G4U55

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Aug 6th, 2019
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  1. Update v1.94.145.977:
  2.  
  3. CHANGELOG
  4. Fixed: The Spectrum Device detail screen was not positioned correctly when the FOV was manually overridden in a player's profile file (https://feedback.bistudio.com/T142652)
  5. Fixed: ED-1 Mini UGV probing multiplayer locality issues
  6. Fixed: Certain custom saved loadouts could not be loaded in Arsenal
  7. Fixed: Increased backward-compatibility with popular mods in Arsenal
  8. Fixed: Improved forward-compatibility between the new radio protocols and mods
  9.  
  10. "First Contact" (potential spoilers!)
  11. Fixed: Pvt. Lane could be speaking while hidden in False Negative
  12. Fixed: Improved player traversal over the IFV at the end of False Negative
  13. Fixed: A sentry at the burn pit would speak and shout warnings while hidden in Going Dark Fixed: An animation glitch of Pvt. Dillon at the beginning of Close Encounters
  14. Fixed: Ambient shouts, screams, and volumes were not correctly randomized during the return to Camp Kresnik in Close Encounters
  15. Fixed: The next task was not correctly assigned when stealing the Astra van with Eddie in Anomalous Phenomena
  16. Fixed: An undefined global variable in a condition after loading a savegame in Anomalous Phenomena
  17. Fixed: A POI script was not correctly progressing when getting closer in Anomalous Phenomena
  18. Fixed: Script error in Carpe Noctem
  19. Tweaked: It was too easily possible to see the mysterious strangers in the camp in Anomalous Phenomena
  20.  
  21. Warlords
  22. Removed: The LDF mortar backpack is no longer available in Arsenal
  23. Removed: ED-1 Mini UGV backpacks are no longer available in Arsenal
  24. Fixed: Turrets can no longer be deployed under terrain
  25.  
  26. Added: getResolution was extended with topFOV, leftFOV, and tripleHead
  27. Fixed: getFuelCargo, getRepairCargo, getAmmoCargo will return -1 when the vehicle is not configured to supply fuel / repair / ammo
  28. Tweaked: waitUntil will now continue looping when incorrectly returning something instead of true / false, and show a warning. We strongly recommend fixing scripts however, because we intend to force exiting the loop again in 1.96.
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