character.HumanoidRootPart.CFrame = playercheckpos
- end
- end
- end
- end)
- section1:addButton("Use item", function()
- if itemchoose == "Crowbar" then
- pcall(function()
- playercheckpos2 = lplrhum.CFrame
- if lplr.Backpack:FindFirstChild("Crowbar") then
- lplr.Backpack:FindFirstChild("Crowbar").Parent = lplr.Character
- pickupye1 = true
- elseif lplr.Character:FindFirstChild("Crowbar") then
- pickupye1 = true
- end
- wait(0.3)
- if pickupye1 then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(500.116486, 58.4998817, 98.4872971)
- wait(0.3)
- local args = {
- [1] = "AttemptTriggerMapEvent",
- [2] = workspace.Map01_Cabin.DockGate.BoardEvent.Trigger
- }
- game:GetService("ReplicatedStorage").modules.up.Network.RemoteEvent:FireServer(unpack(args))
- wait(0.3)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(476.164368, 75.5, -2.34601712)
- wait(0.3)
- local args = {
- [1] = "AttemptTriggerMapEvent",
- [2] = workspace.Map01_Cabin.CABIN.BoardEvent.Trigger
- }
- game:GetService("ReplicatedStorage").modules.up.Network.RemoteEvent:FireServer(unpack(args))
- wait(0.3)
- pickupye1 = false
- lplrhum.CFrame = playercheckpos2
- end
- end)
- elseif itemchoose == "Green Key" then
- pcall(function()
- playercheckpos2 = lplrhum.CFrame
- wait(0.3)
- if lplr.Backpack:FindFirstChild("Green Key") then
- lplr.Backpack:FindFirstChild("Green Key").Parent = lplr.Character
- pickupye2 = true
- elseif lplr.Character:FindFirstChild("Green Key") then
- pickupye2 = true
- end
- wait(0.3)
- if pickupye2 then
- lplr.Character.HumanoidRootPart.CFrame = game:GetService("Workspace")["Map01_Cabin"].Shed.ShedDoor.Door.CFrame
- wait(0.3)
- local args = {
- [1] = "AttemptToggleDoor",
- [2] = workspace.Map01_Cabin.Shed.ShedDoor,
- [3] = true
- }
- game:GetService("ReplicatedStorage").modules.up.Network.RemoteEvent:FireServer(unpack(args))
- wait(0.3)
- pickupye2 = false
- lplrhum.CFrame = playercheckpos2
- end
- end)
- elseif itemchoose == "Purple Key" then
- pcall(function()
- playercheckpos2 = lplrhum.CFrame
- if lplr.Backpack:FindFirstChild("Purple Key") then
- lplr.Backpack:FindFirstChild("Purple Key").Parent = lplr.Character
- pickupye3 = true
- elseif lplr.Character:FindFirstChild("Purple Key") then
- pickupye3 = true
- end
- wait(0.3)
- if pickupye3 then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(499.690582, 58.5, 98.9617615)
- wait(0.3)
- local args = {
- [1] = "AttemptToggleDoor",
- [2] = workspace.Map01_Cabin.DockGate.DockDoorSystem.DockDoor,
- [3] = false
- }
- game:GetService("ReplicatedStorage").modules.up.Network.RemoteEvent:FireServer(unpack(args))
- wait(0.3)
- pickupye3 = false
- lplrhum.CFrame = playercheckpos2
- end
- end)
- elseif itemchoose == "Battery" then
- pcall(function()
- playercheckpos2 = lplrhum.CFrame
- if lplr.Backpack:FindFirstChild("Battery") then
- lplr.Backpack:FindFirstChild("Battery").Parent = lplr.Character
- pickupye4 = true
- elseif lplr.Character:FindFirstChild("Battery") then
- pickupye4 = true
- end
- wait(0.3)
- if pickupye4 then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(436.361237, 58.7000008, 67.5416489)
- wait(0.3)
- local args = {
- [1] = "AttemptTriggerMapEvent",
- [2] = workspace.Map01_Cabin.Shed.BatteryLever.BatteryHolder.Trigger
- }
- game:GetService("ReplicatedStorage").modules.up.Network.RemoteEvent:FireServer(unpack(args))
- wait(0.3)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(435.346283, 58.7000008, 72.5034714)
- wait(0.3)
- local args = {
- [1] = "AttemptTriggerMapEvent",
- [2] = workspace.Map01_Cabin.Shed.BatteryLever.PoweredLeverSwitch.Trigger
- }
- game:GetService("ReplicatedStorage").modules.up.Network.RemoteEvent:FireServer(unpack(args))
- wait(0.3)
- pickupye4 = false
- lplrhum.CFrame = playercheckpos2
- end
- end)
- elseif itemchoose == "Ladder" then
- pcall(function()
- playercheckpos2 = lplrhum.CFrame
- if lplr.Backpack:FindFirstChild("Ladder") then
- lplr.Backpack:FindFirstChild("Ladder").Parent = lplr.Character
- pickupye5 = true
- elseif lplr.Character:FindFirstChild("Ladder") then
- pickupye5 = true
- end
- wait(0.3)
- if pickupye5 then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(499.690582, 58.5, 98.9617615)
- wait(0.3)
- local args = {
- [1] = "AttemptTriggerMapEvent",
- [2] = workspace.Map01_Cabin.CABIN.LadderEvent.Trigger
- }
- game:GetService("ReplicatedStorage").modules.up.Network.RemoteEvent:FireServer(unpack(args))
- wait(0.3)
- pickupye5 = false
- lplrhum.CFrame = playercheckpos2
- end
- end)
- elseif itemchoose == "Yellow Key" then
- pcall(function()
- playercheckpos2 = lplrhum.CFrame
- if lplr.Backpack:FindFirstChild("Yellow Key") then
- lplr.Backpack:FindFirstChild("Yellow Key").Parent = lplr.Character
- pickupye6 = true
- elseif lplr.Character:FindFirstChild("Yellow Key") then
- pickupye6 = true
- end
- wait(0.3)
- if pickupye6 then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(576.861145, 43.1000023, 79.4047241)
- wait(0.3)
- local args = {
- [1] = "AttemptToggleDoor",
- [2] = workspace.Map01_Cabin.BunkerUnderground.SafeInBunker.SafeDoor,
- [3] = false
- }
- game:GetService("ReplicatedStorage").modules.up.Network.RemoteEvent:FireServer(unpack(args))
- wait(0.3)
- pickupye6 = false
- lplrhum.CFrame = playercheckpos2
- end
- end)
- elseif itemchoose == "Blue Key" then
- pcall(function()
- playercheckpos2 = lplrhum.CFrame
- if lplr.Backpack:FindFirstChild("Blue Key") then
- lplr.Backpack:FindFirstChild("Blue Key").Parent = lplr.Character
- pickupye7 = true
- elseif lplr.Character:FindFirstChild("Blue Key") then
- pickupye7 = true
- end
- wait(0.3)
- if pickupye7 then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(507.268158, 75.5, 29.3330078)
- wait(0.3)
- local args = {
- [1] = "AttemptToggleDoor",
- [2] = workspace.Map01_Cabin.CABIN.WallDoorSegment.LockedDoor,
- [3] = false
- }
- game:GetService("ReplicatedStorage").modules.up.Network.RemoteEvent:FireServer(unpack(args))
- wait(0.3)
- pickupye7 = false
- lplrhum.CFrame = playercheckpos2
- end
- end)
- elseif itemchoose == "Orange Key" then
- pcall(function()
- playercheckpos2 = lplrhum.CFrame
- if lplr.Backpack:FindFirstChild("Orange Key") then
- lplr.Backpack:FindFirstChild("Orange Key").Parent = lplr.Character
- pickupye8 = true
- elseif lplr.Character:FindFirstChild("Orange Key") then
- pickupye8 = true
- end
- wait(0.3)
- if pickupye8 then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(471.914642, 75.5, -13.6338701)
- wait(0.3)
- local args = {
- [1] = "AttemptToggleDoor",
- [2] = workspace.Map01_Cabin.CABIN.SafeInHouse.SafeDoor,
- [3] = false
- }
- game:GetService("ReplicatedStorage").modules.up.Network.RemoteEvent:FireServer(unpack(args))
- wait(0.3)
- pickupye8 = false
- lplrhum.CFrame = playercheckpos2
- end
- end)
- elseif itemchoose == "C4" then
- pcall(function()
- playercheckpos2 = lplrhum.CFrame
- if lplr.Backpack:FindFirstChild("C4") then
- lplr.Backpack:FindFirstChild("C4").Parent = lplr.Character
- pickupye9 = true
- elseif lplr.Character:FindFirstChild("C4") then
- pickupye9 = true
- end
- wait(0.3)
- if pickupye9 then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(535.640137, 58.9000015, 87.7516327)
- wait(0.3)
- local args = {
- [1] = "AttemptTriggerMapEvent",
- [2] = workspace.Map01_Cabin.BunkerUnderground.BunkerHatchEvent.Trigger
- }
- game:GetService("ReplicatedStorage").modules.up.Network.RemoteEvent:FireServer(unpack(args))
- wait(0.3)
- pickupye9 = false
- lplrhum.CFrame = playercheckpos2
- end
- end)
- elseif itemchoose == "Red Key" then
- pcall(function()
- playercheckpos2 = lplrhum.CFrame
- if lplr.Backpack:FindFirstChild("Red Key") then
- lplr.Backpack:FindFirstChild("Red Key").Parent = lplr.Character
- pickupye10 = true
- elseif lplr.Character:FindFirstChild("Red Key") then
- pickupye10 = true
- end
- wait(0.3)
- if pickupye10 then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(533.183777, 61.5, 7.5835247)
- wait(0.3)
- local args = {
- [1] = "AttemptToggleDoor",
- [2] = workspace.Map01_Cabin.CABIN.WallDoorSegment.LockedDoor,
- [3] = false
- }
- game:GetService("ReplicatedStorage").modules.up.Network.RemoteEvent:FireServer(unpack(args))
- wait(0.3)
- pickupye10 = false
- lplrhum.CFrame = playercheckpos2
- end
- end)
- elseif itemchoose == "Wrench" then
- pcall(function()
- playercheckpos2 = lplrhum.CFrame
- if lplr.Backpack:FindFirstChild("Wrench") then
- lplr.Backpack:FindFirstChild("Wrench").Parent = lplr.Character
- pickupye11 = true
- elseif lplr.Character:FindFirstChild("Wrench") then
- pickupye11 = true
- end
- wait(0.3)
- if pickupye11 then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(548.232605, 43, 81.5556564)
- wait(0.3)
- local args = {
- [1] = "AttemptTriggerMapEvent",
- [2] = workspace.Map01_Cabin.BunkerUnderground.LaserEvent.PowerPanel.Trigger
- }
- game:GetService("ReplicatedStorage").modules.up.Network.RemoteEvent:FireServer(unpack(args))
- wait(0.3)
- pickupye11 = false
- lplrhum.CFrame = playercheckpos2
- end
- end)
- end
- end)
- section2:addToggle("Spider esp", nil, function()
- local bill = Instance.new("BillboardGui", espforlder)
- bill.Name = plr.Name
- bill.AlwaysOnTop = true
- bill.Size = UDim2.new(1,0,1,0)
- bill.Adornee = plr.Character.Head
- local Frame = Instance.new('Text',bill)
- Frame.Active = true
- Frame.BackgroundColor3 = Color3.new(0/255,255/255,0/255)
- Frame.BackgroundTransparency = 0
- Frame.BorderSizePixel = 0
- Frame.AnchorPoint = Vector2.new(.5, .5)
- Frame.Position = UDim2.new (0.5,0,0.5,0)
- Frame.Size = UDim2.new (1,0,1,0)
- Frame.Rotation = 0
- end)
- section2:addButton("Use Lever", function()
- playercheckpos2 = lplrhum.CFrame
- wait(0.3)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(563.418213, 43, 88.4427719)
- wait(0.3)
- local args = {
- [1] = "AttemptTriggerMapEvent",
- [2] = workspace.Map01_Cabin.BunkerUnderground.LeverSwitch.Trigger
- }
- game:GetService("ReplicatedStorage").modules.up.Network.RemoteEvent:FireServer(unpack(args))
- wait(0.3)
- lplrhum.CFrame = playercheckpos2
- end)
- sectionautowin:addButton("Auto Win (beta)", function()
- noclipON = true
- if not stad1 then
- for _,v in pairs(game:GetService("Workspace").Items:GetDescendants()) do
- if v.ClassName == "ClickDetector" then
- if v.Parent.Parent.Name == "Crowbar" then
- playercheckpos = lplr.Character.HumanoidRootPart.CFrame
- wait(0.3)
- lplr.Character.HumanoidRootPart.CFrame = v.Parent.CFrame
- wait(0.3)
- local args = {
- [1] = "AttemptSwapItems",
- [2] = v.Parent
- }
- game:GetService("ReplicatedStorage").modules.up.Network.RemoteFunction:InvokeServer(unpack(args))
- wait(0.2)
- pcall(function()
- playercheckpos2 = lplrhum.CFrame
- if lplr.Backpack:FindFirstChild("Crowbar") then
- lplr.Backpack:FindFirstChild("Crowbar").Parent = lplr.Character
- pickupye1 = true
- elseif lplr.Character:FindFirstChild("Crowbar") then
- pickupye1 = true
- end
- wait(0.2)
- if pickupye1 then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(500.116486, 58.4998817, 98.4872971)
- wait(0.2)
- local args = {
- [1] = "AttemptTriggerMapEvent",
- [2] = workspace.Map01_Cabin.DockGate.BoardEvent.Trigger
- }
- game:GetService("ReplicatedStorage").modules.up.Network.RemoteEvent:FireServer(unpack(args))
- wait(0.2)
- pickupye1 = false
- stad1 = true
- end
- end)
- end
- end
- end
- end
- if not stad1 then return end
- if not stad2 then
- for _,v in pairs(game:GetService("Workspace").Items:GetDescendants()) do
- if v.ClassName == "ClickDetector" then
- if v.Parent.Parent.Name == "Battery" then
- wait(0.2)
- playercheckpos = lplr.Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplr.Character.HumanoidRootPart.CFrame = v.Parent.CFrame
- wait(0.2)
- local args = {
- [1] = "AttemptSwapItems",
- [2] = v.Parent
- }
- game:GetService("ReplicatedStorage").modules.up.Network.RemoteFunction:InvokeServer(unpack(args))
- wait(0.2)
- stad2 = true
- end
- end
- end
- end
- if not stad2 then return end
- if not stad3 then
- pcall(function()
- wait(0.2)
- if lplr.Backpack:FindFirstChild("Battery") then
- lplr.Backpack:FindFirstChild("Battery").Parent = lplr.Character
- pickupye4 = true
- elseif lplr.Character:FindFirstChild("Battery") then
- pickupye4 = true
- else return end
- wait(0.2)
- if pickupye4 then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(436.361237, 58.7000008, 67.5416489)
- wait(0.3)
- local args = {
- [1] = "AttemptTriggerMapEvent",
- [2] = workspace.Map01_Cabin.Shed.BatteryLever.BatteryHolder.Trigger
- }
- game:GetService("ReplicatedStorage").modules.up.Network.RemoteEvent:FireServer(unpack(args))
- wait(0.3)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(435.346283, 58.7000008, 72.5034714)
- wait(0.3)
- local args = {
- [1] = "AttemptTriggerMapEvent",
- [2] = workspace.Map01_Cabin.Shed.BatteryLever.PoweredLeverSwitch.Trigger
- }
- game:GetService("ReplicatedStorage").modules.up.Network.RemoteEvent:FireServer(unpack(args))
- wait(0.3)
- pickupye4 = false
- stad3 = true
- end
- end)
- end
- if not stad3 then return end
- if not stad4 then
- wait(0.3)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(563.418213, 43, 88.4427719)
- wait(0.3)
- local args = {
- [1] = "AttemptTriggerMapEvent",
- [2] = workspace.Map01_Cabin.BunkerUnderground.LeverSwitch.Trigger
- }
- game:GetService("ReplicatedStorage").modules.up.Network.RemoteEvent:FireServer(unpack(args))
- wait(0.3)
- stad4 = true
- print("stad4")
- end
- if not stad4 then return end
- if not stad5 then
- wait(0.3)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(577.174744, 43.2000008, 79.9113922)
- wait(0.3)
- local args = {
- [1] = "AttemptSwapItems",
- [2] = workspace.Items["Purple Key"].Hitbox
- }
- game:GetService("ReplicatedStorage").modules.up.Network.RemoteFunction:InvokeServer(unpack(args))
- wait(0.3)
- stad5 = true
- end
- if not stad5 then return end
- pcall(function()
- playercheckpos2 = lplrhum.CFrame
- if lplr.Backpack:FindFirstChild("Purple Key") then
- lplr.Backpack:FindFirstChild("Purple Key").Parent = lplr.Character
- pickupye3 = true
- elseif lplr.Character:FindFirstChild("Purple Key") then
- pickupye3 = true
- end
- wait(0.3)
- if pickupye3 then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(499.690582, 58.5, 98.9617615)
- wait(0.3)
- local args = {
- [1] = "AttemptToggleDoor",
- [2] = workspace.Map01_Cabin.DockGate.DockDoorSystem.DockDoor,
- [3] = false
- }
- game:GetService("ReplicatedStorage").modules.up.Network.RemoteEvent:FireServer(unpack(args))
- wait(0.3)
- pickupye3 = false
- stad5 = false
- stad4 = false
- stad3 = false
- stad2 = false
- stad1 = false
- noclipON = false
- end
- end)
- end)
- section2:addButton("Auto Win fix", function()
- stad5 = false
- stad4 = false
- stad3 = false
- stad2 = false
- stad1 = false
- noclipON = false
- end)
- section2:addButton("Delete Spider Webs", function()
- for _,v in pairs(game:GetService("Workspace").ignore.SpiderWebs:GetChildren()) do
- v:Destroy()
- end
- end)
- section2:addButton("Tp to exit", function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(499.089935, 58.5, 79.4934769)
- end)
- spawn(function()
- while game:GetService("RunService").RenderStepped:wait() do
- if bindworksvenyx == _G.spiderguiven then
- pcall(function()
- if noclipON == true then
- if game.Players.LocalPlayer.Character:FindFirstChild("Humanoid") then
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- end
- end
- end)
- end
- end
- end)
- -- Page2
- section21:addToggle("Players TP", false, function(value)
- pcall(function()
- playerstp = value
- if playerstp then
- repeat wait()
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Name ~= lplr.Name and v.Character:FindFirstChild("Humanoid") and (lplrhum.Position - v.Character.HumanoidRootPart.Position).magnitude < 400 and v.Character.Humanoid.Health > 0 then
- chelik = v.Character
- print(v.Name)
- end
- end
- lplrhum.CFrame = chelik.HumanoidRootPart.CFrame
- until playerstp == false
- end
- end)
- end)
- section21:addToggle("Players hitbox", nil, function(value)
- hitboxen = value
- end)
- spawn(function()
- while wait() do
- if bindworksvenyx == _G.spiderguiven then
- if hitboxen then
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Name ~= lplr.Name and v.Character:FindFirstChild("Humanoid") and (lplrhum.Position - v.Character.HumanoidRootPart.Position).magnitude < 400 and v.Character.Humanoid.Health > 0 then
- v.Character.HumanoidRootPart.Size = Vector3.new(hitboxsize, hitboxsize, hitboxsize)
- v.Character.HumanoidRootPart.Transparency = 0.6
- end
- end
- else
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Name ~= lplr.Name and v.Character:FindFirstChild("Humanoid") and (lplrhum.Position - v.Character.HumanoidRootPart.Position).magnitude < 400 and v.Character.Humanoid.Health > 0 then
- v.Character.HumanoidRootPart.Size = Vector3.new(2, 2, 1)
- v.Character.HumanoidRootPart.Transparency = 1
- end
- end
- end
- else
- break
- end
- end
- end)
- section21:addSlider("Hitbox size", 10, 0, 50, function(value)
- hitboxsize = value
- end)
- -- Page4
- section41:addSlider("WalkSpeed", game.Players.LocalPlayer.Character:FindFirstChild("Humanoid").WalkSpeed or 16, 0, 200, function(value)
- pcall(function()
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=value
- end)
- end)
- section41:addSlider("JumpPower", game.Players.LocalPlayer.Character:FindFirstChild("Humanoid").JumpPower or 0, 0, 200, function(value)
- pcall(function()
- game.Players.LocalPlayer.Character.Humanoid.JumpPower=value
- end)
- end)
- section41:addToggle("Inf jump", nil, function(value)
- infjumpon = value
- game:GetService("UserInputService").JumpRequest:connect(function()
- if infjumpon == true then
- if bindworksvenyx == _G.spiderguiven then
- game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
- end
- end
- end)
- end)
- section41:addKeybind("Click TP", Enum.KeyCode.Z, function()
- if bindworksvenyx == _G.spiderguiven then
- hum = lplr.Character.HumanoidRootPart
- mouse = lplr:GetMouse()
- hum.CFrame = CFrame.new(mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z)
- end
- end)
- section41:addButton("Btools", function()
- function unlockEverything(a)
- for n,o in pairs(a:GetChildren())do
- if(o:IsA("BasePart"))then
- o.Locked = false
- end
- unlockEverything(o)
- end
- end
- unlockEverything(Workspace)
- Instance.new("HopperBin", game.Players.LocalPlayer.Backpack).BinType = 4
- Instance.new("HopperBin", game.Players.LocalPlayer.Backpack).BinType = 3
- Instance.new("HopperBin", game.Players.LocalPlayer.Backpack).BinType = 2
- end)
- section41:addButton("Alt Delete", function()
- local Player = game:GetService("Players").LocalPlayer
- local Mouse = Player:GetMouse()
- Mouse.Button1Down:connect(function()
- if not game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.LeftAlt) and not game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.RightAlt)then return end
- if not Mouse.Target then return end
- Mouse.Target:Destroy()
- end)
- end)
- section41:addKeybind("Fly", nil, function()
- if bindworksvenyx == _G.spiderguiven then
- if _G.romfflyingon then
- _G.romfflyingon = false
- else
- _G.romfflyingon = true
- loadstring([[local mouse = game.Players.LocalPlayer:GetMouse()
- local plr = game.Players.LocalPlayer
- local torso = plr.Character.Head
- local deb = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local lastctrl = {f = 0, b = 0, l = 0, r = 0}
- local speed = 0
- function Fly()
- local bg = Instance.new("BodyGyro", torso)
- bg.P = 9e4
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- bg.cframe = torso.CFrame
- local bv = Instance.new("BodyVelocity", torso)
- bv.velocity = Vector3.new(0,0.1,0)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- repeat wait()
- pcall(function()
- plr.Character.Humanoid.PlatformStand = true
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- speed = _G.maxspeedromfly
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- speed = 0
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- else
- bv.velocity = Vector3.new(0,0.1,0)
- end
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/_G.maxspeedromfly),0,0)
- end)
- until not _G.romfflyingon
- pcall(function()
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- lastctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bg:Destroy()
- bv:Destroy()
- plr.Character.Humanoid.PlatformStand = false
- end)
- end
- mouse.KeyDown:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 1
- elseif key:lower() == "s" then
- ctrl.b = -1
- elseif key:lower() == "a" then
- ctrl.l = -1
- elseif key:lower() == "d" then
- ctrl.r = 1
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 0
- elseif key:lower() == "s" then
- ctrl.b = 0
- elseif key:lower() == "a" then
- ctrl.l = 0
- elseif key:lower() == "d" then
- ctrl.r = 0
- end
- end)
- Fly()]])()
- end
- end
- end)
- section41:addSlider("Fly speed", 100, 0, 1000, function(value)
- if value < 2000 then
- _G.maxspeedromfly=value
- else
- _G.maxspeedromfly=2000
- end
- end)
- -- Page3
- section31:addKeybind("Toggle Gui", Enum.KeyCode.RightControl, function()
- venyx:toggle()
- end)
- section31:addButton("Rejoin", function()
- venyx:Notify("Yes", "No", function(value)
- if value == true then
- game:GetService("TeleportService"):Teleport(game.PlaceId, game:GetService("Players").LocalPlayer)
- end
- end)
- end)
- section31:addButton("Reinject", function()
- venyx:Notify("Yes", "No", function(value)
- if value == true then
- venyx:toggle()
- wait(0.1)
- for i,v in pairs(game.CoreGui:GetChildren()) do
- if v.Name == nameven then
- v:Destroy()
- end
- end
- _G.spiderguiven = _G.spiderguiven + 1
- forreinjectfunction()
- end
- end)
- end)
- section31:addButton("Destroy Gui", function()
- venyx:Notify("Yes", "No", function(value)
- if value == true then
- venyx:toggle()
- wait(0.1)
- for i,v in pairs(game.CoreGui:GetChildren()) do
- if v.Name == nameven then
- v:Destroy()
- end
- end
- _G.spiderguiven = _G.spiderguiven + 1
- end
- end)
- end)
- library:SelectPage(page1, true)
- ------------------------------------------------------------------------------------------------------------------------------------------------------------------
- end
- forreinjectfunction()
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement