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Disciplinary Demon De-aging

Feb 4th, 2020
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  1. /////Plague Rat victory [Liddellium].tooltip="Maybe some alchemy could turn this disgusting creature cute?"
  2. You might not know exactly what this will do, but you're certain that almost any form would be more pleasing than the one before you, and with that in mind, you fetch a flask from your [pouch].
  3.  
  4. Taking a whiff of the pleasant scent as you open the bottle of liddellium, you approach the downed rodent. Perhaps, one might hope, this smell might transfer over as well, but that's likely just wishful thinking. Without delay, you grab the vile demon by his horn and shove the potion into his mouth, forcing him to guzzle it down despite his immediate protests and squirms.
  5.  
  6. The liquid finishes draining into his throat, and the plague rat has a coughing fit following the freedom to breathe again. He attempts to stand and stumble away from whatever else you may have planned, but trips over himself, appearing extremely dizzy. [say: W-What t-t-treat you give me?]
  7.  
  8. His worried mutters are rather pointless to answer, as he'll be seeing the effects quite soon, no doubt. Before your eyes, the demon shrinks and changes all over, quickly appearing more girly. His warty skin and spotty tufts of fur begin to look softer, his face more youthful, and his claws and teeth less developed. You're not certain if the process really is so quick or if it's too captivating for you to care, but whatever the case, it's soon complete.
  9.  
  10. The plague rat now has the appearance of a little girl, albeit a likely disease-ridden one. Her face is somewhat humanoid, with cute, round cheeks, a little mousey nose, and a smaller jaw than before. However, still true to the creature's origins, her skin is pocked and discolored with splotches of light and dark amongst its pale red tone, and her teeth, shorter though they may be, still have the clear rat-like incisors with unclean yellow tinge.
  11.  
  12. You're not entirely happy with these results, but it's still something of an improvement. Now all that's left is to decide the demon's fate...
  13.  
  14. [Fuck] [Kill] [Leave]
  15.  
  16. [Leave] //tooltip: This punishment is good enough.
  17. You don't need to do anything further; this is more than satisfying on its own. You've not only rid the world of a potential threat, you've made it just a little bit less ugly in the process, truly a job well done.
  18.  
  19. For her part, the \"Alice\" looks confused and miserable. She keeps tentatively probing her new body and then flinching back, obviously distraught by the change. After a few moments, she looks up and pleads, [say:Take it back! Make girly go away!] There are tears beading in the corners of her eyes.
  20.  
  21. Such a squeaky voice is sure to attract the worst kinds of attention, you reflect as you start to take your leave. The plague rat scrambles over in your direction, but quickly trips, apparently not used to her new body. In short time, you've already left her behind, to a life that will surely give her the treatment she deserves.
  22.  
  23.  
  24. [Kill] //tooltip: Be properly rid of this creature.
  25. That's enough, you don't want this thing to remain on Mareth one second longer than it has to. Even as a little girl, it's unpleasant, and you have no desire to let it continue its wretched existence. With murderous intent, you [if (singleleg) {shift|step}] forward.
  26.  
  27. The rodent must sense that something's off, as its eyes pop wide open with fear before it turns and tries to scrabble away. However, its newly shortened limbs mess up its coordination, and it soon goes crashing to the ground. You're not far behind.
  28.  
  29. Though the liddellium may have been a partial waste, it still makes it much easier to wrestle the demon into submission. Its tiny hands try to bat you away, but you [if (str > 30) {easily|manage to}] hold it in place, its entire body trying to wriggle free in vain. When it realizes that there's no escape, it resorts to simply blubbering, heavy sobs rocking its child body. Such a pitiful display only makes you want to end it quicker.
  30.  
  31. With your [if (singleleg) {[if (isnaga) {tail|goo}] enveloping it|knees planted firmly on its chest}], you reach over for a nearby rock and give it a heft. Seems good enough for your purposes. The rat begins to hyperventilate.
  32.  
  33. [say:N-No, you no do this. I do anything, yes?] it cries. You won't be swayed.
  34.  
  35. You raise the rock high up, and then bring it down with all your strength. You aim right for its temple, below the nub of its former horn, your [arm] descending in a deadly arc. The impact causes the little demon's head to snap back, a shocked cry almost leaving its mouth, but not quite. Instead, its expression remains frozen in disbelief, clearly overwhelmed by everything that's happening.
  36.  
  37. But despite the new [gash] in its sickly skin, your job isn't done quite yet, judging by the flickering in its eyes. The rock goes up once more, and the rat doesn't even have the sense to notice as its end descends, a final squelch signaling its last moments.
  38.  
  39. The deed done, you rise to your [feet] and turn away, not even bothering to give a last glance to the departed demon. As you set off for camp, you feel satisfaction in having made Mareth just a little bit better.
  40.  
  41.  
  42. [Fuck] //tooltip: Have a taste, now that she's ready.
  43. She's still a plague rat, but like this, you can start to stomach the thought of using her for yourself. Her prepubescent body is well-shaped enough, the more girlish features balancing out what remains of her beastial form. This juxtaposition, mixed with the pleasant medley of shame and hatred on the girl's face, is making you a bit hot. You've decided—you're not going to turn back now.
  44.  
  45. But although her appearance may have been slightly improved, you don't need to be facing her for this; in fact, you'd think she'd look much better with her snout pressed into the [if (area is swamp or bog) {mud|ground}], and her feeble body isn't in much of a state to resist your whims. The rat's instincts haven't fled her, as she starts to scrabble away at your approach, but one well-placed [if (singleleg) {slam|kick}] takes care of that. With no further options, she simply curls up and puts her claws over her head, sniveling.
  46.  
  47. [say:This not real, this not real, this not real,] she repeats over and over again as you lower yourself to her level. You might have to do something about that voice of hers.
  48.  
  49. There are a few errant swipes you need to dodge as you roll her over and pull off her scanty rags, but the potion has reduced her to a truly pitiful strength, so your prize comes satisfyingly quick as you reveal what you were looking for. You dig your [claws] into the flesh of her waifish thighs and pull them apart.
  50.  
  51. Her newly formed snatch is a pristine pink, [if (cocklength >= 6) {though it looks [if (cocklength >= 10) {far|a bit}] too small|and it looks to be just the right size}] for you. The rat's little rump shivers slightly in the outside air, but other than the occasional gasp, she appears to have retreated inside herself for the moment. You know just how to get through to her.
  52.  
  53. Your [cockhead] [if (isnaked) {slips free of your [armor]|is brought to bear}] in record time, allowing you to shift it up into position unnoticed. This close, you can feel a bit of heat radiating from her, causing you to twitch in anticipation as you imagine what she'll feel like inside. You poke her gently, almost tenderly.
  54.  
  55. She realizes what you're doing too late, a fluttery, voice-cracking [say:No!] all she's able to get out before you pierce her completely in a moment of sheer bliss.
  56.  
  57. When you press in, you put your full weight behind it, forcing [if (hasknot) {your [knot] into her|her dainty hips into the earth}] as she squirms below. Still, with you crushing her like this, she doesn't have the freedom to stop you, the [cock] throbbing inside of her drawing out groans of pain. As soon as that sound hits your [ears], you abandon any thought of moderation and start slamming into her repeatedly. One hand goes to the back of her head to make sure her mouth stays occupied, and the tightening of her muscles as she struggles to breathe is a pleasant surprise.
  58.  
  59. Your other hand moves to her rear as you start to really get into it, enjoying the full benefits of the transformative concoction. Despite remaining a bit sickly, her new body is every bit as satisfying as the real thing, and the fact that she's so loathsome only frees you to do precisely as you please without a single care to this vile demon.
  60.  
  61. You deliver a resounding smack to her ass, the responding scream making you shiver, even muffled by dirt. Your hips move faster. You start to squeeze every part of her in reach, panting as you push her body to its limits. Yours is approaching quickly too.
  62.  
  63. A single twitch, and you surrender yourself to your lust. You ram your [cock] in as deep as it can go and flatten yourself against her back as [if (cumhighleast) {you [if (cumveryhighleast) {over}]fill her|a [if (cumlow) {feeble trickle|flow of cum}] streams into her}], and groans slip from your mouth unbidden. While she does her best to push you off from below, you tremble and pulse inside of her underdeveloped slit, the pleasure almost blinding you.
  64.  
  65. And just to drive the point home, you give her three last violent thrusts after it finally seems like it's over, but that's as much as you can do for the moment, the last of your seed finally spilling out. The girl's sobs really make her sound her age, you think while you lie there recovering. It takes [if (hasknot) {several tries to free your knot|some time before you can muster the will to pull out}], but you eventually manage it, leaving her hole an abused wreck in your wake.
  66.  
  67. You promptly stand and [if (isnaked) {stretch|re-dress}], wanting to be out of here as soon as possible. You're not sure what will happen to the abandoned rat, but it certainly won't be anything good. Regardless, it's not your problem; you [walk] back to camp with a quiet sense of satisfaction.
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