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Axrest

Campaign Pitch: The Last Dragons

Mar 11th, 2020
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  1. Starting Level: 1
  2. Character Alignment: Talk to me lul
  3. Race/Class: Whatever is fine
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  5. Background: Childhood friends who grew up in the small town of Alqamar, in the southern tip of the nation. The life of most poor children growing up in the smaller southern towns only has two paths: settle down to a simple life, or take up the skills of adventurers and brave the various old dungeons in the land for wealth and fame.
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  7. Plot: One hundred years since the events of the Rebellion of the Rising Sun, in the lands across the sea things are changing. War rages in the south, as hobgoblins make their way closer and closer to civilization. Rumors of the return of dragons in the north are whispered around the towns and cities, and doomsayers make prophecies of the end times. Yet even your humble home is not safe to changes. Strange happenings appear to be going on in Alqamar. Buffalo herders don't graze their stock too far afield anymore, frightened by stories of new monsters that maraud by night. From time to time, buffalo and people who have gone out alone at night are found the next day, bearing dozens of needle-like wounds. No one can seem to locate what are causing this deaths. Goblins have started to come into the town yearly to sell a single ruby red apple, that when eaten can cure any ailment, and restores vigor in the person. Yet when the villagers try to plant the seeds to get their own, the sapplings vanish. And now, three notable adventurers have gone missing. Will you seek the reward for their safe return? Or solve the other mysteries surrounding the town.
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