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- #include <sourcemod>
- #include <sdktools>
- Handle sdkActivateMolotov;
- public OnPluginStart()
- {
- Handle hGameConf = LoadGameConfigFile("Molotov");
- if( hGameConf == null )
- SetFailState("Couldn't find the offsets and signatures file. Please, check that it is installed correctly.");
- StartPrepSDKCall(SDKCall_Static);
- if( PrepSDKCall_SetFromConf(hGameConf, SDKConf_Signature, "CMolotovProjectile_Create") == false )
- {
- SetFailState("Could not load the \"CMolotovProjectile_Create\" gamedata signature.");
- }
- sdkActivateMolotov = EndPrepSDKCall();
- if( sdkActivateMolotov == null )
- SetFailState("Could not prep the \"CMolotovProjectile_Create\" function.");
- //RegConsoleCmd("sm_molotov", MolotovTest)
- }
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