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- --[[Made by cinnamonber
- This creates dialog bubbles above your head when you talk in all 3 colors :P
- Just put this script in workspace
- ]]
- game.Players.ChildAdded:connect(function(plry) -- PlayerAdded glitches =/
- if plry:IsA("Player") then
- plry.Chatted:connect(function(msg)
- local color = {"White"} -- The only 3 colors, adding more will error.
- local chat = game:GetService("Chat")
- chat:Chat( plry.Character.Head, msg, color[math.random(1,1)] )
- end)
- end
- end)
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