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- ArgumentError: Cannot transition if both old screen and new screen are null.
- at Function/WindowsStackNavigator.as$1:anonymous()[D:\work\MagicStory\modules\game\src\view\windows\WindowsStackNavigator.as:45]
- at feathers.controls.supportClasses::BaseScreenNavigator/waitingForTransition_enterFrameHandler()
- at starling.events::EventDispatcher/invokeEvent()[/Users/redge/Dropbox/Development/starling/starling/src/starling/events/EventDispatcher.as:147]
- at starling.events::EventDispatcher/dispatchEvent()[/Users/redge/Dropbox/Development/starling/starling/src/starling/events/EventDispatcher.as:118]
- at starling.display::DisplayObject/dispatchEvent()[D:\work\sdk\StarlingGit\starling\src\starling\display\DisplayObject.as:614]
- at starling.display::DisplayObjectContainer/broadcastEvent()[D:\work\sdk\StarlingGit\starling\src\starling\display\DisplayObjectContainer.as:418]
- at starling.display::Stage/advanceTime()[D:\work\sdk\StarlingGit\starling\src\starling\display\Stage.as:95]
- at starling.core::Starling/advanceTime()[D:\work\sdk\StarlingGit\starling\src\starling\core\Starling.as:401]
- at starling.core::Starling/nextFrame()[D:\work\sdk\StarlingGit\starling\src\starling\core\Starling.as:387]
- at starling.core::Starling/onEnterFrame()[D:\work\sdk\StarlingGit\starling\src\starling\core\Starling.as:601]
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