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- Mono path[0] = 'D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Managed'
- Mono config path = 'D:/SteamLibrary/steamapps/common/Temtem/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.11f1 (9b001d489a54)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: Radeon RX Vega (ID=0x687f)
- Vendor:
- VRAM: 8120 MB
- Driver: 26.20.15002.61
- Begin MonoManager ReloadAssembly
- - Completed reload, in 1.402 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 5.923900 ms
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- Init Time: 1/25/2020 6:02:24 PM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- TemtemVersion: v0.5.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Setting up 6 worker threads for Enlighten.
- Thread -> id: 33c0 -> priority: 1
- Thread -> id: 49c8 -> priority: 1
- Thread -> id: 4a38 -> priority: 1
- Thread -> id: 6880 -> priority: 1
- Thread -> id: b4e8 -> priority: 1
- Thread -> id: 10738 -> priority: 1
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
- Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174296.
- Total: 347.624900 ms (FindLiveObjects: 7.862600 ms CreateObjectMapping: 9.508500 ms MarkObjects: 329.837200 ms DeleteObjects: 0.416400 ms)
- Tamer ID: 73386
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 174982.
- Total: 341.640300 ms (FindLiveObjects: 7.794500 ms CreateObjectMapping: 6.503200 ms MarkObjects: 327.085100 ms DeleteObjects: 0.257300 ms)
- Unloading 18 Unused Serialized files (Serialized files now loaded: 10)
- Unloading 2664 unused Assets to reduce memory usage. Loaded Objects now: 206281.
- Total: 385.680100 ms (FindLiveObjects: 10.726600 ms CreateObjectMapping: 11.543400 ms MarkObjects: 360.363800 ms DeleteObjects: 3.045800 ms)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 11)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 206325.
- Total: 383.365800 ms (FindLiveObjects: 21.096200 ms CreateObjectMapping: 11.156400 ms MarkObjects: 350.774700 ms DeleteObjects: 0.338300 ms)
- Unloading 9 Unused Serialized files (Serialized files now loaded: 11)
- Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 210151.
- Total: 367.121400 ms (FindLiveObjects: 9.552000 ms CreateObjectMapping: 11.373000 ms MarkObjects: 345.920100 ms DeleteObjects: 0.275900 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 210151.
- Total: 364.670000 ms (FindLiveObjects: 9.491700 ms CreateObjectMapping: 11.266800 ms MarkObjects: 343.638600 ms DeleteObjects: 0.272600 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 210151.
- Total: 366.109600 ms (FindLiveObjects: 9.278100 ms CreateObjectMapping: 9.978900 ms MarkObjects: 346.587500 ms DeleteObjects: 0.265000 ms)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1114
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1114
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1128
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1128
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1114
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1114
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1114
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1114
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 9 Unused Serialized files (Serialized files now loaded: 31)
- Unloading 5873 unused Assets to reduce memory usage. Loaded Objects now: 220536.
- Total: 409.380600 ms (FindLiveObjects: 11.213600 ms CreateObjectMapping: 25.745700 ms MarkObjects: 362.818900 ms DeleteObjects: 9.602100 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 31)
- Unloading 1916 unused Assets to reduce memory usage. Loaded Objects now: 228562.
- Total: 397.839200 ms (FindLiveObjects: 10.527100 ms CreateObjectMapping: 12.878300 ms MarkObjects: 372.779600 ms DeleteObjects: 1.654000 ms)
- Unloading 10 Unused Serialized files (Serialized files now loaded: 33)
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 229898.
- Total: 390.440000 ms (FindLiveObjects: 10.463200 ms CreateObjectMapping: 11.310700 ms MarkObjects: 368.314400 ms DeleteObjects: 0.351200 ms)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 33)
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 230908.
- Total: 389.749100 ms (FindLiveObjects: 12.000000 ms CreateObjectMapping: 11.269300 ms MarkObjects: 366.170200 ms DeleteObjects: 0.309200 ms)
- Unloading 10 Unused Serialized files (Serialized files now loaded: 33)
- Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 237081.
- Total: 396.705700 ms (FindLiveObjects: 12.336800 ms CreateObjectMapping: 14.284800 ms MarkObjects: 369.752200 ms DeleteObjects: 0.331600 ms)
- Unloading 10 Unused Serialized files (Serialized files now loaded: 33)
- Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 245026.
- Total: 396.103300 ms (FindLiveObjects: 10.889200 ms CreateObjectMapping: 13.501200 ms MarkObjects: 371.377900 ms DeleteObjects: 0.334800 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 245030.
- Total: 392.871600 ms (FindLiveObjects: 10.858000 ms CreateObjectMapping: 10.475100 ms MarkObjects: 371.236200 ms DeleteObjects: 0.301800 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 245030.
- Total: 395.653100 ms (FindLiveObjects: 11.083400 ms CreateObjectMapping: 12.592200 ms MarkObjects: 371.674400 ms DeleteObjects: 0.302500 ms)
- Join 26
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 26
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 12 Unused Serialized files (Serialized files now loaded: 39)
- Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 252202.
- Total: 405.099000 ms (FindLiveObjects: 13.037000 ms CreateObjectMapping: 11.853900 ms MarkObjects: 379.761600 ms DeleteObjects: 0.446300 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 39)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 252227.
- Total: 402.467500 ms (FindLiveObjects: 10.861500 ms CreateObjectMapping: 17.487200 ms MarkObjects: 373.712600 ms DeleteObjects: 0.406100 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 252227.
- Total: 394.329300 ms (FindLiveObjects: 11.456900 ms CreateObjectMapping: 11.239300 ms MarkObjects: 371.244600 ms DeleteObjects: 0.388100 ms)
- Join 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 12 Unused Serialized files (Serialized files now loaded: 39)
- Unloading 1584 unused Assets to reduce memory usage. Loaded Objects now: 254704.
- Total: 425.558700 ms (FindLiveObjects: 11.780200 ms CreateObjectMapping: 11.828800 ms MarkObjects: 400.329200 ms DeleteObjects: 1.620200 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 254704.
- Total: 422.309100 ms (FindLiveObjects: 11.654800 ms CreateObjectMapping: 10.759100 ms MarkObjects: 399.572200 ms DeleteObjects: 0.322800 ms)
- Join 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 12 Unused Serialized files (Serialized files now loaded: 40)
- Unloading 279 unused Assets to reduce memory usage. Loaded Objects now: 255217.
- Total: 407.405700 ms (FindLiveObjects: 11.927200 ms CreateObjectMapping: 11.755600 ms MarkObjects: 382.990700 ms DeleteObjects: 0.732100 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 255217.
- Total: 409.640100 ms (FindLiveObjects: 12.416000 ms CreateObjectMapping: 10.860800 ms MarkObjects: 386.045600 ms DeleteObjects: 0.317500 ms)
- Join 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 12 Unused Serialized files (Serialized files now loaded: 45)
- Unloading 893 unused Assets to reduce memory usage. Loaded Objects now: 262780.
- Total: 438.212600 ms (FindLiveObjects: 13.482900 ms CreateObjectMapping: 10.605600 ms MarkObjects: 412.729300 ms DeleteObjects: 1.394500 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 45)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 262780.
- Total: 436.718200 ms (FindLiveObjects: 12.514500 ms CreateObjectMapping: 12.650200 ms MarkObjects: 411.245600 ms DeleteObjects: 0.307300 ms)
- Join 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 12 Unused Serialized files (Serialized files now loaded: 45)
- Unloading 509 unused Assets to reduce memory usage. Loaded Objects now: 262574.
- Total: 456.869900 ms (FindLiveObjects: 11.979500 ms CreateObjectMapping: 15.968700 ms MarkObjects: 427.730700 ms DeleteObjects: 1.190900 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 45)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 262574.
- Total: 453.432300 ms (FindLiveObjects: 15.198500 ms CreateObjectMapping: 15.983500 ms MarkObjects: 421.903800 ms DeleteObjects: 0.346100 ms)
- Join 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 12 Unused Serialized files (Serialized files now loaded: 46)
- Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 262861.
- Total: 442.444800 ms (FindLiveObjects: 12.961600 ms CreateObjectMapping: 11.167300 ms MarkObjects: 417.365300 ms DeleteObjects: 0.949900 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 262861.
- Total: 435.487900 ms (FindLiveObjects: 12.321100 ms CreateObjectMapping: 13.126000 ms MarkObjects: 409.709300 ms DeleteObjects: 0.331000 ms)
- Join 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 26
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 29
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 29
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 26
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 18 Unused Serialized files (Serialized files now loaded: 47)
- Unloading 1622 unused Assets to reduce memory usage. Loaded Objects now: 257670.
- Total: 442.494300 ms (FindLiveObjects: 11.931500 ms CreateObjectMapping: 11.637300 ms MarkObjects: 410.840400 ms DeleteObjects: 8.084900 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 47)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 257714.
- Total: 436.142300 ms (FindLiveObjects: 11.565900 ms CreateObjectMapping: 13.824000 ms MarkObjects: 410.359700 ms DeleteObjects: 0.392500 ms)
- Unloading 9 Unused Serialized files (Serialized files now loaded: 47)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 258464.
- Total: 435.366400 ms (FindLiveObjects: 11.275500 ms CreateObjectMapping: 13.363300 ms MarkObjects: 410.323800 ms DeleteObjects: 0.403500 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 258464.
- Total: 432.822100 ms (FindLiveObjects: 12.069900 ms CreateObjectMapping: 12.295000 ms MarkObjects: 408.049300 ms DeleteObjects: 0.407600 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 258464.
- Total: 434.979500 ms (FindLiveObjects: 13.252900 ms CreateObjectMapping: 10.596600 ms MarkObjects: 410.739200 ms DeleteObjects: 0.390300 ms)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 1114
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 1114
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 31
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 31
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 31
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 14 Unused Serialized files (Serialized files now loaded: 48)
- Unloading 503 unused Assets to reduce memory usage. Loaded Objects now: 264541.
- Total: 441.723600 ms (FindLiveObjects: 13.982200 ms CreateObjectMapping: 11.426200 ms MarkObjects: 415.422400 ms DeleteObjects: 0.892400 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 48)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 264567.
- Total: 448.458800 ms (FindLiveObjects: 11.905600 ms CreateObjectMapping: 20.804900 ms MarkObjects: 415.347500 ms DeleteObjects: 0.400500 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 264567.
- Total: 438.094300 ms (FindLiveObjects: 13.732200 ms CreateObjectMapping: 10.806300 ms MarkObjects: 413.231800 ms DeleteObjects: 0.323400 ms)
- Join 31
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 31
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 50)
- Unloading 781 unused Assets to reduce memory usage. Loaded Objects now: 250254.
- Total: 449.957000 ms (FindLiveObjects: 11.456400 ms CreateObjectMapping: 15.064100 ms MarkObjects: 416.051300 ms DeleteObjects: 7.384900 ms)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 50)
- Unloading 444 unused Assets to reduce memory usage. Loaded Objects now: 256484.
- Total: 444.444900 ms (FindLiveObjects: 11.571000 ms CreateObjectMapping: 19.047700 ms MarkObjects: 412.878300 ms DeleteObjects: 0.947800 ms)
- Unloading 10 Unused Serialized files (Serialized files now loaded: 50)
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 257816.
- Total: 437.224400 ms (FindLiveObjects: 11.354900 ms CreateObjectMapping: 10.483000 ms MarkObjects: 415.066300 ms DeleteObjects: 0.320000 ms)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 50)
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 258826.
- Total: 444.636500 ms (FindLiveObjects: 11.625100 ms CreateObjectMapping: 15.485300 ms MarkObjects: 417.207200 ms DeleteObjects: 0.318700 ms)
- Unloading 10 Unused Serialized files (Serialized files now loaded: 50)
- Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 263926.
- Total: 452.986900 ms (FindLiveObjects: 14.546900 ms CreateObjectMapping: 16.633100 ms MarkObjects: 421.331400 ms DeleteObjects: 0.475300 ms)
- Unloading 10 Unused Serialized files (Serialized files now loaded: 50)
- Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 268006.
- Total: 448.129000 ms (FindLiveObjects: 14.040700 ms CreateObjectMapping: 12.231700 ms MarkObjects: 421.442900 ms DeleteObjects: 0.413200 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 50)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 268006.
- Total: 443.220000 ms (FindLiveObjects: 11.769600 ms CreateObjectMapping: 11.116700 ms MarkObjects: 419.915600 ms DeleteObjects: 0.417700 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 50)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 268006.
- Total: 442.711700 ms (FindLiveObjects: 11.785700 ms CreateObjectMapping: 11.537600 ms MarkObjects: 418.990100 ms DeleteObjects: 0.397900 ms)
- Join 26
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Join 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Exit 26
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 12 Unused Serialized files (Serialized files now loaded: 52)
- Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 272396.
- Total: 455.729300 ms (FindLiveObjects: 15.018400 ms CreateObjectMapping: 13.799800 ms MarkObjects: 426.288800 ms DeleteObjects: 0.621500 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 52)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 272420.
- Total: 448.751200 ms (FindLiveObjects: 12.560800 ms CreateObjectMapping: 13.985300 ms MarkObjects: 421.759300 ms DeleteObjects: 0.445300 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 52)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 272420.
- Total: 448.192300 ms (FindLiveObjects: 12.290000 ms CreateObjectMapping: 15.870400 ms MarkObjects: 419.625300 ms DeleteObjects: 0.406100 ms)
- Join 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 12 Unused Serialized files (Serialized files now loaded: 53)
- Unloading 527 unused Assets to reduce memory usage. Loaded Objects now: 272289.
- Total: 445.969400 ms (FindLiveObjects: 14.185500 ms CreateObjectMapping: 11.552800 ms MarkObjects: 418.785200 ms DeleteObjects: 1.445600 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 53)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 272289.
- Total: 450.847100 ms (FindLiveObjects: 12.046100 ms CreateObjectMapping: 17.924000 ms MarkObjects: 420.442100 ms DeleteObjects: 0.434800 ms)
- Join 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 12 Unused Serialized files (Serialized files now loaded: 53)
- Unloading 213 unused Assets to reduce memory usage. Loaded Objects now: 273245.
- Total: 449.165000 ms (FindLiveObjects: 13.251600 ms CreateObjectMapping: 14.433000 ms MarkObjects: 420.633700 ms DeleteObjects: 0.846500 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 53)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 273245.
- Total: 451.615900 ms (FindLiveObjects: 13.987300 ms CreateObjectMapping: 10.763600 ms MarkObjects: 426.468400 ms DeleteObjects: 0.396400 ms)
- Join 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 12 Unused Serialized files (Serialized files now loaded: 53)
- Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 273240.
- Total: 447.466500 ms (FindLiveObjects: 12.371000 ms CreateObjectMapping: 12.876300 ms MarkObjects: 421.682400 ms DeleteObjects: 0.536400 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 53)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 273240.
- Total: 449.865700 ms (FindLiveObjects: 14.168900 ms CreateObjectMapping: 12.276300 ms MarkObjects: 423.000600 ms DeleteObjects: 0.419600 ms)
- Join 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 12 Unused Serialized files (Serialized files now loaded: 53)
- Unloading 111 unused Assets to reduce memory usage. Loaded Objects now: 273239.
- Total: 450.654300 ms (FindLiveObjects: 14.833900 ms CreateObjectMapping: 11.801300 ms MarkObjects: 423.418400 ms DeleteObjects: 0.600000 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 53)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 273239.
- Total: 452.854700 ms (FindLiveObjects: 15.683200 ms CreateObjectMapping: 12.795000 ms MarkObjects: 423.960700 ms DeleteObjects: 0.415400 ms)
- Join 28
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- at System.Text.StringBuilder.AppendFormatHelper (System.IFormatProvider provider, System.String format, System.ParamsArray args) [0x0005c] in <7d97106330684add86d080ecf65bfe69>:0
- at System.String.FormatHelper (System.IFormatProvider provider, System.String format, System.ParamsArray args) [0x00023] in <7d97106330684add86d080ecf65bfe69>:0
- at System.String.Format (System.String format, System.Object arg0) [0x00008] in <7d97106330684add86d080ecf65bfe69>:0
- at Temtem.Network.NetworkLogic.pqrcekhnlge (System.String mliegckpqek, Sfs2X.Entities.Data.SFSObject pjefijgecqc) [0x00ddd] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- at Temtem.Network.NetworkLogic.mpfonilfjhh (Sfs2X.Core.BaseEvent ojrmhopplhk) [0x00324] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Close Time: 1/25/2020 6:39:32 PM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Cannot set the parent of the GameObject 'SurfBoardToxic_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
- (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
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